Popular Post DK22Pac 2,557 Posted May 7, 2014 Popular Post Share Posted May 7, 2014 (edited) Let's make an automated vehicles converter from RAGE to RW games? So, this tool converts models from RAGE formats to DFF file format. I wanted to make an universal converter with more abilities (as a final resultI want to have dff which will work in game just after converting), so it's still WIP.That means, converted dff can't be imported to game files directly.Update:Added GTA V (PC) resources converter: convert texture archives (YTD) and models (YDR, YDD, YFT).A wide list of settings - export models as map object with auto day/night lighting calculation or export as vehicle with splitting mesh into components.-2dfx (lights) export-day/night lighting (prelight) calculation-collision model (col) generation-mesh split (vehicle components)Screens Supported games (#FT):GTA IV PCMax Payne 3 PCGTA V XBOXGTA V PCSupported games (#DR):GTA V XBOXGTA V PCSupported games (#DD):GTA V PCSupported games (DFF):GTA SA PCRelease notesThe release could contatin errors since it was built in a hurry.Xft converter also supports xdr files converting.DownloadsWFT/XFT/XDR converter (GTAIVPC/MaxPayne3PC/GTAVXBOX) 08.05.2014 https://www.mediafire.com/?t68f5s38iuj445zYTD/YDR/YDD/YFT converter (GTAVPC) 25.05.2015 https://www.mediafire.com/?zsi2igp5271p913 Edited May 24, 2015 by DK22Pac Ezekiel, R3ZA, fastman92 and 48 others 51 Link to post Share on other sites
riquenunes 52 Posted May 8, 2014 Share Posted May 8, 2014 Holy f*ck. I assume you can't import vehicle models directly because of all different dummies, etc. But could buildings be imported directly? Link to post Share on other sites
DK22Pac 2,557 Posted May 8, 2014 Author Share Posted May 8, 2014 (edited) They must work, I didn't test. I assume you can't import vehicle models directly because of all different dummiesI will work on it later. Edited May 14, 2015 by DK22Pac Link to post Share on other sites
lpgunit 525 Posted May 8, 2014 Share Posted May 8, 2014 Talk about automating the process and paving the way for lazy ports lol. Link to post Share on other sites
Ash_735 17,492 Posted May 8, 2014 Share Posted May 8, 2014 _DK you magnificent bastard. Have you tried it out with Midnight Club LA Models or RDR Models? Jestic and Frank.s 2 Link to post Share on other sites
Jestic 2,514 Posted May 8, 2014 Share Posted May 8, 2014 (edited) So let me get this straight, with this you can import Max Payne 3 WFT models..to 3ds max? (through a dff importer?) +what Ash asked! Edited May 8, 2014 by MajesticNL Link to post Share on other sites
DK22Pac 2,557 Posted May 8, 2014 Author Share Posted May 8, 2014 (edited) So let me get this straight, with this you can import Max Payne 3 WFT models..to 3ds max? (through a dff importer?)Um yes... What's the problem? Have you tried it out with Midnight Club LA Models or RDR Models?Um nope, even didn't think about them. Edited May 8, 2014 by _DK Jestic and Concavax 2 Link to post Share on other sites
_CP_ 9,651 Posted May 8, 2014 Share Posted May 8, 2014 (edited) Ten medals and big cookie are coming to you, magnificent! Edited May 8, 2014 by _CP_ Link to post Share on other sites
DK22Pac 2,557 Posted May 8, 2014 Author Share Posted May 8, 2014 (edited) The reason why this tool works with DFF and not other 3d format: 1) The tool itself is aimed for making convertions to RW era games; 2) I haven't experience with any other 3d format (started learning collada few weeks ago but haven't time even to experiment with it) and for DFF, I have already something like an API (building/writing classes and functions) which was made for Project Liberty (yes, I have made wdr/wtd/ide/wpl>dff/txd/col/ide/ipl batch converter ) Edited May 8, 2014 by _DK lpgunit 1 Link to post Share on other sites
Jestic 2,514 Posted May 8, 2014 Share Posted May 8, 2014 (edited) So let me get this straight, with this you can import Max Payne 3 WFT models..to 3ds max? (through a dff importer?) Um yes... What's the problem?Have you tried it out with Midnight Club LA Models or RDR Models? Um nope, even didn't think about them. No problem, quite the contrary, it's awesome work. Any chance of a MP3 WDR importer(/converter). Edited May 8, 2014 by MajesticNL Link to post Share on other sites
_CP_ 9,651 Posted May 8, 2014 Share Posted May 8, 2014 I wonder why I can't open converted .xdr files, max shows me that it is non standard dff. Link to post Share on other sites
Jestic 2,514 Posted May 8, 2014 Share Posted May 8, 2014 (edited) I wonder why I can't open converted .xdr files, max shows me that it is non standard dff. Works with deniskas "load IPL" script, which has in fact a button to import DFFs. http://snag.gy/eH0vk.jpg Edited May 8, 2014 by MajesticNL Link to post Share on other sites
Ash_735 17,492 Posted May 8, 2014 Share Posted May 8, 2014 Have you tried it out with Midnight Club LA Models or RDR Models? Um nope, even didn't think about them. Do you want some models to try out? Link to post Share on other sites
DK22Pac 2,557 Posted May 8, 2014 Author Share Posted May 8, 2014 Ok, send them to PM if you can. But I'm not sure when I could look to this. Link to post Share on other sites
El Dorado 3,738 Posted May 9, 2014 Share Posted May 9, 2014 Any small chace of a tool that works with dff's from mobile SA? Link to post Share on other sites
_CP_ 9,651 Posted May 9, 2014 Share Posted May 9, 2014 Aren't they the same versions of RW? Link to post Share on other sites
El Dorado 3,738 Posted May 9, 2014 Share Posted May 9, 2014 theoretically, yes in practice, mobile dff crashes the game when put on PC (cutscene models, ie) Link to post Share on other sites
_CP_ 9,651 Posted May 11, 2014 Share Posted May 11, 2014 Any progress with embeed textures inside .xdr files? Link to post Share on other sites
Pr0D1g10 2 Posted May 11, 2014 Share Posted May 11, 2014 Damn boy, epic work as awlays Link to post Share on other sites
_F_ 3,098 Posted May 13, 2014 Share Posted May 13, 2014 If anyone has GTA V and is willing to provide me with files that I could convert, I would be so happy Link to post Share on other sites
Ezekiel 4,690 Posted May 13, 2014 Share Posted May 13, 2014 _DK Nice work... If anyone has GTA V and is willing to provide me with files that I could convert, I would be so happy what exactly you want..cars or objects...BTW .JUST PLEASE DON'T START MAKING GTA V Map To San Andreas = (FAIL) Link to post Share on other sites
_F_ 3,098 Posted May 13, 2014 Share Posted May 13, 2014 (edited) Cars, Packer for instance Btw to prove I'm not high on bullsh*t, here are some of my previous conversions (from IV) http://www.gtainside.com/en/download.php?do=comments&cat=135&id=59184 http://www.gtainside.com/en/download.php?do=comments&cat=578&id=58339 http://www.gtainside.com/en/download.php?do=comments&cat=128&id=55270 http://www.gtainside.com/en/download.php?do=comments&cat=128&id=58773 Edited May 13, 2014 by _F_ Concavax 1 Link to post Share on other sites
DK22Pac 2,557 Posted May 13, 2014 Author Share Posted May 13, 2014 (edited) I'll start working on xdd and internal textures in next few days. Oh, and also xtd>dds converter. Edited May 13, 2014 by _DK Frank.s, Kuchi95, Ezekiel and 1 other 4 Link to post Share on other sites
Cesar Tun 0 Posted May 17, 2014 Share Posted May 17, 2014 Hello still work as textures. Dds for gta sa, I've got an error esque to open it in 3ds max, but if you open the uv mapping are everywhere Link to post Share on other sites
S Y E D 302 Posted May 21, 2014 Share Posted May 21, 2014 (edited) Got this error message: "ERROR: There was not enough room in the output buffer." Edited May 21, 2014 by S Y E D Link to post Share on other sites
PerfectBlade 788 Posted May 22, 2014 Share Posted May 22, 2014 so what this does? It converts the models automatically for you? Link to post Share on other sites
Juarez 205 Posted May 25, 2014 Share Posted May 25, 2014 _DK. Can you make txd>dds converter? They will be useful Link to post Share on other sites
Jestic 2,514 Posted July 5, 2014 Share Posted July 5, 2014 _DK. Can you make txd>dds converter? They will be useful You may want to try TXD2OTD. However, it extracts TGA, not DDS. http://gtaforums.com/topic/484032-rel-txd2otd/ Link to post Share on other sites
EncryptedReality 1,151 Posted July 24, 2014 Share Posted July 24, 2014 Why not make DFF2WFT too? That'd be useful too. R3ZA 1 Link to post Share on other sites
R3ZA 2 Posted July 26, 2014 Share Posted July 26, 2014 Why not make DFF2WFT too? That'd be useful too. yes!good idea & that very useful,Pls make Link to post Share on other sites