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The Beta Topic


ClaudX

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No it ain't the same:

LCS model:

g5T3o82.png

VC model:

M4-GTAVC.png
VC PS2 and VC Cutscenes model:

u2dwLhk.png

"Let death take my enemies by surprise; let them go down alive to the grave, for evil finds lodging among them."

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BMWSauberF1.08

i think he was talking about the image above,you can't see the back of the stock due to the fact that double side culling was not enabled when they took the image,infact pc weapon models have flipped polys on flat parts due to that double side culling being disabled

Edited by Aztecas_5
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Still, it's different - hell it uses a different texture. I'm not sure though - I heard that both the PS2 and PSP versions have different weapon models. Can someone get one of the guns for comparing?

"Let death take my enemies by surprise; let them go down alive to the grave, for evil finds lodging among them."

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BMWSauberF1.08

ah,you are right,the m4 from lcs uses a darker texture

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  • 1 month later...
BobyFrançais
WildBrick142

They're not real beta vehicles.

 

These models are based on the speculation of what the unknown beta vehicles were based on. The only known real beta model that doesn't exist anymore is the Bullion. Nothing else.

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Tried someone use beta Toni model ingame? I tried swap Toni Leone Suit with Beta Leone Suit, but it crashed.

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PhillBellic

They're not real beta vehicles.

 

These models are based on the speculation of what the unknown beta vehicles were based on. The only known real beta model that doesn't exist anymore is the Bullion. Nothing else.

 

It would have been awesome if those vehicles did appear in LCS, 'Brick. :) I in particular, like the look of the Lancer MF1.

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Dageron RUS

Hey, guys, I am back at Stories research and modding.
Sorry for being close, everything I have about Stories, I will publish.

- Respectfully, Dageron.

  • Like 9
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Hey, guys, I am back at Stories research and modding.

Sorry for being close, everything I have about Stories, I will publish.

 

- Respectfully, Dageron.

Nice to see you back. I have faith that you'll be able to find even more than we've found.

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  • 2 months later...

BETA LCS Miguel's jacket is used in GTA 3 XBOX/Mobile, but has better quallity.

GTA 3 XBOX/Mobile:

W0z7BEL.png

LCS BETA:

OtherCharacters_zpsdb34344f.png

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  • 2 weeks later...
Mangled Crow

Anyone knows how the Rancher's model looks like in the game files yet? i have been told that data and vehicle model still exist in the files, if anyone find the model please post it here

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Mangled Crow

Like the VC Rancher, nope? Obviously only with LCS wheels/rims.

any model of it leftover?

Edited by LDHalcrow1215
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Son Of Big Boss

if a model exists but its hidden, i would found some evidence and post about it, just like i did with the beta Tony models, leftovers from GTA 3 or VC, like Corpse Manana, or Top fun, even MP5, golf stick, or the infamous ''Cooper'' textures

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universetwisters

 

Like the VC Rancher, nope? Obviously only with LCS wheels/rims.

any model of it leftover?

 

I think we're at the point that, given the game's been out for almost 10 years, we've found everything as far as models and textures and stuff go, at least I can imagine.

 

 

@Jinx - Didn't Miguel wear that jacket in the PS2 version of GTA 3 aswell?

Edited by universetwisters

sTgL5iS.png

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No. It is similar to BETA Claude/PS2 and PC Catalina in PC/PS2, just a little edited.

 

Miguel-GTAIII.jpg

Edited by Jinx.
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Assasination contracts its like missons on vc when get by Mr Black

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DragonpokeZ

I mean we could figre that out on our own as well...

Anything related to buying properties besides the icons has been found?

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  • 4 weeks later...

I found this image in the PSP manual. Sorry for the quality. I couldn't get the PS2 manual, so I'm not sure if there's a larger version of this in there. I don't know if it's just me, but the back of the Stretch looks different.

hAuG5yP.png

 

Edit: Forgive my ignorance on any content used in-game. I haven't been in contact with LCS in a while.

ROW: 77 MODEL: Not used Fthr Kenny

I don't remember there being a "Father Kenny" in the game.

Edited by ClaudX
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Wheels from gta 3 and limo too


I found this image in the PSP manual. Sorry for the quality. I couldn't get the PS2 manual, so I'm not sure if there's a larger version of this in there. I don't know if it's just me, but the back of the Stretch looks different.

hAuG5yP.png

 

Edit: Forgive my ignorance on any content used in-game. I haven't been in contact with LCS in a while.

ROW: 77 MODEL: Not used Fthr Kenny

I don't remember there being a "Father Kenny" in the game.

Father Kenny as known Ned Burner. Thats his beta name

Edited by markusizr
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  • 2 months later...
  • 1 month later...

Thanks to mobile converter from "The Hero" I managed to convert "MINI.DFF"

0b5acd4.png

 

According to the gxt, it is called Tommy. No clues how to open those TXDs, since every single tool refuses to open them.

Edited by Vadim M.
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Igor Bogdanoff

Thanks to mobile converter from "The Hero" I managed to convert "MINI.DFF"

0b5acd4.png

 

According to the gxt, it is called Tommy. No clues how to open those TXDs, since every single tool refuses to open them.

Have you maybe tried this?

http://gta.nick7.com/programs/txd-2048/

rLDswx2.png1626894873381.gifyardies-in-pip-2022.png

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Mind showing a pic with the non-damaged parts? Looks very interesting :)

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Mind showing a pic with the non-damaged parts? Looks very interesting :)

TT22JZC.png

sZmoGXB.png

Don't look at the texture, it is my fault.

 

Speaking of bugs, I can't render this models by pressing F9 in the tool, it becomes transparent, as a solution I took a picture of the window.

 

 

Thanks to mobile converter from "The Hero" I managed to convert "MINI.DFF"

 

 

According to the gxt, it is called Tommy. No clues how to open those TXDs, since every single tool refuses to open them.

Have you maybe tried this?

http://gta.nick7.com/programs/txd-2048/

 

Doesn't work either.

Edited by Vadim M.
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Son Of Big Boss

dayum thats pretty awesome, there are other textures apart of the interior, like some metallic parts, i think i posted them here somewhere, but seems like you dragged the texture directly to the mesh instead of applying the textures in materials properly, OR you imported it with textures on directories and mapped itself like that.

 

I wonder what else is hidden, maybe the Bullion? haha.

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sharpie_eastern

@Vladim M: The textures are right, you gotta apply them correctly.

 

Here's a image I took, is as much work as I could put into the tommy before I had to go to work

 

 

0RA2JPz.jpg

 

 

 

I'll upload either a LCS or VC ingame pic later today. Still searching for more maybe left over beta content

Edited by sharpie_eastern
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