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GTA:O - What do our stats say about us?


blingdiablo
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blingdiablo

So, I was thinking... what if, since all the game stats are tracked, like how many pedestrians you run down, how many innocent bystanders you club/shoot/burn to death, how many people you kill for absolutely no reason whatsoever other than "teh lulz"... what if all of those stats are being compiled and analyzed for some purpose? What if your mom could see them?

 

For example...

 

What if, due to the number of innocent people you've killed, you're not allowed a spot on the salvation vehicle that saves humanity from an impending apocalypse?

 

or,

 

What if, that player that approached you in peace, with no weapons armed, was a test to see if you'd respond to peace with peace, or with violence? And if you shot them, now you're ineligible.

 

It might not be that far in the future where this kind of thing is a reality... "games" used to sort the wheat from the chaff, so to speak.

 

The upcoming "Mental State" addition is a simple reflection of a player's actions I presume, and I'm interested to see how the Mental State affects free roam... I used to let players approach me and I wouldn't shoot first, just to see if they were friendly; but if I see a psycho coming at me now, I'm going to definitely be shooting instead of waiting to see....

 

What do y'all think?

 

 

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How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

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I think you're taking this way too seriously.

 

Or I'm for sure going to hell for killing all those hookers. So many hookers......

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blingdiablo

How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

 

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated. Does a dumb person make smart choices regularly, beyond any level of simple chance?

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blingdiablo

I think you're taking this way too seriously.

 

Or I'm for sure going to hell for killing all those hookers. So many hookers......

 

Not taking it seriously at all, just musing, that's all. I enjoy thinking.

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In the 3d era I always tried to kill less peds than the game did.

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SolidSnails

So in the OP's mind what we do in gta pyschologically says a lot about us in real life wow so somewhere theres a lot of killers killing thousands of people without being arrested!!!!!!!

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It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated.

What can you determine about a person from how they play the game? You seem to be an expert on this. If I sometimes go out of my way to kill players while other times I leave them alone, then how could you possibly make any assumption about me just based on that? And how does that even connect or relate to any other of my real behaviors? Looks like you took a few extra bong hits today op.

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blingdiablo

So in the OP's mind what we do in gta pyschologically says a lot about us in real life wow so somewhere theres a lot of killers killing thousands of people without being arrested!!!!!!!

 

No. You pretty much missed my point.

 

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated.

What can you determine about a person from how they play the game? You seem to be an expert on this. If I sometimes go out of my way to kill players while other times I leave them alone, then how could you possibly make any assumption about me just based on that? And how does that even connect or relate to any other of my real behaviors? Looks like you took a few extra bong hits today op.

 

 

It would have to be taken over time, with a large enough data set to able to say anything about it. Over time, you would show more of a preference for "bad" behavior, or "good" behavior. Just a matter of getting enough data to look at. As for how it relates to real life behaviors, I don't know how it could be anything more than a correlation, but you'll probably understand the gist is "jerk in game, jerk in life"... At least, that's the hypothesis. Unless you think nice people do mean things regularly, and mean people do nice things regularly? Again, it would require a big enough data set to even begin to draw any conclusions. If you played for an hour that would tell us nothing but if you've played for 900+ hours? That might tell a little (or a lot) more, possibly.

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SolidSnails

 

 

So in the OP's mind what we do in gta pyschologically says a lot about us in real life wow so somewhere theres a lot of killers killing thousands of people without being arrested!!!!!!!

No. You pretty much missed my point.

nope thats pretty much what you said gta represents how we act in real life
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blingdiablo

 

 

So in the OP's mind what we do in gta pyschologically says a lot about us in real life wow so somewhere theres a lot of killers killing thousands of people without being arrested!!!!!!!

No. You pretty much missed my point.

nope thats pretty much what you said gta represents how we act in real life

 

 

You definitely don't have an eye for nuance, do you?

 

I didn't say it DID, I said, it seems like it COULD, if you want to sum it up to a "pretty much said".

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How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated. Does a dumb person make smart choices regularly, beyond any level of simple chance?

The concept is sound, but no science backs video game behavior correlation to reality. An author or musician can explore areas they would never delve into in reality.

 

The actions one chooses in GTA do not reflect real-life decision making, intelligence, or morality.

 

If they did, humanity would be extinct.

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SolidSnails

So, I was thinking... what if, since all the game stats are tracked, like how many pedestrians you run down, how many innocent bystanders you club/shoot/burn to death, how many people you kill for absolutely no reason whatsoever other than "teh lulz"... what if all of those stats are being compiled and analyzed for some purpose? What if your mom could see them?

 

 

obviously rockstar has a higher agenda and is helping the government on deciding who to save.
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blingdiablo

 

 

 

How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated. Does a dumb person make smart choices regularly, beyond any level of simple chance?

The concept is sound, but no science backs video game behavior correlation to reality. An author or musician can explore areas they would never delve into in reality.

 

The actions one chooses in GTA do not reflect real-life decision making, intelligence, or morality.

 

If they did, humanity would be extinct.

Thanks for the reasonable response. But that is not quite true. Even if the millions that play GTA disappeared, that is a tiny, tiny portion of the billions of people on the planet. So humanity will be ok in that regard. :)

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SolidSnails

 

 

 

 

How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated. Does a dumb person make smart choices regularly, beyond any level of simple chance?

The concept is sound, but no science backs video game behavior correlation to reality. An author or musician can explore areas they would never delve into in reality.

 

The actions one chooses in GTA do not reflect real-life decision making, intelligence, or morality.

 

If they did, humanity would be extinct.

Thanks for the reasonable response. But that is not quite true. Even if the millions that play GTA disappeared, that is a tiny, tiny portion of the billions of people on the planet. So humanity will be ok in that regard. :) obviously your not a deep thinker what happens if everyone who plays gta starts killing hundreds or maybe thousands of people as they do in gta
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Jeff Nesteruk

I just wonder how it'll work, since I want people to see I'm a nice guy, does killing someone while being shot and not taking damage, but not killed by someone count?

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Unlocked. If you don't have anything to contribute to a topic - don't post in it. It's that simple.

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blingdiablo

 

 

How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated. Does a dumb person make smart choices regularly, beyond any level of simple chance?

The concept is sound, but no science backs video game behavior correlation to reality. An author or musician can explore areas they would never delve into in reality.

 

The actions one chooses in GTA do not reflect real-life decision making, intelligence, or morality.

 

If they did, humanity would be extinct.

 

 

I wanted to address your first point, since I didn't get a chance to earlier; there actually is science that backs video game behavior correlations with real life behavior. It's not exactly what I was referring to, but there is a clear link between violent games and anger/aggression retention after playing. I can personally vouch for it, since I know there have been several times after playing BF or COD that I've felt very angry (most often after going on a losing streak ;) ). And playing intense/violent games can also have a physiological effect on your body, producing increased adrenaline, and higher heart and respiration rates.

 

But that's not what I was getting at per se, with my original post. I'm definitely putting it out as more of a "what if" and I think it would be very intriguing to look at the data. Knowing all those stats are being collected in the game, it stands to reason it (or something like it) could be used for a future study along those lines. I mean heck, the military already has funded video games in the past...

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CheaterMcCheat

I made all renegade choices in all three mass effect games and all of my party members hate me in the dragon age games so I'm pretty f*cked I think. No place on the Ark for me.

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I wanted to address your first point, since I didn't get a chance to earlier; there actually is science that backs video game behavior correlations with real life behavior. It's not exactly what I was referring to, but there is a clear link between violent games and anger/aggression retention after playing. I can personally vouch for it, since I know there have been several times after playing BF or COD that I've felt very angry (most often after going on a losing streak ;) ). And playing intense/violent games can also have a physiological effect on your body, producing increased adrenaline, and higher heart and respiration rates.

 

Those numbers aren't too sound. Its generally more the competitive aspect of the game than the violence itself that is the source of this aggression. But it seems you allude to that in your last sentence.

Edited by I3AZZAI2
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Solid Scorpion

obviously rockstar has a higher agenda and is helping the government on deciding who to save.

Basically everyone who's ever played GTA Online is f**ked!

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blingdiablo

 

obviously rockstar has a higher agenda and is helping the government on deciding who to save.

Basically everyone who's ever played GTA Online is f**ked!

 

 

Myself included, quite possibly. ;)

 

The idea though is if it would be possible to discern an overall trend in patterns of behavior and see if it could be correlated to real life personality. Sure, I've swerved to hit a random pedestrian that I could've just've easily avoided... and I've done it more than once. But there are a lot more times I don't do something like that. And, as it turns out, I'm a pretty nice guy most of the time, but can definitely be an a-hole occasionally. LOL

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How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated. Does a dumb person make smart choices regularly, beyond any level of simple chance?

The concept is sound, but no science backs video game behavior correlation to reality. An author or musician can explore areas they would never delve into in reality.

 

The actions one chooses in GTA do not reflect real-life decision making, intelligence, or morality.

 

If they did, humanity would be extinct.

 

I wanted to address your first point, since I didn't get a chance to earlier; there actually is science that backs video game behavior correlations with real life behavior. It's not exactly what I was referring to, but there is a clear link between violent games and anger/aggression retention after playing. I can personally vouch for it, since I know there have been several times after playing BF or COD that I've felt very angry (most often after going on a losing streak ;) ). And playing intense/violent games can also have a physiological effect on your body, producing increased adrenaline, and higher heart and respiration rates.

 

But that's not what I was getting at per se, with my original post. I'm definitely putting it out as more of a "what if" and I think it would be very intriguing to look at the data. Knowing all those stats are being collected in the game, it stands to reason it (or something like it) could be used for a future study along those lines. I mean heck, the military already has funded video games in the past...

I agree with the biochemical reactions, even hand eye coordination effects, heck, even neuropathy is affected.

 

I was tunnel visioned on behavior. I do think the data would be interesting.

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blingdiablo

And here I am thinking I'm just playing a video game.

 

And you probably thought you were just living your life too... "The Truman Show"... that sh!t's reaaaal...

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TL;DR version
good stats- "aw he's a fukin haxor"
average stats- "aw he suks ass"

Edited by Winning001
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blingdiablo

 

 

 

 

How does game action relate or correlate to real world behavior?

 

Science is still debating any correlation exists.

It's a pretty simple concept really, and common in psychology: given a series of choices, which choices do you make? Your answers can be used to determine quite a lot about you. Obviously I'm not saying violence in games leads to violence in real life, but I definitely think there can be personality traits and intelligence levels that are easily correlated. Does a dumb person make smart choices regularly, beyond any level of simple chance?

The concept is sound, but no science backs video game behavior correlation to reality. An author or musician can explore areas they would never delve into in reality.

 

The actions one chooses in GTA do not reflect real-life decision making, intelligence, or morality.

 

If they did, humanity would be extinct.

 

I wanted to address your first point, since I didn't get a chance to earlier; there actually is science that backs video game behavior correlations with real life behavior. It's not exactly what I was referring to, but there is a clear link between violent games and anger/aggression retention after playing. I can personally vouch for it, since I know there have been several times after playing BF or COD that I've felt very angry (most often after going on a losing streak ;) ). And playing intense/violent games can also have a physiological effect on your body, producing increased adrenaline, and higher heart and respiration rates.

 

But that's not what I was getting at per se, with my original post. I'm definitely putting it out as more of a "what if" and I think it would be very intriguing to look at the data. Knowing all those stats are being collected in the game, it stands to reason it (or something like it) could be used for a future study along those lines. I mean heck, the military already has funded video games in the past...

I agree with the biochemical reactions, even hand eye coordination effects, heck, even neuropathy is affected.

 

I was tunnel visioned on behavior. I do think the data would be interesting.

 

 

Right? There's easily a Master's thesis in this somewhere, if not a full on PhD study. In fact, There was someone doing something kind of along these lines with BF3... correlating stats with a voluntary personality profile. I remember it, because I volunteered to be part of it... I think it was psyops research or something. Ah, found it: http://www.psyopsresearch.com/

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lol - if that's the case, half of us are f*cked! I'm always going up behind random NPCs and popping them in the head or running my car up onto the sidewalk so I can run down a lot of em

Edited by JoeMamma
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rushhour250

I am really curious how the mental state thing is going to work as well.. I don't grief with tanks or jets, nor do I fire first.. But I try to maintain my positive k/d ratio through retaliation...

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Fail_At_GTA

Nothing I do in GTA Online relates to how I react in real life. I don't harm people, I actually never speed (I never go above the speed limit and I'm being 100% honest), I do nothing in real life that I do in GTA Online, so those stats would mean absolutely nothing.

 

EDIT: Actually there's one effect GTA Online has had on my real life. Every time I see a car with bright blue headlights I think of personal vehicles. XD

Edited by Fail_At_GTA
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