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How does Assassins Creed compare with games like GTA/RDR?


diesel47

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So I have never played an AC game but I was asking people about it, and whenever I ask someone, I often hear "it's like GTA in historical times" or "it's like RDR in medieval times." All I know is that the game is supposed to have a sandbox type of experience with a large map. What do you guys think? Are these games worth picking up?

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I don't think it's anything like GTA or RDR. The only thing they have in common is open world

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The Assassin's Creed series isn't at all a clone of Grand Theft Auto, and that's not necessarily a bad thing.

The series' games are some of the best of the latest generation, especially Assassin's Creed II and Brotherhood.

I highly recommend you pick up those two.

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AC is the only OW Franchise that not classified as a "GTA Clone" and i havent played any AC game except for the 2nd one.But RDR is "GTA in the Wildwest" or "GTA Cowboys".

Edited by Blood-Is-in-Diamond
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AC is the only OW Franchise that not classified as a "GTA Clone" and i havent played any AC game except for the 2nd one.But RDR is "GTA in the Wildwest" or "GTA Cowboys".

Once again explain how its GTA in the Wildwest or GTA Cowboys?

 

Cause its none of those things. Same with Watch Dogs.

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Yeah definitely pick it up. Especially ACII and ACIV (the best in the series imo). Or you could just start with the first one so you don't have to come back to it after playing the superior installments. The first AC is very repetitive so you might want to consider that.

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I suggest you pick some games from the series out, personally you should get II, Brotherhood and Revelations (and possibly the first one, though it isn't as great) just to find out why the series has the amount of fans it has today.

 

I can't say the same about III or Black Flag (3 was terrible, and I'm not really far into Black Flag to give my opinion on it)

 

And like others stated, in no way is this a clone of GTA except the fact that it's open world and the way the missions are given are somewhat alike (then again, it's expected from sandbox games)

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Dutch Psycho

Can somebody please explain to me why some people think that every open world game is a clone of GTA? I've never understood that from the beginning.

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I never got into this series. It was only until AC2 was free that I tried it. To be honest I didn't really like much of it. I was hoping for much more of what was offered from the Hitman games, sadly this was not the case. Maybe the games have improved since AC2 but I doubt the core gameplay really is that much different.

 

I felt that too much of the game was automated or a bit soul-less, I can't really explain why, I just never felt I really had true control over my jumping and direction and anything to do with weapons. Hidden blade was about all that was fun and it was just an automatic kill that involves no skill to perform.

 

I am not knocking the game entirely as I can see how people like the theme of the game, I am just spoilt by perfectly built assassin and free running games like the Hitman series and mirror's edge that just makes it all look pretty wishy-washy to me.

Edited by Daz
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Misbegotten cad

AC is a narrative experience, so should be played in the right order. Worry not, though, cause the first AC is very good indeed, as are the following chapters.

 

However, You can pick and play AC3 without playing the other games first. This is because AC3 no longer cares much about the earlier narrative. so, AC3 is like it's own world with it's own plots.

 

AC2 and AC revelations are the closest to GTA games, as in them you conquer parts of town for the assassins and do side quests and buy new equipment and so on.

 

My suggestion is that you play AC1 first to get the feel of the games.

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Dutch Psycho

@ daz yeah i know exactly what you mean. The gameplay of ac getting really old and what hornedturtle said: this game is very easy. Stealth,combat everything.

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HaythamKenway

I never got into this series. It was only until AC2 was free that I tried it. To be honest I didn't really like much of it. I was hoping for much more of what was offered from the Hitman games, sadly this was not the case. Maybe the games have improved since AC2 but I doubt the core gameplay really is that much different.

 

I felt that too much of the game was automated or a bit soul-less, I can't really explain why, I just never felt I really had true control over my jumping and direction and anything to do with weapons. Hidden blade was about all that was fun and it was just an automatic kill that involves no skill to perform.

 

I am not knocking the game entirely as I can see how people like the theme of the game, I am just spoilt by perfectly built assassin and free running games like the Hitman series and mirror's edge that just makes it all look pretty wishy-washy to me.

You should play AC 1 then. That game was all about, well... assassinations. You had to learn information about the target and his surroundings, find the right weak point in his defense and decide how to take the target down, then strike and escape. But AC was never really a true assassin game like Hitman, just like GTA IV wasn't a true assassin game. And since AC II, Ubisoft turned the series into a history sandbox with assassination and freerunning elements, rather than building the game around those two things. And IV isn't even about being an assassin anymore.

 

I don't mind, I like it that way. History has much more to offer, gameplay-wise, than being a Hitman wannabe over and over again. I like AC for the same reason I like Batman: Arkham series. It just blends action and stealth well. And I'm a history buff, so exploring renaissance Rome, Ottoman Constantinople or Havana during the Golden Age of Piracy and seeing Borgias, Machiavelli, Suleiman or George Washington is amazing. I also like conspiracies, so it's fun watching how Ubisoft twists history to suit the Assassin/Templar plot. Story is usually pretty good too and Ezio and Edward are among my favorite video game protagonists.

Edited by SFPD officer
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@Dutch Psycho

here is why:" Watch Dogs excels when it distances itself from the undeniable imprint that Grand Theft Auto has left on open-world video games. Yes, Ubisofts latest franchise (whose release date has just been (re)confirmed

) features the same gameplay flow that first appeared in GTA III. Procure a mode of transportation, mosey on to a mission marker (most likely getting sidetracked along the way), watch a cinematic, complete a mission, reap your reward, repeat. Everything from Batman: Arkham City to Ubisofts own Assassins Creed has pulled from Rockstars rib. But I stress again, while Watch Dogs manages to capture that flow with more than enough competence, its the brand new details that separates it from most other games and allows for some truly dynamic storytelling."

 

" it separates itself from the mold that GTA created so many years ago. Yes, WD is a perfectly fine open world game filled with all of the successful pieces of Rockstars puzzle."-IGN.

 

It an article writing to distant Watchdogs from the term "GTA Clones" but i just pick up some words why every OWGs are called "GTA Clones" here is the link:

http://m.ie.ign.com/articles/2014/03/06/how-watch-dogs-wisely-separates-itself-from-gta-5

 

Here are also the definitions of the term:

http://gta.wikia.com/GTA_Clone

http://en.m.wikipedia.org/wiki/Grand_Theft_Auto_clone

Edited by Blood-Is-in-Diamond
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Dutch Psycho

So basically every shooter is a wolfenstein clone and every platformer is a mario clone(or whatever the first platform game was) according that gtawiki article they saying the word ' clone' means based on a game who is first in the genre but in my dictionary means clone an exact copy. But that's just me.

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So basically every shooter is a wolfenstein clone and every platformer is a mario clone(or whatever the first platform game was) according that gtawiki article they saying the word ' clone' means based on a game who is first in the genre but in my dictionary means clone an exact copy. But that's just me.

Yeah but you can also read this to see why: http://en.m.wikipedia.org/wiki/Video_game_clone

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Dutch Psycho

Okey,technically in game terms it's a clone. But people are only use it sandbox games. I never ever seen the word clone in any other genre. But yeah i think GTA is the most knowing game in the world these days.

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Okey,technically in game terms it's a clone. But people are only use it sandbox games. I never ever seen the word clone in any other genre. But yeah i think GTA is the most knowing game in the world these days.

GTA did not only make the Openworld/Sandbox Genre Forever "Popular" but it invented new rules in the genre and in gaming,which includes:Carjacking,Killing Cops and NPCs,Driving and Shooting and doing Missions anytime you want and the Unprecedential Level of Freedom.That why GTA (1997) and GTA2 (1999) werent even labelled a clone of any OWG that predates them same was for the father of the Genre,GTA3 (2001).Even the IGN writer said what i said.Lol Volition also said the same thing during

GTA3's 10th Anniversary in 2011.btw they are the makers of Saints Row.and if you want me to prove what i just said i will link the article :)

 

GTA is not only a Legendary Franchise or Megablockbuster,but it along with Mario,MGS,CoD,Final Fantasy are Cultural Phenomenon,and it the most belove game franchise that why that term "GTA Clone" was coined by Critics/Reviewers and it also getting Rockstar a BAFTA Fellowship for "Recognition and Innovation" Tommorrow and it will be presented by Hideo Kojima (MGS creator).I am so happy for Rockstar and GTA,it is much deserved :)

Edited by Blood-Is-in-Diamond
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Inevitably as games get more and more popular and more mainstream, publishers want developers to butcher their games and turn them into easy to play thoughtless action experiences that really don't have a lot of substance or depth, just like with the way Hitman has gone now. It once was something 100% totally unique and there is barely any other game out there that even comes close to it, there aren't even any "clones" of it out there. It has a corner of the market, and they pissed it all away with absolution.

 

AssCreed is just another one of those franchises that (has been for some years now) gets pumped out way too frequently and though the gameplay might have been fun earlier on, but where does it end? Will it just end up like Call of Duty, where the gameplay and engine never change and they will continue to crap out the same re-hashed product year after year?

 

At some point we must advance, no matter how good a game was, and how much you only want a skin change, eventually there has to be some better enhancements.

 

But back on the subject of how it compares to other free roam games. I would probably say that it is more of a linear experience, you complete missions, tirelessly search for collectibles, buy upgrades, and finish the game. There really isn't a lot left for your own unique experiences in playing with the game world that you get from a true open world game. After all, areas are sectioned off and it is not a true free roam world without one large map you can explore.

 

I wouldn't compare this to GTA or any game like that to be honest. Each area is just one glorified level, where there really isn't much replayability whatsoever. At least from my experience from AC2.

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@Daz

That why AC is the only OWG that is not a true

"GTA Clone",the only AC game i have ever played was AC2 and that was years ago,Tbh i have to say it not an Openworld game like the Ruler of the Genre,GTA,it was so RESTRICTIVE in gameplay and freedom.and i am sure AC4 is still like that.AC could pass for a Linear Genre game like TLoU,RES and CoD.Even Farcry 3 which is a Survival FPS game is more Openworld than AC games.That why i am happy WD is just "GTA but with Hacking"

Edited by Blood-Is-in-Diamond
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@Daz

That why AC is the only OWG that is not a true

"GTA Clone",the only AC game i have ever played was AC2 and that was years ago,Tbh i have to say it not an Openworld game like the Ruler of the Genre,GTA,it was so RESTRICTIVE in gameplay and freedom.and i am sure AC4 is still like that.AC could pass for a Linear Genre game like TLoU,RES and CoD.Even Farcry 3 which is a Survival FPS game is more Openworld than AC games.That why i am happy WD is just "GTA but with Hacking"

How is AC II linear? And since you were wondering, AC Black Flag is not restrictive at all.

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FranklinDeRoosevelt

The last AC i played was Brotherhood. It was fantastic. BH and AC2 were the best. The rest are are sh*t so in other words the whole franchise is just milked to death.

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Okey,technically in game terms it's a clone. But people are only use it sandbox games. I never ever seen the word clone in any other genre. But yeah i think GTA is the most knowing game in the world these days.

GTA did not only make the Openworld/Sandbox Genre Forever "Popular" but it invented new rules in the genre and in gaming,which includes: Carjacking, Killing Cops and NPCs,Driving and Shooting and doing Missions anytime you want and the Unprecedential Level of Freedom. :)

 

It made it more popular but it definitely wasn't the first to use those features.

 

The clone term is only valid until the series becomes less popular. Nobody calls RTS set in a specific time Age of Empire clones anymore, yet when you look at reviews of RTS's from a few years ago, when AoE was still popular, you'd read AoE-clone this, AoE-clone that.

 

People who say: "It's like <whatever>" probably haven't played the game or are too dumb to remember anything of what they've played. You're better off reading a bought review, atleast they give a real impression of the game, instead of answering with "it's like <whatever>".

Edited by Fireman
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@Fireman

I dont see GTA getting less POPULAR anytime soon not after what GTA 5 did to the gaming industry last year,and not when GTA is still the "Undisputed"Ruler of the Genre.but yeah i get what you are saying,CoD is the Most Popular FPS game right now and there are games that are "CoD Clones" even though it didnt Popularise or define the FPS Genre like GTA,Mario,Doom,Halo,Final Fantasy and MGS.

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Detective Phelps

 

@Daz

That why AC is the only OWG that is not a true

"GTA Clone",the only AC game i have ever played was AC2 and that was years ago,Tbh i have to say it not an Openworld game like the Ruler of the Genre,GTA,it was so RESTRICTIVE in gameplay and freedom.and i am sure AC4 is still like that.AC could pass for a Linear Genre game like TLoU,RES and CoD.Even Farcry 3 which is a Survival FPS game is more Openworld than AC games.That why i am happy WD is just "GTA but with Hacking"

How is AC II linear? And since you were wondering, AC Black Flag is not restrictive at all.

 

He probably hasn't played an Assassin's Creed game yet. ;)

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@Daz

That why AC is the only OWG that is not a true

"GTA Clone",the only AC game i have ever played was AC2 and that was years ago,Tbh i have to say it not an Openworld game like the Ruler of the Genre,GTA,it was so RESTRICTIVE in gameplay and freedom.and i am sure AC4 is still like that.AC could pass for a Linear Genre game like TLoU,RES and CoD.Even Farcry 3 which is a Survival FPS game is more Openworld than AC games.That why i am happy WD is just "GTA but with Hacking"

How is AC II linear? And since you were wondering, AC Black Flag is not restrictive at all.

 

He probably hasn't played an Assassin's Creed game yet. ;)

 

Lol i played the 2nd game and i know what i am saying,you are restricted in killing NPCs and there are invisible walls in many part of the world,if you try pass the Invisible barrier or kill an NPC like in

GTA you will be taking into a Infinite White screen

Lol i am sure AC4 also has that,and that why it isnt a true openworld like the Ruler of the Genre "GTA."

Edited by Blood-Is-in-Diamond
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@Daz

That why AC is the only OWG that is not a true

"GTA Clone",the only AC game i have ever played was AC2 and that was years ago,Tbh i have to say it not an Openworld game like the Ruler of the Genre,GTA,it was so RESTRICTIVE in gameplay and freedom.and i am sure AC4 is still like that.AC could pass for a Linear Genre game like TLoU,RES and CoD.Even Farcry 3 which is a Survival FPS game is more Openworld than AC games.That why i am happy WD is just "GTA but with Hacking"

How is AC II linear? And since you were wondering, AC Black Flag is not restrictive at all.

 

He probably hasn't played an Assassin's Creed game yet. ;)

 

 

Lol i played the 2nd game and i know what i am saying,you are restricted in killing NPCs and there are invisible walls in many part of the world,if you try pass the Invisible barrier or kill an NPC like in

GTA you will be taking into a Infinite White screen

Lol i am sure AC4 also has that,and that why it isnt a true openworld like the Ruler of the Genre "GTA."

 

In all the years I have played AC games, I have never once encountered an invisible wall. Also, why the hell would Ezio kill innocent civilians? He's not a criminal. And no, Black Flag has none of that, anyway.

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@Daz

That why AC is the only OWG that is not a true

"GTA Clone",the only AC game i have ever played was AC2 and that was years ago,Tbh i have to say it not an Openworld game like the Ruler of the Genre,GTA,it was so RESTRICTIVE in gameplay and freedom.and i am sure AC4 is still like that.AC could pass for a Linear Genre game like TLoU,RES and CoD.Even Farcry 3 which is a Survival FPS game is more Openworld than AC games.That why i am happy WD is just "GTA but with Hacking"

How is AC II linear? And since you were wondering, AC Black Flag is not restrictive at all.

 

He probably hasn't played an Assassin's Creed game yet. ;)

 

Lol i played the 2nd game and i know what i am saying,you are restricted in killing NPCs and there are invisible walls in many part of the world,if you try pass the Invisible barrier or kill an NPC like in

GTA you will be taking into a Infinite White screen

Lol i am sure AC4 also has that,and that why it isnt a true openworld like the Ruler of the Genre "GTA."

 

In all the years I have played AC games, I have never once encountered an invisible wall. Also, why the hell would Ezio kill innocent civilians? He's not a criminal. And no, Black Flag has none of that, anyway.

There are places you cant go that idk have to load etc and when kill any peds/guards you immediately are taken to the Animus White screen.but alright it good see AC4 doesnt have

RESTRICTIVE gameplay and freedom.anyway do you think it worth getting for current gen or next-gen?

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Detective Phelps

 

 

 

 

 

@Daz

That why AC is the only OWG that is not a true

"GTA Clone",the only AC game i have ever played was AC2 and that was years ago,Tbh i have to say it not an Openworld game like the Ruler of the Genre,GTA,it was so RESTRICTIVE in gameplay and freedom.and i am sure AC4 is still like that.AC could pass for a Linear Genre game like TLoU,RES and CoD.Even Farcry 3 which is a Survival FPS game is more Openworld than AC games.That why i am happy WD is just "GTA but with Hacking"

How is AC II linear? And since you were wondering, AC Black Flag is not restrictive at all.

 

He probably hasn't played an Assassin's Creed game yet. ;)

 

Lol i played the 2nd game and i know what i am saying,you are restricted in killing NPCs and there are invisible walls in many part of the world,if you try pass the Invisible barrier or kill an NPC like in

GTA you will be taking into a Infinite White screen

Lol i am sure AC4 also has that,and that why it isnt a true openworld like the Ruler of the Genre "GTA."

 

In all the years I have played AC games, I have never once encountered an invisible wall. Also, why the hell would Ezio kill innocent civilians? He's not a criminal. And no, Black Flag has none of that, anyway.

There are places you cant go that idk have to load etc and when kill any peds/guards you immediately are taken to the Animus White screen.but alright it good see AC4 doesnt have

RESTRICTIVE gameplay and freedom.anyway do you think it worth getting for current gen or next-gen?

 

You can kill guards, but not civvies, for an obvious reason*.

 

*- The tenets.

 

GTA V's stealth is not as good as AC's stealth. ;)

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