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If only Capture Creator (or just whatever Creator) was for SP!


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I've been playing around with Capture Creator lately, creating some rather silly "missions" for myself to complete ignoring the whole aspect of trying to make it a real "job" for the MP. But it's only a shame I have to be playing them in the test mode, where I can't die... And with the multiplayer character... And with the multiplayer lesser gameplay physics...

 

If only we could get our own "Mission" Creator for SP. Perhaps it could allow for more Actors, Vehicles and Props that way since it wouldn't have to be optimized for MP. Or at least give all the vehicles and weapons to choose from when building those jobs.

 

I think it would be a very awesome little gamemode of its own. Accessible from the Menus just like the MP Creator as its own "world", but just with SP gameplay and the character you're loading it up with. I could see myself wasting a good few hours on that, but I just can't be bothered with MP for some reason...

Edited by JCFast

Yeah but making more single player missions would require complex scripting and most probably record some voice actors for the new dialogs in the mission.

 

 

 

That is something that only R* could do, plus you can't do that with a single "Creator"

 

 

Maybe we will see expert modders create custom missions (without dialogs) if GTA V ever releases on PC.

theNGclan

Yeah but making more single player missions would require complex scripting and most probably record some voice actors for the new dialogs in the mission.

 

 

 

That is something that only R* could do, plus you can't do that with a single "Creator"

 

 

Maybe we will see expert modders create custom missions (without dialogs) if GTA V ever releases on PC.

You've got no idea what you're talking about. A mission creator is in GTA Online, just locked away. Modders accessed it awhile back. A mission builder wouldn't be too much work to bring over to SP.

Yeah but making more single player missions would require complex scripting and most probably record some voice actors for the new dialogs in the mission.

 

 

 

That is something that only R* could do, plus you can't do that with a single "Creator"

 

 

Maybe we will see expert modders create custom missions (without dialogs) if GTA V ever releases on PC.

Some modders revealed a mission creator in the Creator Mode a while ago with a lagswitch.

Would have definitely made this game more appealing in the long-run if they did add a mission creator for Single Player, that alone would be enough to make me feel pleased with my 150$ purchase instead of being pissed off at a terrible feature called Online. (imo)

Edited by Johan.
  • Like 2

Capture creator would be a great addition for SP. Sadly, Capture creator uses advanced modules which requires GTA:O. I think SP won't support capture creator without the need to script and modelling. But, it'd really make the game worth everything we paid for.

  • Like 2
Fuzzknuckles

Capture Creator would be better if you could do more with the actors you can place, and if you could place more actors in general. I had my first play with the Capture Creator this weekend just passed, really enjoyed it. Especially GTA mode. Setting up a bunch of cars around the map with bodybuilder chicks armed with bats hiding around the corner then testing it out was a laugh.

 

If I could add 40 actors instead of just 10... well, things would really start to get interesting. I love the fact that you can make one or more teams immune to hostility.

 

Oh, yeah - if you ever play any of my capture missions, try to make sure you're not on team 4, or you're going to have the WORST time.

 

Capture is also a really good way to explore - you can drop in pretty much any vehicle, whack time limit up to 30 minutes and just fly/walk/drive/ride/sail/tank around. Good times.

 

 

 

 

Would have definitely made this game more appealing in the long-run if they did add a mission creator for Single Player, that alone would be enough to make me feel pleased with my 150$ purchase instead of being pissed off at a terrible feature called Online. (imo)

$150? You bought a collectors edition? You're going to blame them for you falling for the oldest trick in the book? (That being, make the product seem better than the standard edition, but actually give away f*ck-all of any worth)

 

Online isn't so bad, you just have to find the right people to play with and have plenty of time to really dig into it. Personally, I don't have time, but I wish I did.

Edited by Fuzzknuckles

Not able, or exactly even very much excited to since I don't have any of my jobs saved right now, to test out how you can play them after you exit the Capture Creator. Can I play my self-made jobs just by myself in MP afterwards with just one team? Or will it force me to get others to join for a minimum amount of players? And can I then delete my own jobs after so they won't flock any space anywhere?

 

And yeah I wasn't aware of the Mission Creator! I was only talking about doing those GTAs like Fuzzknuckle or Contends. But the amount of Actors that can be placed, 10, is just so limiting. The same thing with only being able to place 5 different types of vehicles at once even if the total is 20. And props are a bit silly since for example if you put those wooden police signs "do not cross", which aren't listed as dynamic, you can run them down but they'll stop you like you hit a bigger wall. And annoying that they only selected a few of the cars and guns to be used instead of just all of them.

 

Well hopefully that Mission Creator gets unlocked really soon and that it'll allow for even more! Especially for us how'd want to mess around with them without the intention of actually playing them in MP.

OmegaEvolution

Yeah but making more single player missions would require complex scripting and most probably record some voice actors for the new dialogs in the mission.

 

 

 

That is something that only R* could do, plus you can't do that with a single "Creator"

 

 

Maybe we will see expert modders create custom missions (without dialogs) if GTA V ever releases on PC.

 

inFamous 2 already did this. In fact it was MediaMolecule who helped Sucker Punch with creating an interface to create your own custom missions. If Rockstar were ever to do this for single player they should certainly ask MediaMolecule for help designing such a system.

 

 

Sborges91

I've been playing around with Capture Creator lately, creating some rather silly "missions" for myself to complete ignoring the whole aspect of trying to make it a real "job" for the MP. But it's only a shame I have to be playing them in the test mode, where I can't die... And with the multiplayer character... And with the multiplayer lesser gameplay physics...

 

If only we could get our own "Mission" Creator for SP. Perhaps it could allow for more Actors, Vehicles and Props that way since it wouldn't have to be optimized for MP. Or at least give all the vehicles and weapons to choose from when building those jobs.

 

I think it would be a very awesome little gamemode of its own. Accessible from the Menus just like the MP Creator as its own "world", but just with SP gameplay and the character you're loading it up with. I could see myself wasting a good few hours on that, but I just can't be bothered with MP for some reason...

You can use the creator with single player characters. I recently created a capture playing as Trevor. Single player physics were there too.

yeah you access creator while still in sp, you can even use their specials like slowing down time works for micheal in creator mode.

 

I wish rockstar would patch in the option to turn off god mode while testing capture creator.

can someone pm rockstar and ask if they have plans to fix not being able to turn off invincibility in capture creator?

 

Also OP, you can make some missions in deathmatch creator when testing it out, instead the game spawns enemy gangs and they can be placed anywhere on the map or you can have a 16 player free for all with rpgs or grenade launchers.

 

Hopefully sp gets some dlc news soon, maybe return of gang wars, it would be nice.

To everyone before:

 

 

 

If by MISSION you mean ACTION 1 + ACTION 2 + ACTION 3 + ETC

 

 

Where action 1 could be picking up a car, action 2 would be going to a place and action 3 would be killing someone, then clearing your stars out. That could be possible with a mission creator.

 

 

But what I meant from the first place is that you won't be able to create missions such as the ones that are on single player, because they require heavy scripts and voice recordings, also motion capture/gameplay capture/command capture of the characters who have a role on the mission.

 

 

 

For example, in you wouldn't be able to use a Mission Creator to create a mission that would resemble a Single Player Heist (like the ones already on Story Mode)

 

 

1. You'd need voice acting for your characters and posible other characters (Lester, Pedestrians, Security, etc)

2. You'd need to design an interior or modify a currently available interior and place advanced commands and scripts. So everytime you pass through x door, do x thing or get to x place, Y thing happens.

3. You'd need special script again, as for example a train passing by in the exact moment, a electronic door which requires a card or code, an special kind of vehicle that lets you do some special action (tunnel driller, submarine, etc)

 

 

This is just an small list of why it wouldn't be possible.

 

 

 

As for a mission without dialogs and consisting about going out to X places and killing or picking up Y things, yeah, it would be possible.

Edited by Luismy_MMD
BlackNoise

^ It won't happen, but it's definitely possible.

 

The only real issue you brought up is interiors. Everything else would be fairly simple to script. The animations, voice acting, characters, objects, effects, etc. are already in the game. R* would just need to give us access to it, and you would see some incredible stuff.

 

Of course you wouldn't be able to create custom dialogue like we see in cutscenes or even throughout the missions, but R* could give us access to heist dialogue or whatever mission specific dialogue you might need. Think about the type of stuff the characters would say during a heist. You don't need any story related dialogue, because the custom missions would be separate.

 

It's more about what formula R* could come up with to create the missions, or they could just make it as deep as possible. Less people would be able to create them, but a few would be able to come up with stuff R* didn't even think of.

Edited by BlackNoise

 

I've been playing around with Capture Creator lately, creating some rather silly "missions" for myself to complete ignoring the whole aspect of trying to make it a real "job" for the MP. But it's only a shame I have to be playing them in the test mode, where I can't die... And with the multiplayer character... And with the multiplayer lesser gameplay physics...

 

If only we could get our own "Mission" Creator for SP. Perhaps it could allow for more Actors, Vehicles and Props that way since it wouldn't have to be optimized for MP. Or at least give all the vehicles and weapons to choose from when building those jobs.

 

I think it would be a very awesome little gamemode of its own. Accessible from the Menus just like the MP Creator as its own "world", but just with SP gameplay and the character you're loading it up with. I could see myself wasting a good few hours on that, but I just can't be bothered with MP for some reason...

You can use the creator with single player characters. I recently created a capture playing as Trevor. Single player physics were there too.

 

 

 

yeah you access creator while still in sp, you can even use their specials like slowing down time works for micheal in creator mode.

 

I wish rockstar would patch in the option to turn off god mode while testing capture creator.

can someone pm rockstar and ask if they have plans to fix not being able to turn off invincibility in capture creator?

 

Also OP, you can make some missions in deathmatch creator when testing it out, instead the game spawns enemy gangs and they can be placed anywhere on the map or you can have a 16 player free for all with rpgs or grenade launchers.

 

Hopefully sp gets some dlc news soon, maybe return of gang wars, it would be nice.

Thanks guys! Hadn't ever thought it actually would open it up as my single player character if I accessed the Creator from the Online Menu while in SP! Just played a short Contend with Michael with slow-mo and SP physics and it was much more fun!

 

Yeah now if only we'd get that god-mode turned off... And more options for creating those Captures if they would be only SP-focused. And please guys, don't derail this thread with going too much into modding ourselves new missions into the game! Sure there might be a Mission Creator in the works officially, but surely it's just going to be like Captures, but just more tasks. Not exactly wanting even to have the possibility to do more than that.

 

you can even use their specials like slowing down time works for micheal in creator mode

No, you can't use their special abilities in Creator Mode. I know it since every time I go in Creator Mode is with Franklin or Michael.

 

You can. Michael's slowdown worked at least for me eventhough the bar isn't shown. It didn't have the same graphical fancy filters though and tenser music. No idea where the bar was, whether it was empty of full, when I entered Creator.

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