Jitnaught Posted April 29, 2014 Share Posted April 29, 2014 (edited) Hi guys, I'd like to know how to detect multiple keys at the same time, but one being a key down, and the other a key press. So, if I pressed CTRL + N for example, it would do some code, but it wouldn't keep repeating. I know how to detect a key down (GetAsyncKeyState), but not a key press. I've tried a way that I found, but it didn't work (http://gamedev.stackexchange.com/questions/30826/action-button-only-true-once-per-press (first answer, and I changed some of the code to be GetAsyncKeyState instead of whatever else it was) ) And for any of you .NET coders, here is the code I would use in C#. I'd like to basically convert this to C++. void Test_KeyDown(object sender, GTA.KeyEventArgs e) { if (isKeyPressed(Keys.Control) && e.Key == Keys.N) { someFunction(); } } (P.S. I'm a slight noob at C++, so don't get mad at me if I don't understand something) Thanks for your help Edited April 29, 2014 by LetsPlayOrDy Link to comment https://gtaforums.com/topic/705128-c-how-to-detect-multiple-key-presses-the-second-one-being-a-just-pr/ Share on other sites More sharing options...
julionib Posted May 1, 2014 Share Posted May 1, 2014 what key combination you want detect? Link to comment https://gtaforums.com/topic/705128-c-how-to-detect-multiple-key-presses-the-second-one-being-a-just-pr/#findComment-1065296275 Share on other sites More sharing options...
nixolas1 Posted May 8, 2014 Share Posted May 8, 2014 I would use this: if ( GetKeyState(VK_LCONTROL)<0 && GetKeyState(0x46)<0 ){ For normal letter keys you have to use its virtual key value (google it). Link to comment https://gtaforums.com/topic/705128-c-how-to-detect-multiple-key-presses-the-second-one-being-a-just-pr/#findComment-1065342583 Share on other sites More sharing options...
Jitnaught Posted May 8, 2014 Author Share Posted May 8, 2014 (edited) what key combination you want detect? Something like CTRL + N. I would use this: if ( GetKeyState(VK_LCONTROL)<0 && GetKeyState(0x46)<0 ){ For normal letter keys you have to use its virtual key value (google it). But wouldn't that be a key down? I would just like to detect if CTRL is down and A is pressed. Edited May 8, 2014 by LetsPlayOrDy Link to comment https://gtaforums.com/topic/705128-c-how-to-detect-multiple-key-presses-the-second-one-being-a-just-pr/#findComment-1065343292 Share on other sites More sharing options...
XForceP Posted May 8, 2014 Share Posted May 8, 2014 (edited) You could subclass the window and use the Key events in the Message Queue Edited May 8, 2014 by XForceP Link to comment https://gtaforums.com/topic/705128-c-how-to-detect-multiple-key-presses-the-second-one-being-a-just-pr/#findComment-1065343359 Share on other sites More sharing options...
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