OdysseyVoyager Posted May 8, 2014 Share Posted May 8, 2014 Hey guys, I need some help with converting a model of a vehicle i made in 3ds max 2010 to gta 4....can someone help me as i am unable to find any decent tutorials?Thanks in advance. Link to comment Share on other sites More sharing options...
RoadRunner71 Posted May 9, 2014 Share Posted May 9, 2014 If I'm not mistaken, it wasn't possible to convert directly from 3ds max to IV so it had to be converted to zmodeler. A while back I heard they were developing a plugin or something for 3ds max that would allow to convert straight to IV but I'm not sure who did it turn out... Link to comment Share on other sites More sharing options...
OdysseyVoyager Posted May 9, 2014 Author Share Posted May 9, 2014 Oh i hate the whole zmodeler thingy :-\....might as well google and see the status of that plug-in... thanks for the info mate.. Link to comment Share on other sites More sharing options...
ALMOST610 Posted May 11, 2014 Share Posted May 11, 2014 (edited) The Plugin is finished, it is for Open IV, but I am also after a tutorial for that to convert cars from 3DS into IV as I do not think one has been made for the plugin which was released a couple weeks ago. Or was it GIMS, or is GIMS something to do with OpenIV. Edited May 11, 2014 by ALMOST610 Link to comment Share on other sites More sharing options...
GooD-NTS Posted May 11, 2014 Share Posted May 11, 2014 Here is simple video tutorial: The following tools requested: OpenIV - http://openiv.com/ or here on forums http://gtaforums.com/topic/388289-rel-openiv-including-openformats/ openFormats I/O - http://www.dev-c.com/gtaiv/ofio or here on forums http://gtaforums.com/topic/560813-3dsmaxrel-openiv-openformats-io/ Link to comment Share on other sites More sharing options...
ALMOST610 Posted May 11, 2014 Share Posted May 11, 2014 (edited) Here is simple video tutorial: The following tools requested: OpenIV - http://openiv.com/ or here on forums http://gtaforums.com/topic/388289-rel-openiv-including-openformats/ openFormats I/O - http://www.dev-c.com/gtaiv/ofio or here on forums http://gtaforums.com/topic/560813-3dsmaxrel-openiv-openformats-io/ Thanks for the video, but I was specifically referring to setting up the dummies and mapping the vehicle correctly for Carcols and the dirt to appear and getting names for the parts correct and such, importing gives you the structure of another vehicle and everything but it is not explained how things get set up correctly or why you set them up that way. I would probably be willing to make a tutorial on how to do it, but I am not sure how to convert the vehicle so making a tutorial on it would be a little bit difficult. Edited May 11, 2014 by ALMOST610 Link to comment Share on other sites More sharing options...
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