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Mafia III


ṼirulenⱦEqừinox
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There are so many interiors actually, although may look identical to one another.

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It's safe to say the game is a massive letdown compared to the previous games.

 

At least it has a good soundtrack.

Another person that believes their opinion is fact.

 

I only played Mafia 2 before this and I gave up on it within 2 hours. Storywise it was OK but in terms of gameplay and atmosphere, it had all the charm of a botched abortion.

Signatures are dumb anyway.

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ELPadrino1935

 

 

 

Joe surviving? he's a fantastic character but I loved the dark & bittersweet ending it suited the Vibe of Mafia II and was quite poetic & well written I always liked to think the Vinci family & the Triads made a deal and poor Joe got the Henry treatment.

 

 

 

I pity Vito though. He's looking for his friend all these years. I want their story to expand tbh.

 

 

 

Absolutly , Joe was my favorite Character in MAFIA II , unfortunately his unkown fate makes most of the players sad ... :cry::cry:

 

 

 

but what angers me more is The Youtuber's Rumours Like Lincoln is the Son of joe .... :angry:

 

 

 

and Joe still alive and works for leo galante :angry::angry:

 

 

 

 

 

 

I hate rumours :angry:

Edited by Voodoo
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ELPadrino1935

 

It's safe to say the game is a massive letdown compared to the previous games.

 

At least it has a good soundtrack.

Another person that believes their opinion is fact.

 

I only played Mafia 2 before this and I gave up on it within 2 hours. Storywise it was OK but in terms of gameplay and atmosphere, it had all the charm of a botched abortion.

 

if we focus on the gameplay , you can only notice that there is no much difference between mafia 2 and mafia 3 , only a couple of new things like new cars , more weapons , new animations , driving boats , and Awesome graphics (PS4 game ...) ... what else ... nothing really ... without following the story you will feel bored in just 2 days ... that's how most of the old school players feel when they played it for the first time ... the same repetitives :/

 

if you want better gameplay , you should play GTA V , but if you want an awesome story ... then you should really play MAFIA series ;)

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Algonquin Assassin

To be honest I had a couple days away from Mafia III and have just gone back to it, but it feels like it's lost most of its shine already and I've only had it a week.

 

The soundtrack and atmosphere are amazing, but I don't know. Something just feels off. Even the story which started off brilliantly seems to have stalled. I'm starting to feel the same way about Lincoln similarly to Connor in AC III.

 

Interesting backstory in theory, but the more I play the more he feels less interesting. Definitely not a terrible character, but he kind of feels stale and that's not a good sign seeing as I haven't even acquired all of his associates yet.

 

The thing I love about the game is (as I said a few days back) it removes the sense of urgency from Mafia II to complete tasks, but as a consequence it's starting to feel barren. I don't mind collecting stuff and whatnot, but I wish it had more stuff to do.

 

Even doing street/boat races and/or minigames such as pool would go a long way to break up some of the monotony present between missions. I understand the Mafia games are more story centric, but it feels like they've tried pushing the boundaries in one way and not the other.

 

It's still a really good game, but it's plagued with issues that should've been avoided IMO.

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To be honest I had a couple days away from Mafia III and have just gone back to it, but it feels like it's lost most of its shine already and I've only had it a week.

The soundtrack and atmosphere are amazing, but I don't know. Something just feels off. Even the story which started off brilliantly seems to have stalled. I'm starting to feel the same way about Lincoln similarly to Connor in AC III.

Interesting backstory in theory, but the more I play the more he feels less interesting. Definitely not a terrible character, but he kind of feels stale and that's not a good sign seeing as I haven't even acquired all of his associates yet.

The thing I love about the game is (as I said a few days back) it removes the sense of urgency from Mafia II to complete tasks, but as a consequence it's starting to feel barren. I don't mind collecting stuff and whatnot, but I wish it had more stuff to do.

Even doing street/boat races and/or minigames such as pool would go a long way to break up some of the monotony present between missions. I understand the Mafia games are more story centric, but it feels like they've tried pushing the boundaries in one way and not the other.

It's still a really good game, but it's plagued with issues that should've been avoided IMO.

There's no sense in forcing yourself to play the game. You'll just end up hating it. Take a break from it and return when new content are released and you hopefully feel the urge to play it again.

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GTA V doesn't really offer "better" gameplay unless you mod it out. In fact, GTA in HD Era has been a colossal failure in both story and gameplay. Its only the beautiful open world that feels absolutely great to look, drive around and explore, if not very interactive nor interesting. Rockstar continues to get away with many mediocre stuff and overrated hype ever since 2008. Thanks to Online, and the hype around the game, the developers managed to receive a solid start making V the highest-grossing game despite all the flaws, unlike M III had a rough start and struggling to impress the players even though the critics didn't find it disappointing entirely and actually gave so much praise for its gripping story and beautful open world. M III features no online crap but only offers single player experience with more interesting DLC's to come.

I hope the developers recognize the flaws and take the criticisms seriously because they still have an opportunity to correct many things in the gameplay department via story DLC's and proper patches.

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Guest Guest176525326

GTA V doesn't really offer "better" gameplay unless you mod it out. In fact, GTA in HD Era has been a colossal failure in both story and gameplay.

 

Then why the f*ck are you visiting GTAforums and keep posting your rubbish here, you complete and utter moron. You got to be one of the most foolish person I have ever met on internet forums.

 

Just had to say this...

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GTA V doesn't really offer "better" gameplay unless you mod it out. In fact, GTA in HD Era has been a colossal failure in both story and gameplay.

 

Then why the f*ck are you visiting GTAforums and keep posting your rubbish here, you complete and utter moron. You got to be one of the most foolish person I have ever met on internet forums.

 

Just had to say this...

 

I think it's safe to say that diplomacy isn't your strong suit :) .

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@luisniko This isn't a blind fanboy thread, make one if you want but don't whine about people who have complaints about the game. Mafia 3 lovers

you should learn to accept other peoples opinions

this is not 2K or Mafia 3 forum, so i guess people that keep coming here are more Gta fans then anything else thats why they keep coming here...

people have the right to be upset, they loved the Mafia type of game bcuz its was different, now its just a dumbed Gta, it doesnt even get close to Gta, repetitive missions, no car costumization, nothing to do in the world, washed out graphics, bugs after bugs, stupid AI.

 

ill give it a thumbs up for the driving physics

And how long you all want to bitch and tearing the actual discussion? That's right, we're not 2K. We can't change the game while you keep telling people how bad this game is. We all do have our share of dislikes about the game. I do too, which I have and will keep dropping it their feedback form.

 

And yes, this thread is about MAFIA3. If people who are more of GTA fans keep coming here, then they should read what's the thread talking about and behave themselves.

 

Opinions, negative or positive are always welcome. But when you keep repeating it in toxic manner, what's the point?

 

sh*t happens. If you believe you have some worthy sh*t to say, say it in the official 2K feedback ticket. The link is in my sig below. And or otherwise, move on.

 

Have y'all never got rejection in life? Do you keep bitching and crying in front of people when things do not go your way?

 

people have the right to express theyre own oppinions even it you (2K fanboy) dont like them. go to your 2K forum if you want people to blindly follow 2K, toxic to me is when someone tries to defend something without looking at the real facts

 

mafia had its own niche in the market and was a game different then gta, but as always € was an issue and they went after a piece of the market

 

ended up just being an average game that its just another wannabe GTA

Edited by HaRdSTyLe_83
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Hangar 13 are also taking note of the feedback, which is what @luisniko wanted to say as well.

You can complain about the game whole life but the time for the developers to look into your complaints isn't unlimited and sending the negative feedback as early as possible where they tend to get noticed ( official links ) makes more sense currently which will actually help to solve any game related issues than simply complaining about the game here that isn't going to solve anything, esp., when people who are complaining about any of the issues in Mafia III they tend to easily ignore in other games and equally defend developers stance by giving out all kinds of excuses to justify them by speaking on behalf of the developers and disregarding all the legitimate complaints from many players as well.

Also, Mafia III was clearly made keeping in mind all the feedback from the players who complained about many things in Mafia 2 and the developers simply tried to address as many of those complaints as possible. So, its not hard to find the influences of GTA and other tried and tested open world formula from other games in Mafia 3. It was pretty obvious right from the day of pre-ordering the game that its not going to be another Mafia City of Lost Heaven-type experience. Talking about niche and all makes no sense since Hangar 13 never tried to sell a game to appease the niche audience.

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GTA V doesn't really offer "better" gameplay unless you mod it out. In fact, GTA in HD Era has been a colossal failure in both story and gameplay. Its only the beautiful open world that feels absolutely great to look, drive around and explore, if not very interactive nor interesting. Rockstar continues to get away with many mediocre stuff and overrated hype ever since 2008. Thanks to Online, and the hype around the game, the developers managed to receive a solid start making V the highest-grossing game despite all the flaws, unlike M III had a rough start and struggling to impress the players even though the critics didn't find it disappointing entirely and actually gave so much praise for its gripping story and beautful open world. M III features no online crap but only offers single player experience with more interesting DLC's to come.

I hope the developers recognize the flaws and take the criticisms seriously because they still have an opportunity to correct many things in the gameplay department via story DLC's and proper patches.

 

I agree completely, a part from the fact that GTA V has less bugs, glitches and so forth, there isn't much to do after the story.

 

If GTA V was not released for PC, I would have not touched the game since 2013. The only reason I keep on playing it now because it is on PC. There isn't much content at all in Singleplayer. Worst of all, the shooting mechanics and the driving is horrendous in GTA V. My dignity would be shattered if I played GTA V vanilla. That is how bad it is.

Edited by Cyper
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Finished the game last night at least we can still free roam after the ending unlike Mafia II. There really isn't anything to do though unless you didn't complete some of the optional side missions. So much for that criminal empire they said we'd build it doesn't really feel like one.

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Think this great review by PC Gamer sums up why so many disappointed fanboys feel Mafia 2 is still better than 3...

 

http://www.pcgamer.com/why-mafia-iii-fails-to-capture-the-magic-of-its-predecessor/

 

This is exactly why I feel Mafia 3 is so lacking its predecessor. It's because I can't identify with Lincoln the way I did with Vito. Both Lincoln and Vito committed horrible crimes. But Vito came across as more human because the player was able to live vicariously thorugh so many intimate, personal life experiences with him. Like the emotionally displaced vet who returns home to an uncertain future. Or the young upcoming Mafioso thug who tries to provide for his family & payoff their $2k debt while trying to rise in the mafia ranks. But when thrown into jail for his misdeeds against society, he is further devastated by learning his actions contributed directly to his mother's death. Or having to fight to earn the respect of prison inmates. Or learning how to survive getting stereotypically raped in jail. And even after he becomes a made man & moves into the house of his dreams, he suffers the loss of 2 best friends, Henry & Joe. Then at the very end, learns that the family he was sworn to obey & die for as a loyal soldier, was responsible for murdering his father all those years ago.

 

THAT is what I expected at minimum from what was supposed to be the superior, open world of Mafia 3. Instead, I find myself struggling to like Lincoln because I still have no idea what drives & motivates him (other than the obvious singleminded reason why he's so obsessed with revenge). Who is Lincoln? What made him end up getting shipped over to Vietnam? Was he drafted straight out of high school? Had a run in with law like Vito did? What inspired him to head out west in the first place? And why California of all places? Did he have any family out there since he didn't appear to have any in New Orleans? etc. etc. Vito's story was a blank page that got slowly filled as it unfolded. By the end of the game, Lincoln's remains a closed book.

 

So unlike Vito, Lincoln seems to lack any sense of humanity. Unlike Vito, Lincoln is clearly walking dead, a vampire or some kind of supernatural being. Because he doesn't appear to need to:

  • eat (only requires 1st Aid shots which he takes in fallout-esque style--usually right in the middle of a fire fight)
  • have implied private needs that would require the use of a bathroom or kitchen with working appliances & plumbing
  • address his personal hygiene aka Lincoln always smells like roses (or sh*t) all the time because he doesn't ever need to change clothes let alone his funky, bayou skinny dipping underwear <--and no, 3 new pieces of DLC clothing will NOT address this immersion breaker. EVER.
  • sleep (other than a non interactive bed in a dank, dirty, burnt out and unappealing subterranean basement which allows him to bank his cash) <--WTF can we no longer save the [email protected] game when desired by just sleeping to advance the [email protected] game?? relying on the last "saved" checkpoint by the game is 100% unreliable
  • use conventional spying tech of the era. But why need binoculars etc. when you have a set of unexplained, surgically implanted, AC/Watchdog X-ray implants which render walls and street pavements 100% transparent?!? <-- as to how the f*ck the dev who dreamed up this insanity even THINK this advanced tech was remotely lore friendly still eludes me. HTF could you have this 1980's Alien predator style tech--in the stone age vacuum tube tech of the 1960's? Makes one wonder if that dev was stoned on some special vintage crack flavored moonshine...
  • possess a live cyber brain aka PC is either myopic or brain dead. It doesn't seem Lincoln's pixelated brain has one pixelated neuron left firing in it. Because it's clear Lincoln can't think for himself independently since he needs a GPS god to consistently tell him where to drive. And especially how many feet it will be to his next milestone marker when driving on the street. AND when he finally gets there, needs to have the word TARGET over the TARGET objective NPC head cuz he'll apparently forget otherwise....
  • Have an underdog Soprano/Goodfellas style backstory that compelled you to emphasize with them--despite being the horrific murders they were. More specifically, their backstories in the cut scenes actually moved the story along. Mafia 3 is more like a well directed narrative movie production that doesn't really go anywhere

All these small details are what made Vito/Joe as protagonists very human and likeable aka memorable. And Lincoln completely forgettable once all the DLC drops for the game.....

 

Too many omissions of immersion & small detail cut from Mafia 2 to make its repetitious, Super Mario Kart arcade style successor more appealing to the masses. Doubt I'll ever be able to emphasize with Lincoln the way I did with Vito and Joe.

Edited by PkUnzipper
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There are so many interiors actually, although may look identical to one another.

Yes both to so many and identical interiors--particularly given the fact your PC can't interact with any of the objects within them 99% of the time. In this way, Mafia 3 & GTAO are identical (minus unreliable graphics & performance glitches).

 

What's the point of having an interior if it wasn't designed for exploration? And the fact they removed all those immersive little details like gas mileage/working gas stations, eating in diners for health regeneration, buying & changing your clothes for gameplay wanted level or RP purposes, being able to open the car hood to repair the car etc etc. Would it have really killed them to add these small details? Because they would've helped offset the mind numbing scope of repetitive lackey/boss missions. Just so Lincoln can finally get to Marcano in the final mission--only to repeat the same @$$hat ?#$!%^&*@ combat tactics to beat the mission. :facedesk:

 

I was hoping the Mafia 3 learned from all the positive fan feedback from JA in Mafia 2. When I saw those early playthroughs, I was blown away by the sheer map size and what seemed a huge variety of game missions/side mission. I actually thought 2k had made Mafia 3 more like GTA SA with JA quest like elements. But unfortunately, I was 100% wrong. After 2 weeks of grinding the game, I've lost all desire to continue the MQ. Watched all the different Youtube endings and realized I wasn't missing anything completing the game. IMO the only thing the game has still going for it now in terms of value, are the movie cut scenes & upcoming future DLC.

 

But even the DLC can't fix the repetitious combat tactics the PC is locked into performing on every single mission.

Edited by PkUnzipper
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It's safe to say the game is a massive letdown compared to the previous games.

 

At least it has a good soundtrack.

Another person that believes their opinion is fact.

 

I only played Mafia 2 before this and I gave up on it within 2 hours. Storywise it was OK but in terms of gameplay and atmosphere, it had all the charm of a botched abortion.

 

if we focus on the gameplay , you can only notice that there is no much difference between mafia 2 and mafia 3 , only a couple of new things like new cars , more weapons , new animations , driving boats , and Awesome graphics (PS4 game ...) ... what else ... nothing really ... without following the story you will feel bored in just 2 days ... that's how most of the old school players feel when they played it for the first time ... the same repetitives :/

 

if you want better gameplay , you should play GTA V , but if you want an awesome story ... then you should really play MAFIA series ;)

 

 

 

Haha. Here's yet another 1000 lb pink elephant the devs missed out on -- MOTORBIKES. There were LOTS of them back in the '60s. Especially since biker gangs were coming online. You mean to tell me that Lincoln can skillfully pilot a boat after years of guerrilla warfare in the green & concrete jungles of 'Nam--yet doesn't know how to ride a bike?

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I can't find Chet "Lucky" Carbonale because he disappeared but the icon is still on the map this is frustrating I thought if I did another mission maybe he would come back ,but no luck :( Only having one save F*cking makes no sense :angry: does this mean no more missions from Vito?

It's still there. Just the map is glitched. I think that guy is around Frenchward or Southdown. So drive around there and keep an eye on your mini map.

 

I finished one set of target in this consition too... Pain in the ass.

 

Ok I'll try that thanks for the help :)

 

I searched didn't find him :(

 

 

In that case, find in Youtube where the targets' location are.

 

Btw, sorry I might have misread your post. Did you mean the target disappeared from the map (which means even when you're in the location, the target won't be present) or the marker on the map disappeared (which means everything is still there, just gotta find it manually, like I did).

 

I mean the target and his guards are not at the location the marker is on the map though

I went to the location and it was normal Lincoln was killed twice went back for a third time and they were gone but marker was on the map

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Played the game for a while after the opening missions and onto the "repetitive" missions. The opening is one of the best in video games, the so called "repetitive" missions aren't actually repetitive, it does have a fair share amount of cutscenes though not as much as the opening.

But the driving ! It's superb, haven't had such a good handling since the days of Driver San Francisco (other than FH series)

 

The graphics to be honest isn't as bad as claimed, it's just the graphical glitches. AND it doesn't occur often. But the city looks the best when it's night and raining.

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people have the right to express theyre own oppinions even it you (2K fanboy) dont like them. go to your 2K forum if you want people to blindly follow 2K, toxic to me is when someone tries to defend something without looking at the real facts

 

mafia had its own niche in the market and was a game different then gta, but as always was an issue and they went after a piece of the market

 

ended up just being an average game that its just another wannabe GTA

Before calling me a fanboy, at least do your homework by reading my other posts regarding the dev and the game, yeah? Also, try to read what i said again, while you're at it.

 

What are you trying to achieve by complaining here? You have said your piece and people have read your complaints. If you think you have worthy feedback, throw it directly at 2K. Otherwise, you're just another useless bum who are lacking self control and unable to move on, thinking your opinion is fact.

Edited by luisniko
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people have the right to express theyre own oppinions even it you (2K fanboy) dont like them. go to your 2K forum if you want people to blindly follow 2K, toxic to me is when someone tries to defend something without looking at the real facts

 

mafia had its own niche in the market and was a game different then gta, but as always was an issue and they went after a piece of the market

 

ended up just being an average game that its just another wannabe GTA

Before calling me a fanboy, at least do your homework by reading my other posts regarding the dev and the game, yeah? Also, try to read what i said again, while you're at it.

 

What are you trying to achieve by complaining here? You have said your piece and people have read your complaints. If you think you have worthy feedback, throw it directly at 2K. Otherwise, you're just another useless bum who are lacking self control and unable to move on, thinking your opinion is fact.

 

 

again with the 2k tickets and sh*t.. do gain a percentage for each? lol

 

i will always come here whenever i want or find another thing i dislike in the game, the same way i always go to other topics of games that i am enjoying. deal with it

 

perhaps its you who should me moving on

Edited by HaRdSTyLe_83
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Can't the two of you just leave the hostility and kiss and find a room or somethin'?

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people have the right to express theyre own oppinions even it you (2K fanboy) dont like them. go to your 2K forum if you want people to blindly follow 2K, toxic to me is when someone tries to defend something without looking at the real facts

 

mafia had its own niche in the market and was a game different then gta, but as always was an issue and they went after a piece of the market

 

ended up just being an average game that its just another wannabe GTA

Before calling me a fanboy, at least do your homework by reading my other posts regarding the dev and the game, yeah? Also, try to read what i said again, while you're at it.

 

What are you trying to achieve by complaining here? You have said your piece and people have read your complaints. If you think you have worthy feedback, throw it directly at 2K. Otherwise, you're just another useless bum who are lacking self control and unable to move on, thinking your opinion is fact.

 

 

 

 

i will always come here whenever i want or find another thing i dislike in the game,

 

 

That sounds very petty & pointless but sure go right ahead.

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Just finished the Southern Union missions. They were fun. With regards to the interiors. Yeah, some are the same but the amount of unique interiors is amazing, the brewery, Bellaire grocery store, the abattoir etc.

 

I realised I love having loads of interiors. Even if there's nothing to do in them. They're apart of the world, just like a house that is there that doesn't do anything.. it's just part of the world. Not everything can have a purpose/player interactivity.

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Claude4Catalina

Hate myself for making the comparison, but Mafia III definitely uses its space better than GTA V. Map size in square footage only means so much; and I feel more like I'm in a varied environment in New Bordeaux than Los Santos. The amount of times I've been exploring back alleys or the bayou on foot and stumbled across rackets that I've not even started yet, guys hanging around stolen merch and such...sometimes it goes one way...other times it goes the other and Lincoln ends up shot to sh*t. Noticed as well that even in secured territories sometimes little groups of enemies will hang around, let them be a while and then got round to cleaning them up and they've not respawned. Actually feels like we're fighting gangs rather than doing the minimum dollar-damage required then taking out a boss, thus leading to the boss's people disappearing. Not quite a GTA killer but a serious contender in my eyes.

Edited by Claude4Catalina
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Man, I was thinking this earlier. Every district feels unique. The map certainly feels bigger than it is at times and I get that sort of map layout San Andreas was so good at. I'm also a big fan of the thick shrubbery they have. Mafia III seems to have these nice nooks and crannys and it's kind of hard to see too far ahead. Whereas in V, it's more open-plan and wide spaces.

Edited by Mister Pink
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Lemoyne outlaw

 

 

 

Joe surviving? he's a fantastic character but I loved the dark & bittersweet ending it suited the Vibe of Mafia II and was quite poetic & well written I always liked to think the Vinci family & the Triads made a deal and poor Joe got the Henry treatment.

 

 

 

I pity Vito though. He's looking for his friend all these years. I want their story to expand tbh.

 

 

yea i agree with this. vito and joe were the best characters from mafia 2. i love having vito back but i feel like they could have had him in the game more. but that goes for all three underbosses. when you first meet them they have their little part of the story then fade out. most missions was just lincoln going in alone and i hated that. i wish we could have had missions with all four characters going in the fight. instead all they do is sit back and make lincoln do it all. i do like the perks you get from them but i wish we could see more of them. i was really expecting more from them. or even donovan he seems like a badass. why couldent he join lincoln? but back to vito and joe. i really feel like they shat on joe. you have the most loved character in mafia 2. they even had a story dlc on him. and what do we get in mafia 3? a side mission from vito telling us his fate. he deserved more than that. i was thinking something better would be vito finding out were joe is maybe being held captive or something like that. vito has lincoln help and they both fight off some mobsters and then vito and joe are reunited. the last time they saw each other was the ending of mafia 2. they talk and eventually vito encourages joe to join the fight against marcano. how awsome would that be? the badass duo together again kicking ass like old times. that would have ben sooo much better than a side mission and the speculation claiming leos driver is joe.

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Algonquin Assassin

Just finished the Southern Union missions. They were fun. With regards to the interiors. Yeah, some are the same but the amount of unique interiors is amazing, the brewery, Bellaire grocery store, the abattoir etc.

 

I realised I love having loads of interiors. Even if there's nothing to do in them. They're apart of the world, just like a house that is there that doesn't do anything.. it's just part of the world. Not everything can have a purpose/player interactivity.

 

The variety of interiors is the some of the best I've seen in a video game since Vice City and GTA IV however I wish bars for example were more interactive as in being able to buy drinks and such.

 

I also like how ballsy this game is with the racial segregation accuracy of the time period a.k.a entering a no coloureds allowed bar will be met with hostility. I just wish they were more interactive like Mafia II's.:)

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Just finished the Southern Union missions. They were fun. With regards to the interiors. Yeah, some are the same but the amount of unique interiors is amazing, the brewery, Bellaire grocery store, the abattoir etc.

 

I realised I love having loads of interiors. Even if there's nothing to do in them. They're apart of the world, just like a house that is there that doesn't do anything.. it's just part of the world. Not everything can have a purpose/player interactivity.

 

The variety of interiors is the some of the best I've seen in a video game since Vice City and GTA IV however I wish bars for example were more interactive as in being able to buy drinks and such.

 

I also like how ballsy this game is with the racial segregation accuracy of the time period a.k.a entering a no coloureds allowed bar will be met with hostility. I just wish they were more interactive like Mafia II's. :)

 

 

From what I hear, the interiors were originally going to have more purpose. A few individuals have been looking at the game's code, food/booze was planned, but it was scrapped. Either that, or it's leftover code from Mafia II.

Additionally, police arrests were scrapped, as well as traffic violations. I always blame the publishers for rushing the development team to get a certain release window. However, I believe this game is still incredible for what it is, considering this is Hangar 13's first game as a studio.

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Not biting myself over it, but having a simple ability to buy food/drinks really wouldn't hurt.

 

Outside missions, I'd rather see Lincoln eat in diner/convenience store, than injecting adrenaline shot like eating a Snickers. lol

 

Next would be 'sleep' feature to regain health and skip time. Night time, at least in my screen, always dark and it fits the AI's short-range sight better. I've sent a suggestion to improvise the AI by determining their sight range accordingly to the amount of light btw.

Edited by luisniko
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