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[PS3] TDM 'Derailed'


BARBED-WIRE

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BARBED-WIRE

Hey people, I'm trying to get my latest creation a bit more light so I thought I'd post here to get some feed back and advice on how to make it better.

It's based at the train station behind the Clucking Bell Factory in Paleto Bay. With the cliffs running down the East side and the factory on the West it creates a vally almost, with sniper points all over the map overlooking the maze of carriges down below on the tracks.
I have been careful with weapon and spawn placement in an attempt to make the match as fair as possible and each team has access to their own vantage points from the get go to provide cover fire for their team mates.

Finally here is the Levels description and a link to it on the SC;

DERAILED 8-16 Players http://rsg.ms/1n0vlNX

"This once thriving station up in Paleto Bay has seen better days. Having been shut down, it now sits and rots. With carrigages and abandoned cargo littering the tracks creating close and long range engagements aswell as multiple vantage points on roofs and water towers, this is the prime location for a large TDM."

Thanks in advance to anyone that checks it out. Like I said please give me ANY feed back possitive or negative so I can make it the best TDM it can be! :)

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