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GTA IV Crashes Randomly at Certain Times


LeonardoDerVinci

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LeonardoDerVinci

Hello

 

So here's the thing. When I start up GTA IV on Steam, it loads and everything and I can play it fine with no lag. But after a few minutes, sometimes even like an hour or so, it'll freeze and crash to desktop saying "GTAIV.exe has stopped working." I have tried many different solutions such as running as administrator, validating files, re-installing, memrestricts, etc., but nothing has helped. Here are my specs:

 

System: 64-bit Windows 8.1

Processor: Intel Core i7 with 4770 K CPU 3.50 Ghz

Graphics Card: AMD Radeon 7770

RAM: 8.00 GB

Hard Drive: 1.81 TB

 

This is the only game I have problems with. All my other games run fine. If anyone has an idea of what's causing the crash, like processor over heating or something, please suggest some solutions. I thank you for any help.

Edited by LeonardoDerVinci
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I have the exact same configuration as yours but I do not own it on Steam, only the physical version. It also crashes for me rather randomly. I will try to reinstall Windows 8 and 8.1 this weekend.

 

I assume you have the latest patch and the drivers updated.

Do not forget to launch the game via LaunchIV.exe

I believe what should fix it is using a commandline:

 

Create a new text file named commandline.txt and place it in your GTAIV directory, and include:

-nomemrestrict

-restrictApp 0 (don't sure if this one works)

-norestrictions

 

OR try using what R* posted here. I know you already tried but here is a correct way to use it:

 

If you are experiencing frame http://bourgeonsdeplumes.over-blog.com/m/article-122906978.html fluctuations, please update to the latest video drivers, then use the -memrestrict commandline. Please do not use any other commandlines as they may override the effects of this one. Start at the lowest number based on your texture setting (ie. try them one at a time) You can try to increase the number until you notice stuttering again.

 

-memrestrict 188743680 LOW TEXTURES (256M Video Cards)

-memrestrict 209715200

-memrestrict 230686720

-memrestrict 262144000 MED TEXTURES (512M Video Cards)

-memrestrict 293601280

-memrestrict 314572800

-memrestrict 629145600 HIGH TEXTURES (1Gig+ Video Cards)

-memrestrict 650117120

-memrestrict 681574400

 

If you still notice stuttering with the lowest number, there may be a seperate issue with your system configuration.

Hope it helps -- that is what I am going to do this weekend. You can search for some commands as well as I reckon I do not know them all. Maybe some other members will help.

 

You can also use XLiveLess but it will remove the multiplayer (it is said that it will be shut down soon anyway) and you wouldn't be able to send videos I believe, but if this is your last resort, you should give it a try.

 

If you want more information: http://pcgamingwiki.com/wiki/Grand_Theft_Auto_IV

 

I truly hope it will help! Good luck!

Edited by Imbredking
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LeonardoDerVinci

I think that fixed it! So far so good. I've been playing for over 20 minutes.

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Alright, glad I helped. So, what did you do exactly? It might be helpful for others who have the same issues.

Edited by Imbredking
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LeonardoDerVinci

Well, I tried using the nomemrestricts that you posted, and I think that helped, but what seems to be happening is that I crash at a certain point during the second mission. I'm gonna look further into it and see what the problem is and what works.

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Have you tried -nomemrestricts and -norestrictions? Or even XLiveless? Please try to write down what you did if you manage to get it working.

Edited by Imbredking
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LeonardoDerVinci

I used all the ones you said to put in the command line.

Edited by LeonardoDerVinci
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LeonardoDerVinci

Alright, I got past the crash on the mission. Hopefully that's the only one I'll get. As for the random crashing I'm pretty sure those restrictions you posted fixed it. I'll let you know if I get any more crashes. =D

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Check this topic; I don't think you'll need to reinstall the game in you case: just intsall the .NET Framework 3.5, the C++ updates and Directx9 again.

Edited by Imbredking
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