jmp909 Posted March 13, 2014 Share Posted March 13, 2014 (edited) hi, continuing this discussion here to keep it out of the screenshot thread http://gtaforums.com/topic/480297-enb-screenshots-and-artwork-thread/page-1504?do=findComment&comment=1064969275 any advice greatly appreciated raggazam, on 13 Mar 2014 - 6:00 PM, said: @jmp909 you can always use the DAX fix and use any such ajustte in EFLCgives you the link for Fix https://disk.yandex....SIuRWUTOOgdDZ0= hi thanks, i already tried adding dax dll/shaders (adding shaders in order: stock -> cge -> dax). 0.1.6.3 loads d3d9_SFX.dll (sweetfx) via enbseries.ini proxy. then sweetfx loads dax.dll and dax loads d3d9_Sharpen.dll (fxaa lib i think) .so essentially i inserted dax dll in the middle of the proxy chain. but i think there's an issue with the shaders doing that (since i'm overwriting some). Now from what I remember CGE said he wasnt a coder so I'm guessing those shaders came from somewhere else as well. what i found was that my screen went practically black. so i turned on UsePaletteTexture in the in-game editor and the lighting appeared again properly mostly but some issues with the lighting compared to just CGE. didn't seem to look as good and adjusting it didn't totally fix it. Don't know why the palette texture being off kills it. SSAO did work fine though Any other suggestions for a good 1.1.2.0 ENB with dax? (ps I'll start another thread and keep this for screenshots) thanks J Edited March 13, 2014 by jmp909 Link to comment Share on other sites More sharing options...
dax1 Posted March 14, 2014 Share Posted March 14, 2014 in the description to video on youtube there is link for downloading. its install. and in it you will already put the effect and so on, thus I consider everything correctly has to work. [media=1280,720] [/media] Link to comment Share on other sites More sharing options...
jmp909 Posted March 18, 2014 Author Share Posted March 18, 2014 thanks dax1 i will try that one again Link to comment Share on other sites More sharing options...
jmp909 Posted March 18, 2014 Author Share Posted March 18, 2014 sorry dax, i am having this same problem as i do with icenhancer 2.1 night sky has a strange texture. any idea what might cause this? thanks J Link to comment Share on other sites More sharing options...
dax1 Posted March 21, 2014 Share Posted March 21, 2014 GTAIV\pc\textures\skydome.wtd\baseperlinnoise3channel.dds it is necessary to change sky settings in timecyc.dat Link to comment Share on other sites More sharing options...
jmp909 Posted March 26, 2014 Author Share Posted March 26, 2014 Ok it's not something I really know much about but thank you for the head start J Link to comment Share on other sites More sharing options...
jmp909 Posted April 1, 2014 Author Share Posted April 1, 2014 i think i may have found the problem, in another ENB... going check it again on yours, Dax. i think it's to do with this: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rockstar Games\EFLC InstallFolder i have no idea why. if it cant find the path the game crashes. but i had it set to a different copy of the game (ie a different folder...so what i think it may have been doing is reading the shaders from that path (or dax dll is etc?) so i set it to: D:\Games\GTA4 EFLC\EFLC - CryENB and the problem has disappeared! it must be that.. gonna do some more tests to see if it fixes my other ENB's Link to comment Share on other sites More sharing options...
jmp909 Posted April 1, 2014 Author Share Posted April 1, 2014 yes that was it! so now i create a .reg file for each ENB that'll swap out that Registry entry Link to comment Share on other sites More sharing options...
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