Snowman Posted March 24, 2014 Share Posted March 24, 2014 I'm having an issue with peds spawned with or given the "combat" task. They only attack pedestrians and never me, even if I set my ped relationship to civilian. This is an issue when I try to create mission-like scenarios and have to set the peds tasks to combat when it's appropriate and they end up completely ignoring me and other players and instead run off and shoot at random nearby civilians. Attack Peds work but they'll always be shooting and if you switch their task to stand still and back to combat they'll ignore the player once again and shoot at civilians. Is there any way to make the "combat" task include attacking the player? Thanks Link to comment Share on other sites More sharing options...
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