jmp909 Posted March 18, 2014 Share Posted March 18, 2014 (edited) Hi does anybody know what causes this weird sky texture? it starts fading in about 8pm. I'm assuming it's not meant to look like that? I added iCEhancer 2.1, then dax1's fix 082. (leaving out the d3d9.dll from dax's archive) (this is Steam EFLC TLaD) thanks J it kind of looks like this i found on the web for incehancer (but gone wrong) http://www.neogaf.com/forum/showthread.php?p=40059928 Â Â Edited March 19, 2014 by jmp909 Link to comment Share on other sites More sharing options...
jmp909 Posted March 26, 2014 Author Share Posted March 26, 2014 Dax1 said  "GTAIV\pc\textures\skydome.wtd\baseperlinnoise3channel.dds. it is necessary to change sky settings in timecyc.dat"  Anyone know much about that?  Thanks J Link to comment Share on other sites More sharing options...
jmp909 Posted April 1, 2014 Author Share Posted April 1, 2014 (edited) resolved (i think!) i think it's to do with this: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rockstar Games\EFLC InstallFolder i have no idea why. if it cant find the path the game crashes. but i had it set to a different copy of the game (ie a different folder...so what i think it may have been doing is reading the shaders from that path (or dax dll is etc?) so i set it to: D:\Games\GTA4 EFLC\EFLC - myENB and the problem has disappeared! Â Â need to double check this on iCEnhancer as the fix above was for a different ENB. Edited April 1, 2014 by jmp909 Link to comment Share on other sites More sharing options...
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