Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

Grievous

Optional phone calls during story mode

Recommended Posts

Grievous

List of available optional phone calls and unique character switch scenes and dialogues after story missions.

Phone calls available 'during' story missions are either very rare, or currently shows insufficient experimentations from players.

 

To easily know whether a contact can share an optional conversation, simply stay in a vehicle with the radio turned on, dial the contact, if the contact will answer his phone the radio soundtrack will immediately lower its volume, if not, the soundtrack will maintain its volume.

All contacts who answers their phone will do so before the second dial 'beep' is passed. If you're already begin hearing the third dial beeping then you'll be hearing their voice mail.

 

Sometimes a contact who is also a hangout buddy will show the 'Call' button but not trigger an optional conversation.

This is because the character has merely changed his voice mail response, and the game wishes to inform the player about it.

 

Some are listed as 'Unconfirmed' due to conflicting responses from players, where sometimes the phone calls won't trigger.

 

 

Prologue

XX

Los Santos Part I

 

 

Franklin and Lamar

Franklin

-Lamar

 

Repossession

Franklin

-Lamar

 

Complications

Michael

-Dave Norton

 

Franklin

*Unique character switch shows him already on the phone with Lamar*

-Simeon

 

Chop

XX

 

The Long Stretch

Franklin

-Lamar

-Stretch

 

Father/Son

Michael

-Jimmy

 

Franklin

-Jimmy

 

Marriage Counseling

Michael

-Amanda, twice

-Jimmy

 

Franklin

*From this point on until the jewelry job, there's occasionally a character switch scene showing him conversing with Tanisha at his doorstep*

-Lamar *only after the aforementioned character switch scene*

 

Daddy's Little Girl

Michael

-Tracey

-Amanda

 

Friend Request

Michael

-Jimmy

-Martin Madrazo

 

Franklin

-Jimmy

 

Casing the jewel store

Michael

-Martin Madrazo

 

Franklin

-Lamar

 

The Jewel Store Job

XX

 

 

Blaine County Part I

 

 

Mr. Philips

Trevor

-Ron

-Wade, twice

 

Trevor Philips Industries

XX

 

Nervous Ron

XX

 

Crystal Maze

XX

 

Friends Reunited

Trevor

-Ron

 

Franklin

*unconfirmed* - Lamar

 

Michael

*immediately begins mission Fame or Shame*

 

 

 

Los Santos Part II

 

 

Fame or Shame

Michael

-Amanda

-Jimmy

-Tracey, twice

 

Trevor

-Jimmy

 

Franklin

-Jimmy

 

Dead Man Walking

Franklin

*unique character switch dialogue, "The FIB? Damn what am I getting myself into"

 

Three's Company

Trevor

*unique character switch shows him taking by the FIB chopper to Sandy Shores*

 

By the Book

Michael

*unique character switch shows him driving off from the FIB tower, mostly due to dropping off Dave Norton*

 

Scouting the Port

XX

 

The Merryweather Heist

XX

 

Did Somebody Say Yoga?

Michael

-Jimmy

-Tracey

 

Hood Safari

Franklin

-Stretch

-Lamar

 

Blitz Play

XX

 

I Fought the Law

Franklin

*unconfirmed character switch showing him removing one of the vehicle names on the wall inside Hays Auto Shop*

-Stretch

 

Eye in the Sky

Franklin

-Devin Weston

 

Trevor

*unique character switch where he takes control of the helicopter and says "I hope it was a soft landing!" to the pilot*

 

Mr. Richards

Michael

-Can now call Dr. Friedlander for a phone therapy session, provided the player has enough pocket money.

 

Caida Libre

XX

 

Deep Inside

Franklin

-Jimmy

 

 

 

Blaine County Part II

 

 

Minor Turbulence

Michael

-Devin Weston

-Solomon Richards

-Tracey, twice

-Jimmy, twice

-Can now call Dr. Friedlander for a second phone therapy session, provided the player has enough pocket money And has already called for the first phone therapy session, otherwise the first phone session will trigger.

 

Trevor

-Martin Madrazo

 

Paleto Score Setup

Trevor

-Martin Madrazo

Franklin

*immediately begins the mission Predator, however you'll skip the cutscene between Michael and Trevor at his trailer*

 

Predator

Trevor

-Wade

 

The Paleto Score

XX

 

Derailed

Franklin

*unique character switch shows him on route to the FIB meeting location*

 

Monkey Business

Michael

-Solomon Richards

 

 

 

Los Santos Part III

 

 

Hang Ten

XX

 

Surveying the Score

Michael and Trevor

*depending on which character you chose to finish the mission with, switch to the other will yield a short dialogue, with either Michael talking to himself about the 'big one', or Trevor making a sarcastic remark on Michael and or Lester*

 

Bury the Hatchet

Trevor

-Cheng Senior

-Jimmy

-Ron

-Mrs Madrazo

-Wade

 

Pack Man

Franklin

-Devin Weston

 

Fresh Meat

Trevor

-Cheng Senior

 

Cleaning out the Bureau

Trevor

-Lamar

 

The Bureau Raid

Trevor

-Lamar

 

The Wrap-Up

Trevor

*unique character switch dialogue shows him walking down a street saying "Oh Michael, Michael, Michael ... what will You do without Me.*

 

The Ballad of Rocco

XX

 

Reuniting the Family

Franklin

-Jimmy

*unconfirmed* prior to Lamar Down, Franklin can call Stretch

 

Lamar Down

Franklin

-Stretch

-Lamar

 

Trevor

-Lamar

-Mrs Madrazo

 

Michael

-Jimmy

 

Legal Trouble

Michael

-Devin Weston

 

Meltdown

Michael

-Solomon Richards

-Devin Weston

 

Franklin

-Jimmy

-*unconfirmed* Devin Weston

 

The Big Score

Trevor

*unique character switch, after taking the Obvious/Loud approach, shows him alone at Sandy Shores airfield yelling "Michael ... Merryweather ... They're All Against Me!"*

 

 

 

A, B, C

 

 

Something Sensible

Franklin & Michael receive phone calls from several characters, but they themselves can't call anyone.

 

The Time's Come

Franklin & Trevor receive phone calls from several characters, but they themselves can't call anyone.

 

The Third Way

*unconfirmed* During the mission itself Trevor can call Chef

 

Franklin, Michael & Trevor receive phone calls from several characters, but this time they themselves can each call one person.

 

Franklin

- Lamar

 

Michael

- Solomon Richards

 

Trevor

- Lamar

 

 

 

 

List of 'filler' contacts.

 

Any contacts who never answers the phone when the player calls goes into this list.

Note that some of these contacts Do contact the player in specific circumstances, or reversely sometimes it is the player character who automatically contacts the individual; however these only occur during scripted events, meaning they can't be contacted by the player in their own freewill, and thus goes to this list.

 

The annotations next to each contact's name:

'new voicemail' means after a certain part in the storyline they'll change their initial voicemail.

'busy' means the contact is always listed as Busy and doesn't have a voicemail.

'caller' means they'll automatically call the player during specific optional events.

'S&F' means characters that concerns the Strangers & Freaks sidequests. In general, All S&F characters fall into this list.

 

At the end there's a 'hunting' section, exclusively for Trevor, it refers to characters who yield unique text message responses to Trevor if you send them pictures during the Hunting side missions. All contacts will give replies, including the taxi service or blimp request, but only some give unique character specific responses. For example both Dave Norton and Cheng Senior may reply "Is that a threat?", thus not considered a unique response.

One may try it even after completion of the game on ending B&C, as even Deceased contacts can send text messages, although this may have been patched since last December.

 

Franklin

-Barry, S&F, new voicemail after completion of Grass Roots quest branch

-Beverly

-Dave Norton

-Dom, S&F

-Denise Clinton, new voicemail after Franklin earns his second safehouse

-Hao, S&F, busy

-Lester Crest

-Mary-Ann Quinn, S&F, busy

-Molly Schultz

-Steve Haines

-Tanisha

-Tonya, S&F, has to be called to trigger her third mission, subsequently caller after completion of her quest branch to inform on Tow-Truck business available for purchase.

 

Michael

-Abigail, S&F

-Cris Formage, S&F Epsilon

-Jimmy Boston, S&F Epsilon

-Lester Crest

-Marnie Allen, S&F Epsilon

-Mary-Ann Quinn, S&F, busy

-Molly Schultz

-Rickie, twice caller if unselected after Jewelry Job and Bureau Raid-Roof option

-Steve Haines

 

Trevor

-Chef, busy, unconfirmed possibility at being called 'during' The Third Way

-Cheng Junior, busy

-Cletus, S&F

-Dave Norton

-Devin Weston

-Joe, S&F

-Joseph, S&F, busy

-Josh Bernstein, S&F

-Mary-Ann Quinn, S&F, busy

-Maud, S&F, busy

-Molly Schultz

-Nigel, S&F

-O'Neil, caller for a brief moment towards the end of Los Santos Part II

-Oscar, busy

-Steve Haines

 

Hunting

-Chef

-Cletus

-Franklin

-Jimmy

-Lamar

-Maud

-Michael

-Mrs. Madrazo

 

Edited by Girish

Share this post


Link to post
Share on other sites
ViceCityStalker

That`s pretty much it brother and the one or two you missed aren`t really worth the trouble of finding them.

Share this post


Link to post
Share on other sites
Ermac

There are a lot more than you'd expect. Similar to hanging out with friends, there are a lot of "hidden" dialogues that are up to the player to discover.

 

Off the top of my head:

 

Stretch and Lamar after The Long Stretch

 

Amanda 2 times (different convos on the same subject) after Marriage Counseling

 

Martin after Friend Request & Casing The Jewel Store

 

Ron after Mr. Philips

 

Wade a couple times after Mr. Philips

 

Devin during Michael and Trevor's exile from LS (as Mike or Frank, didn't try as Trevor)

 

Solomon during Michael and Trevor's exile from LS

 

I'm currently working on a save where I take my sweet sweet time with everything, so I'll post more once I come across them.

Share this post


Link to post
Share on other sites
Vec

-Jimmy and Tracey while they aren't home (After "Did Somebody Say Yoga?").

 

I didn't catch a lot of conversations with Jim. Tracey just yells at you something and cuts

 

-I once caught a dialogue between T and Ron after he just moved to LS where they spoke about Ron's ex.

 

-After any mission involving Stretch in some way, call him and you'll get a dialogue regarding the events of what happened

 

-I read somewhere in this forums that you can call Chef during "The Third Way"

Share this post


Link to post
Share on other sites
BondageKitty

Not sure how related but what about those small changes in and out of missions if you listen closely? Like in the first mission, Lamar will complain about Franklin's hair and on the next mission he has different dialogue depending if you cut it or not. Stuff like going back to the shop where Micheal bought his hipster clothes in the lifeinvader mission, the clerk asks how the interview went. Killing Ashley giving you different dialogue.

Share this post


Link to post
Share on other sites
OGLuke

There are a lot more than you'd expect. Similar to hanging out with friends, there are a lot of "hidden" dialogues that are up to the player to discover.

 

Off the top of my head:

 

Stretch and Lamar after The Long Stretch

 

Amanda 2 times (different convos on the same subject) after Marriage Counseling

 

Martin after Friend Request & Casing The Jewel Store

 

Ron after Mr. Philips

 

Wade a couple times after Mr. Philips

 

Devin during Michael and Trevor's exile from LS (as Mike or Frank, didn't try as Trevor)

 

Solomon during Michael and Trevor's exile from LS

 

I'm currently working on a save where I take my sweet sweet time with everything, so I'll post more once I come across them.

 

this was more important than gang wars?! THE f*ck!!!!!

Share this post


Link to post
Share on other sites
autotheftgrand

I'm currently doing the same thing, it would be a good idea to list all of them. This is what I currently know of.

 

Franklin;

Lamar after Reposession.

Jimmy after Friend Request.

Stretch after Long Stretch.

Lamar after Jewel Store Setup.

Stretch after Hood Safari.

 

Michael;

Jimmy after Father/Son.

Amanda after Marriage Counselling.

Solomon after exile and when back in the city.

 

OP you should compile a list. I think it's pretty cool, adds a lot of depth to the story.

Share this post


Link to post
Share on other sites
soundless248

There's also one where trevor calls ron after trevor and michael got into it at North Yankton

Edited by soundless248

Share this post


Link to post
Share on other sites
Vec

There's also one wear trevor calls ron after trevor and michael got into it at North Yankton

 

Oh! Speaking of this. When Trevor is coming back from North Yankton and after Wei Cheng Sr. called you, you can call him again

 

And I think that there was another between these 2 after Fresh Meat

Share this post


Link to post
Share on other sites
Ermac

Got a couple more.

 

Michael to Amanda after Daddy's Little Girl

 

Michael to Dave when you regain control of him after Complications

 

Trevor to Ron upon his arrival in Los Santos

 

Michael to Amanda, Tracey (2 times), and Jimmy after Fame or Shame

 

Trevor to Jimmy after Fame or Shame

 

Franklin to Jimmy after Fame or Shame

Edited by Ermac.

Share this post


Link to post
Share on other sites
autotheftgrand

Keep them coming..

 

Michael can ring Jimmy and Tracy after Somebody Say Yoga.

 

Franklin can call Stretch after Lamar Down.

 

Trevor can call Lamar after Lamar Down.

Share this post


Link to post
Share on other sites
The Chicken Man

5 I just heard:

 

Franklin can call Stretch after Lemar Down, as mentioned by autotheftgrand
Michael can call Devin after Legal Trouble. This is a different phone conversation than the one they have during Meltdown.

Michael can call Devin after Meltdown, right after your conversation with Lester.
Michael can call Solomon after Meltdown, but I only tried after the auto call from Tracey. Michael tells Solomon to stay away from him a little while as he fixes this problem with Devin.
Franklin can call Devin after Meltdown.

I made these calls in the order I wrote them here.

Share this post


Link to post
Share on other sites
thc_404

5 I just heard:

 

Franklin can call Stretch after Lemar Down, as mentioned by autotheftgrand

Michael can call Devin after Legal Trouble. This is a different phone conversation than the one they have during Meltdown.

Michael can call Devin after Meltdown, right after your conversation with Lester.

Michael can call Solomon after Meltdown, but I only tried after the auto call from Tracey. Michael tells Solomon to stay away from him a little while as he fixes this problem with Devin.

Franklin can call Devin after Meltdown.

 

I made these calls in the order I wrote them here.

 

Nice! Keeping track of this for my next playthrough.

Share this post


Link to post
Share on other sites
soundless248

Can someone make a video of all these?

Share this post


Link to post
Share on other sites
Tikhung

Trevor can call Chef DURING The Third Way.

Share this post


Link to post
Share on other sites
autotheftgrand

What does Trevor say to Chef?

Share this post


Link to post
Share on other sites
Wolfhuman

Haha, nice one OP. I thought that no one would do that. But some of the contacts seem to be always busy. I don't know why we have them as contacts.

Share this post


Link to post
Share on other sites
autotheftgrand

This has given me a reason to start another playthrough. Gives a bit more depth to the characters. I like the conversation Michael has to Amanda about Franklin. Amanda says 'I don't like the idea of that' and Michael replies with 'luckily I don't give a sh*t what you think'. Haha..

Share this post


Link to post
Share on other sites
The Chicken Man

Hey I don't know why, but I've noticed some of these optional phone calls don't always work. For instance, the one with Dave when you first gain control of MIchael worked for me fine during my first playthrough, but on my 2nd and 3rd playthroughs he didn't answer, but he did during my current 4th playthrough.

Also I was only able to get both phone calls with Amanda after Marriage Counseling during my first playthrough. Not since. And I also remember you could call Tracey a few times while Michael was in Sandy Shores and she would scream at Micheal and hang up the phone. All I got was her answer phone during my current playthrough.

It's only just really dawned on me, though I've known since day one, that the missions have alternative dialog when you retry a failed mission just like in GTA 4, but I guess I haven't failed many missions because I've only heard a couple of these. I think during my next playthrough the campaign I'm going to fail most missions at the start just to hear the different dialog.

Share this post


Link to post
Share on other sites
Prodigalsunz

Franklin can call Stretch after doing the first carstealing mission for Devin.

Stretch tells Franklin he wants a cut.

Share this post


Link to post
Share on other sites
thc_404

Franklin can call Stretch after doing the first carstealing mission for Devin.

Stretch tells Franklin he wants a cut.

You can also call him before starting Lamar Down and afterwards too (but that's been mentioned, I believe).

Share this post


Link to post
Share on other sites
Vec

 

Franklin can call Stretch after doing the first carstealing mission for Devin.

Stretch tells Franklin he wants a cut.

You can also call him before starting Lamar Down and afterwards too (but that's been mentioned, I believe).

 

 

 

Not this one. What do they talk?

Share this post


Link to post
Share on other sites
5.7

Hey I don't know why, but I've noticed some of these optional phone calls don't always work. For instance, the one with Dave when you first gain control of MIchael worked for me fine during my first playthrough, but on my 2nd and 3rd playthroughs he didn't answer, but he did during my current 4th playthrough.

Also I was only able to get both phone calls with Amanda after Marriage Counseling during my first playthrough. Not since. And I also remember you could call Tracey a few times while Michael was in Sandy Shores and she would scream at Micheal and hang up the phone. All I got was her answer phone during my current playthrough.

It's only just really dawned on me, though I've known since day one, that the missions have alternative dialog when you retry a failed mission just like in GTA 4, but I guess I haven't failed many missions because I've only heard a couple of these. I think during my next playthrough the campaign I'm going to fail most missions at the start just to hear the different dialog.

It goes on the time of day I am sure. When switching characters time fast forwards. I usually would always call people after each mission or try randomly whenever through the storyline. Best way to know if they going to answer-

Get in the car, turn radio on and call who you want. The music in the car will lower it's volume and so you know whoever you are dialling is going to answer your call because car radio volume automatically lowers.

Edited by Syphiroth

Share this post


Link to post
Share on other sites
Tilemaxx

Most characters are unavailable after story mode

Share this post


Link to post
Share on other sites
thc_404

 

 

Franklin can call Stretch after doing the first carstealing mission for Devin.

Stretch tells Franklin he wants a cut.

You can also call him before starting Lamar Down and afterwards too (but that's been mentioned, I believe).

 

 

 

Not this one. What do they talk?

 

 

Mainly about Lamar...

Share this post


Link to post
Share on other sites
Wolfhuman

Hey I don't know why, but I've noticed some of these optional phone calls don't always work. For instance, the one with Dave when you first gain control of MIchael worked for me fine during my first playthrough, but on my 2nd and 3rd playthroughs he didn't answer, but he did during my current 4th playthrough.

 

Also I was only able to get both phone calls with Amanda after Marriage Counseling during my first playthrough. Not since. And I also remember you could call Tracey a few times while Michael was in Sandy Shores and she would scream at Micheal and hang up the phone. All I got was her answer phone during my current playthrough.

 

It's only just really dawned on me, though I've known since day one, that the missions have alternative dialog when you retry a failed mission just like in GTA 4, but I guess I haven't failed many missions because I've only heard a couple of these. I think during my next playthrough the campaign I'm going to fail most missions at the start just to hear the different dialog.

 

Also, sometimes they don't seem to answer the first call. So you maybe want to try it 3 times to make sure. Yes, it is tiring i admit lol.

 

 

Hey I don't know why, but I've noticed some of these optional phone calls don't always work. For instance, the one with Dave when you first gain control of MIchael worked for me fine during my first playthrough, but on my 2nd and 3rd playthroughs he didn't answer, but he did during my current 4th playthrough.

Also I was only able to get both phone calls with Amanda after Marriage Counseling during my first playthrough. Not since. And I also remember you could call Tracey a few times while Michael was in Sandy Shores and she would scream at Micheal and hang up the phone. All I got was her answer phone during my current playthrough.

It's only just really dawned on me, though I've known since day one, that the missions have alternative dialog when you retry a failed mission just like in GTA 4, but I guess I haven't failed many missions because I've only heard a couple of these. I think during my next playthrough the campaign I'm going to fail most missions at the start just to hear the different dialog.

It goes on the time of day I am sure. When switching characters time fast forwards. I usually would always call people after each mission or try randomly whenever through the storyline. Best way to know if they going to answer-

Get in the car, turn radio on and call who you want. The music in the car will lower it's volume and so you know whoever you are dialling is going to answer your call because car radio volume automatically lowers.

 

 

So when you wait too long the call will be unavailable? Even when you don't progress in story mode?

Edited by Wolfhuman

Share this post


Link to post
Share on other sites
The Chicken Man

 

Hey I don't know why, but I've noticed some of these optional phone calls don't always work. For instance, the one with Dave when you first gain control of MIchael worked for me fine during my first playthrough, but on my 2nd and 3rd playthroughs he didn't answer, but he did during my current 4th playthrough.

Also I was only able to get both phone calls with Amanda after Marriage Counseling during my first playthrough. Not since. And I also remember you could call Tracey a few times while Michael was in Sandy Shores and she would scream at Micheal and hang up the phone. All I got was her answer phone during my current playthrough.

It's only just really dawned on me, though I've known since day one, that the missions have alternative dialog when you retry a failed mission just like in GTA 4, but I guess I haven't failed many missions because I've only heard a couple of these. I think during my next playthrough the campaign I'm going to fail most missions at the start just to hear the different dialog.

It goes on the time of day I am sure. When switching characters time fast forwards. I usually would always call people after each mission or try randomly whenever through the storyline. Best way to know if they going to answer-

Get in the car, turn radio on and call who you want. The music in the car will lower it's volume and so you know whoever you are dialling is going to answer your call because car radio volume automatically lowers.

 

Nice find with the car radio! The way I was doing it is after 2 rings if they don't answer you will get a third ring then the answer phone every time, but your way is quicker.

 

Just finished The Third Way, this is probably known:

 

Trevor can call Lemar. He will thank him for his help, but as Lemar says, "Nothing says thank you like a gold bar, home!"

 

 

Edited by The Chicken Man

Share this post


Link to post
Share on other sites
TirkaneX

Great thread, Update the first post!

Share this post


Link to post
Share on other sites
cp1dell

Yeah, the OP should be updated with all the missions and contacts.

 

Off-topic, but does anyone have a link to a list or similar thread for GTA IV+EFLC? I know you could call Roman after certain missions, but that's all I remember.

Share this post


Link to post
Share on other sites
5.7

 

 

Hey I don't know why, but I've noticed some of these optional phone calls don't always work. For instance, the one with Dave when you first gain control of MIchael worked for me fine during my first playthrough, but on my 2nd and 3rd playthroughs he didn't answer, but he did during my current 4th playthrough.

Also I was only able to get both phone calls with Amanda after Marriage Counseling during my first playthrough. Not since. And I also remember you could call Tracey a few times while Michael was in Sandy Shores and she would scream at Micheal and hang up the phone. All I got was her answer phone during my current playthrough.

It's only just really dawned on me, though I've known since day one, that the missions have alternative dialog when you retry a failed mission just like in GTA 4, but I guess I haven't failed many missions because I've only heard a couple of these. I think during my next playthrough the campaign I'm going to fail most missions at the start just to hear the different dialog.

 

It goes on the time of day I am sure. When switching characters time fast forwards. I usually would always call people after each mission or try randomly whenever through the storyline. Best way to know if they going to answer-

Get in the car, turn radio on and call who you want. The music in the car will lower it's volume and so you know whoever you are dialling is going to answer your call because car radio volume automatically lowers.

 

Nice find with the car radio! The way I was doing it is after 2 rings if they don't answer you will get a third ring then the answer phone every time, but your way is quicker.

Just finished The Third Way, this is probably known:

Trevor can call Lemar. He will thank him for his help, but as Lemar says, "Nothing says thank you like a gold bar, home!"

 

Can also call, Dave. When Michael is finished smashing that car dealer (forgot the characters name) you walk out (or steal Jimmy's car and drive out if you want to keep it for the number plate) and call agent Dave.

He will answer and ask about your family.

 

Trevor can also call the Chinese gangster (Chang. SR.) at some point when Michael is kidnapped and make fun of the Chang. SR. - this might also be only be a short time AFTER Franklin saves Michael. I can't remember but Chang. SR. IS PISSED off and Trevor gives him some smartass responses as Trevor would, haha.

 

Can call most people who involved or minor characters in the mission or storyline progress after each mission.

Like, Michael calling Devin up after Molly is killed trying to explain.

Michael calling Solomon up after most of the studio missions and when he (Mike) is hiding in the desert.

When Michael is in the desert if you play as Franklin you will get a call from Amanda asking about Michael.

I'm sure Michael can try call Martin when in the desert or it might be Martin calls Michael and abuses him? Just try call most people after the story mode mission.

Franklin calling Devin when Molly says the cars payments are invested from the cars boosted. I called everyone and some say "call" some just you try on your own terms. Can call people after you hangout and have dropped them off and they answer but will say some rejection line to not hangout again in that same day/night.

Edited by Syphiroth

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • 2 Users Currently Viewing
    0 members, 0 Anonymous, 2 Guests

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.