FunnySynchro Posted March 31, 2014 Share Posted March 31, 2014 As the title explains, run_1armed, etc. Animation don't change. My idle animation changes, as well as sprint_civi, run_armed when changing, but yet, the others don't. Can anyone help me out with this pickle? Link to comment Share on other sites More sharing options...
FunnySynchro Posted March 31, 2014 Author Share Posted March 31, 2014 Also, even when I, let's say, download/convert VC animations, those ones (run_1armed, etc) don't change? So its not a problem with my conversions, help would be appreciated. Link to comment Share on other sites More sharing options...
FunnySynchro Posted April 2, 2014 Author Share Posted April 2, 2014 Bumped. As its been 2 days, and still no answer to my question. Link to comment Share on other sites More sharing options...
Silent Posted April 2, 2014 Share Posted April 2, 2014 (edited) run_1armed is not used in SA at all. Edited April 2, 2014 by Silent Link to comment Share on other sites More sharing options...
FunnySynchro Posted April 2, 2014 Author Share Posted April 2, 2014 So which animation would I have to edit in order to change the, let's say, CJ with an Uzi movement? Link to comment Share on other sites More sharing options...
Silent Posted April 2, 2014 Share Posted April 2, 2014 It uses the same anim as when CJ's unarmed. Link to comment Share on other sites More sharing options...
FunnySynchro Posted April 2, 2014 Author Share Posted April 2, 2014 Is there any way I can actually make the animation run_1armed available? Like, make the game use them? I remember seeing that you guys at the VCS PC team used the 1armed run animation. Link to comment Share on other sites More sharing options...
Silent Posted April 2, 2014 Share Posted April 2, 2014 The only way I imagine it being done is via an ASI plugin. SCM loads too late so CLEO's not gonna work there. Link to comment Share on other sites More sharing options...
ABS-IZAYOI Posted December 31, 2014 Share Posted December 31, 2014 The only way I imagine it being done is via an ASI plugin. SCM loads too late so CLEO's not gonna work there. I will make that If I know about ASI plugin. Hopefully is my only thing to do Link to comment Share on other sites More sharing options...
TJGM Posted December 31, 2014 Share Posted December 31, 2014 Well that's an awesome bump. Link to comment Share on other sites More sharing options...
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