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Drunken Cowboy

Worst or Hardest GTA Missions?

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wiizardii

sh*t I f*cking remember that mission in VC where you had to race that fat ass bitch to get him as a crew to the big heist. f*ck, I hated that mission. I nearly broke my keyboard.

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B Dawg

Hillary :lol: I found it easy, but his presence in the heist was unnecessary.

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SatournFan

I'll update my list now after completing more GTAs.

 

III: Kingdom Come, Escort Service

VC: The Driver, The Job

SA: Freefall is still a pain in the ass

LCS: any mission that involved turret-mode shooting, Munitions Dump, Friggin' The Riggin'

VCS: any mission that involved turret-mode shooting, Turn On, Tune In, Bug Out

IV: last ULP mission (chasing helicopter in another helicopter with LJ)

TLaD: None

TBoGT: Yusuf's first mission

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theGTAking101

Sexy Time, ...Blog This and Going Deep from TBoGT made me rage so hard.

 

I also had trouble with The Snow Storm, Hostile Negotiation, Paper Trail, Holland Nights, Smackdown, and Out of Commission (PC) when I played GTA IV.

Edited by theGTAking101

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Real_Badgirl

I forgot about Paper Trail. It seems that if you're even one degree off, you'll fail the mission. I've failed it when I could still clearly see the helicopter I was chasing.

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Lock n' Stock

The GTA V misssion "Eye in the Sky" sucks balls, it's boring as f*ck. Seriously, all you do is point a camera at people and moving cars, how exciting. I'd rather be herding cattle in RDR.

 

Worst part of all? This mission froze on me twice while I was almost done with it. Same with that other boring mission "Scouting the Port", though even that was more exciting than this bullsh*t. At least it has the Z-Type from GTA 2 though, nice little throwback at least.

Edited by xXGst0395Xx

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Tyla

Any mission that involves flight.

 

Dildo Dodo, Supply Lines, Flying School, Minor Turbulence. Minor Turbulence is especially annoying because it's like what? A ten minute round trip?

 

You divert course and you get mission failed.

 

The Merryweather Heist was also a huge chore.

 

And Espresso 2 Go, GTAIII - if you're not using Ray M's Patriot.

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wiizardii

Any mission that involves flight.

 

Dildo Dodo, Supply Lines, Flying School, Minor Turbulence. Minor Turbulence is especially annoying because it's like what? A ten minute round trip?

 

You divert course and you get mission failed.

 

The Merryweather Heist was also a huge chore.

 

And Espresso 2 Go, GTAIII - if you're not using Ray M's Patriot.

Dildo dooooo my f*cking ass I hated that mission. And flying is a giant PAIN IN THE ASS on PC

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B Dawg

I forgot about Paper Trail. It seems that if you're even one degree off, you'll fail the mission. I've failed it when I could still clearly see the helicopter I was chasing.

I love that mission :D Never failed it.

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Pastry

GTA III: Offroad Side Missions, The Exchange (only on the phone, it was easy on mah PS2)

 

GTA VC: None

 

GTA SA: Same as VC

 

GTA LCS: None

 

GTA VCS: Light My Prye

 

GTA IV: None

 

GTA TLAD: None

 

GTA TBoGT: None

 

GTA V: Hang Ten

Edited by Cakelover21

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iiCriminnaaL 49

I can't think of my least favorite missions of each GTA game, but I'd say that the biggest part of the desert chapter of GTA San Andreas' story is the worst.

 

The game had around 100 storyline missions, and nearly around 85-90 out of them are grounded enough, but those desert missions consisted of Toreno's plane flies and The Truth's nonsense military hits made a HUGE part of the GTA fanbase sh*t on GTA San Andreas. Had the entire game been like that, I'd say I see why, but I'm getting tired of how GTA San Andreas is seen as the "Military jets/crazy over the top" game when for the most part it's not. It seems like I'm only one of the very few people who really got into the story and appreciated the whole thing about the Families, C.R.A.S.H's corruption, the betrayal of Smoke and Ryder, and the Loco Syndicate (although they went a little off later in Las Venturas, due to the fact that Carl just concentrated on the casino's business and totally forgot about Sweet.), rather than all that jetpack and green goo crap.

 

Sure, it had some filler missions, maybe more than Vice City (namely Zero's and The Truth's missions), but it's not as bad as a lot of people show it.

Edited by iiCriminnaaL 49

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JPFL

The Exchange (GTA VCS)

Hardest mission in the GTA Series.

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TheSantader25

As someone who actually measures filler missions in each GTA, SA has the least. Though I don't count VC since half the missions are kinda like side missions😓

 

Anyways, 

Hardest Mission:Espresso 2 Go(Original version)

 

Worst Mission:The First part of Did Somebody Say Yoga? At least the drug trip is good. 

Edited by TheSantader25

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American Venom

Wont comment on hard missions, but these missions to me are the worst either because they're just awfully designed or just not very fun.

 

-Scouting The Port. Uhmm........*sigh*. Nothing grinds things to a screeching halt more than a mission so tedious you have to drive a slow as f*ck cargo handler and operate a crane to pad it out to make it way longer than it should be. I understand R* wanted to make the player feel more involved with planning the heist, but they could've went about it in a much more interesting way instead of Dock Worker Simulator 2013.

 

-Reuniting The Family. Drive here, pick up one of Michael's annoying family members, drive to next location to pick up the next one, rinse and repeat, then drive to Dr Friedlander's office to watch an extended episode of Jerry Springer with Michael and Amanda screaming at eachother. Sounds "fun".

 

-Minisub. I don't know what it is with GTA V and forcing us to drive the slowest vehicle imaginable to a location quite a distance away, but yeah.

 

-Friend Request. Nothing more than a tutorial to introduce clothing into the game. I don't see why we had to drive to the Life Invader office to plant the device and partake in that stupid popup mini game (Another example of unnecessarily padding out to extend the mission's run time) when I would've preferred to drive to Jay Norris' location to take him out how I wanted be it with a sniper bullet or blowing up the stage where he presented. That would've been cool.

 

-Chop. Nothing more than a standard chase sequence except the silly part where you can be Chop. WTF?

 

-Life's A Beach. Generally I'm not a fan of minigames being vaulted into missions, but this one's awful for the fact dancing in San Andreas is horrible and stupid. 

 

GTA IV might take a ton of sh*t for its "go here, kill x" missions, but I'd still take them over any of these.:)

 

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Copcaller

Driver from vc could have at least gave me a xs sentinel

 

Zeros missions from SA 

 

Last driving school mission SA 

 

Protecting Salvatore's prison transport in LCS

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Evil empire

Supply lines in GTA San Andreas.

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eCola

You know the mission in GTA V where you have to buy masks? That was f*cking hard, it made me stop playing the game

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