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Official GTAV Whine and Complain Thread


PatrickJr.
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I really hate the pauses when Trevor/Franklin/Michael is speaking to a character from a random encounter. 

I really hate when they speak..............................like this.

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On 10/31/2018 at 5:06 PM, Dryspace said:

@ATP2555

 

There's double-tapping,

That's it.

 

They took away the ability to do this with the Doomsday update. Dunno why.

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Acetaminophen

I think this will be my last real post about my negative thoughts on GTA 5.

 

when I talked about how GTA 5 wasn’t/Isn’t a very good rockstar game and lacks many details and features. 

 

All I now have to point to is all the amazing sh*t they put into Red Dead Redemption 2.

 

GTA 5 is not the GTA game we fans deserved and no where even close to what rockstar can truly do with the talent they have.

 

I hope they take this into account with the next Grand Theft Auto game.

 

Now I’m gonna go back to playing Red Dead Redemption 2.

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18 hours ago, Acetaminophen said:

I think this will be my last real post about my negative thoughts on GTA 5.

 

when I talked about how GTA 5 wasn’t/Isn’t a very good rockstar game and lacks many details and features. 

 

All I now have to point to is all the amazing sh*t they put into Red Dead Redemption 2.

 

GTA 5 is not the GTA game we fans deserved and no where even close to what rockstar can truly do with the talent they have.

 

I hope they take this into account with the next Grand Theft Auto game.

 

Now I’m gonna go back to playing Red Dead Redemption 2.

 

Don't forget the fact that GTA V is made for old gen consoles. The ancient hardware in those consoles were really limiting. It is not fair to compare those two games that made for different generation consoles and say "Rockstar didn't put an effort in GTA V"

 

Back in 2013 many people surprised how GTA V ran smooth on Xbox360&PS3, no one expected such a smooth performance from a very demanding game but Rockstar did it.

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1 hour ago, Sleepwalking said:

 

Don't forget the fact that GTA V is made for old gen consoles. The ancient hardware in those consoles were really limiting. It is not fair to compare those two games that made for different generation consoles and say "Rockstar didn't put an effort in GTA V"

 

Back in 2013 many people surprised how GTA V ran smooth on Xbox360&PS3, no one expected such a smooth performance from a very demanding game but Rockstar did it.

Thats not true at all, you also get remastered version with nothing interesting added to singleplayer and the other hand there is online, that gets all blows and whitles.

They abandoned singleplayer pretty easily.Thats the main reason why this game is hated.

On the other hand, there is RDR2 I cannot believe that is made by same company. They learn a lot after all....

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3 hours ago, Ondr4H said:

Thats not true at all, you also get remastered version with nothing interesting added to singleplayer and the other hand there is online, that gets all blows and whitles.

They abandoned singleplayer pretty easily.Thats the main reason why this game is hated.

On the other hand, there is RDR2 I cannot believe that is made by same company. They learn a lot after all....

Nothing interesting?

 

Remastered version of GTA V:

Increased Draw Distance

Better cop spawn system

DLC Cars and modified cars naturally spawn in traffic( nearly all old gen dlcs cars)

First person mode

Animals in nature

Crowded City

Director mode

More vegetation in map

New collectibles

Rockstar editor

New Races (for returning players)

New Random Events (for returning players)

 

I agree they fully focused on multiplayer but that's where the money is. I don't think rdr2 get a story dlc either.

 

Edited by Sleepwalking
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These are graphic tweaks, I mean something thats is for immersion.More interiors for example and that is where online shines.

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TheSantader25
35 minutes ago, Ondr4H said:

These are graphic tweaks, I mean something thats is for immersion.More interiors for example and that is where online shines.

How is more traffic, animals, races, director mode, random events, DLC cars called "graphic" tweaks?

Edited by TheSantader25
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3 hours ago, Sleepwalking said:

Better cop spawn system

Crowded City

 

I'm just going to point out that I hate these two. The police system in V sucks, it always has and it always will. Adding more cops into the game doesn't improve it, it makes it worse due to how hilariously aggressive the police's AI is. 

 

The crowded city too, how is that a plus? LS's traffic was fine LG, who wants the city to be over saturated with traffic? It's inconvenient and unnecessary. 

Edited by D9fred95
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2 hours ago, Ondr4H said:

These are graphic tweaks, I mean something thats is for immersion.More interiors for example and that is where online shines.

You don't seem to understand that an updated version is not going to have any changes that affect gameplay, as we would then have two different games. The only aspects that are improved in such a case are those that do not affect gameplay, such as graphics.

 

As you know, GTA V and GTA Online are in fact two different games.

 

 

8 minutes ago, D9fred95 said:

I'm just going to point out that I hate these two. The police system in V sucks, it always has and it always will. Adding more cops into the game doesn't improve it, it makes it worse due to how hilariously aggressive the police AI's is. 

 

The crowded city too, how is that a plus? LS's traffic was fine LG, who wants the city to be over saturated with traffic? It's inconvenient and unnecessary.

I entirely agree with you about the police in GTAV. There is nothing about interacting with them that I enjoy, which is a damn shame for a "cops 'n robbers" game. Now, I have no idea what was actually changed between the original and the enhanced versions, but he did say "better cop spawn system", not "more cops". But is that what the better spawn system is? Just more cops?

 

About the traffic: I also agree that "oversaturated" traffic would stink, but I can't say that the traffic in the PC version is oversaturated at all. I had no problem speeding about--I never thought to myself that there was too much traffic. I can definitely imagine that the original versions had a lot less traffic, though, so I would say that the increase was a good thing, and well within acceptable bounds.

Edited by Dryspace
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Algonquin Assassin
1 hour ago, D9fred95 said:

I'm just going to point out that I hate these two. The police system in V sucks, it always has and it always will. Adding more cops into the game doesn't improve it, it makes it worse due to how hilariously aggressive the police's AI is. 

 

The crowded city too, how is that a plus? LS's traffic was fine LG, who wants the city to be over saturated with traffic? It's inconvenient and unnecessary. 

What really improved with the police system anyway? Admittedly it's been about 4 years since I played GTA V on the PS3, but I never noticed any significant changes with the jump to the current gen version. The cops still spawn out of the woodwork like the Terminator.

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1 hour ago, Miamivicecity said:

What really improved with the police system anyway? Admittedly it's been about 4 years since I played GTA V on the PS3, but I never noticed any significant changes with the jump to the current gen version. The cops still spawn out of the woodwork like the Terminator.

 

The fact it's not extremely piss easy & is quite challenging was an improvement.

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Algonquin Assassin
12 minutes ago, Sinner! said:

 

The fact it's not extremely piss easy & is quite challenging was an improvement.

That really isn't the point and I don't think GTA V's police system is "challenging" at all. It's incredibly unbalanced if anything. It feels like it's to serve to be more of a nuisance to the player than to "challenge" them.

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Please immplement the interaction system from RDR2 into the next GTA game ... we should really be able to talk off the police and they shouldn't always start shooting out of nowhere for any nonsense.

That's what I'm hoping for!

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TheSantader25
11 hours ago, D9fred95 said:

 

 

The crowded city too, how is that a plus? LS's traffic was fine LG, who wants the city to be over saturated with traffic? It's inconvenient and unnecessary. 

Nope. The traffic in GTA V last gen was one if the most disappointing aspects of the game (except for the highways). If anything, the new generation caused the traffic to be very similar to Liberty City from IV. The traffic caused the city to be more similar to LA. R* nailed the traffic in LC with IV especially in Algonquin but I felt like it was a letdown in V which they fixed with next gen. And no it's not inconvenient and unnecessary. It had a balanced amount IMO and wouldn't cause trouble. It's weird that one of the few things R* improved the right way is considered a flaw by some people. 

Edited by TheSantader25
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21 hours ago, Sleepwalking said:

Nothing interesting?

 

Remastered version of GTA V:

Increased Draw Distance

Better cop spawn system

DLC Cars and modified cars naturally spawn in traffic( nearly all old gen dlcs cars)

First person mode

Animals in nature

Crowded City

Director mode

More vegetation in map

New collectibles

Rockstar editor

New Races (for returning players)

New Random Events (for returning players)

 

I agree they fully focused on multiplayer but that's where the money is. I don't think rdr2 get a story dlc either.

 

Cop system was and still sh*t. 

So just because online is played does this mean they should completely abandon sp?Does this mean they stop giving a sh*t about sp?Does this mean they ignore the real gta fans who play gta for story mode?They should have been focus on single player just like other gta's. Of course rdr2 won't get story dlc because no one cares about story anymore, most people played it because online not available when game released

Edited by Ertan Soner
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9 hours ago, TheSantader25 said:

Nope. The traffic in GTA V last gen was one if the most disappointing aspects of the game (except for the highways). If anything, the new generation caused the traffic to be very similar to Liberty City from IV. The traffic caused the city to be more similar to LA. R* nailed the traffic in LC with IV especially in Algonquin but I felt like it was a letdown in V which they fixed with next gen. And no it's not inconvenient and unnecessary. It had a balanced amount IMO and wouldn't cause trouble. It's weird that one of the few things R* improved the right way is considered a flaw by some people. 

Ah yes, the traffic was so small last gen...

The traffic was fine LG but for some reason people wanted a ridiculous amount of traffic. There's so much traffic it appears the AI can barely handle it judging by how many times they crash into each other when I play, without any chaos happening to make them go aggro mind you. Combine this with V's garbage traffic light system which I experienced first hand when I did a "realistic playthrough", which causes obnoxious traffic jams and V gives me the worst traffic I've experienced in a GTA game, worse than SA's.

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TheSantader25
27 minutes ago, D9fred95 said:

Ah yes, the traffic was so small last gen...

The traffic was fine LG but for some reason people wanted a ridiculous amount of traffic. There's so much traffic it appears the AI can barely handle it judging by how many times they crash into each other when I play, without any chaos happening to make them go aggro mind you. Combine this with V's garbage traffic light system which I experienced first hand when I did a "realistic playthrough", which causes obnoxious traffic jams and V gives me the worst traffic I've experienced in a GTA game, worse than SA's.

 

Heh. Kinda funny how you consider it worse. In IV you could just stand there in front of the cars but the brainless NPCs would just look at you while they honk their horn while in random cases they crashed into each other with a snail paced speed.talk about the worst traffic in the series SMH.  At least in V they act smarter. They back up, go around or run you over. 

 

Also in this video the road is blocked. In V when you block the road you do get a good amount of traffic BUT the game's weakness was when you were driving where the city suddenly turned into a ghost town with minimum vehicles and NPCs on the sidewalk which was fixed in next gen. People were right to ask for more. 

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GTA V has the best traffic AI compared to other GTA games. Chaos due to traffic accidents only occur when you use your weapons to mess with NPCs.

 

Back in GTA IV lots of random car accidents occur while you are doing nothing. 

 

I am playing on PC, using mods to increase traffic more than the stock game, still game handles whole traffic smoothly.

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11 minutes ago, TheSantader25 said:

Heh. Kinda funny how you consider it worse. In IV you could just stand there in front of the cars but the brainless NPCs would just look at you while they honk their phone. At least in V they act smarter. They back up, go around or run you over. 

 

Also in this video the road is blocked. In V when you block the road you do get a good amount of traffic BUT the game's weakness was when you were driving where the city suddenly turned into a ghost town with minimum vehicles and NPCs on the sidewalk which was fixed in next gen. People were right to ask for more. 

I'm not going to act like IV's AI was perfect but it got the job done. At least when you pointed a gun at them 50% of the time they got out for you. Seems like in V all the NPC's hit the gas when you aim a gun at them. Also referring to them "acting smarter" isn't something I can agree with after my "realistic playthrough". They rear ended me, scraped along my car so they could turn right, a few even pushed their way through a traffic jam (which due to the bad traffic lights may stay red for more than a few minutes). This is stuff I personally experienced, saying IV's is worse isn't going to make me think higher of V's system.

 

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TheSantader25
19 minutes ago, D9fred95 said:

I'm not going to act like IV's AI was perfect but it got the job done. At least when you pointed a gun at them 50% of the time they got out for you. Seems like in V all the NPC's hit the gas when you aim a gun at them. Also referring to them "acting smarter" isn't something I can agree with after my "realistic playthrough". They rear ended me, scraped along my car so they could turn right, a few even pushed their way through a traffic jam (which due to the bad traffic lights may stay red for more than a few minutes). This is stuff I personally experienced, saying IV's is worse isn't going to make me think higher of V's system.

 

I don't think it got the "job" done. I could stand in front of them answering Roman's calls all day and they stared at me like idiots. I don't think that's getting the job "done". 

I'm not trying to make you think higher of V's system cause it's pointless based on how biased you are against the game. I'm here in a middle of an argument for no reason but to prove that you're wrong, because you are. Whether you accept it ot not I don't care. V's system is flawed. But it is far from being the worst in the series when you compare it objectively in different situations with how drastic the AI is in this scenario in all of the games in the series. 

Edited by TheSantader25
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1 minute ago, TheSantader25 said:

I don't think it got the "job" done. I could stand in front of them answering Roman's calls all they and they stared at me like idiots. I don't think that's getting the job "done". 

I'm not trying to make you think higher of V's system cause it's pointless based on how biased you are against the game. I'm here in a middle of an argument for no reason but to prove that you're wrong, because you are. Whether you accept it ot not I don't care. 

Traffic has one job: to give the city an "alive" feel. You can say that NPC's sitting there not going around you isn't "alive", a maybe that's true,but at the same time I don't feel like NPC's ramming each other out of the way just so they can make a right turn or constantly rear-ending me at a red light "alive" either.

 

Not biased against the game as a whole. Just it's traffic because of the amount of crap I've experienced from it. From GTA 3 all the way to LG GTA V, the traffic was fine if a bit finicky at times, but I can't see V's traffic as "the best". The most elaborate maybe (for all the wrong reasons) but not the best.

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TheSantader25
8 minutes ago, D9fred95 said:

Traffic has one job: to give the city an "alive" feel. You can say that NPC's sitting there not going around you isn't "alive", a maybe that's true,but at the same time I don't feel like NPC's ramming each other out of the way just so they can make a right turn or constantly rear-ending me at a red light "alive" either.

 

Not biased against the game as a whole. Just it's traffic because of the amount of crap I've experienced from it. From GTA 3 all the way to LG GTA V, the traffic was fine if a bit finicky at times, but I can't see V's traffic as "the best". The most elaborate maybe (for all the wrong reasons) but not the best.

I didn't say it's the best. I just said you calling it the worst is bizarre. If anything, none of the systems in any if these games can be called the best since each lack in some instances the others don't but perform better in ways the other games may lack. They are all sort of "incomplete and broken" in a way. 

 

 

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20 hours ago, Miamivicecity said:

The cops still spawn out of the woodwork like the Terminator.

I always felt it was like The Matrix. The minimap is clear....I look down and back up and suddenly there's a cop, like an Agent just co-opted a nearby civilian.

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TheSantader25
5 minutes ago, Dryspace said:

I always felt it was like The Matrix. The minimap is clear....I look down and back up and suddenly there's a cop, like an Agent just co-opted a nearby civilian.

Seriously though the cops in V actually make me laugh sometimes due to how hardcore they are. They just try WAY too hard to ruin your day to the point that you feel kinda sorry for them. They are like those villains who keep failing but they keep trying effortlessly anyway. 

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@TheSantader25

 

Are the cops in any other GTA game significantly more fun and/or challenging to interact with? Or is this a traditional weakness? Although I want to, I still haven't picked up anything before V because of all of the problems I've heard about from terrible performance to incompatibility...and then at least one of them has had the original music removed, making it necessary to purchase an original hard copy...I think?

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TheSantader25
11 hours ago, Dryspace said:

@TheSantader25

 

Are the cops in any other GTA game significantly more fun and/or challenging to interact with? Or is this a traditional weakness? Although I want to, I still haven't picked up anything before V because of all of the problems I've heard about from terrible performance to incompatibility...and then at least one of them has had the original music removed, making it necessary to purchase an original hard copy...I think?

3D era cops are a complete mess. They just spawn with unlimited cars and crash through you to death. But at least you can stand beside them. I'd say the most interactable cops are the IV ones. They are fat, slow and sort of act more peaceful. You can even bump into them and you might not get a wanted level. They try to arrest you like human beings as well. The police chases with vehicles is the most fun in IV. It actually feels like a real chase instead of hell on earth. I could have a Chase for an hour and never get tired. 

Edited by TheSantader25
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50 minutes ago, Dryspace said:

@TheSantader25

 

Are the cops in any other GTA game significantly more fun and/or challenging to interact with? Or is this a traditional weakness? Although I want to, I still haven't picked up anything before V because of all of the problems I've heard about from terrible performance to incompatibility...and then at least one of them has had the original music removed, making it necessary to purchase an original hard copy...I think?

 

In GTA IV NPC accuracy is very low. During missions or cop chases you can sometimes even act like Rambo, jump in front of many enemies and survive very easily because they can't shoot you properly. In GTA V NPC accuracy is much higher, so you have to take cover most of time during gun fights.

 

Also in GTA IV NPC AI can't keep up with you. Police drive cars like sh*t, they tend to crash everywhere and then stuck. Even helicopters cant keep up with you for a long time. NPC AI improved in GTA V.

 

Also resisting arrest in GTA IV doesn't give you an instant 2 stars. (You can only get two stars if you resist the arrest just before the last moment, while putting your hands to the air, not during speeding in a car to escape like in GTA V) 

 

Combine better ai + high accuracy + resisting to arrest immediate two star = people complained cops are too hard in GTA V

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The statement above is like saying that V does not have inferior paramedics but rather an exaggerated death system. How does a paramedic not do CPR on a person who fainted from only being bumped into? Don't forget that you can remove all pedestrians in a place by pointing a gun at anyone, even if absolutely nobody sees you. In V, all pedestrians know when you just pressed the attack button or when you point a gun, as if they had their eyes and ears everywhere. Also, if a stranger stands on top of your car, would you reverse your vehicle into the car behind you, killing that stranger, yourself, and the driver behind you? Every driver in V would. If a person does a burnout in your street, do you have an entire neighborhood shoot that person? The AI in this game at it's best (still horrible) resembles 3/Advance but with ridiculously buffed up stats. How does your last shot as you have just received a killing shot manage to hit the chest of the pilot of a fast aircraft that is quickly moving in random directions? In SA, there are countless times in which the player may see the same person in every street but they never say the same thing at the same time. In V, there are peds who may even say the same voice line at the same time.

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Algonquin Assassin
8 hours ago, Sleepwalking said:

Also in GTA IV NPC AI can't keep up with you. Police drive cars like sh*t, they tend to crash everywhere and then stuck. Even helicopters cant keep up with you for a long time. NPC AI improved in GTA V.

No it didn't. It's called rubber banding. In GTA V you can have the fastest supercar imaginable with every mod top to bottom, be out on the open road in a car chase and standard police cruisers are STILL able to keep pace to the point where they're able to spin you out at top speed. That's not an improvement to the A.I. It's programmed on purpose to be unfair.

 

GTA V's police system point blank isn't "challenging". Something can provide a challenge while still being fair which GTA V isn't. It's what I said before. It feels it's to serve to be more more of a nuisance to the player. There are no excuses. They had 5 years to get on top of it and failed. 

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