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How do you mod EFLC without running out of memory?


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lauris3722

Hello,

I heavily modded GTA IV without any problems, never ran out of memory or occured crash, but in EFLC I can't spawn a single modded car.. When I spawn modded car, it keeps loading and city textures start dissapearing till there's nothing left to show (usually happens within 3 minutes). I'm using the same scripthook/cleo as in GTA IV. Both games are up to date (steam).

I tried using various commandlines, didnt help.

 

 

eflc2011112716582590.jpg

Edited by lauris3722
  • 4 weeks later...
OdysseyVoyager

It happens with me all the time too....credit given to rockstar for the horrible port of the IV era :-\...anyway if you tried the commandline thingy...then that's pretty much what all can be done at the moment (unless someone comes up with some other way of resolving this)...the moment some car of a large size is spawned it screws up the textures (most of the time) :(

Edited by OdysseyVoyager
  • 3 weeks later...

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