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Exhaust


ihatetn931

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ihatetn931

How would i go about making it so a car will have 2 exhaust pipes that emit smoke, without having to edit in the handling.cfg DOUBLE_EXHAUST (or adding it to the handling.cfg).


So basically a car has one exhaust but emits 2 smoke particles with the same offsets that DOUBLE_EXHAUST would have.


If possible, in cleo coding.


This is for Grand Theft Auto San andreas Pc


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Why yould you NOT want to do it via handling.cfg edit?

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ihatetn931

Why yould you NOT want to do it via handling.cfg edit?

 

 

Can't edit the handling.cfg for sa-mp without hacks, I even added another dummy with the same name as the original dummy in the model and it just moved the exhaust to that side

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Fine, I can make it. Just specify what car do you need to alter.

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ihatetn931

Fine, I can make it. Just specify what car do you need to alter.

 

Roadtrain. "rdtrain"

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Untested. Might've confused the flags a bit.

 

 

{$CLEO}0A8D: 0@ = read_memory 0xC30188 size 4 virtual_protect 008BD: set 0@ bit 130A8C: write_memory 0xC30188 size 4 value 0@ virtual_protect 00A93: end_custom_thread
Edited by Silent
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ihatetn931

Untested. Might've confused the flags a bit.

 

{$CLEO}0A8D: 0@ = read_memory 0xC30188 size 4 virtual_protect 008BD: set 0@ bit 130A8C: write_memory 0xC30188 size 4 value 0@ virtual_protect 00A93: end_custom_thread

 

Thank you, it works, much appericated.

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Guess it can be locked then :)

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