RodneysLeftNut Posted April 26, 2014 Author Share Posted April 26, 2014 For all the use melee is in a game with long-range weaponry, it'd be a waste of time having different fighting styles. Which is true. But it's those small things that make a huge difference. Now gameplay wise the charecters just feel like skins. The number of "finishing moves" in the game add a lot of variety, though; you've got everything from a punch in the balls to a Glasgow kiss (look it up) to straight up slapping someone so hard they're knocked out, and so on. All charecters do those. The only real unique ones are with trevor. Link to comment Share on other sites More sharing options...
AceThaCreator Posted April 26, 2014 Share Posted April 26, 2014 Franklin=boxing Trevor=krav maga Michael=bjj oldbag69 1 Link to comment Share on other sites More sharing options...
wiizardii Posted April 27, 2014 Share Posted April 27, 2014 Yes I would want that definently. But to be honest, the fighting system in the GTA V sucks alot. It really wasn't anything special.R* was trying to make it too realistic, and they failed miserably. Link to comment Share on other sites More sharing options...
RodneysLeftNut Posted May 3, 2014 Author Share Posted May 3, 2014 bump? Link to comment Share on other sites More sharing options...
wiizardii Posted May 3, 2014 Share Posted May 3, 2014 That wouldve been great, and you'd have thought they would want to do that, but to do so wouldve probably caused another year delay. Another year delay? More like a decade delay, seeing how R* does things. Lol just kidding. In topic, I think it would have been good. But still unnecessary Link to comment Share on other sites More sharing options...
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