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I'm curious - why the hate for cashcards?


KimberJane
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People who don't play GTA online got ripped off than because they paid $60 for a short single player game. As much as people refuse to admit it, part of your $60 game purchase went to GTA:O. That does mean GTA:O's revenue from cash cards is pretty small compared to GTA V overall, but as time goes on and more and more people start playing GTA:O after picking up GTA V on the used market (which R* makes no money from since the original game was already sold), more and more revenue IS going to come from Cash Cards and R* knows it and that's why they've adjusted the game accordingly. That is what frustrates players. When R* makes it obvious that they will do whatever it takes to squeeze more money out of players in the form of cash cards.

So how much do you think the average player will purchase in cash cards over the whole product cycle?

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Deadly Aviator

Lol I love how this has 4 pages in 2 hours and most threads don't even get that many in a day, shows how important cash cards are to everyone.

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People who don't play GTA online got ripped off than because they paid $60 for a short single player game. As much as people refuse to admit it, part of your $60 game purchase went to GTA:O. That does mean GTA:O's revenue from cash cards is pretty small compared to GTA V overall, but as time goes on and more and more people start playing GTA:O after picking up GTA V on the used market (which R* makes no money from since the original game was already sold), more and more revenue IS going to come from Cash Cards and R* knows it and that's why they've adjusted the game accordingly. That is what frustrates players. When R* makes it obvious that they will do whatever it takes to squeeze more money out of players in the form of cash cards.

So how much do you think the average player will purchase in cash cards over the whole product cycle?

 

 

 

hopefully $0

 

That's how much i've spent and have over 1,000 hours in the game.

Edited by blk95ta
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GraniteDevil

The two main reasons have already been given. Far as I'm concerned, they are the ONLY reasons:

 

1) Poor

2) Miserable (bitch about everything, all the time, for no gd good reason)

 

People will try to dress it up. Use silly logic in an attempt to conceal the real reason for their butthurt. But it always (always) comes back to finance and personality.

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People who don't play GTA online got ripped off than because they paid $60 for a short single player game. As much as people refuse to admit it, part of your $60 game purchase went to GTA:O. That does mean GTA:O's revenue from cash cards is pretty small compared to GTA V overall, but as time goes on and more and more people start playing GTA:O after picking up GTA V on the used market (which R* makes no money from since the original game was already sold), more and more revenue IS going to come from Cash Cards and R* knows it and that's why they've adjusted the game accordingly. That is what frustrates players. When R* makes it obvious that they will do whatever it takes to squeeze more money out of players in the form of cash cards.

So how much do you think the average player will purchase in cash cards over the whole product cycle?

 

 

hopefully $0

Ok ... how much do you think R* expect to make in cash cards from the average player over the whole run? Edited by watchclock
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The two main reasons have already been given. Far as I'm concerned, they are the ONLY reasons:

 

1) Poor

2) Miserable (bitch about everything, all the time, for no gd good reason)

 

People will try to dress it up. Use silly logic in an attempt to conceal the real reason for their butthurt. But it always (always) comes back to finance and personality.

 

 

 

I'll admit i'm not rich (I'm 34 and made less than $1,000 last year) but even if i was, i'd have better things to spend my money on.

Edited by blk95ta
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Cash cards are not there for people who don't have time to play.

Cash cards and micro transactions are there because more and more people in our society and around the world want all the cool stuff and rewards without doing anything and they want it yesterday because they think it will make them feel good about themselves and at the same time appear better than everyone else. It's a simple f*cking fact to understand and it makes for a great business solution and advantage for anyone with a business.

 

Why bother going through all the work of creating an in-depth, fun packed, visually stunning and challenging experience today when you can hype up any product and basically sell people a beautifully wrapped package with crap or something completely different inside which sometimes is the case. That's why you see some businesses spend way more money on marketing than on actual product development, functionality and design.

 

It is the "bad" fruit of too many shallow, selfish, attention-seeking, mindless robots and it is only getting worse. :)

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JOEsAGGRESSIVE

I can see both sides of this coin...

honestly the in-game money doesn't really matter without a rank(example majority of clothes can't even be purchased if you're not a high enough(pun intended) level)

 

but I really can't find any moral objections to cash cards, I personally will not buy them(just the idea of using real money to buy fake money doesn't add up.

 

but I also don't understand R*'s logic in not allowing players to replay missions for easy money... this coming from someone who isn't a grinder. Unless R* felt that making money quickly without much work was game breaking... Guess that's how some people see cash cards.

 

But with cash cards you aren't given RP like you are in missions, so that may be how R* justified that decision. We will never no because R*'s only explanation was that the reply option was only for races and deathmatches. Personally that sounds like a cop-out to me.

 

TL;DR try seeing cash cards through unbiased eyes.

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Because they can't afford them

That's just the reasoning of a twat. Some of us have no money problems whatsoever but don't feel like throwing it away either.

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blackwolfred

i don't hate them because i cant afford them,i hate them because they are the top of the pyramid in a lot of problems....when job payouts were cut,my theory is it was done to sell cash cards,the reason the tank griefers seem to always get the benefit,my theory is so the ones getting the grief,rage and buy a shark card so they can get a tank and retaliate.why do you think the free money give away was fixed as fast as it was,and we still have level 1000 players still running around?....shark cards. these are my opinions,they may not be facts,but I'm positive i am not the only one to see it this way.

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Nicknacpadywack

I don't think i'll ever pay real money for fake money in my life

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I love cash cards i barely have time to play and i want everything now but we still have to level up even being rich

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I love cash cards i barely have time to play and i want everything now but we still have to level up even being rich

 

This is exactly why people shouldn't care about them. They are for people that don't have the time or can't be bothered. There's nothing wrong with the shark cards and considering money is very easy to get in the game anyway...

 

Guys... if you don't like them don't buy them. Simple. Just keep in mind some people will buy them and they are there if you do need them.

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Well today seems to be a break from the 'get rid of tanks' threads, and now the 'cash cards are evil' threads seem to be the most popular starting.

 

My question is why are people so anti cash cards? Afterall they don't influence your time playing the game at all if you choose not to buy them.

 

With GTA online do you realize how many man hours and years must of gone into developing the game to what we have now, must of cost millions to code, produce etc, get working so that the interaction we have each day is possible.

 

Everyone is crying out for future DLC all the time, and we seem to be getting bits and bobs every month - that stuff doesn't come free to produce either.

 

So that is why cashcards are for sale, they are not compulsory, you do not have to buy one if you don't want one, but the fact there is so much hate for cashcards that really surprises me.

 

Rockstar is a business afterall and businesses like to make money, and they're giving you the choice whether you play for free or not.

 

If you want in game money then work hard for it as in real life, or take out a loan (in this case a cashcard). How you live life online is your call - work hard or get some loans. Simple.

 

Yes, some things are expensive in game, but still affordable if you want to play the game and never buy cashcards, it's just you will have to work for them, just in real life, in some cases work really hard, but that is just the way of the world in general, so hating on Rockstar for making you work hard to afford item then that's just stupid.

Hi OP,when the game first started all who played it loved playing it.

 

You could have a night of racing and then seriously modify one of your cars or buy a new one.

 

After the first update when they cut the race winnings immediately f*ck loads of people stopped playing, the community lost so many great guys which made it less fun for those who persevered.

 

A large number of us came to the conclusion right or wrong that R* cut the winnings so we would buy cash cards.

 

To many but not all I'm sure hate cash cards because they believed they ruined the game in the early days.

Edited by damonatch
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I don't like them and won't buy them but i feel R* inflated the prices to encourage their use. I choose not to buy them but feel i should get more money for my time in gtao so i glitch money. IMO R* brought a lot of the glitching on themselves by nerfing payouts and making things more expensive.

Edited by blk95ta
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customkingpimp

it all boils down to opinions (sometimes money) Some people think they are a waste of money.

Some people have no problem spending the money they made on something they enjoy. I do not see why this argument keeps on happening. Looks to me its just a bunch of people who are incapable of accepting the fact that other people have opinions that are different from their own.

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People who complain about cash cards generally can't afford them. That's why.

 

Or ethey assume that they should be handed everything on a silver plate, because they're precious little snowflake and it's beyond belief that they might have to work for money.

 

Or they just think they should be able to cheat.

 

 

add that to the fact that the majority of people seem to forget that the game they actually purchased was GTA V, and GTA Online is merely a free to play feature of that game, the back of the box clearly states "Featuring GTA Online", the rest of the box art is for GTA V, irrespective of whether some people bought the game just for Online.

 

the complainers are obviously kids too young to understand that when you're old enough to play this game you're supposed to have a job which limits the amount of free time available to play the game, and cash cards are a means to allow those adult players the opportunity to buy in game items without waiting for months to grind for cash, they still have to unlock all the upgrades etc. and they also have to work in real life to earn the money to buy the cards in the first place.

 

we should be thanking R* for highlighting the fact that life ain't free, sadly the kids are too lazy, stupid and entitled to understand it.

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So if GTAO is free. Where do i download it? You must BUY GTA V to play GTAO so GTAO isn't truly free to play.

Edited by blk95ta
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Ok answer me this. If cash cards didn't exist, do you think job payouts would be higher and costs of items would be lower? I do.

 

I don't.

 

Without cash cards, GTAO would probably just have a $60 price tag of it's own, or a monthly subscription fee. Stop talking about R* as they're a charity - they're a business, they exist to make money. If they didn't, we wouldn't be having this stupid argument because they wouldn't have made GTAV/O.

 

 

Didn't they make billions of dollars from the game purchase alone? Profit is important but that's more than enough to run a company like Rockstar and keep them in VERY healthy profit for years to come.

 

 

I didn't play GTA since the first game but were the costs and rewards similar before cashcards or has it changed?

 

They made a billion dollars in REVENUE. Now take that billion dollars, and subtract advertising, shipping freight, paying employees, and other operating costs. Others have said it, and it's still true - Rockstar is a business. The goal of any business is to make as much money as is humanly possible. Businesses also need multiple streams of revenue, and cash cards allow Rockstar to have another way of making money.

 

It's not like making money is impossible in this game. It's actually fairly easy. You also don't need the new super cars and fancy clothes the minute they come out. Practice frugality people, and stop blaming cash cards for your lack of patience.

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So if GTAO is free. Where do i download it? You must BUY GTA V to play GTAO so GTAO isn't truly free to play.

 

Right and wrong.

 

As it stands, you do need a copy of GTAV to access GTAO.

 

But R* said that GTAO is a free service. And since it's their game, it's their rules.

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So if GTAO is free. Where do i download it? You must BUY GTA V to play GTAO so GTAO isn't truly free to play.

you clearly fail to realise or understand that Online is a free feature included with GTA V, otherwise how much would you want to pay for GTA Online as a standalone product ? my guess is you expect it to be free.

 

thanks for highlighting my point regarding stupidity.and entitlement.

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XlXXXlllXXXll

Easy, because they cannot afford them. Ive actually bought $20 worth. Why? Because its MY money, and I'll spend it however the f*ck i please. If you have a problem with that, maybe you should take a look at yourself, fascist.

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Tali vas Normandy

I hate microtransactions because they can end up ruining a game and sets a bad example for the gaming industry.

 

But since the money goes toward DlC to make them free. I don't really mind it here.

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ChillerVapes

For me, it's because I have been a fan of Grand Theft Auto since the start. I have always owned the pc version of every single one right up to IV which I bought on both PS3 and PC. I have even purchased gta vice city and San andreas for android.

 

Rockstar have never needed cash cards for any of these games even though add ons could be purchased right from gta 1 (gta London which needed the original disc in order to work)

 

GTA IV had an online version which never used cash cards and had purchasable DLC.

 

This business plan worked fine and rockstar (imo) worked much harder on better story lines and single player content and the games always felt complete.

 

With V however, it is different. The single player story just seems lacking, it doesn't have that depth that you had with the previous titles.

 

Imo, all single player is, is a demo mode / introduction to GTA online and what to expect. The fact it has 3 different characters was added to show you what playing with other players and working as a team would be like. The story mode is what Rockstar intended for us to continue on GTA online in our crews. It just makes sense.

 

I would have much rather seen a more fuller GTA V single player game and then a purchasable / PDLC version of Online which came out later when it was ready, not to have all these days updates and fake free DLC packs which is only stuff which should have been in the game in the 1st place.

 

I also think that if they had done it that way (the original business plan) people would enjoy the game more... no ridiculous prices for in game content like guns ammo and clothing etc, no need to grind missions and no need for cash cards.

 

I'm sorry if you don't agree with my next statement but GTAO is really a beta. Free DLC is another name for ''adding the stuff what should have already been in game at launch''

It was launched late but it still wasn't finished but they felt that they needed to bring it out when they did because they feared that sales would be hugely affected by the upcoming New Gen consoles and Christmas (the 2 go hand in hand)

 

They basically made is as playable as possible and launched giving us an incomplete product from the beginning.

 

and that's everything I think is wrong with GTA V, Online and Cash Cards.

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1. Noob buys $80 of cash cards.

2. Noob feels rich and powerful.

3. Noob, and everyone else, gifted billions.

4. Noob feels average and stupid.

 

(Noob = me)

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I feel that the cash cards are overpriced and in-game items are priced absurdly for both amount you'd spent on a cash card and the absurdly low amounts most missions payout. The only missions I can think of that pay a grindable amount are RR and Coveted, for example (18,000k+). Personally, I'm fine with R* wanting to have microtransactions, but I feel they're severely overpriced at $20 for 1Mill. Let me explain my logic on this for a moment if I may; the way I see it, when a $20 cash card gets you 1Mill in-game, and a Titan costs 2Mill. In real money, a Titan practically costs $40. Most missions payout around 5-8k or less, with only races, Rooftop Rumble, and Coveted giving good payouts (Varying, and 18k+ respectively). I can easily afford a cash card if I wanted one, but I don't believe I'd be getting my money's worth if I'm paying $20 to essentially buy one vehicle or fully mod out a few. And that's the problem in short: Cash cards are overpriced compared to missions with payouts that are ridiculously low on purpose to push sales. Rockstar complains about wanting everything to be fair but I hardly think this itself is fair.
Edited for grammar fixes.

Edited by KingFuzzy
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For me, it's because I have been a fan of Grand Theft Auto since the start. I have always owned the pc version of every single one right up to IV which I bought on both PS3 and PC. I have even purchased gta vice city and San andreas for android.

 

Rockstar have never needed cash cards for any of these games even though add ons could be purchased right from gta 1 (gta London which needed the original disc in order to work)

 

GTA IV had an online version which never used cash cards and had purchasable DLC.

Rockstar didn't need cash cards in the other games because there was no need for in game money.

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AGiganticLlama

Because everyone is a bunch of uncreative turds that can't explain why R* is lazy.

 

(Rockstar isn't lazy, either, this game takes tons of effort to manage)

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