BasicallyDrunK 150 Posted December 5, 2014 Share Posted December 5, 2014 Man, i am so glad you are still working on the project! Good luck with the V3 models! 1 Link to post Share on other sites
Forever L 1,697 Posted December 14, 2014 Author Share Posted December 14, 2014 Man, i am so glad you are still working on the project! Good luck with the V3 models! Thanks, man! Link to post Share on other sites
caipiroto 1 Posted January 16, 2015 Share Posted January 16, 2015 I'm waiting the pack 2 1 Link to post Share on other sites
TheRomanianCynic 1 Posted February 2, 2015 Share Posted February 2, 2015 Vice City, being a great game from my childhood, and my favourite GTA of all times (haven't played V yet), I am trying my best to mod it in such a way so it can be as immersive and realistic as possible. Your CS skins are amazing and I really wish to use them, but I wonder: is it possible to make these CS skins converted into in game models? I see that you managed to do that with some models, but I really like the "fingers" thingy. Also, since I used a lot of mods on my Vice City, I somehow managed to make it unplayable, but when I re-installed it and when I installed the CS models, Tommy's hands are missing their textures (they are white). What could the problem be? 1 Link to post Share on other sites
polivin emil 121 Posted February 23, 2015 Share Posted February 23, 2015 Is it dead? 1 Link to post Share on other sites
Forever L 1,697 Posted March 1, 2015 Author Share Posted March 1, 2015 Well, hello again after a long time! I've been busy with college, and I have not had time to review all the comments you have made me. Sorry, another factor is that too much to distract am. I appreciate that some are interested in these mods, because the truth I'm still somewhat novice. I will review every comment, and I'll respond to them as you find solutions. And I say to those who ask or expect: THIS IS NOT DEAD. I was just in undefined coma. 3 Link to post Share on other sites
Nicky_T 23 Posted March 19, 2015 Share Posted March 19, 2015 Will you be finishing it any soon? 1 Link to post Share on other sites
Forever L 1,697 Posted March 25, 2015 Author Share Posted March 25, 2015 Will you be finishing it any soon? When you least expect, be ready Link to post Share on other sites
Sneed 12,852 Posted March 25, 2015 Share Posted March 25, 2015 Will you be finishing it any soon? When you least expect, be ready 14. 4. 2015? 1 Link to post Share on other sites
Forever L 1,697 Posted May 6, 2015 Author Share Posted May 6, 2015 Hey, I need help. The spoilers are not in the center. What am I doing wrong? Link to post Share on other sites
Forever L 1,697 Posted May 6, 2015 Author Share Posted May 6, 2015 Will you be finishing it any soon? When you least expect, be ready 14. 4. 2015? In mid-May, more or less 4 Link to post Share on other sites
Forever L 1,697 Posted May 7, 2015 Author Share Posted May 7, 2015 A lite preview from the new pack: 9 Link to post Share on other sites
Forever L 1,697 Posted May 7, 2015 Author Share Posted May 7, 2015 I'm waiting the pack 2 Now you have to wait for the pack 3 1 Link to post Share on other sites
Forever L 1,697 Posted May 11, 2015 Author Share Posted May 11, 2015 A second preview 7 Link to post Share on other sites
Andy900 39 Posted May 16, 2015 Share Posted May 16, 2015 Characters CS Mrckos_27041995 when finished, could do texturing weapons gta 10th anniversary that are different from the PC version and palm trees are in hd please. 1 Link to post Share on other sites
Forever L 1,697 Posted May 22, 2015 Author Share Posted May 22, 2015 Characters CS Mrckos_27041995 when finished, could do texturing weapons gta 10th anniversary that are different from the PC version and palm trees are in hd please. I reviewed the textures and models of the Xbox versions of the 10th Anniversary, and the only significant change is in the modeling of some weapons. In contrast, if they have a change textures. Not so much for the buildings, but the basic textures (the generic.txd file in the models folder). I own a modification of those textures. If you want, I then compiled to install it. I have now my computer in the center of technical support for some improvements that I do. If you want too, I can change the textures of weapons. Link to post Share on other sites
Andy900 39 Posted May 24, 2015 Share Posted May 24, 2015 Personajes CS Mrckos_27041995 cuando haya terminado, podía hacer texturizar armas gta décimo aniversario que son diferentes de la versión para PC y palmeras están en hd por favor. Revisé las texturas y modelos de las versiones de Xbox del décimo aniversario, y el único cambio significativo es en el modelado de algunas armas. Por el contrario, si tienen un cambio de texturas. No tanto por los edificios, pero las texturas básicas (el archivo generic.txd en la carpeta de los modelos). Soy dueño de una modificación de esas texturas. Si quieres, entonces compilé para instalarlo. Ahora tengo mi equipo en el centro de soporte técnico para algunas mejoras que yo hago. Si quieres también puedo cambiar las texturas de las armas. If please change the textures of weapons and some small things missing in gta vice city pc xbox 1 Link to post Share on other sites
Forever L 1,697 Posted May 25, 2015 Author Share Posted May 25, 2015 Vice City, being a great game from my childhood, and my favourite GTA of all times (haven't played V yet), I am trying my best to mod it in such a way so it can be as immersive and realistic as possible. Your CS skins are amazing and I really wish to use them, but I wonder: is it possible to make these CS skins converted into in game models? I see that you managed to do that with some models, but I really like the "fingers" thingy. Also, since I used a lot of mods on my Vice City, I somehow managed to make it unplayable, but when I re-installed it and when I installed the CS models, Tommy's hands are missing their textures (they are white). What could the problem be? They are missing the textures of hand. That's settled in pack 3. @Andy900: For now, I leave the "generic.txd" file did. If you want me to change something, tell me. https://mega.co.nz/#!TNoiSDLT!YJGAVlAa4YxG-qdNvuJ9Dyl3CUdbzg4LmZ2TiXoUzlE Link to post Share on other sites
Nicky_T 23 Posted June 22, 2015 Share Posted June 22, 2015 Are new TXDs provided as well, or shall we be using the default ones? 1 Link to post Share on other sites
Forever L 1,697 Posted June 23, 2015 Author Share Posted June 23, 2015 Are new TXDs provided as well, or shall we be using the default ones? The TXD of the models that I bring are the default ones in the game. Link to post Share on other sites
Forever L 1,697 Posted July 24, 2015 Author Share Posted July 24, 2015 Well, there goes the package 2. We gearing up to finish. 3 Link to post Share on other sites
pacik19 7 Posted July 26, 2015 Share Posted July 26, 2015 Wow, very nice mod ) I can't wait more time PS. Can i use this mod in my "GTA Vice City FHD Pack" ? 1 Link to post Share on other sites
B_Smiles 969 Posted July 29, 2015 Share Posted July 29, 2015 Quick question, I recently found a copy of Vice City for the XBOX (NOT DimZet's), and I notice the characters hands actually move (just like GTAIII) But for this mod, they don't. Will this be fixed at a later stage? 1 Link to post Share on other sites
Jago 2,731 Posted July 29, 2015 Share Posted July 29, 2015 Quick question, I recently found a copy of Vice City for the XBOX (NOT DimZet's), and I notice the characters hands actually move (just like GTAIII) But for this mod, they don't. Will this be fixed at a later stage? mmm, probably not. xbox/mobile uses a method similar to gta 3's heads to animate the hands, it removes the original hands and loads a separate model with its own animation on top. to get that effect here would either require intense coding wizardry or a workaround with lots of animation work using models with special skeletons, then EVERY cutscene would need to be modified to support this or you'd get errors/crashes I don't want to say it's impossible but you're probably not gonna see it happen in this mod, the fingers move well enough though I think and the one plus these hands have over the xbox ones is that there's no seams 1 Link to post Share on other sites
B_Smiles 969 Posted July 29, 2015 Share Posted July 29, 2015 Quick question, I recently found a copy of Vice City for the XBOX (NOT DimZet's), and I notice the characters hands actually move (just like GTAIII) But for this mod, they don't. Will this be fixed at a later stage? mmm, probably not. xbox/mobile uses a method similar to gta 3's heads to animate the hands, it removes the original hands and loads a separate model with its own animation on top. to get that effect here would either require intense coding wizardry or a workaround with lots of animation work using models with special skeletons, then EVERY cutscene would need to be modified to support this or you'd get errors/crashes I don't want to say it's impossible but you're probably not gonna see it happen in this mod, the fingers move well enough though I think and the one plus these hands have over the xbox ones is that there's no seams Oh damn, way to kill my hopes. That's a real shame. Maybe someday some kind of complicated coding wizardry could be done to have them working like on the XBOX/ mobile. But don't think that this is some sort of negative thing about the hands. I think they look awesome and is one hell of a long awaited improvement since GTA3. Eh? The hands in this mod move? Am I being all hurr-durr, or have I done something wrong with the installation? I'm going to re-download this pack and try again.. 2 Link to post Share on other sites
Jago 2,731 Posted July 29, 2015 Share Posted July 29, 2015 (edited) Oh damn, way to kill my hopes. That's a real shame. Maybe someday some kind of complicated coding wizardry could be done to have them working like on the XBOX/ mobile. But don't think that this is some sort of negative thing about the hands. I think they look awesome and is one hell of a long awaited improvement since GTA3. Eh? The hands in this mod move? Am I being all hurr-durr, or have I done something wrong with the installation? I'm going to re-download this pack and try again.. I believe they do, I recall seeing a video of them in action and he rigged the fingers with the same couple of bones used to give the default models that action man grip Edited July 29, 2015 by Mr. Jago 1 Link to post Share on other sites
Sneed 12,852 Posted August 8, 2015 Share Posted August 8, 2015 I noticed bad tags it says V instead of VC 1 Link to post Share on other sites
Alpha Ice 65 Posted August 22, 2015 Share Posted August 22, 2015 Is this mod dead ? If not I am more than happy to help. And is it possible to use the hands ingame ? I seen a "hd tommy" mod before and it added real hands ingame but they were not great. Link to post Share on other sites
mijalkocar 24 Posted September 15, 2015 Share Posted September 15, 2015 can someone reupload tommy? 2 Link to post Share on other sites
Forever L 1,697 Posted October 18, 2015 Author Share Posted October 18, 2015 I have a problem with the models.They do not work well with the mod "SkyGFX". They look very dark. I need help! Link to post Share on other sites