CarsonGT 775 Posted January 22, 2018 Share Posted January 22, 2018 Indeed.... Link to post Share on other sites
Yerdna555 51 Posted March 4, 2018 Share Posted March 4, 2018 I managed to launch one of the hidden cutscenes. But, unfortunately, this is all over. After that, the start button stopped working. Although the game can be saved. Probably, this happens if you run a police sub-mission exactly at the time Landstalker falls. 17 Link to post Share on other sites
Sneed 12,854 Posted March 4, 2018 Share Posted March 4, 2018 (edited) gxt text for this cutscene is stored in table MPSURV (multiplayer survive?) weird leftover. edit: found that cutscene!video soon edit2: sadly ppsspp is crashing on me and geforce experience aint working right too, but i got part of the cutscene working Edited March 4, 2018 by George Costanza 9 Link to post Share on other sites
darkdraggy 104 Posted March 5, 2018 Share Posted March 5, 2018 (edited) Well, while we're on the topic of cutscenes, I found this while messing around, not sure if you'd consider this as beta content since it's a cutscene test but here. Edited March 5, 2018 by darkdraggy 10 Link to post Share on other sites
Derrick Keno 264 Posted March 7, 2018 Share Posted March 7, 2018 What... is... that?? 1 Link to post Share on other sites
Freakler 17 Posted March 7, 2018 Share Posted March 7, 2018 What... is... that?? Â well the files say its called 'cscord' and does something for 5 seconds at world location x=0, z=0, y=0 infooffset 0.000000 0.000000 0.000000endmodel1, cscord, cscordenduncompressendmotionrange off 0.0 0.000000quick offcscord:Root,0end now there are objects in cutscenes like Salvatore's chair ('cssalchair') in home sweet home for example that have to move at some point.. so they get their own object with different attributes. However this one has all the attributes of a normal person.. Â so my guess is that its some kind of quick cord / rope animation test or whatever 2 Link to post Share on other sites
Hmmm nice bike 4,733 Posted March 7, 2018 Share Posted March 7, 2018 What... is... that?? GTA Liberty City Stories, directed by David Lynch 2 Link to post Share on other sites
darkdraggy 104 Posted March 17, 2018 Share Posted March 17, 2018 Another cutscene 13 Link to post Share on other sites
Helegad 845 Posted March 18, 2018 Share Posted March 18, 2018 Well that was pretty cool. Link to post Share on other sites
diogohilton 3 Posted June 25, 2020 Share Posted June 25, 2020 (edited) I don't know if it has been referred on here, but I was lurking through the game files and on the mission Sayonara Sindaccos, there's an unused Toni line where he says "I thought you said Yakuza would do the heavy work" (right after they arrive in Torrington), to which McAffrey replies "adapt and survive". On the final mission, Toni's line doesn't play but McAffrey's does. Does that mean that the Yakuza would originally appear in the mission? Edited June 25, 2020 by diogohilton "I thought you said Yakuza would do the heavy work", not "I thought Yakuza would do the heavy work" 3 Link to post Share on other sites
markusizr 96 Posted July 25, 2020 Share Posted July 25, 2020 Might be 1 Link to post Share on other sites
Pootispowse 22 Posted September 30, 2020 Share Posted September 30, 2020 So I've been playing around with the game files on the android version of LCS and I've found some interesting things.  First of all gta3.img contains a model for a colt 45 as well as the standard glock:   However, if you have a look at Models -> Generic -> Weapons.dff, you can find a model for ANOTHER colt:   This colt is bigger and longer than the one above. It's very similar (if not the same as) the colt Ray has in the cutscene for "Crazy 69".  The game files also include the models for the original mp5 and ruger from Vice City:     I can't find any textures for these in the files, but it should be relatively easy to convert the VC textures to PVR format and import them.   6 Link to post Share on other sites
markusizr 96 Posted September 30, 2020 Share Posted September 30, 2020 Great Finding Link to post Share on other sites
Pootispowse 22 Posted October 11, 2020 Share Posted October 11, 2020 Messing around with some new textures for the colt, including one that actually adds a muzzle to the front: Â Â Ruger texture successfully imported: Â Â Mp5 texture also successfully imported: Â 7 Link to post Share on other sites
markusizr 96 Posted October 18, 2020 Share Posted October 18, 2020 Amazing Link to post Share on other sites
pianoir 257 Posted November 14, 2020 Share Posted November 14, 2020 So I opened LCS iso file on PSound and found that there are WED audio files which Salvatore calls Toni to collect some classy cars for him because Joey is getting married. Anybody knows detail about this? Did they originally plan to appear Joey Leone in LCS? Link to post Share on other sites
Brooklynzsmac 1,110 Posted November 14, 2020 Share Posted November 14, 2020 10 hours ago, pianoir said: So I opened LCS iso file on PSound and found that there are WED audio files which Salvatore calls Toni to collect some classy cars for him because Joey is getting married. Anybody knows detail about this? Did they originally plan to appear Joey Leone in LCS? Proof? Link to post Share on other sites
Dominik_ 661 Posted November 14, 2020 Share Posted November 14, 2020 Thats an audio for multiplayer mode cutscenes on PSP Link to post Share on other sites
pianoir 257 Posted November 15, 2020 Share Posted November 15, 2020 13 hours ago, Dominik_ said: Thats an audio for multiplayer mode cutscenes on PSP I didn't know multiplayer mode has cutscenes, must be audio for The Wedding List. Thanks. Link to post Share on other sites
Dominik_ 661 Posted November 15, 2020 Share Posted November 15, 2020 Â 14 hours ago, pianoir said: I didn't know multiplayer mode has cutscenes, must be audio for The Wedding List. Thanks. Yes just like GTA Online, it does have kinda storymode related cutscenes. 1 Link to post Share on other sites
Staunton Assassin 2,522 Posted 11 hours ago Share Posted 11 hours ago Here's a really awesome BETA find: Unused multiplayer gamemode opening cutscene-related apartment interior models!   These are named IZ_mpFlat_01/02/03/05, jm_mpFlat_04 and ca_mpFlat_06/07/08 in the game's files. All eight models are totally unused. I found their placement lines in the unused "leedsbits2.ipl" file and decided to move them to a "used" .IPL to see them in-game. Here's a set of screenshots if you want to have a closer look at them, the image is pretty big so open the Spoiler tab at your risk:  Spoiler  Just like all other mission-related cutscene interiors, only the floor is solid, the rest of the stuff isn't. One interesting fact is that all eight interiors share one common thing: A rotary telephone. And judging by the subtitles I've seen for the opening cutscenes of the multiplayer gamemodes, it's very likely that Salvatore would've contacted the player through this phone in the cutscene.  As a bonus, here's a screenshot of the unused "IZ_mp_salHosp" hospital room related to the cut "MPSURV" multiplayer gamemode:  Link to post Share on other sites