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weird red/green night sky: Steam EFLC + iCEnhancer2.1 + dax1 0.82 fix


jmp909

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Hi
does anybody know what causes this weird sky texture? it starts fading in about 8pm. I'm assuming it's not meant to look like that?
I added iCEhancer 2.1, then dax1's fix 082. (leaving out the d3d9.dll from dax's archive)
(this is Steam EFLC TLaD)
thanks
J
2dudle.jpg

it kind of looks like this i found on the web for incehancer (but gone wrong)

http://www.neogaf.com/forum/showthread.php?p=40059928

gtaiv2012-07-1822-07-t5qd5.png

 

 

Edited by jmp909
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  • 2 weeks later...

Dax1 said

 

"GTAIV\pc\textures\skydome.wtd\baseperlinnoise3channel.dds. it is necessary to change sky settings in timecyc.dat"

 

Anyone know much about that?

 

Thanks

J

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resolved (i think!)

i think it's to do with this: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rockstar Games\EFLC

InstallFolder
i have no idea why. if it cant find the path the game crashes. but i had it set to a different copy of the game (ie a different folder...so what i think it may have been doing is reading the shaders from that path (or dax dll is etc?)
so i set it to: D:\Games\GTA4 EFLC\EFLC - myENB
and the problem has disappeared!

 

 

need to double check this on iCEnhancer as the fix above was for a different ENB.

Edited by jmp909
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