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AiraCobra

Mafia III

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alz

Is there anyone who didn't want Las Vegas in the 1970s or 1980s? It seems like the best and obvious location for the next Mafia game. I'm sad it will probably never happen now.

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Cosmic Gypsy
Posted (edited)

I'm really not keen on Las Vegas as a city, it's pretty much one street with fancy lights and fake landmarks, lots of casinos etc. Every movie, image or game focuses on the strip or surrounding area. After that i imagine the whole city being pretty underwhelming medium density office blocks with boring suburbs stretching for miles. Just doesn't catch your eye or hold your interest like a built up city does, imo.

EDIT: Don't get me wrong, I'm all for including suburbs in a game, most games don't make suburban areas big enough so the whole city looks unrealistically proportioned but Las Vegas suburbs i reckon would bore me within 10 minutes.

Edited by Cosmic Gypsy

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Shaundi.
Posted (edited)

I just finished this game and I kinda liked it. The post credits scene took me by surprise haha. Now I want a standalone game with Donovan as the lead. Like, in Vietnam where you get to dismember that Vietnamese lady and other OPs and back on American soil going after the conspirators of the JFK assassination.

Edited by Shaundi.

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Sergiu
Posted (edited)

I mean, let's be honest here, Hangar 13 seems like a friendly and dedicated company BUT they were never fit to develop a Mafia game.

 

Yes, they nailed the soundtrack and setting, but the stellar graphics that each release had, the realistic and niche gameplay and the actual Scorsese type mafiosi storyline that the Czechs did. Hangar 13 was never made for that.

 

They can make very atmospheric games with involving stories, but not on the level of the Mafia series. I am glad that the Mafia IP is on hold. The entire time I felt like I was playing The Godfather II Dark Gang Edition, both games sucking in a way.

 

Expect to see a new Mafia game within the next decade or so...

Edited by Sergiu

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AiraCobra

I'm really not keen on Las Vegas as a city, it's pretty much one street with fancy lights and fake landmarks, lots of casinos etc. Every movie, image or game focuses on the strip or surrounding area. After that i imagine the whole city being pretty underwhelming medium density office blocks with boring suburbs stretching for miles. Just doesn't catch your eye or hold your interest like a built up city does, imo.

 

EDIT: Don't get me wrong, I'm all for including suburbs in a game, most games don't make suburban areas big enough so the whole city looks unrealistically proportioned but Las Vegas suburbs i reckon would bore me within 10 minutes.

You actually nailed it aside from the strip Vegas looks just like any other American City

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Sinner!

Mafia III did not feel like a Mafia game, it felt like a poor mans GTA with a SJW story which was highly predictable, the story itself was very overrated, even though the Dialouge & cutscenes were of a very high quality.

 

If Hanger 13 are the ones to make a new Mafia I hope they get off their soapbox and produce an actual Mafia narrative.

 

The driving physics & 60s atmosphere/soundtrack were both very well done & by far the best parts of the game.

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Darth Yokel

with a SJW story

What the f*ck are you talking about?

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Claude4Catalina

 

with a SJW story

What the f*ck are you talking about?

 

 

Social Justice Warrior, a term used in this context to describe something that apparently caters to those with social sensitivities, so Lincoln being a black mob boss, the Haitian gang being run by the female Cassandra, the antagonists being outwardly racist. Personally I couldn't give a sh*t about the developers political agenda, I found the characters to be interesting and along with the in game journals and the target list, they became well rounded adversaries rather than villains of the week. If it was so SJW'd to the nines, I'm pretty sure we wouldn't be able to turn on our allies as that would constitute "vilifying African Americans as traitors" or some other such bullsh*t. Not everything that includes a cast of varied cast is SJW, otherwise The Wire would be the ultimate in pandering to SJW sensitivities.

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1972

Not for one second have I thought they're trying to push some social agenda.

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Claude4Catalina

Not for one second have I thought they're trying to push some social agenda.

 

I can see how people would think it is as some of the smaller parts of the game are very relative to now; for example how the police react to Lincoln's crime differently depending on how affluent the area is. But I wouldn't say it was done to reflect America today, it was done a reflection of the racism during that time period, the fact that it still happens now to such a degree that movements like Black Lives Matter exist, well that is a reflection of our own society, not what video game developers are telling us to think.

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albanyave

Just started a second play through. This time around I am listening to the entire story. What each contact has to say and how it relates to the story as a whole. The radio commentary fills in the gaps. When ever possible, I'm going to play each mission at night. It's more dramatic.

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S.A.C.

The game is very bugged. I can't continue playing the game because of it. There's this menu that pops up telling me how to call associates, but I can't close it. I tried resetting the controls, reinstalling the game, nothing. Still the same sh*t. Anyone know how to fix this?

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Gtaman_92

Mafia 3 definitely has its own fair share of problems but I think the fact that it isn’t a Itialian Mob centered game is what turned most people off.

 

I remember a few posters on here and on some other forums being pissed off about the Main Protagonist being Black and how the game was being centered around racism in the south during the late 60s.

 

I applaud Hangar 13 because they did what many gaming companies don’t have the balls to do and they took a huge risk in doing it.

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1972

-isn't italian mafia centered

 

-the entire game is about breaking down the mafia piece by piece

 

Never understood that argument. At least say you don't like the black protag and end it there. M3 is all about the italian mafia.

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Commander S

Yep. In fact, there's actually a loose theme throughout all the games, of being various kinds of outsider in relation to the Mafia, while charting major shifts regarding the Mafia's place in the 20th Century US:

 

Mafia: 1930s, starting (appropriately) in the Prohibition era - standard 'rise and fall' story, and thus the reference point for the future games.
 

Mafia II: 1940s/50s, post-WWII - less a straightfoward 'rise/fall', more about the parallels between the hollow promises of post-war surburbia, and the equivalent within mob power structures. Vito's story can be summed up as 'if you're not at the top, make sure you're not at the bottom...'
 

Mafia III: Instead of post-WWII optimism, you've got the reality of the Vietnam-era asserting itself. Lincoln is even more of an outsider to Mafia power structures than Vito - which likewise is a parallel for his place in the world at the time in general. Meanwhile, the big socio-political shifts of the time spell the beginning of the end for a lot of Mafia control - something that Sal Marcano flat-out states by the end. To quote Bob Dylan, "the times they are a-changin'..."

 


In a way, I think that Vegas for Mafia IV would have been a misstep - IMO, the fitting choice would have been something along the lines of Donnie Brasco, with you as another kind of outsider: namely, an undercover FBI agent, in the late '70s. Either that, or something drawing on the likes of John Gotti (or perhaps with that being the premise for Mafia V...) - in any case, something with decline of the Cosa Nostra proper.

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Claude4Catalina

Eh, Mafia 3 didn't have the same feeling as the previous two games, partly because of the southern setting...but it was still a great game so I can't grumble on that front.

 

As for the future, I'd love to city Lost Heaven in the 1970's/80's as a mish-mash of typical mob cities(New York, Philly, Boston and Chicago) and have the protagonist a young Nicky Santoro/Sam Rothstein blend; tough guy with a keen eye on the ponies and slots.  After building up his crew, earning the local boss's respect he's then sent out to the game's version of Vegas to oversee a casino operation there.  As a kind of sub-map there would only be the strip, surrounding suburbs and a piece of desert to dispose of bodies.  Trips out to the city of sin are by flight only, and if it is for mission related business then the boss pays your ticket, if its pleasure then you pay your own way.  I wanna see the protagonist stressed, drinking, volatile, depressed and a plethora of other emotions that come with running your own crew but still answering to the guy upstairs, problems in the casino and out on the street, legal and illegal business.  Basically give me a homage to the classic and contemporary mob films and I'll be pleased as punch.

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S.A.C.
Posted (edited)

So after completing the game the other day I gotta say, it's alright. The story is fun at first till you realize you'll be doing the same crap over and over and over. OK, so imagine GTA SA, but imagine that gang warfare feature is 90% of the game. Well that's basically Mafia 3. The game felt more like a GTA game than a Mafia game. The game was way too overhyped and rushed. Also the SJW, white-guilt narrative doesn't help things. I give Mafia 3 a 6/10.

Edited by S.A.C.

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Furry_Monkey

I started playing it but got proper pissed off when it wouldn't let me choose a non-essential side mission in the first episode.  It would only show me on the map how to finish the mission I was on, but then said that I couldn't go back and complete the side missions.  Cool - show me where they are and I'll do them then.

 

No.

 

Okay, f*ck you.  Hire some decent developers and testers if you want any more money from me.

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AiraCobra

Hey guysyou've been waiting to buy this game you can get it now for....

 

XBONE

 

$15.99  - Digital Code Standard

$23.00 - Deluxe Digital 

$14.99 - Hard Copy

$44.00 - Deluxe Hard Cooy

 

Collection unavailable 

 

PS4 All Hard Copies

 

$17.79 - Stanard

$44.48 - Deluxe

$49.99 - Collectors

 

PC All Hard Copies

 

$9.99 - Standard

$44.99 - Collectors

$72.00 - Collectors

 

With the Amazon Prime deal but hurry as you only have until the 17th to get it

 

Mafia III - https://www.amazon.com/dp/B01FT178VS/ref=cm_sw_r_cp_api_DxttBbA8P3TE2

 

Those outside of the US check your own version of Amazon

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Commander S

...random thought, but I've been playing Mafia II recently - and after a brief bit of online window-shopping turned up a pristine '53 Chevy Bel Air sedan (that I currently can't afford... :cry:), I've grown rather fond of the game's off-brand counterpart, the "Potomac Indian" (because the '53 Bel Air and '53 Pontiac Chieftain are basically the same car with some minor cosmetic differences).

 

Now, I was vaguely aware of the Indian also being in Mafia III - but what I didn't know (aside from a slight name change to "Potomac Indiana") was that Hangar 13 did some slight tweaks to it, mainly to the grille/badge, with the end result now looking even more Bel Air. Neat - just a shame you can't store street cars like you can in II... :sigh:

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Gerald Ford

I've been playing Mafia II for a while, now it's time for III (Already finished both), and playing II I've noticed how the story seems short and cut, while playing III made me appreciate everything, from the very cinematic cutscenes (especially pre-rendered ones, even though I hate prerendered cutscenes) and other small stuff.

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AiraCobra
14 hours ago, Commander S said:

...random thought, but I've been playing Mafia II recently - and after a brief bit of online window-shopping turned up a pristine '53 Chevy Bel Air sedan (that I currently can't afford... :cry:), I've grown rather fond of the game's off-brand counterpart, the "Potomac Indian" (because the '53 Bel Air and '53 Pontiac Chieftain are basically the same car with some minor cosmetic differences).

 

Now, I was vaguely aware of the Indian also being in Mafia III - but what I didn't know (aside from a slight name change to "Potomac Indiana") was that Hangar 13 did some slight tweaks to it, mainly to the grille/badge, with the end result now looking even more Bel Air. Neat - just a shame you can't store street cars like you can in II... :sigh:

Oh my God, I know!!!

 

I absolutely lived all those old cars especially the roadster but my absolute favorite are anything convertible top down doing 140 in my ISW 508 

 

jgusYfy.jpg

 

 

6 hours ago, Gerald Ford said:

I've been playing Mafia II for a while, now it's time for III (Already finished both), and playing II I've noticed how the story seems short and cut, while playing III made me appreciate everything, from the very cinematic cutscenes (especially pre-rendered ones, even though I hate prerendered cutscenes) and other small stuff.

While Mafia II story was somewhat short it was one of the best campaign based games I've ever paid.

 

Although the end is very anticlimactic you think you're gonna be top dog only to go around raising funds.

Edited by AiraCobra

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