Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Summer Special
      2. The Diamond Casino Heist
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

    2. GTA VI

      1. St. Andrews Cathedral
    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    6. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    7. GTA III

      1. Guides & Strategies
      2. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. Announcements

    2. Support

    3. Suggestions

HilmanAriFahmi

Incorrect jump instruction 20504 found at 20504

Recommended Posts

HilmanAriFahmi
Incorrect jump instruction 20504 found at 20504

how to overcome?

Share this post


Link to post
Share on other sites
Ashwin.Star

if you get this error on Decompiling a Script,

It's because of that Author has Locked the Script (encrypt)

& we can't help you to go through his Privacy,

you may try "IGNOR_UNKNOWN" option in sanny builder & then try to De-compile,

 

if you get something like this on Compiling, It may be because of you start the Script with a Lable & make a jump to it,

 

Tell us more about it,

like which script, when did you get this error, etc

Share this post


Link to post
Share on other sites
HilmanAriFahmi

I've tried "IGNOR_UNKNOWN" but it will still appear as

Share this post


Link to post
Share on other sites
Ashwin.Star

I know only 3 types of Problems while De-compiling, Which Comes When

1# you try to open a cs file of different game than you have selected game from bottom-Right corner of SB,

2# your author have used an opcode which your SB .INI file don't have

3# you are trying to open a script whose Author don't want you to do. Like he may wrote some invalid bytes, which don't come in the way of Execution but decompiling.

Make sure which of them you are dealing with.

if it's 3rd one, It is like a Challenge then,

try opening the Script by a Hex editor, & remove the Bytes which you think are responsible, but you need to Be experienced & must know what are you doing.

or if the Script is Locked using a Function method, like a Corrupted Script, which is Fixed during game play using a Function as a key,

Leave the Script then,

 

And i asked to give more information !!!

give me a link to that script or mod,

Share this post


Link to post
Share on other sites
Deji

The incorrect jump instruction totally prevents SB from decompiling it. It's performed by a simple 3 bytes of hex at the end of the file:

 

02 00 01

 

This causes SB to read "GOTO @" but instead of an offset, the end of the file is encountered and it handles it 'inelegantly', so the script can't be opened. You can simply open a hex-editor and remove the last 3 byte sequences (look for those 3 bytes) and it should decompile as expected.

Share this post


Link to post
Share on other sites
HilmanAriFahmi

The incorrect jump instruction totally prevents SB from decompiling it. It's performed by a simple 3 bytes of hex at the end of the file:

02 00 01

This causes SB to read "GOTO @" but instead of an offset, the end of the file is encountered and it handles it 'inelegantly', so the script can't be opened. You can simply open a hex-editor and remove the last 3 byte sequences (look for those 3 bytes) and it should decompile as expected.

before in compeli

:NONAME1
thread ""
end_thread
hex
02 00 01

 

after in
:NONAME1
thread ""
end_thread
jump @NONAME1_1096154201

 

why still can be opened

Share this post


Link to post
Share on other sites
Ashwin.Star

The script having a Jump to a place which doesn't exist in Script may be,

 

Give us The script So that we could have a look & tell you the exact answer after finding it,

But i am tired of saying that,

Share this post


Link to post
Share on other sites
HilmanAriFahmi

I have lost the script

Share this post


Link to post
Share on other sites
Ashwin.Star

ha ha ha, :lol:

how are you getting the Error then ???

Share this post


Link to post
Share on other sites
HilmanAriFahmi

is there any way that the script can not be edited

Share this post


Link to post
Share on other sites
Ashwin.Star

The Author have made many efforts to Keep it Safe, :lol: but only from De-compiling though

So, you want to know how to do this or just want it fixed ?

 

---------------------

Can't wait for your Reply, It will be 10PM soon,

Lets Explain it,

So that if you come after 1hr or more, you will get both

Edited by Ashwin the new boy

Share this post


Link to post
Share on other sites
Ashwin.Star

I opened it in sannybuider (sa mode) with "IGNORE" option,

i saw this as you

jump @NONAME_11 0100:   actor "" in_sphere in_car 0006:  // Note: the incorrect math opcode was used herehex 80 3Eend0103:   actor stopped_in_car 

then i opened the script with Hex editor, (HXD)

which shows me

02 00 01 F5 FF FF FF 00 01 0E FF 06 00 03 20 00

Here, "02 00" represents the Jump opcode ID & "F5 FF FF FF" is offset of script to jump at,

so opcode becomes "0002: jump @0xA"

or you can say, 10 in decimal form, (0xFF - 0xF5)

So, this will make the Game to jump & start reading from 11th byte,

so it will start reading from "06 00 03 20 00"

 

Actually,

"00 01 0E FF" are the initials of a opcode having lots of Perimeters,

0100:   actor $PLAYER_ACTOR in_sphere 1793.068 -1904.254 12.3989 radius 4.0 4.0 4.0 sphere 1 in_car

it is used because, Sannybuilder, read the opcode ID of this one,

& try to decompile the script by taking the rest of Bytes as it's perimeter,

so it messed up the rest of script,

 

So,

i Changes it to "00 00 00 00"

02 00 01 F5 FF FF FF 00 00 00 00 06 00 03 20 00

Now sannybuilder Decompiles it like this

jump @NONAME_11 0000: NOP 0000: NOP :[email protected] = 0 :NONAME_18   not [email protected] >= 1700 jf @NONAME_203 wait 0 06B2: destroy_searchlight [email protected] 

I hope you understand what i tried to explain above,

There are still many things Like this in rest of the script,

try to do this your self,

if you still don't get it, Me and Some Higher Skill Modders are Always here to Help,

 

-------------------------------------

the Author have used that fake opcode many Time, just replace it with 00 each time,

Also, he have Inserted many Fake Jumps too,

So find those jumps & change them to "F5" to make it easy,

i really want you to try yourself,

otherwise,

i am done with it,you can ask for it in next reply,

Edited by Ashwin the new boy

Share this post


Link to post
Share on other sites
HilmanAriFahmi

The Author have made many efforts to Keep it Safe, :lol: but only from De-compiling though

So, you want to know how to do this or just want it fixed ?

 

---------------------

Can't wait for your Reply, It will be 10PM soon,

Lets Explain it,

So that if you come after 1hr or more, you will get both

how to do it and how to correct it

Share this post


Link to post
Share on other sites
HilmanAriFahmi

I opened it in sannybuider (sa mode) with "IGNORE" option,

i saw this as you

jump @NONAME_11 0100:   actor "" in_sphere in_car 0006:  // Note: the incorrect math opcode was used herehex 80 3Eend0103:   actor stopped_in_car 

then i opened the script with Hex editor, (HXD)

which shows me

02 00 01 F5 FF FF FF 00 01 0E FF 06 00 03 20 00

Here, "02 00" represents the Jump opcode ID & "F5 FF FF FF" is offset of script to jump at,

so opcode becomes "0002: jump @0xA"

or you can say, 10 in decimal form, (0xFF - 0xF5)

So, this will make the Game to jump & start reading from 11th byte,

so it will start reading from "06 00 03 20 00"

 

Actually,

"00 01 0E FF" are the initials of a opcode having lots of Perimeters,

0100:   actor $PLAYER_ACTOR in_sphere 1793.068 -1904.254 12.3989 radius 4.0 4.0 4.0 sphere 1 in_car

it is used because, Sannybuilder, read the opcode ID of this one,

& try to decompile the script by taking the rest of Bytes as it's perimeter,

so it messed up the rest of script,

 

So,

i Changes it to "00 00 00 00"

02 00 01 F5 FF FF FF 00 00 00 00 06 00 03 20 00

Now sannybuilder Decompiles it like this

jump @NONAME_11 0000: NOP 0000: NOP :[email protected] = 0 :NONAME_18   not [email protected] >= 1700 jf @NONAME_203 wait 0 06B2: destroy_searchlight [email protected] 

I hope you understand what i tried to explain above,

There are still many things Like this in rest of the script,

try to do this your self,

if you still don't get it, Me and Some Higher Skill Modders are Always here to Help,

 

-------------------------------------

the Author have used that fake opcode many Time, just replace it with 00 each time,

Also, he have Inserted many Fake Jumps too,

So find those jumps & change them to "F5" to make it easy,

i really want you to try yourself,

otherwise,

i am done with it,you can ask for it in next reply,

Can you give me the script, I would like to learn

Edited by HAF HAF

Share this post


Link to post
Share on other sites
Ashwin.Star

This is what i have Got after Fixing,,, It should Work Fine,pls try & tell me...

IDK how to work with this MYMedia thing.... So here it is

 

 

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
jump @NONAME_B
0000: NOP
0000: NOP
:NONAME_B
:NONAME_12
not [email protected] >= 1700
else_jump @NONAME_B
wait 0
06B2: destroy_searchlight [email protected]
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 10.0 0.0 0.25
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25
gosub @NONAME_2606
jump @NONAME_12
jump @NONAME_B
0000: NOP
0000: NOP
:NONAME_DD
not [email protected] >= 428
else_jump @NONAME_132E
wait 0
06B2: destroy_searchlight [email protected]
gosub @NONAME_25E9
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 20.0 0.0 0.25
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.8 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.0 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.2 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.4 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.6 0.0 0.25
gosub @NONAME_2606
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.8 0.0 0.25
gosub @NONAME_2606
jump @NONAME_DD
:NONAME_132E
0209: [email protected] = random_int_in_ranges 0 7
if
else_jump @NONAME_135A
0922: set_camera_zoom_from 90.3 to 95.0 timelimit 700 smooth_transition 1
:NONAME_135A
if
else_jump @NONAME_137D
0922: set_camera_zoom_from 90.4 to 95.0 timelimit 700 smooth_transition 1
:NONAME_137D
if
else_jump @NONAME_13A0
0922: set_camera_zoom_from 90.5 to 95.0 timelimit 700 smooth_transition 1
:NONAME_13A0
if
else_jump @NONAME_13C3
0922: set_camera_zoom_from 90.8 to 95.0 timelimit 500 smooth_transition 1
:NONAME_13C3
if
else_jump @NONAME_13E6
0922: set_camera_zoom_from 90.9 to 95.0 timelimit 500 smooth_transition 1
:NONAME_13E6
wait 100
:NONAME_13F1
not [email protected] >= 215
else_jump @NONAME_25E2
wait 0
gosub @NONAME_25E9
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.8 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.0 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.2 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.4 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.6 0.0 0.25
gosub @NONAME_26EB
0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.8 0.0 0.25
gosub @NONAME_26EB
jump @NONAME_13F1
:NONAME_25E2
jump @NONAME_B
:NONAME_25E9
if
83CA: not object [email protected] exists
else_jump @NONAME_2600
jump @NONAME_2882
:NONAME_2600
return
0000: NOP
0000: NOP
:NONAME_2606
0209: [email protected] = random_int_in_ranges 0 255
0209: [email protected] = random_int_in_ranges 0 255
0209: [email protected] = random_int_in_ranges 0 255
0209: [email protected] = random_int_in_ranges 0 10
0209: [email protected] = random_int_in_ranges 0 10
0209: [email protected] = random_int_in_ranges 0 10
0208: [email protected] = random_float_in_ranges 0.05 0.3
if
not [email protected] > 0.0
else_jump @NONAME_267D
return
:NONAME_267D
if
else_jump @NONAME_26E5
if
not [email protected] >= 0.0
else_jump @NONAME_26E5
:NONAME_26E5
return
0000: NOP
0000: NOP
:NONAME_26EB
0209: [email protected] = random_int_in_ranges 1 5
if
else_jump @NONAME_271C
:NONAME_271C
if
else_jump @NONAME_2745
:NONAME_2745
if
else_jump @NONAME_276E
:NONAME_276E
if
else_jump @NONAME_2797
:NONAME_2797
if
else_jump @NONAME_27BF
:NONAME_27BF
0209: [email protected] = random_int_in_ranges 0 20
0209: [email protected] = random_int_in_ranges 0 20
0209: [email protected] = random_int_in_ranges 0 20
0208: [email protected] = random_float_in_ranges 0.5 0.6
if
not [email protected] > 0.0
else_jump @NONAME_2818
return
:NONAME_2818
if
else_jump @NONAME_2880
if
not [email protected] >= 0.0
else_jump @NONAME_2880
:NONAME_2880
return
:NONAME_2882
if
06B3: searchlight [email protected] active
else_jump @NONAME_2897
06B2: destroy_searchlight [email protected]
:NONAME_2897
0A93: end_custom_thread

 

Edited by Ashwin the new boy

Share this post


Link to post
Share on other sites
HilmanAriFahmi
bandicam%202014-05-06%2008-53-44-843.jpg

 

how to read

Share this post


Link to post
Share on other sites
HilmanAriFahmi

I change it like this because the script was nothing wrong

how not to be edited

thank you for your help

 

 

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagamin...opcode-database) on 14.6.2013

{$CLEO .cs}

 

//-------------MAIN---------------

jump @NONAME_B

0000: NOP

0000: NOP

 

:NONAME_B

[email protected] = 0

 

:NONAME_12

not [email protected] >= 428

else_jump @NONAME_132E

wait 0

06B2: destroy_searchlight [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 10.0 0.0 0.25

06B1: [email protected] = create_searchlight_at [email protected] [email protected] [email protected] radius 0.05 target [email protected] [email protected] [email protected] radius 0.05

gosub @NONAME_25E9

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 29 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 28 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 27 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 26 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 25 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 24 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 23 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 22 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 21 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 20 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 19 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 18 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 17 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 16 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 15 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 14 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 13 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 12 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 11 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 10 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 9 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 8 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 7 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 6 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.0 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 5 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.2 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 4 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.4 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 3 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.6 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 2 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.8 0.0 0.25

gosub @NONAME_2606

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 1 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

jump @NONAME_12

 

:NONAME_132E

0209: [email protected] = random_int_in_ranges 0 7

if

[email protected] == 1

else_jump @NONAME_135A

0922: set_camera_zoom_from 90.3 to 95.0 timelimit 700 smooth_transition 1

 

:NONAME_135A

if

[email protected] == 2

else_jump @NONAME_137D

0922: set_camera_zoom_from 90.4 to 95.0 timelimit 700 smooth_transition 1

 

:NONAME_137D

if

[email protected] == 3

else_jump @NONAME_13A0

0922: set_camera_zoom_from 90.5 to 95.0 timelimit 700 smooth_transition 1

 

:NONAME_13A0

if

[email protected] == 4

else_jump @NONAME_13C3

0922: set_camera_zoom_from 90.8 to 95.0 timelimit 500 smooth_transition 1

 

:NONAME_13C3

if

[email protected] == 5

else_jump @NONAME_13E6

0922: set_camera_zoom_from 90.9 to 95.0 timelimit 500 smooth_transition 1

 

:NONAME_13E6

wait 100

[email protected] = 0

 

:NONAME_13F1

not [email protected] >= 215

else_jump @NONAME_25E2

wait 0

gosub @NONAME_25E9

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 1.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] 2[email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 2.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 3.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 30 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 29 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 28 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 4.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 27 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 26 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 25 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 24 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 23 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 5.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 22 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 21 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 0.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 20 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 19 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 18 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 17 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 6.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 16 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 15 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 14 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 13 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 12 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 7.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 11 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 10 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 9 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 8 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 7 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 8.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 6 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.0 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 5 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.2 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 4 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.4 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 3 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.6 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 2 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

0400: store_coords_to [email protected] [email protected] [email protected] from_object [email protected] with_offset 9.8 0.0 0.25

gosub @NONAME_26EB

04D5: create_corona_at [email protected] [email protected] [email protected] radius [email protected] type 0 flare 0 RGB [email protected] [email protected] [email protected]

016F: create_particle 3 rotation_factor 0.0 size [email protected] intensity 1 flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected]

jump @NONAME_13F1

 

:NONAME_25E2

jump @NONAME_B

 

:NONAME_25E9

if

83CA: not object [email protected] exists

else_jump @NONAME_2600

jump @NONAME_2882

 

:NONAME_2600

return

0000: NOP

0000: NOP

 

:NONAME_2606

0209: [email protected] = random_int_in_ranges 0 255

0209: [email protected] = random_int_in_ranges 0 255

0209: [email protected] = random_int_in_ranges 0 255

0209: [email protected] = random_int_in_ranges 0 10

0209: [email protected] = random_int_in_ranges 0 10

0209: [email protected] = random_int_in_ranges 0 10

0208: [email protected] = random_float_in_ranges 0.05 0.3

02CE: [email protected] = ground_z_at [email protected] [email protected] [email protected]

if

not [email protected] > 0.0

else_jump @NONAME_267D

[email protected] = 0.0

return

 

:NONAME_267D

0087: [email protected] = [email protected] // (float)

0063: [email protected] -= [email protected] // (float)

if

[email protected] > 1.7

else_jump @NONAME_26E5

0087: [email protected] = [email protected] // (float)

[email protected] -= 1.7

[email protected] *= 2.0

0063: [email protected] -= [email protected] // (float)

if

not [email protected] >= 0.0

else_jump @NONAME_26E5

[email protected] = 0.0

 

:NONAME_26E5

return

0000: NOP

0000: NOP

 

:NONAME_26EB

0209: [email protected] = random_int_in_ranges 1 5

if

[email protected] == 1

else_jump @NONAME_271C

[email protected] = 255

[email protected] = 0

[email protected] = 0

 

:NONAME_271C

if

[email protected] == 2

else_jump @NONAME_2745

[email protected] = 255

[email protected] = 255

[email protected] = 0

 

:NONAME_2745

if

[email protected] == 3

else_jump @NONAME_276E

[email protected] = 0

[email protected] = 255

[email protected] = 255

 

:NONAME_276E

if

[email protected] == 4

else_jump @NONAME_2797

[email protected] = 255

[email protected] = 0

[email protected] = 255

 

:NONAME_2797

if

[email protected] == 5

else_jump @NONAME_27BF

[email protected] = 0

[email protected] = 0

[email protected] = 255

 

:NONAME_27BF

0209: [email protected] = random_int_in_ranges 0 20

0209: [email protected] = random_int_in_ranges 0 20

0209: [email protected] = random_int_in_ranges 0 20

0208: [email protected] = random_float_in_ranges 0.5 0.6

02CE: [email protected] = ground_z_at [email protected] [email protected] [email protected]

if

not [email protected] > 0.0

else_jump @NONAME_2818

[email protected] = 0.0

return

 

:NONAME_2818

0087: [email protected] = [email protected] // (float)

0063: [email protected] -= [email protected] // (float)

if

[email protected] > 1.7

else_jump @NONAME_2880

0087: [email protected] = [email protected] // (float)

[email protected] -= 1.7

[email protected] *= 2.0

0063: [email protected] -= [email protected] // (float)

if

not [email protected] >= 0.0

else_jump @NONAME_2880

[email protected] = 0.0

 

:NONAME_2880

return

 

:NONAME_2882

if

06B3: searchlight [email protected] active

else_jump @NONAME_2897

06B2: destroy_searchlight [email protected]

 

:NONAME_2897

0A93: end_custom_thread

 

Edited by HAF HAF

Share this post


Link to post
Share on other sites
Ashwin.Star

"how to read"

the Hex are written on left side,

& ASCII value is on right Side,

read Hex & see what you can make of it,

------------------------------------------

So the script Worked fine, Cool

"how not to be edited"
AHH WHAT ?

Share this post


Link to post
Share on other sites
HilmanAriFahmi

how to do it all?
I was confused when opening a hex editor

Edited by HAF HAF

Share this post


Link to post
Share on other sites
fastman92

Deleted.

Edited by fastman92

Share this post


Link to post
Share on other sites
HilmanAriFahmi

You say it's hard to open?

 

Now try this script: https://www.mediafire.com/?3o17akbr1to3q7m

 

Kill player, script by fastman92

 

Description: this script kills a player when you type a cheat code "KILL".Requirement: CLEO4 library.Version: 1.0Author: fastman92Date updated: 07-05-2014

how How to do it ??

 

please let me know

bandicam%202014-05-07%2019-08-14-468.jpg

how do you do it??

Share this post


Link to post
Share on other sites
fastman92

I have my own tool made in C++ for that.

Written in my spare time.

 

Sorry HAF HAF, I didn't make a tool for GTA SA Android CLEO library.

Edited by fastman92

Share this post


Link to post
Share on other sites
HilmanAriFahmi

I have my own tool made in C++ for that.

Written in my spare time.

 

Sorry HAF HAF, I didn't make a tool for GTA SA Android CLEO library.

I want to learn to make a script that is difficult for editors like you

Share this post


Link to post
Share on other sites
Ashwin.Star

That's Funny,

Bcuz People like those rarely Need to read someone's script,

other then that, they understand each & every byte of Opcodes & script,

unlocking them rarely become a problem,

----------

But i love to give a try to Unlock them,

specially when it comes from FM92 :lol:

Share this post


Link to post
Share on other sites
fastman92

 

I have my own tool made in C++ for that.

Written in my spare time.

 

Sorry HAF HAF, I didn't make a tool for GTA SA Android CLEO library.

I want to learn to make a script that is difficult for editors like you

 

Security through obscurity.

 

It will be better if you release scripts as open-source anyway.

Edited by fastman92

Share this post


Link to post
Share on other sites
HilmanAriFahmi
is there any one who would teach me??

I do not want my artificial script was stolen because I made ​​it with some difficulty

I do not have a teacher, but I can make the script even though it is simple and easily stolen

Edited by HAF HAF

Share this post


Link to post
Share on other sites
Ashwin.Star

@HAF

Pls don't feel bad, the Locking of script Work like this,

The Basic/easy/small scripts are not worthy of Locking, as anyone can make them & only beginners use them for Learning Purpose,

 

If a script is Unbelievable & Worthy enough to be Locked,

then the person Must be very Great who created Such Script,

Hence, if he is that great, He also know the Weakness of Sannybuilder, & may Lock it Perfectly,

but only a Selfish Man will do it,

& if something like that Happened, Each of us(Modder) will try best to Unlock it,

so, now or then, it will be unlocked one day,

Sorry to Say, That is All

-------------------------

 

@FM92

now Don't tell me i am Not Close enough :lol:

0002: jump @FASTMN_199  // a Jump to Function, which Solve this Mess & created this small script (U know where)  :FASTMN_70000: NOP  :FASTMN_90001: wait 0 ms 00D6: if 0ADC:   test_cheat "KILL" 004D: jump_if_false @FASTMN_84 0AD1: show_formatted_text_highpriority "Player is now dead! Script by fastman92" time 2000  0762: AS_actor $PLAYER_ACTOR dies  :FASTMN_840002: jump @FASTMN_9 0000: NOP 0000: NOP 0003: shake_camera 50 03A4: name_thread '@!{_//_'        //------ This was Really {Cool}0662: printstring "fastman92"  :FASTMN_123              // now this is what we say Memory wasting, OR to Make Confuse0001: wait 0 ms 00D6: if 00DF:   actor $PLAYER_ACTOR driving 004D: jump_if_false @FASTMN_123 03C0: [email protected] = actor $PLAYER_ACTOR car 0002: jump @FASTMN_123 

What do you say hun !!

Edited by Ashwin.Star

Share this post


Link to post
Share on other sites
HilmanAriFahmi

I want to create a hoax in my script code

Share this post


Link to post
Share on other sites
fastman92

@HAF

Pls don't feel bad, the Locking of script Work like this,

The Basic/easy/small scripts are not worthy of Locking, as anyone can make them & only beginners use them for Learning Purpose,

 

If a script is Unbelievable & Worthy enough to be Locked,

then the person Must be very Great who created Such Script,

Hence, if he is that great, He also know the Weakness of Sannybuilder, & may Lock it Perfectly,

but only a Selfish Man will do it,

& if something like that Happened, Each of us(Modder) will try best to Unlock it,

so, now or then, it will be unlocked one day,

Sorry to Say, That is All

-------------------------

 

@FM92

now Don't tell me i am Not Close enough :lol:

0002: jump @FASTMN_199  // a Jump to Function, which Solve this Mess & created this small script (U know where)  :FASTMN_70000: NOP  :FASTMN_90001: wait 0 ms 00D6: if 0ADC:   test_cheat "KILL" 004D: jump_if_false @FASTMN_84 0AD1: show_formatted_text_highpriority "Player is now dead! Script by fastman92" time 2000  0762: AS_actor $PLAYER_ACTOR dies  :FASTMN_840002: jump @FASTMN_9 0000: NOP 0000: NOP 0003: shake_camera 50 03A4: name_thread '@!{_//_'        //------ This was Really {Cool}0662: printstring "fastman92"  :FASTMN_123              // now this is what we say Memory wasting, OR to Make Confuse0001: wait 0 ms 00D6: if 00DF:   actor $PLAYER_ACTOR driving 004D: jump_if_false @FASTMN_123 03C0: [email protected] = actor $PLAYER_ACTOR car 0002: jump @FASTMN_123 
What do you say hun !!

 

Congratulations. You got it right.

You see, it's only possible to unlock it by advanced SCM scripters and that's the purpose.

Anything what was made by human, may also be reversed engineered.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.