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WFT/XFT to DFF


DK22Pac
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Heya - this tool seems cool, cause I don't have V and I want to convert some modded vehicles to SA for my enjoyment. 

 

TXD got converted fine without errors, model not so much.

 

This is the "replace" version, I can't figure out how to extract the RPF from the "addon" version.

 

I'm testing this tool with the mod "1965 Gladiator V1.7"

 

Low model got converted fine - for some strange reason it's still one part even though I do have the vehicle settings on.

 

High model, the vertices got converted fine, the faces are scrambled. Again, one part.

 

I can explain in further detail if you want me to.

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Nevermind, I don't know what I did, but I used the YTF without teddy bear and it worked fine. Still incomplete cause common textures are missing.

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But, it is STILL broken! Townside high model is corrupted, it seems like the low and Thriftside models only work!

 

It does print this in log:

  WARNING: Mesh has more than 65535 vertices (245792). Edit this model manually to prevent crashes in-game.
  WARNING: This model has more than 32767 vertices. I will generate dummy (empty) collision model.

The thriftside model doesn't print that and it imports fine

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