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GTA Online ruined GTA.


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Wait what? Single player games dont last anymore? The Fallout series is still very strong with fans screaming for a sequel, along with that the elder scrolls games! How about the Yakuza series! That has one hell of a cult following, no online multiplayer for that! Far Cry 3 had primitive multiplayer that was never updated and is regarded by many as its game of the year. To add to that GTA IV's multi player was hella basic, and yet there was no shortage of sales! THE MOTHER f*ckING SIMS, one of the greatest selling games of all time that has people playing it every day in all the generations of the game! I could add to this but I think the point was made.

In depth multiplayer does not have to be implemented to keep their sales at all. I think its kinda cool to see rockstar trying their hand at something new, but I do not think it is the way of the future and the end of great single player GTA, or rockstar single player titles..... Then again thats what we said many years ago about war craft making more RTS titles :/

  • Like 3
V HoneyBadger V

Now that the necromancy has been performed, let's discuss again.

 

There are some f*cking idiots that think Single Player is becoming useless. Well, I have one franchise name for you. HALO.

Bungie and 343 Industries have produced the best digital works of art I have ever seen. Their game campaigns are second to none, which is why the first four main storyline games are getting HD remakes for the new consoles. That's right, old games are being remastered for the fans because the story is so amazing. No other game franchise gets that kind of treatment.

Secondly, without a Halo 2 multiplayer, we would not be having this argument.

 

I just want to add that I love the Assassins Greed comment. I used to respect Ubisoft, before they started milking that game and ignored the superior Tom Clancy games.

 

GTA Online was the best move for GTA Multiplayer, but Rockstar executed it in not the best way.

 

But the absolute worst thing about this multiplayer is the children and entitled gamers that play this game.

They are the ones who will glitch money, abuse glitches and bugs for the sake of griefing, and play nothing else other than free roam.

Rockstar still produce free content despite the huge amounts of money they dedicated to stabilising the game. And before you say loads of people have issues, well I think that is bullsh*t. It's like people just make topics to complain about Rockstar for no reason. Get a better connection. You have money to play video games, then you have money to buy better broadband speed.

 

GTA V SP was good, although it felt like something was missing. The ending was also a let down.

 

But the entire game would be much better if we didn't have the sh*tty police with their ridiculous aiming skills.

 

Also, Call Of Duty Modern Warfare 1, 2 and 3 Campaign and Multiplayer was some of the best hours in gaming. Modern Warfare 2 stands to this day as the best Call Of Duty experience by far. The story was incredible and the multiplayer was fresh. SpecOps was actually really good, but felt slightly empty.

 

I will just say that they spent years making GTA V so I doubt it was actually rushed.

 

EDIT: Elder Scrolls and Fallout stomp most single player games to the ground. Bethesda are up there with Bungie. Not the biggest companies, but by far the best. No money grabbing, just love to the fans that made them who they are.

Edited by V HoneyBadger V

The thing that annoys me the most is if you are an asshole you are punished. (cheater pool etc.)

its Grand THEFT auto not Grand dont be a meanie or we'll punish you auto.

 

You get punished for being an A**hole by being placed in a Bad Sport Lobby where you play with other A**holes.

 

You get placed there by trolling missions, blowing up literally hundreds of PV's and other griefing that has nothing to do with the game.

 

It's not called Grand "Troll" Auto either, :miranda:

  • Like 1

Online works better because there's a personal sense of belonging, you got your own apartment and cars you can call upon whenever you'd like. Plus you have your character that you customised.

For me personally, I think the whole 3-character system is poorly done and the sense that they 'live their own life' while your not using them take away the experience of Single Player.

I could play IV Single Player for hours because I had the sense that I was Niko, with V it just feels as though I'm just controlling them temporarily.

 

I have a few issues with Single Player too, once Trevor meets Michael the whole game seems really rushed, it doesn't really play out like a traditional GTA game, before you know it, you've completed the game. For a game that took so long in development, you'd expect more of a story.

  • Like 3
gizmonomono

Online works better because there's a personal sense of belonging, you got your own apartment and cars you can call upon whenever you'd like. Plus you have your character that you customised.

For me personally, I think the whole 3-character system is poorly done and the sense that they 'live their own life' while your not using them take away the experience of Single Player.

I could play IV Single Player for hours because I had the sense that I was Niko, with V it just feels as though I'm just controlling them temporarily.

 

I have a few issues with Single Player too, once Trevor meets Michael the whole game seems really rushed, it doesn't really play out like a traditional GTA game, before you know it, you've completed the game. For a game that took so long in development, you'd expect more of a story.

I agree with the first part, and online is great because of it.

But for single player I prefer a tailored experience. I don't want to feel like I'm Niko or Trevor or Michael.... especially when the characters are this well made.

CarnageRacing00

The next time someone uses the word "rushed" in reference to GTA V, I expect them to bring forth proof. That's such an ignorant thing to say, that a game this enormous was "rushed" just because it didn't meet your prissy expectations.

  • Like 3

The next time someone uses the word "rushed" in reference to GTA V, I expect them to bring forth proof. That's such an ignorant thing to say, that a game this enormous was "rushed" just because it didn't meet your prissy expectations.

Proof is there, Trevor meets back up with Michael and the next mission he's helping him with the FIB. There's just no character development at all.

 

 

 

Online works better because there's a personal sense of belonging, you got your own apartment and cars you can call upon whenever you'd like. Plus you have your character that you customised.

For me personally, I think the whole 3-character system is poorly done and the sense that they 'live their own life' while your not using them take away the experience of Single Player.

I could play IV Single Player for hours because I had the sense that I was Niko, with V it just feels as though I'm just controlling them temporarily.

 

I have a few issues with Single Player too, once Trevor meets Michael the whole game seems really rushed, it doesn't really play out like a traditional GTA game, before you know it, you've completed the game. For a game that took so long in development, you'd expect more of a story.

I agree with the first part, and online is great because of it.

But for single player I prefer a tailored experience. I don't want to feel like I'm Niko or Trevor or Michael.... especially when the characters are this well made.

 

I don't think any of them are particularly well made, the only stand out person is Lamar. I only kept all 3 characters alive for 100% completion purposes, I wouldn't miss any of them if they were gone.

if rockstar would decide to just throw out storyless maps and add them to online, i would buy them and be happy with it.

 

after finishing the story in gta4 the game felt done and empty and i wasted lots of hours with just driving around and messing with the police, now i can have that in a big online universe with friends and other players and new things to come.

gizmonomono

The next time someone uses the word "rushed" in reference to GTA V, I expect them to bring forth proof. That's such an ignorant thing to say, that a game this enormous was "rushed" just because it didn't meet your prissy expectations.

Amen!

 

The next time someone uses the word "rushed" in reference to GTA V, I expect them to bring forth proof. That's such an ignorant thing to say, that a game this enormous was "rushed" just because it didn't meet your prissy expectations.

Proof is there, Trevor meets back up with Michael and the next mission he's helping him with the FIB. There's just no character development at all.

 

 

 

Online works better because there's a personal sense of belonging, you got your own apartment and cars you can call upon whenever you'd like. Plus you have your character that you customised.

For me personally, I think the whole 3-character system is poorly done and the sense that they 'live their own life' while your not using them take away the experience of Single Player.

I could play IV Single Player for hours because I had the sense that I was Niko, with V it just feels as though I'm just controlling them temporarily.

 

I have a few issues with Single Player too, once Trevor meets Michael the whole game seems really rushed, it doesn't really play out like a traditional GTA game, before you know it, you've completed the game. For a game that took so long in development, you'd expect more of a story.

I agree with the first part, and online is great because of it.

But for single player I prefer a tailored experience. I don't want to feel like I'm Niko or Trevor or Michael.... especially when the characters are this well made.

 

I don't think any of them are particularly well made, the only stand out person is Lamar. I only kept all 3 characters alive for 100% completion purposes, I wouldn't miss any of them if they were gone.

 

Lamar? that annoying prick?

 

i agree that those 3 chars thing didnt feel so well. i also do like it much more to have one char to focus on. i never ever cared about adding stuff to those 3 chars.

Edited by iddqdvie

TBH, the dead hooker money probably brought a lot of my friends off my friends list back on GTAO

Before, it was just maybe 2-3 friends. Now, it's like half my friends list. It's quite sad but having money is the only way to get somewhere in this game, and grinding isn't the way to go for them.

ExtremeTorque

I honestly think that GTAO can only keep people's interest with constant DLCs and money apocalypses.

 

iV's Multiplayer was simple and basic but suriprisingly fun and had a lot of PvP action.People didnt need money back then to have fun.

 

That kinda makes me want to see how GTA V Multiplayer would have been instead of people grinding,glitching and being sperated in cheater,bad sport lobbies etc etc

gizmonomono

I honestly think that GTAO can only keep people's interest with constant DLCs and money apocalypses.

 

iV's Multiplayer was simple and basic but suriprisingly fun and had a lot of PvP action.People didnt need money back then to have fun.

 

That kinda makes me want to see how GTA V Multiplayer would have been instead of people grinding,glitching and being sperated in cheater,bad sport lobbies etc etc

Then you'd all say: "Why did they redo the same mp they did in IV. F*ckin' R* c*nts"

Edited by gizmonomono
ExtremeTorque

 

I honestly think that GTAO can only keep people's interest with constant DLCs and money apocalypses.

 

iV's Multiplayer was simple and basic but suriprisingly fun and had a lot of PvP action.People didnt need money back then to have fun.

 

That kinda makes me want to see how GTA V Multiplayer would have been instead of people grinding,glitching and being sperated in cheater,bad sport lobbies etc etc

Then you'd all say: "Why did they redo the same mp they did in IV. F*ckin' R* c*nts"

 

If they just redid what they did in IV MP and add all the GTAO's content,it would have been great.I dont see why would anyone bitch about it.

Lethal Vaccine

Only read the OP and only read Barefoot Tiger's post on the first page, skipped the rest of the crap as usually this place is a cesspool of trash between babies and I completely agree.

 

Babies be babies and stick to Online and Rockstar surely ruined the franchise for the long lived fans of SP. GTA V is the worst one to date and it'll only get worse from here on out because of how they focus and only cater to the 14 year olds playing GTAO and screaming in the microphone at each other.

 

Granted, I put V down over 3 months ago and went back to the true treasures of the 3D Era. GTA III, VC, SA, LCS, VCS > IV, TLaD, TBoGT, V.

gizmonomono

 

 

I honestly think that GTAO can only keep people's interest with constant DLCs and money apocalypses.

 

iV's Multiplayer was simple and basic but suriprisingly fun and had a lot of PvP action.People didnt need money back then to have fun.

 

That kinda makes me want to see how GTA V Multiplayer would have been instead of people grinding,glitching and being sperated in cheater,bad sport lobbies etc etc

Then you'd all say: "Why did they redo the same mp they did in IV. F*ckin' R* c*nts"

 

If they just redid what they did in IV MP and add all the GTAO's content,it would have been great.I dont see why would anyone bitch about it.

 

Then you'd just have Gta V mp again. :D

You say money is the problem (or at least one of the problems). But if you remove money how would you have all the content from V?

 

So you're butthurt that people like Online more than SP because SP gets boring quick no matter what game it is?

 

Most people wouldn't have stuck around for IV if it weren't for the multiplayer. f*ck, pretty much every long-lasting game is because of multiplayer. Burnout, LBP, Battlefield, even COD.

 

Nobody gives a sh*t about Sleeping Dogs or Just Cause anymore because they have no long-lasting multiplayer. Fun singleplayer, but it doesn't last long because it's singleplayer.

 

That's all SP is, and that's all SP will ever be. A short playthrough everyone enjoys and that's that.

 

It's 2014, OP. Move on. If singleplayer only games are so good then why don't you go get a PS2 and play all of those wonderful SP only games?

Your kind really disgust me. First of all OP was talking about gta online not SP and MP generally. Second of all if you really thinked about singleplayer games, you would get some sense that about half of the world prefer SP than MP it's just that MP gets more sells BECAUSE thats all any gaming company makes these days.

 

 

 

Wait until they start creating games for the Xbone and PS4. Hopefully they will redeem themselves. If not, expect a Red Dead Online and other bullsh*t. Greedy f*cking pigs.

Yep, they are so greedy. Why did you have to pay for all of the dlc's? Oh, you had to buy a shark card? Well then deal with it. Would you rather pay for dlc, or have the option to not pay for it?
Oh yay! They're finally giving us vehicles and weapons that were probably cut for free. Let's praise them. I'm still playing the September 17th edition of GTA. No patches, no DLC. I've never played GTAO, and I won't. Mainly because I live in the sticks, and Internet isn't really needed (typing this from my phone). You're a god damn idiot if you're spending real money on sh*t in video games just to boost your alter ego. THANK YOU!!! It is a complete and total waste to put real money in games like gta online. Because you are gonna want more and more and more and then you will have no money for food, for your family, for bills. It's time we smarten up and stop being brainwashed like this.What the f*ck. This thread is from march -_-

Everyone's to blame for the state of disarray that GTAO is in. It's just as much the player's fault with their toxic tendencies, cheating and exploiting as it is Rockstar's for crippling restrictions, omission and greed. it would have been happening To the GTAO Community, I quote Bob Marley and say "don't point your finger when your own hands aren't clean."

  • Like 3
Detective Phelps

SP only gets 1 or 2 fixes in each patch. After each patch, there are more and more glitches on single player.

There was the firetruck hose glitch, and now there's the ammo glitch, thanks to the new weapons from the updates.

For example, if you have a DLC pistol, the pistol ammo is reduced to 14.

 

I like both SP and Online, but I believe that SP needs more attention, as a lot of people play on SP, as well as GTA:O.

 

 

 

 

 

I only kept all 3 characters alive for 100% completion purposes

 

 

 

Only Franklin's S&F missions count towards 100%. :p

 

Edited by Los Santos Police Department

i agree, gta 4 singleplayer was awesome and gta 5 single player by comparison sucks ass, online is total crap as well, takes too long to load and its always kicking you off or freezing or lagging and too many bugs to list. its still mildly entertaining but nowhere near as good as i was expecting it to be. hope gta6 on a more capable hardware is able to make improvements. hopefully the quit f*cking around with sh*t consoles and just go PC. You should be playin this game on a 3000$ beast of a system and the possibilities would be awesome. my cell phone from 5 years ago has more processing power than the ps3.

First, this is just my honest opinion. Second, f*ck off if you try to say something like "Fag, get a life", "tl;dr" or "GTA online iz da best fuk da rest". Third, my English is not good.

 

I'm always a big GTA fan. I mean, Grand Theft Auto is the best franchise to me, it was never meant to be a milked game like Call of sh*tty, or Assassin's Greed.

Other sandbox games never make me wanna play them. It has something that makes me a royalty fan to the series.

When i first see the GTA Online trailer, my mind was blown, i thought to myself: "This would be another legendary GTA like GTA SA".

But no. Instead, all we get is the f*cking fans who don't play other GTA beside GTA Online. Hell, they don't even play the Singleplayer, they just bought the game for the Online. 90% GTA Online videos on Youtube are tutorials on how to use glitches to cheat the money, or videos about random sh*ts with kids yelling, laughing and screaming like idiots.

This is "Grand THEFT Auto" right? Not "Grand BUY Auto" for f*ck sake.

The game is about killing ,shooting, and carjacking, not do all the jobs for the money, and then buy apartments.

That's not the worst part. The worst part is: Rockstar only cares about the Online. All the singleplayer gets is the vehicles. Leaving it to dead with the rushed storyline.

GTA is dead to me if Rockstar keeps doing this sh*t.

 

 

tl;dr: READ THE f*ckING POST YOU MOTHERf*ckER.

I hear you OP. The thing is, when GTAO is played truly COOP and work together, either to complete missions or just have some fun, the game absolutely f*cking SHINES.

 

Sadly, the problem isn't GTAO itself, rather it's the dumb 14yo cocksuckers who play it.

 

 

How about the Yakuza series!

Sleeping Dogs? Dayum, take my f*cking money right now bitches! That was a fricking awesome game!!!

Unknown Kai

Agree 100%. The singleplayer was a complete let down, especially after the hype quietened down. The 3 characters ended up being underutilized, basically because the main story was Michaels and you only got the odd handful of missions for Franklin and Trevor. So what, you can free roam as them? What's the point in going to great lengths to introduce an additional 2 playable characters if beside Michaels story, they only have a handful of missions to themselves? With the development time they had, I was looking forward to getting much more out of the characters. A drug war story for Trevor, gang war getting out of the hood throwback to SA with Franklin and the main story we got with Michael. The singleplayer was very fun but also very shortlived. Also unused assets like the military base, race tracks, casinos, prisons etc just scream that they ran out of time. Either that or they wanted to crack on with the online, they would have been amazing places for missions..

 

You're spot on with the online though

Edited by Unknown Kai

Completely agree. I loved SP, I've played through it twice so far and once to 100%. Played IV through four times, and SA three.

 

GTA has always been about the story, it's what R* is good at and knows how to do right. It's just a shame that they've began to cater to people with a short attention span.

 

If each of the DLC we've had so far for GTA:O had been SP DLC that added new missions and added to the story i would've paid money happily for every single DLC, things being the way they are has meant i haven't spent anything at all on GTA since i first bought it.

Everyone's to blame for the state of disarray that GTAO is in. It's just as much the player's fault with their toxic tendencies, cheating and exploiting as it is Rockstar's for crippling restrictions, omission and greed. it would have been happening To the GTAO Community, I quote Bob Marley and say "don't point your finger when your own hands aren't clean."

 

I don't believe GTAO is in a state of disarray at all. The core game mechanics work very well considering the scope of the project. Perceived disarray is actually just a load of whining moaners on the forums who are either never pleased or just want to cheat. They can by and large be ignored in the game, thankfully.

 

A lot of the whiners on here are the same kind of eejuts that dish out 0/10 scores on Metacritic. Cut out the moronic element and you have a pretty thriving community, I reckon.

  • Like 1

I think it'd be hilarious if they would lock out multiplayer on games like this until you beat the main campaign.

 

Probably see a lot less assholes and kids that can't be bothered to focus on anything longer than your average Call of Duty or Battlefield death match time frame.

 

You want to know what really killed this game? Money. Money killed it. Money kills everything. They know, that people will go out and pay big money for unfinished product that can just be "patched later" saving the company money upfront, and making you spend cash faster.

 

Remember old games? Like ps2 games, that had several discs? I remember playing quite a few of those series with nearly no bugs at all. Why? How? Because companies couldn't patch them because online gaming wasn't available outside PC then. The games had to be rock solid. The games had huge amounts of hidden content, depending on the game.

 

Hell, I never knew about chocobo breeding and racing until I had beaten FF7 a month previously.

I never knew there were hidden treasures in FF9 because I never visited the Chocobo's forest to be informed, and then actually had to use my brain to decipher where the location was in the Chocographs.

Legend of Dragoon was a huge game!

Hell, it took me ages to finally figure out Blitzball in FF10.

 

Games used to be solid and thoroughly bug and play tested before they left the building. Now? Everything is released a shoddy mess because the IP creator knows these idiots will suck up every drop of the game right out of the gate and will actively put up with bugs and crappy releases.

 

GTA Online is fun for what it is, but I wish they'd make them separate IP's. Online is fun and all, but nothing beats a great story and GTA has always, to me, had a great story to go with the sandbox they give you.

  • Like 2
ten-a-penny

I stopped reading at "This would be another legendary GTA like GTA SA".

 

GTA:SA is what ruined the series, with everybody wants a GTA:SA 2.0 version, not Online.

  • Like 2

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