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missions that have turned frustratingly hard since update


crashhat69
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In Stocks & Scares the enemy Aim and spawn rate is insane, this is not a challange, it's stupid.

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I did Stocks & Scares for the first time since 1.13 went live. Holy sh*t. Dat buff though.

 

& why the f*ck does the team have 1 life? Because I remember, if there were 4 people in the same mission, there was 8 lives.

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Crunch McThornbody

I also noticed that Stocks and Scares suddenly got stupidly harder. I did it last night with some randoms and because the mission start point glitch we started in someone's garage, along the way to the mission I grabbed my Buzzard and provided cover and we just managed to complete it with two other players getting killed leaving one to get the documents and get in my Buzzard and get to Lester's warehouse.

 

At the end I looked at the enemy kill count and mine was at 54!!

 

The constant spawning of enemies is not nice at all. How the hell are you supposed to do it solo now?

Edited by Crunch McThornbody
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too many stupid ways to fail rooftop rumble even when playing with a crew.

 

*all out of lives*

 

*documents were destroyed*

 

*a professional was killed*

 

also name needs to be changed to *parking garage rumble* it's not even on a rooftop.

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slowburn29

they should make it so when you die, your character gets deleted and you are banned from gta online. and if you tried to log in all you could do is watch an animation of a bird named hawkstar feeding on your carcass

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customkingpimp

Might be because I'm an older gamer...but aren't you SUPPOSED to be challenged by a video game? I mean...what's the point of playing a game that isn't challenging? I can't for the life of me understand how so many people can bitch about the difficulty being upped. Mind you, these are all the same people who were saying "There's nothing to do in GTAO" and "The missions are all boring". Now R* made the missions interesting by increasing the difficulty, and LOW AND BEHOLD these same people are bitching about it being to hard.

 

If you fall into that category...it's time you retired from GTAO and find something else more your speed to play. Period.

I am with you on this, its patience really when it comes to missions, people just want to run in the middle of everything, kill everyone easy, then get the pay out.

Actually having a challenge of taking cover and killing people, nope. too much work for most.

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JimmySaville'd

RR is still pretty easy, but you obviously need 2 or 3 team mates to make the job almost as fast as it used to be.

 

Solo RR is still a little tough, but can be done pretty easy...

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The constant spawning of enemies is not nice at all. How the hell are you supposed to do it solo now?

It's a multi player game. The idea is you play with other people....

 

The idea you should be able to do everything alone in a multiplayer game is what kills games these days. If you can do things alone what's the point in multiplayer at all?

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The constant spawning of enemies is not nice at all. How the hell are you supposed to do it solo now?

It's a multi player game. The idea is you play with other people....

 

The idea you should be able to do everything alone in a multiplayer game is what kills games these days. If you can do things alone what's the point in multiplayer at all?

 

 

The problem for R* is most of us spend more time playing solo than with friends. If everyone's game play drops to just time with friends the lobbies will get very quiet.

 

I'm probably only playing half as much as I did before 1.13

Edited by jcph3
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The constant spawning of enemies is not nice at all. How the hell are you supposed to do it solo now?

It's a multi player game. The idea is you play with other people....

 

The idea you should be able to do everything alone in a multiplayer game is what kills games these days. If you can do things alone what's the point in multiplayer at all?

 

 

 

That makes no sense. Having AI spawn 'where you're not looking' constantly is just cheap and annoying.

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I'm not sure if the missions have got harder or if the players have got more stupid. Running into a gang of mercs all guns blazing when the other 3 players are still on their way can only spell disaster.

 

Its a co-op game ffs, not who can get to the start of the mission the fastest and then die the fastest.........

 

MISSIONS ARE CO-OP................ And breathe..............

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Crunch McThornbody

 

It's a multi player game. The idea is you play with other people....

 

The idea you should be able to do everything alone in a multiplayer game is what kills games these days. If you can do things alone what's the point in multiplayer at all?

 

 

Ok smartarse, if it's a multi player game then why can you start Stocks and Scares on your own?

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Come on, the enemies spawn BEHIND you non stop , it's a bug not a challange.

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I'm not sure if the missions have got harder or if the players have got more stupid. Running into a gang of mercs all guns blazing when the other 3 players are still on their way can only spell disaster.

 

Its a co-op game ffs, not who can get to the start of the mission the fastest and then die the fastest.........

 

MISSIONS ARE CO-OP................ And breathe..............

 

There was a time when they were very enjoyable and randoms cooperated, that time has passed.

 

Now the host starts you at the top of a mountain and then when you drive to the mission point some preteen in a pogo mask blows up the objectiive

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Missions became more challenging since I've played last time. At least it is interesting for me to play again though they seem to be too hard for average random player.

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It's not interesting or thoughtful dificulty. It's just cheese, and you can only fight cheese mechanincs with cheese tactics.

 

Making use of cover and picking enemies off isn't isn't even a viable tactic as they just pop back up, sometimes right where the last guy died, other times spawning 3 feet behind you, etc.

 

There's so much more use of stuff like AP from bulletproof rear vehicles and Buzzard support, which isn't really playing skillfully, it's just cheesing the cheese.

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Sir Michael

I did Stocks & Scares for the first time since 1.13 went live. Holy sh*t. Dat buff though.

 

& why the f*ck does the team have 1 life? Because I remember, if there were 4 people in the same mission, there was 8 lives.

It's one life on Hard. It's been like that since the beginning. Really stupid if you ask me... :/

 

But the A.I are just relentless nowadays.. I had to give up free-aim because of how cheesy the NPC's have gotten in the latest patches. These guys seem like descendants of the Legendary Jackal Snipers of Halo 2.

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Bongsquirrel

Sinking Feeling for sure I used to just rush through the tunnels and now the same tactics gets me killed a lot and failing. Used to do it by myself eyes closed.

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  • 3 months later...

Was playing Los santos connection. Just got killed by a guy i killed 8 times, but somehow he spawns back to life IN THE SAME SPOT!!!! f*ck YOU ROCKSTAR!!!! And your bullsh*t spawning of enemies. I AM f*ckING SICK OF BEING SHOT BY SOMEONE I KILLED 8 TIMES. And spawning people behind me? That's f*ckED!!! How you gonna f*ck over the people that pay money for your sh*tty, bug filled, spawn trap game? P.s. where are the heist that were promised? ROCKSTAR once again makes a promise they have no intention of keeping. Once again showing us their true nature... ROCKSTAR = a bunch of sluts that want another dollar. Didn't you f*ckers make enough to retire off Vice City? I deserve an old fashion hand job for all the damn money I've given you. Went off topic..... Los santos connection.... Fix that sh*t you money whores

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Was playing Los santos connection. Just got killed by a guy i killed 8 times, but somehow he spawns back to life IN THE SAME SPOT!!!! f*ck YOU ROCKSTAR!!!! And your bullsh*t spawning of enemies. I AM f*ckING SICK OF BEING SHOT BY SOMEONE I KILLED 8 TIMES. And spawning people behind me? That's f*ckED!!! How you gonna f*ck over the people that pay money for your sh*tty, bug filled, spawn trap game? P.s. where are the heist that were promised? ROCKSTAR once again makes a promise they have no intention of keeping. Once again showing us their true nature... ROCKSTAR = a bunch of sluts that want another dollar. Didn't you f*ckers make enough to retire off Vice City? I deserve an old fashion hand job for all the damn money I've given you. Went off topic..... Los santos connection.... Fix that sh*t you money whores

Yet you still keep buying their games...

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Charles_Lee_Raye

Any mission where you have to lose the cops is now bugged. Ive rode a subway around the city for 15 mins and the radars never went away.

 

I avoid all missions with losing wanted level now im not dealing with that ot caling lester thzts lame.

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Any mission where you have to lose the cops is now bugged. Ive rode a subway around the city for 15 mins and the radars never went away.

 

I avoid all missions with losing wanted level now im not dealing with that ot caling lester thzts lame.

i did Blow Up II the other day and i managed to lose the cops in a decent ammount of time so it's not all.

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Wastelander (Suzuki)

Hard Labor.

The f*cking T-1000 strength enemies on the roof with 10000% accuracy.

Why R*?

Yeah that and there always seems to be a high paying hit on me, let's shoot me out of all the people bashing your head in, you shoot me across the damned street. F*ck the A.I. On this game going out of their way to kill me every f*cking time!

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Hard Labor.

The f*cking T-1000 strength enemies on the roof with 10000% accuracy.

Why R*?

Tis true they seem Merryweather-during-Teaser Trailer-armored on that rooftop. But since killing them isn't required, I skip it now and focus on the boss chopper from a 2nd level overhang.
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Charles_Lee_Raye

 

 

Any mission where you have to lose the cops is now bugged. Ive rode a subway around the city for 15 mins and the radars never went away.

 

I avoid all missions with losing wanted level now im not dealing with that ot caling lester thzts lame.

i did Blow Up II the other day and i managed to lose the cops in a decent ammount of time so it's not all.

Happened to me on Extradition and in blow up2

 

On blowup 2 I was dead and it was my friend who couldn't lose the radars. And its happened to me on other missions.

 

I know its a glitch/bug maybe doesnt affect everyone

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Difficult enemies is fine, but when missions REQUIRE shoot, duck, recover, shoot x 100 it not only gets boring, but frustrating.

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Stocks and Scares is not that hard! I use my buzzard, it spawns at the end of the dock on the other side of the warehouse. I fly into the warehouse while someone with skill hacks the terminal and safe. Then i kill all enemies that arrive, fly out, pick my friend up at the door and were off to Lesters spot.

 

I read somewhere a while ago that R* intended for the higher ranking missions be accomplished with the use of a buzzard.

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Any mission where you have to lose the cops is now bugged. Ive rode a subway around the city for 15 mins and the radars never went away.

 

I avoid all missions with losing wanted level now im not dealing with that ot caling lester thzts lame.

i did Blow Up II the other day and i managed to lose the cops in a decent ammount of time so it's not all.

Happened to me on Extradition and in blow up2

 

On blowup 2 I was dead and it was my friend who couldn't lose the radars. And its happened to me on other missions.

 

I know its a glitch/bug maybe doesnt affect everyone

 

That's the spectator bug i think. Someone on the forum said that x player wouldn't lose the stars if y was spectating him.

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