ZacCoxTV Posted January 25 Share Posted January 25 32 minutes ago, MAJEST1C_R3 said: WTF? That looks like CJ! Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072493706 Share on other sites More sharing options...
ZacCoxTV Posted January 25 Share Posted January 25 BETA vs FINAL character differences 8 Ball Miguel Avery Carrington Micky Hamfists JetNormalGuy, m3ssO, Liberty King and 3 others 6 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072493716 Share on other sites More sharing options...
ZacCoxTV Posted January 25 Share Posted January 25 1 hour ago, MAJEST1C_R3 said: WTF? What build is this? I went here on the Sept build and this sign isn't showing. Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072493723 Share on other sites More sharing options...
universetwisters Posted January 25 Share Posted January 25 57 minutes ago, ZacCoxTV said: What build is this? I went here on the Sept build and this sign isn't showing. It was prob found on the July build and added to the september one idk m3ssO 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072493733 Share on other sites More sharing options...
MikeWh Posted January 25 Share Posted January 25 On 1/21/2025 at 3:28 PM, Silver said: EDIT: If I'm not mistaken A Dark March is actually the remix of an original song from 1972. So this mission passed theme might have been part of a different and unique theme song for the game. It's production music as opposed to a song, music libraries for television, radio and film - usually where budgets don't span enough for original composition. This is on the Universal Production Music system and was published by Chappell. m3ssO 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072493773 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 25 Share Posted January 25 6 hours ago, ZacCoxTV said: What build is this? That's retail version with July map m3ssO 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072493784 Share on other sites More sharing options...
aymonadren4 Posted January 25 Share Posted January 25 11 hours ago, MAJEST1C_R3 said: WTF? CJ WHAT THE f*ck ARE DOING HERE! Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072493856 Share on other sites More sharing options...
kazinak Posted January 25 Share Posted January 25 SaH4PoK, Respect2, cant remember and 3 others 6 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494012 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 25 Share Posted January 25 Can anyone share save files for September build with access to all three islands? m3ssO 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494065 Share on other sites More sharing options...
Son Of Big Boss Posted January 25 Share Posted January 25 7 minutes ago, MAJEST1C_R3 said: Can anyone share save files for September build with access to all three islands? You can use debug menu and the mission selector, select one that starts at shoreside, and you'll spawn in front of the marker, you can explore freely. L + R + DOWN + CROSS: Must be pressed during the loading screen(s) R + O + DOWN: To activate the menu itself with the options D-pad left/right: To navigate between the options, I guess? And Change Outfit: R + TRIANGLE + LEFT or RIGHT Cheat Mode ON/OFF: L + DOWN Traffic ON/OFF: L + SELECT Write Coordinates: L + O Vehicle Spawner: L + LEFT or RIGHT BTW Majestic, can you do something for us, swap the Love building car export list, aparently in an old forum page from 2007 they mention the beta names of the vehicles https://gtaforums.com/topic/245246-everything-about-gta-lcs/ m3ssO and 3M_ 2 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494079 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 25 Share Posted January 25 You mean replace this texture in level files? Son Of Big Boss 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494096 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 25 Share Posted January 25 I've patched September 0.02 build to make it compatible with June 0.01 levels. You can try it https://mega.nz/folder/PY0DXICC#y7ePWfmYycv5MHD05qzUxg Gravarty, TriggerFCVP71, SaH4PoK and 4 others 6 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494116 Share on other sites More sharing options...
Son Of Big Boss Posted January 25 Share Posted January 25 (edited) 1 hour ago, MAJEST1C_R3 said: You mean replace this texture in level files? Yes! This texture, that's nice. I Guess the Spirit E name for the V8 Ghost was even the earlier than the July build I suppose Edit. @MAJEST1C_R3 By the way. Is there any way to mod the gta3.img game.dtz and the sfx? Edited January 25 by Son Of Big Boss Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494164 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 25 Share Posted January 25 (edited) Unfortunately only with HEX editor. Would be cool to make 0.01 GAME2.DAT and GTA3PSP.IMG compatible with 0.02 and get almost original 0.01 build Edit. Ok 0.01 DTZ/IMG 'kinda' works. But I have random crashes Edited January 25 by MAJEST1C_R3 Gravarty, bahraini_carguy, Elmotus and 5 others 8 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494172 Share on other sites More sharing options...
SaH4PoK Posted January 25 Share Posted January 25 On 1/24/2025 at 7:55 PM, universetwisters said: I think it’s Donald love. He’s holding a knife and we all know Donald love loves eating meat If he's eating in restaurant it doesn't means it's Donald, because character was based on Ralphie from the Sopranos and this scene makes a lot of sense for me Btw this actor was played Luigi in gta3, but it doesn't means anything, at first I thought it can be early Vincenzo version but probably it's just a random character as it was in multiplayer loading screens HOW'S ANNIE? 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494195 Share on other sites More sharing options...
GTAFanLuca Posted January 25 Share Posted January 25 1 hour ago, MAJEST1C_R3 said: Unfortunately only with HEX editor. Would be cool to make 0.01 GAME2.DAT and GTA3PSP.IMG compatible with 0.02 and get almost original 0.01 build Edit. Ok 0.01 DTZ/IMG 'kinda' works. But I have random crashes How? I made a custom build based on your former instructions, it boots up without any problems. But then I also tried replacing gta3psphr.img and adding GAME2.DAT instead of .DTZ and the game always crashes when starting. Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494211 Share on other sites More sharing options...
universetwisters Posted January 25 Share Posted January 25 27 minutes ago, SaH4PoK said: If he's eating in restaurant it doesn't means it's Donald I was using “meat” as an appropriate substitute for what he really eats ingame m3ssO 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494215 Share on other sites More sharing options...
cant remember Posted January 25 Share Posted January 25 7 minutes ago, universetwisters said: I was using “meat” as an appropriate substitute for what he really eats ingame Why is meat in quotes, I like to think I'm meaty for real. Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494217 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 25 Share Posted January 25 (edited) 36 minutes ago, GTAFanLuca said: I also tried replacing gta3psphr.img and adding GAME2.DAT instead of .DTZ and the game always crashes when starting In short, SFX sample data tables in DTZ are incompatible and cause that crash. I replaced 0.01 table with 0.02 one through HEX, compressed file and increased DTZ memory buffer. I try to deal with random crashes and will share files Edited January 25 by MAJEST1C_R3 GTAFanLuca, Raskul, SaH4PoK and 4 others 5 2 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494226 Share on other sites More sharing options...
Ricky_Retriever Posted January 26 Share Posted January 26 Didn't see it posted here, so here's the construction workers from the July build. Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494313 Share on other sites More sharing options...
aymonadren4 Posted January 26 Share Posted January 26 On 1/24/2025 at 9:20 PM, MAJEST1C_R3 said: WTF? i notice the model woman is same from Sprunk billboard in GTA San Andreas Rented 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494623 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 26 Share Posted January 26 (edited) On 1/25/2025 at 11:05 PM, MAJEST1C_R3 said: I have random crashes UPD. Fixed. It's time to install fonts and frontend textures (game freezes when I try to enter menu) Edit. You also can try updated files https://mega.nz/folder/PY0DXICC#y7ePWfmYycv5MHD05qzUxg Edited January 26 by MAJEST1C_R3 Sergiu, SILENT_Pavel, Ivan1997GTA and 12 others 13 1 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494879 Share on other sites More sharing options...
JetNormalGuy Posted January 26 Share Posted January 26 8 hours ago, aymonadren4 said: i notice the model woman is same from Sprunk billboard in GTA San Andreas they're both GTA SA NPCs, the girl is a stripper, and the guy is one of the models used for Madd Dogg's security guards. Its not the only time they use San Andreas assets for billboards and adverts aymonadren4 and Rangerv1 2 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494901 Share on other sites More sharing options...
SILENT_Pavel Posted January 27 Share Posted January 27 On 1/25/2025 at 9:32 PM, MAJEST1C_R3 said: I've patched September 0.02 build to make it compatible with June 0.01 levels. You can try it https://mega.nz/folder/PY0DXICC#y7ePWfmYycv5MHD05qzUxg 1 - gta iii map 2 - lcs v0.01 map 3 - lcs v0.02 map Spoiler - - - - - - there is a lot of little differences and leftovers from original gta iii bahraini_carguy and Jeansowaty 2 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494965 Share on other sites More sharing options...
GTAFanLuca Posted January 27 Share Posted January 27 5 hours ago, MAJEST1C_R3 said: UPD. Fixed. It's time to install fonts and frontend textures (game freezes when I try to enter menu) Edit. You also can try updated files https://mega.nz/folder/PY0DXICC#y7ePWfmYycv5MHD05qzUxg Amazing work, man! But there does seem to be a minor problem. The text is not properly displayed, no matter if 0.02 or 0.01 GXT files are used. Here's what I'm talking about: m3ssO 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072494995 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 27 Share Posted January 27 (edited) If you want to decompile 0.01 SCM with Sanny Builder In *SannyBuilderDir*\data\lcs\LCSSCM.INI 1. Change line "0620=4,store_building_swap %1d% %2d% %3d% %4d%" to "0620=3,store_building_swap %1d% %2d% %3d%" 2. Add line "061E=1,unknown %1d%" Don't forget to backup original file before Edited January 27 by MAJEST1C_R3 Raskul 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072495328 Share on other sites More sharing options...
GTAFanLuca Posted January 27 Share Posted January 27 9 minutes ago, MAJEST1C_R3 said: If you want to decompile 0.01 SCM with Sanny Builder In *SannyBuilderDir*\data\lcs\LCSSCM.INI 1. Change line "0620=4,store_building_swap %1d% %2d% %3d% %4d%" to "0620=3,store_building_swap %1d% %2d% %3d%" 2. Add line "061E=1,unknown %1d%" Don't forget to backup original file before Speaking of 0.01 SCM, why do "Dealing Revenge" and "Snuff" seem to crash on it? Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072495332 Share on other sites More sharing options...
MAJEST1C_R3 Posted January 27 Share Posted January 27 (edited) Looks like 061E opcode causes that crash. I've replaced it to "wait 0" and mission works I don't know what it does, arguments always 0.0 or 1.0 Edit. I've uploaded patched 0.01 MAIN.SCM and GAME.DAT with fonts and menu textures https://mega.nz/folder/PY0DXICC#y7ePWfmYycv5MHD05qzUxg Edited January 27 by MAJEST1C_R3 TriggerFCVP71, bahraini_carguy, AshG7 and 8 others 11 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072495340 Share on other sites More sharing options...
Elmotus Posted January 28 Share Posted January 28 (edited) 6 hours ago, MAJEST1C_R3 said: Looks like 061E opcode causes that crash. I've replaced it to "wait 0" and mission works I don't know what it does, arguments always 0.0 or 1.0 Edit. I've uploaded patched 0.01 MAIN.SCM and GAME.DAT with fonts and menu textures https://mega.nz/folder/PY0DXICC#y7ePWfmYycv5MHD05qzUxg Thank you so much for making this work! Just wanted to point out that the newest readme didn't mention replacing the contents of the ANIM folder, just happened to notice some cutscenes crashed the game that worked with the previous set of files EDIT: Oh yeah, GXT files too! Edited January 28 by Elmotus undergroundvicious 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072495510 Share on other sites More sharing options...
undergroundvicious Posted January 28 Share Posted January 28 (edited) 7 hours ago, MAJEST1C_R3 said: Looks like 061E opcode causes that crash. I've replaced it to "wait 0" and mission works I don't know what it does, arguments always 0.0 or 1.0 Edit. I've uploaded patched 0.01 MAIN.SCM and GAME.DAT with fonts and menu textures https://mega.nz/folder/PY0DXICC#y7ePWfmYycv5MHD05qzUxg I've installed all files, but I'm always getting the same blue screen: Edit. thanks to @Elmotus, I got it working now. Instructions didn't warn to replace files from ANIM and TXT from 0.01 - which caused the crash. Edited January 28 by undergroundvicious MAJEST1C_R3 1 Link to comment https://gtaforums.com/topic/696980-the-beta-topic/page/18/#findComment-1072495516 Share on other sites More sharing options...
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