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On Line Missions - Check List Glitch ?


Slate Mc
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hercules1975
Pistol: 1


Rounds 1

Default Clip 1

Expended Clip 2

Flashlight 4

Suppressor 5

Black Tint 1


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



AP Pistol: 33


Rounds 33

Default Clip 33

Expended Clip 33

Flashlight ?

Suppressor ?

Black Tint 33


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Combat Pistol: 9


Rounds 9

Default Clip 9

Expended Clip 9

Flashlight ?

Suppressor 11

Black Tint 9


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



SNS Pistol: 1


Rounds 1

Default Clip 1

Expended Clip 1

Flashlight 1

Suppressor 1

Black Tint 1

Army Tint 1

Green Tint 1

Orange Tint 1

LSPD Tint 1

Pink Tint 1

Gold Tint 1

Platinum Tint 1


Heavy Pistol: 1


Rounds 1

Default Clip 1

Expended Clip 1

Flashlight 1

Suppressor 1

Black Tint 1

Army Tint $5000

Green Tint $5250

Orange Tint $5500

LSPD Tint $5750

Pink Tint $7500

Gold Tint $10000

Platinum Tint $12500


Micro MG: 5


Rounds 5

Default Clip 5

Expended Clip 5

Flashlight ?

Suppressor ?

Black Tint 5


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



SMG: 11


Rounds 11

Default Clip 11

Expended Clip 11

Flashlight 11

Suppressor 15

Black Tint 11


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Assault SMG: 29


Rounds 29

Default Clip 29

Expended Clip 29

Flashlight 29

Suppressor 29

Black Tint 29


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Pump-Action Shotgun: 17


Carts 17

Flashlight 17

Suppressor 17

Black Tint 17


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Sawn-Off Shotgun: 1


Carts 1

Black Tint 1


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Assault Shotgun: 37


Carts 37

Default Clip 37

Expended Clip 37

Grip 37

Flashlight 37

Suppressor 37

Black Tint 37


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Assault rifle: 24


Rounds 24

Default Clip 24

Expended Clip 24

Grip ?

Flashlight ?

Suppressor ?

Black Tint 24


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Carbine rifle: 42


Rounds 42

Default Clip 42

Expended Clip 42

Grip ?

Flashlight ?

Suppressor ?

Black Tint 42


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Advanced rifle: 70


Rounds 70

Default Clip 70

Expended Clip 70

Flashlight ?

Suppressor ?

Black Tint 70


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Special Carbine: 1


Rounds 1

Default Clip 1

Expended Clip 1

Grip 1

Flashlight 1

Suppressor 1

Black Tint 1

Army Tint 1

Green Tint 1

Orange Tint 1

LSPD Tint 1

Pink Tint $7500

Gold Tint $10000

Platinum Tint $12500


Bullpup Rifle: 1


Rounds 1

Default Clip 1

Expended Clip 1

Flashlight 1

Suppressor 1

Black Tint 1

Army Tint 1

Green Tint 1

Orange Tint 1

LSPD Tint 1

Pink Tint 1

Gold Tint $7500

Platinum Tint $10000

Platinum Tint $12500


Sniper Rifle: 21


Rounds 21

Suppressor ?

Scope ?

Advanced Scope ?

Black Tint 21

Army Tint ?


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Heavy sniper: 70


Rounds 70

Scope ?

Advanced Scope ?

Black Tint 70


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



MG: 50


Rounds 50

Default Clip 50

Expended Clip ?

Scope ?

Black Tint 50


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Combat MG: 80


Rounds 80

Default Clip 80

Expended Clip ?

Grip ?

Black Tint 80


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Grenade launcher: 60


Grenades 60

Grip 60

Flashlight ?

Scope ?

Black Tint 60


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



RPG: 100


Rockets 100

Black Tint 100


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100



Minigun: 120


Rounds 120

Black Tint 120


Army Tint: 100 Player Kills

Green Tint: 200 Player Kills

Orange Tint: 400 Player Kills

LSPD Tint: 600 Player Kills

Pink Tint: Rank 50

Gold Tint: Rank 75

Platinum Tint: Rank 100




Gusenberg sweeper (V.D.M.) 1?


Rounds 1

Default Clip 1

Extended Clip 1

Black Tint 1?

Army Tint 5000

Green Tint 5250

Orange Tint 5500

LSPD Tint 5750

Pink Tint $7500

Gold Tint $10000

Platinum Tint $12500


Bottle (Beach Bum) 1

Jerry can 20

Tear gas 13

Grenade 15

Sticky bomb 19

Knife 1

Nightstick 3

Baseball bat ?

Crowbar (picked up)

Golf club (picked up)

Hammer (CE/SE)

Bullup shotgun (CE/SE)

Pistol .50 (CE/SE)

Molotov (Not available for purchase)


Parachute: 11



Parachutes (Blue) 11

Parachutes (Black Smoke Trails) 15

Parachutes (Red) 16

Parachutes (Yellow Smoke Trails) 18

Parachutes (Sea Side Stripes) 23

Parachutes (Orange Smoke Trails) 24

Parachutes (Red Smoke Trails) 27

Parachutes (Hornet) 28

Parachutes (Patriot) 32

Parachutes (Widowmaker) 38

Parachutes (Rainbow) 44

Parachutes (Black) 56



Body Armour:


Super-Light: 5

Light: 10

Standard: 15

Heavy: 20

Super-Heavy: 20


Edited by hercules1975
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hercules1975

I have a level 2 (well he is lvl 3 now) 2nd character, so have been able to check out the rank required for a few of the weapons/armour above.

 

Obviously I have a long way to go to unlock the weapons that I don't have the tints/attachments unlocked yet if I were do do this I would probably have to get to level 80 to see what level you need to be to unlock the attachments and how many player kills for the tints...

 

If only we had some other players who could help it would be lot quicker/easier :lol:

 

I can probably get to level 5 quickly and find out about the Micro SMG though.

 

I had a look at the clothes, there are quite a few - not sure about the 'unlocks' though.

 

I do know I have access to all of the outfits from the updates available at level 2 or 3, I can have another look if you like.

Edited by hercules1975
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hercules1975

Ok, I am not going to type out the names of all the stock they have at binco or where-ever, but here are the stats:

 

Total number of items = 907

 

Unlocked = 601

Locked = 308

 

This is just the men's clothes, I don't have or want a female 2nd character so cannot check what the girls have available.

 

Outfits: x 40

 

Standard x 20

Business Casual x 10

Business Smart x 10

 

Suits: x 32

 

Closed High Life x 16

Open High Life x 16

 

Glasses: x 121

 

Professional x 17

Sports x 17

Casual x 17

Aviators x 17

Hipster 5 + 4 locked

High End x 23 + 10 locked

Gun Range x 6 + 4 locked

 

Accessories: x 68

 

Chains x 7

Ties x 43 + 6 locked

Watches x 12

 

Shoes: x 185

 

Boots x 15 + 33 locked

Sneakers x 1

Skate Shoes x 6 + 18 locked

Canvas Shoes x 2 + 2 locked

Flip Flops x 14 + 2 locked

Boat Shoes x 6 + 10 locked

Running Shoes x 2

Sports Shoes x 16 + 32 locked

Smart Shoes x 28 + 4 locked

Sandals x 2

 

Pants: x 201

 

Jeans x 12 + 24 locked

Work pants x 6 + 10 locked

Shorts x 33 + 15 locked

Cargo pants x 6 + 10 locked

Sports pants x 12 + 20 locked

Suit pants x 28 + 4 locked

Chinos x 2 + 2 locked

Sports shorts x 14 +3 locked

 

Tops: x 260

 

Crew emblem x 3

Suit Jackets x 28 + 4 locked

Leather jackets x 5 + 5 locked

Track jackets x 7 + 10 locked

T-Shirts x 14 + 10 locked

Shirts x 23 + 22 locked

Hoodies x 7 + 10 locked

Tank Tops x 11

Baseball T's x 3 + 2 locked

Polo Shirts x 7 + 8 locked

Sports tops x 2

Vests x 13 + 2 locked

Business shirts x 21 + 11 locked

Suit vests x 16

Vest Shirts x 5 + 11 locked

Edited by hercules1975
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You've been rather busy :O

 

Nice stats though, I need to sit down with these and start with the updating which I will shortly. Thank you !

 

I don't think it's necessary to start a whole new character to check the player kills on tints. I think it starts at 200 player kills for the first and the last is 800 player kills. But that will be on the net somewhere or I can check my level 10 character if needed.

 

But I'm very keen to start working on these weapon mods, it's going to be rather interesting to see how many mods there actually are considering that weapon tints are counted towards the stat. I've been rather slow trying to unlock weapon mods, I only use other weapons other than my regulars ones when I land up in a forced only deathmatch. But all in all, I still have to kill 2000 odd players before I unlock all the weapon tints I'm missing. But that is the last thing I need to complete in this game before I can say I've literally completed everything.

 

I'll post as soon as I've managed to decipher what weapon mods are counted and it should also give me an idea which weapon is counted as the 26th one for weapons. We have the jerry can or the saw-off shotgun.

 

But I'll let you know soon :)

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hercules1975

Ha, yeah - I just checked and my first post of today was 9 hours ago :lol:

 

The weapons tints that have missing stats (Player Kills) some of these can be guessed.

 

All the numbers end in the same digits, so we can work backwards from the higher numbers to get to the lower ones.

 

Pistol: 1
Rounds 1
Default Clip 1
Expended Clip 2
Flashlight 4
Suppressor 5
Black Tint 1
Army Tint 81 Player Kills
Green Tint 181 Player Kills
Orange Tint 381 Player Kills
LSPD Tint 581 Player Kills

 

Except for the first one (Army tint) on some of them I think that is going to be a low number, some of them are quite high:

 

Minigun: 120
Rounds 120
Black Tint 120
Army Tint 91 Player Kills
Green Tint 191 Player Kills
Orange Tint 391 Player Kills
LSPD Tint 591 Player Kills
I'm off to play the game now, not sure how many friends/crew are online - yesterday was quite quiet due to the UFO Flap thing...
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To check the unchecked non contact missions

You have to:

Start the mission

When it start. Go menu and quit to gta v

It will check the mission when yo go back in gta online.

 

Sorry for my english

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@hercules:I haven't forgotten about your stats, I'm still working through the weapon mods this side and I'm nearly done for posting. There was quite a bit of calculating to do with this one but I think I've managed to get the correct figures sorted out.

 

@Dams: I'm going to try this right now!!

 

EDIT

 

I will when the maintenance is done :)

Edited by DaTwista
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To check the unchecked non contact missions

You have to:

Start the mission

When it start. Go menu and quit to gta v

It will check the mission when yo go back in gta online.

 

Sorry for my english

I can confirm this works like a charm!! Thank you Dams.

 

What I did:

 

I joined Crystal Clearout II which I could never have marked as ticked despite how many times I've finished it.

As I joined, I used the pause menu and went to story mode.

Logged back online and checked, it was ticked.

Went back to storymode

Went back online

Still ticked.

 

I have now completed all 101 contact and non-contact missions.

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I have now 101/101 on tge loading screen

And 159/159 in stats :)

 

Happy that helps you

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Not really ideal for players who want a short cut to complete these stats though. You don't even need to complete the jobs to have them ticked so some players will take advantage of it I'm sure.

 

But for us players that have completed the jobs countless time, I'm now sound that all my missions are completed like they should be.

 

Funny enough I've tried so many things to have the tick stay and a simple log out while in the mission works. I'm like "Why the hell didn't I think of that?"

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hercules1975

To check the unchecked non contact missions

You have to:

Start the mission

When it start. Go menu and quit to gta v

It will check the mission when yo go back in gta online.

 

Sorry for my english

 

Thanks a lot Dams, that is a top tip right there!

 

Your English is good, no need to apologise!

 

There are English speaking kids that write really badly online...

 

It is probably because of mobile phones/chat-rooms/etc. and trying to be CoOl aLsO :lol:

@hercules:I haven't forgotten about your stats, I'm still working through the weapon mods this side and I'm nearly done for posting. There was quite a bit of calculating to do with this one but I think I've managed to get the correct figures sorted out.

 

Snip:

 

Thanks, there is no rush - it is the weekend after all, and the weather is quite nice right now :santa:

Edited by hercules1975
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hercules1975

I was in LSC earlier with a Simeon car that needed respraying, I noticed the gold stars next to the paint types, also Pearlescent.

 

I had a look at what I have unlocked and not scrolled over, there are some unlocked from winning sea/air races.

 

I have done a list of most of the mods from LSC, it is on my laptop - I will copy 'n' paste it here later on when I have finished.

 

Depending on what is happening online of course, I have been having some problems connecting with some of my crew recently.

 

Cheers!

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hercules1975
Armour (Unlocked at Rank):


20%: 10

40%: 30

60%: 50

80%: 801

100%: 100


Bodywork (Super)


Stock

Custom Side Vents:

Brakes (This item unlocked by winning X races in this class)


Street: 12

Sports: 28

Race: 40


Bumpers (Sports)


Stock Front

Custom Front Splitter: 6

Custom Front Splitter & Intercooler: 21

Stock Rear

Carbon Rear Diffuser: 8


Bumpers (Sports Classic)


Stock

Dechromed Front: 6

Stock Rear

Dechormed Rear: 8

Bumper Mounted Spare Wheel: 39

Dechromed Bumper & Spare: 59


Bumpers (Super)


Stock

Splitter with Twin Canards

Stock Rear

Carbon Rear Diffuser


Bumpers (SUV)


Stock

Custom Front Splitter: 6


Chassis


Stock

Los Santos Plaque

Los Santos Customs Plaque: 26


Engine (This item unlocked by winning X races in this class)


EMS Upgrade,Level 1: 1

EMS Upgrade,Level 2: 13

EMS Upgrade,Level 3: 29

EMS Upgrade,Level 4: 41


Exhaust (This item was Unlocked at Rank):


Stock

Chrome Tip: 9

Dual Exit: 30

Titnium: 52


Explosives (This item was Unlocked at Rank):


Ignition Bomb: 25

Remote Bomb: 50


Fenders (Sports Classic)


Stock

Curb Feelers


Grille (Sports Classic)


Stock

Chrome

Custom Chrome: 15

Billet: 34

Lead Sled


Hood (Sports Classic)


Stock

Double Vented

Carbon: 23

Carbon Vented: 33

Carbon Scooped: 41


Hood (Sports Classic)


Stock

Cowl Induction

Triple Intake Bug Catcher: 23

Single Intake Bug Catcher: 33


Horn (This item was Unlocked at Rank):


Stock

Truck: 10

Cop: 11

Clown: 12

Musical Horn 1: 13

Musical Horn 2: 14

Musical Horn 3: 16

Musical Horn 4: 18

Musical Horn 5: 19

Classical Horn 1: Part of the B.U.

Classical Horn 2: Part of the B.U.

Classical Horn 3: Part of the B.U.

Classical Horn 4: Part of the B.U.

Classical Horn 5: Part of the B.U.

Classical Horn 6: Part of the High Life Update

Classical Horn 7: Part of the High Life Update

Scale - Do: Part of the High Life Update

Scale - Re: Part of the High Life Update

Scale - Mi: Part of the High Life Update

Scale - Fa: Part of the High Life Update

Scale - Sol: Part of the High Life Update

Scale - La: Part of the High Life Update

Scale - Ti: Part of the High Life Update

Scale - Do (High): Part of the High Life Update


Lights (This item was Unlocked at Rank):


Stock

Xenon: 21


Theft/Loss Prevention


Tracker

Full Coverage


Plates


Blue on White 1

Blue on White 2

Blue on White 3

Yellow on Blue

Yellow on Black


Respray


Primary Color


Chrome (This item unlocked by winning X races in this class)


Chrome: 50


Classic x 75 (This item was unlocked at Rank x)


Black:

Carbon Black: 7

Graphite: 7

Anthracite Black: 7

Black Steel: 7

Dark Steel:

Silver:

Bluish Silver: 9

Rolled Steel: 9

Shadow Silver: 9

Stone Silver: 10 races

Midnight Silver: 9

Cast Iron Silver:

Red:

Torino Red: 11

Formul Red:11

Lava Red: 100 slipstreams

Blaze Red: 11

Grace Red: 11

Garnet Red:

Sunset Red: 13

Cabernet Red: 25 slipstreams

Wine Red: 5 turbo starts

Candy Red: clocking up 50 Best Laps

Hot Pink: 50 turbo starts

Pfister Pink: 13

Salmon Pink: 13

Sunrise Orange: 5 Stunt Jumps

Orange:

Bright Orange: 13

Gold: 25 races

Bronze: 15

Yellow: 15

Race Yellow:

Dew Yellow: 10 Stunt Jumps

Dark Green: 15

Racing Green: 10 Turbo Starts

Sea Green: 15

Olive Green:

Bright Green:

Gasoline Green: 50 Slipstreams

Lime Green: 25 Stunt Jumps

Midnight Blue: 10 Best Laps

Galaxy Blue: 17

Dark Blue: 17

Saxon Blue: 17

Blue:

Mariner Blue: 17

Harbor Blue: 19

Diamond Blue:

Surf Blue: 19

Nautical Blue: 19

Racing Blue: 19

Ultra Blue: 25 Best Laps

LIght Blue:

Chocolate Brown: 21

Bison Brown: 5 Best Laps

Creek Brown:

Felzer Brown: 21

Maple Brown: 21

Beechwood Brown: 5 Races

Sienna Brown: 21

Saddle Brown:

Moss Brown: 23

Woodbeech Brown: 23

Straw Brown: 23

Sandy Brown: 23

Bleached Brown:

Schafter Purple: 25

Spinnaker Purple: 25 Turbo Starts

Midnight Purple: 25

Bright Purple:

Cream: 25

Ice White:

Frost White: 25


Metallic x 75 (SAME AS CLASSIC)


Crew


Crew Color


Matte (This item was unlocked by winning a X race)


Black:

Gray:

Light Gray:

Blue

Dark Blue:

Midnight Blue: Sea

Midnight Purple: Sea

Schafter Purple: Sea

Red:

Dark Red: Sea

Orange:

Yellow:

Lime Green: Sea

Green:

Forest Green: Air

Foliage Green: Air

Olive Drab: Air

Dark Earth: Air

Desert Tan: Air


Metals (This item will unlock when you win a Rally Race)


Brushed Steel:

Brushed Black Steel:

Brushed Aluminun:


Pearlescent x 75 (SAME AS CLASSIC/METALLIC)


Secondard Color


Chrome

Classic

Crew

Matte

Metallic

Metals

Pearlescent


Crew Emblem


Roll cage (Sports)


No Roll cage

Roll cage & Chassis Upgrade


Roof (Sports)


Stock

Sunstrip: 8


Roof (SUV)


Stock

Roof Rack: 8


Side Step (SUV)


Stock

Side Steps: 9


Skirts (Sports)


Stock

Custom: 9


Spoiler (Sports)


None

Low Level

High Level: 11

GT Wing: 31


Suspension (This item was Unlocked at Rank):


Stock:

Lowered: 17

Street: 36

Sport: 56

Competition: 71


Transmission (This item unlocked by winning X races in this class)


Stock:

Lowered: 5

Street: 21

Sport: 33


Turbo (This item unlocked by winning X races in this class)


None

Turbo Tuning: 17 (Coupes?)


Wheels


Wheel Type:


High End x 20


Shadow

Hyper

Blade

Diamond

Supa Gee

Chromatic Z: 12

Mercle Ch.Lip: 12

Obey RS: 12

GT Chrome: 12

Cheetah RR: 12

Solar: 26

Split Ten: 26

Dash VIP: 26

LozSpeed Ten: 26

Carbon Inferno: 26

Carbon Shadow: 40

Carbonic Z: 40

Carbon Solar: 40

Cheetah Carbon R: 40

Carbon S Racer: 40


Lowrider x 15


Stock

Flare

Wired

Triple Golds

Big Worm

Seven Fives

Split Six: 16

Fresh Mesh: 16

Lead Sled: 16

Turbine: 16

Super Fin: 16

Classic Rod: 44

Dollar: 44

Dukes: 44

Low Five: 44

Gooch: 44


Muscle x 18


Classic Five

Dues

Muscle Freak

Kracka

Azreal

Mecha: 20

Black Top: 20

Drag SPL: 20

Revolver: 20

Classic Rod: 20

Fairlie: 38

Spooner: 38

Five Star: 38

Old School: 38

ElJefe: 38

Dodman: 48

Six Guns: 48

Mercenary: 48


Offroad x 10


Raider

Mudslinger

Nevis

Cairngorm

Amazon

Challenger: 30

Dune Basher: 30

Five Star: 30

Rock Crawler: 30

Mil Spec Steelie: 30


Sport x 26


Inferno

Deep Five

Lozspeed Mk.V

Diamond Cut

Chrono

Feroci RR: 14

FiftyNine: 14

Mercie: 14

Synthetic Z: 14

Organic Type 0: 14

Endo v.1: 24

GT One: 24

Duper 7: 24

Uzer: 24

GroundRide: 24

S Racer: 32

Venum: 32

Cosmo: 32

Dash VIP: 32

Ice Kid: 32

Ruff Weld: 42

Wangan Master: 42

Super Five: 42

Endo v.2: 42

Split Six: 42


SUV x 19


VIP

Benefactor

Cosmo

Bippu

Royal Six

Fagorme: 18

Deluxe: 18

Iced Out: 18

Cognosceti: 18

LozSpeed Ten: 18

Supernova: 36

Obey RS: 36

LozSpeed Baller: 36

Extravaganzo: 26

Split Six: 36

Empowered: 46

Sunrise: 46

Dash VIP: 46

Cutter: 46


Tuner x 24


Cosmo

Super Mesh

Outsider

Rollas

Driftmeister

Slicer: 22

El Quatro: 22

Dubbed: 22

Five Star: 22

Slideways: 22

Apex: 28

Stanced EG: 28

Countersteer: 28

Endo v.1: 28

Endo v.2 Dish: 28

Gruppe Z: 34

Choku-Dori: 34

Chicane: 34

Salsoku: 34

Dished Eight: 34

Fujiware: 50

Zokusha: 50

Battle VIII: 50

Rally Master: 50


Wheel Color


Alloy

Black

Carbon Black

Anthracite Black: 7

Black Steel:

Stone Silver: 10 races

Frost White

Red:

Blaze Red: 7

Garnet Red

Candy Red: 50 Best Laps

Sunset Red: 9

Salmon Pink:

Hot Pink: 50 Turbo Starts

Sunrise Orange: 5 Stunt Jumps

Orange:

Bright Orange: 9

Gold: 25 races

Straw Brown:

Dark Copper: 9

Dark Ivory: 13

Dark Brown:

Bronze: 13

Dark Earth: 13

Deset Tan: 17

Yellow:

Race Yellow:

Yellow Bird: 17

Lime Green: 25 Stunt Jumps

Pea Green:

Green:

Dark Green: 21

Olive Green: 21

Midnight Blue: 10 Best Laps

Royal Blue:

Baby Blue:

Bright Blue: 21

Fluorescent Blue: 25

Slate Blue: 25

Schafter Purple:

Midnight Purple: 25


Wheel Accessories


Bulletproof Tires: 20

Tire Smoke

Black: 15

Blue: 25

Yellow: 43

Purple: Part of the B.U.

Orange: 55

Green: Part of the B.U.

Red: 65

Crew:


Windows


None

Light Smoke: 8

Dark Smoke: 31

Limo: 49

Edited by hercules1975
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w00t more stats :D I'll get to these soon.

 

Just thought to let you know, the reason why we have 116/115 races and 144/145 races in the stats.

 

116/115 is counting the beginning race against Lamar, mall or nothing.

144/145 isn't counting the beginning race against Lamar, mall or nothing.

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hercules1975

Thanks for sussing that one out!

 

This must be the answer because it is the only race in the game we can't replay and it doesn't show on the list :0)

 

I have an issue with connecting with the crew friend who hosts the crew only lobby, he just changed his connection set up so he has wired - so it took about 3 hours for me to join him doing a few races last night :0(

 

So I had a couple of hours to do something else, in between free-roaming with a couple of the other crew who weren't in the crew only lobby...

 

The incomplete stats above are because I was in different cars each time I went to LSC, I can go back in the first car again and find out what the other mods are and update the list :0)

Edited by hercules1975
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Tails Prower

The Valentines Day Massacre DLC content masks that you can buy at the mask shop were as follows::

 

Same masks were available for both male and female characters.

 

White Myseterious

Red Mysterious

Black Mysterious

Bronze Masquerade

Silver Masquerade

Black & Gold Masquerade

Cupid

 

Sorry no prices as I can't see them now I've bought the content.

 

Can also confirm I got the above method to work for checking off the remaining missions. Thanks!

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hercules1975

The Valentines Day Massacre DLC content masks that you can buy at the mask shop were as follows::

 

Same masks were available for both male and female characters.

 

Snip:

 

Sorry no prices as I can't see them now I've bought the content.

 

Can also confirm I got the above method to work for checking off the remaining missions. Thanks!

 

Thanks for getting those sorted out, no problem about the prices :0)

 

Could you check the next time you are in LS Customs to see if you have the same number (75) different colours of paint as me?

 

I think they are the same colours listed under classic, mettalic and pearlescent (as per the list above).

 

Cheers!

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Tails Prower

Yes I can do that, will have a look after my late shift and update this post with

the info.

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hercules1975

Just went online using my 2nd PSN account character, who has a 00.1 KDR (lol) and discovered what the 'real' numbers are for the weapons tints are!

 

They are:

 

Army Tint: 100 Player Kills
Green Tint: 200 Player Kills
Orange Tint: 400 Player Kills
LSPD Tint: 600 Player Kills
Pink Tint: Rank 50
Gold Tint: Rank 75
Platinum Tint: Rank 100
I didn't realise what the stat on my character meant exactly, it should say x MORE Player Kills (or something like that) :0)
The other thing I noticed was that the number of rounds you can hold for the pistols/SMGs/rifles is restricted to 385 (including the rounds in the clip) at a lower level (mine is rank 10).
My other character can hold 9999 rounds is the same weapons.
The body-armour (obviously not a weapon, nor are parachutes) that you can buy at Ammunation are also level/rank limited.
At rank 10 you can buy 1 super light vest, and store 1 vest.
Then at rank 15 you can buy the light vest, and I assume store 1 also, etc.
Right the way up to level/rank 135 where you can wear the super heavy vest and store 10 vests.
UPDATE: I have added the 'missing' info above to the weapons section, and also some more has been added to the LSC section.
There are probably quite a few different things you can add to different cars, so making a complete list would be a bit much (probably worse than listing the 906 items you can buy from clothes shops)...! lol
Edited by hercules1975
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hercules1975

As for our recent problems we had with stats:

 

Snip:

 

Lol, yeah that is about right I reckon!

 

The weird thing is, these stats screens are new - but they don't seem to include stuff that has been around for a while?

 

Maybe they did them ages ago, but only recently decided to use them...

 

A bit like the heists perhaps, apparently the coding for them was in an earlier patch - but obviously they haven't activated them yet.

 

I really thought they were going to announce that they would be out next week yesterday, until we got the email about the PS4/etc. versions 'coming this fall'.

 

Maybe that will be next week, in which case they will be slightly later than the deadline they gave us months ago :evilgrin:

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The way I see it, next week Tuesday we can expect heists. There is no other Tuesday in spring this year. Presumably, they used the new gen announcement to settle the crowd so they can release heists as late as possible. Reason being is that heists are the most anticipated feature and I'm hoping they're doing extra testing on it making sure it works properly hence the extra time delay.

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Tails Prower

@hercules1975

 

My paints list in LSC is the same 75 paints under the categories you mentioned

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hercules1975

@ tails: Cheers, that should confirm that is all there is then!

 

Or could there be some colour of paint you unlock from doing all the stunt jumps (doing 25 unlocks Lime Green)?

 

Maybe Twista can check how many he has to confirm this for sure!

 

@ Twista: I hope the heists do get released on Tuesday, maybe they will announce them at the weekend?

 

We have been waiting a loooong time for them, so they better be worth the wait :santa:

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I'll have a look as soon as I can get some time to carry on with this project. Time has become an issue but hopefully it'll be a quiet weekend this side.

 

I'll post the information soon.

 

P.S. Herc, I haven't forgotten about you, will sort this out our agreement over the weekend with you. I'll PM you.

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hercules1975

Cool, no probs - there is no rush, hope to hear from you sometime soon!

 

Finally did the GTA Today race last night, asked a crew friend to host it :santa:

Edited by hercules1975
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While working on my weapon mod progress, I decided to keep track on how many kills I do in roughly a week of playing DMs.

 

Weapon: Amounts of kills left Monday | Amounts of kills left Wednesday | Amounts of kills left Friday | Amounts of kills left Sunday

 

Pistol: 414 | 413 | 413 | 381

Combat pistol: 543 | 543 | 540 | 521

AP pistol: 179 | 164 | 154 | 154

Micro SMG: 397 | 390 | 388 | 363

SMG: 559 | 559 | 559 | 547

Assault SMG: 214 | 214 | 214 | 214

Pump shotgun: 579 | 575 | 557 | 552

Assault rifle: 305 | 287 | 277 | 208

Carbine rifle: 452 | 369 | 312 | 0

Sniper rifle: 392 | 392 | 301 | 301

MG: 353 | 350 | 350 | 308

Combat MG: 170 | 170 | 170 | 143

RPG: 406 | 403 | 354 | 300

Grenade launcher: 473 | 463 | 424 | 389

Minigun: 568 | 568 | 531 | 525

Sawed-off shotgun: 539 | 534 | 518 | 501

 

Amounts of kills still needed: 6543 | 6394 | 6062 | 5407

 

Difference in each recording: 149 | 332 | 655

 

I found that hosting longer DMs, like 30 minutes getaway on forced and pickup only weapons gets a player more kills rather than randomly joining DMs. In a week I managed to clear 1000 kills off my final total but mostly from just randomly joining until I actually starting hosting DMs. I reckon that a month from now I will be able to have them all sorted out.

 

For shotgun kills, not using the assault shotgun, the DMs that are located in Franklins house is probably best. It's very close combat which is perfect for weapons like the pump and sawed off shotgun. Plus you can get a few RPG kills in this one. A little trick or glitch in Franklins house I discovered. Standing in the closet room downstairs, you can auto aim at players on the top floor and kill them through the roof. Needless to say they were pissed when I continuously did this to them but hey, if I can get easy kills, why not :p

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hercules1975

Wow, that is pretty good - 1000 kills in a week eh? I wish I could get that many (without dying myself) probably only possible with a tank in free-roam though probably :0) I don't play that many DMs, but am trying to - as this is probably more efficient than in free-roam...

 

Plus, you don't get as many complaints from other players as you do in free-roam - a few times I have had msgs 'why?' lol

 

Quite a good one last night was I went after the HPV in order to get a kill for the car-bomber award, I ended up having a scrap with this player - who ended up going into his apartment and sending mercs, he put a $9k bounty on me - then sent a mugger...

 

I enjoyed the DM at Franklins, it was quite even for quite a while - I don't know what happened with my team but we lost obviously...

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I only play DMs, so I have quite an advantage there. But I've completed about 1000 DMs now and still missing quite a bit of kills.

 

The Franklin's house one is not really an ideal stage as you die a lot but I can use three weapons in it to get the kills up. Other than that, I'm not really keen on the stage. Enclosed stages like the bank are a tad better to play.

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