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GTA V is currently the best one in the series...


Zancudo
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69 missions might as well be very enough.

For one protagonist, maybe, but not three.

 

Also, do keep in mind that around 5 of the missions take less than a minute to complete (heist preparation such as buying masks or clothing).

69=Intertwined Interesting and Varied Missions :)

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Detective Phelps

69=Intertwined Interesting and Varied Missions :)

5 of which take less than 6 minutes to complete.

 

 

 

Yeah, interesting...

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69 missions might as well be very enough.

For one protagonist, maybe, but not three.

 

Also, do keep in mind that around 5 of the missions take less than a minute to complete (heist preparation such as buying masks or clothing).

69=Intertwined Interesting and Varied Missions :)

 

Not all of them are intertwined or interesting. :)

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Geralt of Rivia

 

I laugh when people say things like "this may be my last GTA I buy". Of course you'll buy another one, and another one, and another one after that. Guess what? You'll buy every one of them, at least all from the main series. You won't be able to stand the hype Rockstar Games manages to produce. They're simply geniuses at that, and you know that well. As the gameplay goes - it has a plenty of facilitations, but it was not necessarily made because it was slanted towards the casuals, but it might been designed like that to make sure the player won't ruin the "rhythm" of a mission. They simply don't want to interrupt the scenario by putting too much difficulity. It was, of course, because of dem damn causals, but not completely. That's my thinking at least.

Video games aren't really an adult type of thing. It's more of a younger generation thing.

The average gamer age is like mid-thirties if I remember right...

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I'm preparing for the GTAF retired mod who still wonders these forums in his ducky slippers and still makes his mark about GTA IV being the best in the GTA series. I bet €5 ;)

 

:catloaf:

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... story-wise and gameplay-wise. It's actually one of the best games I ever had a chance to play with. (I made this topic, because I thought it will make a nice difference to all those kids ranting here on things like "arcade handling" or "less lively open-world")

Story-wise? That goes to Vice City Stories.

Gameplay-wise? San Andreas.

 

Sure, V has it's moments, but since 3 characters have only 69 main missions to tell their tale (where as the rest, excluding EFLC, have had 40-98 main missions alone), neither the protagonists, antagonists or supporting cast are as fleshed out as they could've been. There is no real tale to be told except for the basic premise of 3 guys doing the FIB's dirty work, getting screwed & eventually retaliating. We have no real insight on the motives of the Antagonists besides the basic generic greed Catalina had 13 years ago. Guys like Tenpenny/Big Smoke, The Mendez Brothers, & even Massimo Torini had actual motives on why they were the way they were. What's the deal with Mr. Cheng or Stretch? What deeds, ill-will or excessive avarice did they have to make them Antagonists? In the grand scheme of things, none. Maybe if R* had fleshed them out more....

 

As of today, the III era cannot be surpassed.

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IV (including DLC's) is better.

 

Better story, cooler details, more missions (maybe less varying, but there were some really good ones, fixed in the DLC's which has amazing missions), better gameplay for the most part, driving more realistic, less glitches, better characters.

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Detective Phelps

IV (including DLC's) is better.

 

Better story, cooler details, more missions (maybe less varying, but there were some really good ones, fixed in the DLC's which has amazing missions), better gameplay for the most part, driving more realistic, less glitches, better characters.

Well, story goes to IV, hands down, but gameplay and graphics go to V.

 

Special abilities, multiple protags (I'm talking about gameplay here, not story impact), planes, blimp, countryside, and a larger variety of weapons mean that V wins in terms of gameplay.

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Gunplay is better than V, because it works better, you actually have recoil (more realistic) and shooting different parts of the body results in different amount of damage done, in V you can kill somebody with a simple shot in the leg, but in IV, you wound him and he can't walk properly.

 

Graphics are of course better, being made 5 years later with more advanced engines. :p

 

Physics are also better, because atleast in IV you can get after tripping on a high place, in V you just can't get up and tumble down constantly.

 

Map is of course better, no contest.

 

If we're counting DLC, I think IV has cooler vehicles, Annihilator didn't suck and the Buzzard could take a few hits, Stretch E, Coquette and Feltzer had better desings, NOOSE Patriot etc.

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Even if they made a hugely disappointing terrible game like la noire (jk la noire is one of my favorite games) id still keep buying there games at least the gtas because rockstar are the kings of making us want something they waved little chunks of gta info over the course of like 2 years and hundreds of YouTube channels were born just talkig about a game that wasn't even out. I don't know what I'm even talking about but yeah rockstar is the best

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Detective Phelps

Physics are also better, because atleast in IV you can get after tripping on a high place, in V you just can't get up and tumble down constantly.

I must admit that I liked the swing glitch. :p

 

It's good to see that R* improved most things, but story is what really counts.

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universetwisters

... story-wise

 

tumblr_lx7lkht0NI1qma5d3o1_500.gif

 

V's plot was nothing more than Michael & Trevor's drama and picking out matching outfits for heists. The interesting bits were few and far in between.

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gta IV, definitely more replayable than, gta V.

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oCrapaCreeper

gta IV, definitely more replayable than, gta V.

That, however, I don't believe is true. V at least had some memorable missions (outside of that mask buying bullsh*t) I'd enjoy repeating, most of them were pretty unique from each other. I can't say the same about IV, sadly. Even Three Leaf Clover, which is basically a glorified cutscene, is not something I consider replaying.

Edited by oCrapaCreeper
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@oCrapaCreeper

V is great same for IV,yes V is my favourite but "Three Leaf Clover" was one of the Greatest Mission of All Time.

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I love GTA V, but it still doesn't feel the same or as "hardcore" or something like that, than past GTA games like III, VC, SA, or IV. I just find it more watered down, like checkpoints in missions, skipping sections in missions, regenerating health, etc.

 

 

Whaaaaat? Hell no. It's the hardest GTA by far. I play GTA III, VS and SA since I was a kid/teenager and V is the hardest GTA to date (haven't played IV, though, so I don't know there). In previous GTAs you could run around shooting cops like no tomorrow and end up with 100 health and 40 armor. In V you try to do the very same thing and you'll end up on the ground in less than 5 seconds.

 

Missions are way harder too. The checkpoints give you the illussion that they are easier, but they are not. Try to pass all the missions without using checkpoints, in other words, you die, you start the mission all over. There you will see how unforgiving V's missions are.

Edited by Zodape
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Xav Curbelo

I don't think it's bad. As a matter of fact, I think GTA V's advertisement made us think that this would be de greatest game ever created. It's all brainwashing.

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Lethal Vaccine

 

 

I laugh when people say things like "this may be my last GTA I buy". Of course you'll buy another one, and another one, and another one after that. Guess what? You'll buy every one of them, at least all from the main series. You won't be able to stand the hype Rockstar Games manages to produce. They're simply geniuses at that, and you know that well. As the gameplay goes - it has a plenty of facilitations, but it was not necessarily made because it was slanted towards the casuals, but it might been designed like that to make sure the player won't ruin the "rhythm" of a mission. They simply don't want to interrupt the scenario by putting too much difficulity. It was, of course, because of dem damn causals, but not completely. That's my thinking at least.

Video games aren't really an adult type of thing. It's more of a younger generation thing.

The average gamer age is like mid-thirties if I remember right...

 

 

Yeah? Well I put games down when I entered college in 2008. Got through college with 0 gaming, and then bought GTA V after college this past September as I had time to game again, and it's slowly running thin. I play for like 2 hours maybe 3 times a week, and four days without it. It's not as fun as when I was in middle school and high school, that is why I said it's a younger generation thing. It doesn't give me a hard on like it used to.

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I don't think it's bad. As a matter of fact, I think GTA V's advertisement made us think that this would be de greatest game ever created. It's all brainwashing.

It was incredible how everyone went crazy when the first trailer came out. Even R* with their countdown thingy to make everyone more impatient. And then silence for months. It worked, I fell right on the hype, but so much wait wasn't really worth it, R* announce their games way too early.

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Lethal Vaccine

 

I love GTA V, but it still doesn't feel the same or as "hardcore" or something like that, than past GTA games like III, VC, SA, or IV. I just find it more watered down, like checkpoints in missions, skipping sections in missions, regenerating health, etc.

 

 

Whaaaaat? Hell no. It's the hardest GTA by far. I play GTA III, VS and SA since I was a kid/teenager and V is the hardest GTA to date (haven't played IV, though, so I don't know there). In previous GTAs you could run around shooting cops like no tomorrow and end up with 100 health and 40 armor. In V you try to do the very same thing and you'll end up on the ground in less than 5 seconds.

 

Missions are way harder too. The checkpoints give you the illussion that they are easier, but they are not. Try to pass all the missions without using checkpoints, in other words, you die, you start the mission all over. There you will see how unforgiving V's missions are.

 

 

Ok, this isn't a cop debate. The cops are harder in GTA V, but it's still not hard to 100%. The initial goal of this game, and every GTA game since GTA III for me is to 100% and use 0 cheat codes. I am not talking about the cops, I am talking about getting to 100%. 100% is SO f*cking easy in this game and I finished it the quickest out of III, VC, SA, IV. V is a cake walk due to what I said, skip parts of missions, regenerating health, checkpoints in missions, keep guns/ammo when you die, etc. It's easy to 100% this game.

 

Missions are harder? LOL, what? I passed majority of them first try. Not to mention there is only 69 main missions as well. It's much shorter than past games, too. And when I don't pass them first try, of the very few that I didn't, I sure as hell didn't use no skip mission. That sh*t's for the pussies.

 

And I also have 0 Deaths and 0 Times Busted, along with 0 Times Cheated. How do I have 0 Deaths? Cuz I saved after each mission, so if I died, I reloaded. I am a statistic nut, and I want my stats perfect. I don't f*ck around.

Edited by Militia
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Xav Curbelo

 

I don't think it's bad. As a matter of fact, I think GTA V's advertisement made us think that this would be de greatest game ever created. It's all brainwashing.

It was incredible how everyone went crazy when the first trailer came out. Even R* with their countdown thingy to make everyone more impatient. And then silence for months. It worked, I fell right on the hype, but so much wait wasn't really worth it, R* announce their games way too early.

 

 

The best thing were the facebook posts. Every page I like was obsessive with GTA V: memes, news, broken discs, etc. etc. etc.

And don't get me started with the Trevor Philips fanboyism after his trailer...

 

Anyway, it was master marketing by Rockstar Games, can't blame them, and after all, it's us the ones who fell in their game.

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@Militia

 

Ok, this isn't a cop debate.

 

It never was. Cops are just an example. What I meant is that you have much less health and armor in V compared to any other GTA. You can't die from a single shotgun blast to the face in any other GTA. Also, the AI in general is extremely accurate, not just cops. Take the Ballas, the Lost, whatever. You stay out in the open swarmed by enemies, you're gonna have a bad time. In III, you can bunny hop around shotgunning enemies in the face and retreat to get more health with ease. In V you can't.

 

The initial goal of this game, and every GTA game since GTA III for me is to 100% and use 0 cheat codes. I am not talking about the cops, I am talking about getting to 100%.

 

Well, since you were talking about regenerative health and such, I thought you were talking about actual combat. Yea, 100% is pretty easy in V, I agree.

 

Missions are harder? LOL, what? I passed majority of them first try.

 

You passed them on first try. That doesn't mean they are easier. You probably can pass any mission from any previous GTA with no trouble aswell.

 

Not to mention there is only 69 main missions as well. It's much shorter than past games, too.

 

Less missions, but most of them are pretty long. Some guy beated III in an hour. III has more missions, but overall are much shorter. I would be surprised if someone is capable of speedrunning V in less time.

 

And I also have 0 Deaths and 0 Times Busted, along with 0 Times Cheated. How do I have 0 Deaths? Cuz I saved after each mission, so if I died, I reloaded. I am a statistic nut, and I want my stats perfect. I don't f*ck around.

 

Haha, I used to do that too. Because of that, and because I didn't want to loose my weapons.

 

Edit: quote got f*cked in the ass. Fixing...

Edited by Zodape
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Gnocchi Flip Flops

Who cares? Does this need a thread? I don't give a damn if you feel V is the best in the series. Want a cookie? And surprise, I disagree. V isn't the best in the series to me. But I'm not going to make a thread about that am I?

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Who cares? Does this need a thread? I don't give a damn if you feel V is the best in the series. Want a cookie? And surprise, I disagree. V isn't the best in the series to me. But I'm not going to make a thread about that am I?

atleast it better than the over 500 complaints threads.

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GTAgamerWyald

 

69=Intertwined Interesting and Varied Missions :)

5 of which take less than 6 minutes to complete.

 

 

 

Yeah, interesting...

 

 

Actually GTA 5's 69 missions isn't really accurate. this is what I got

 

Chapter 1

 

Prologue

Lamar and Franklin

Repossession

Complications

Pulling Favors (in order to unlock chop you need this mission)

Chop

Father/Son

Marriage Counseling

Daddy's Little Girl

The Good Husband

The Long Stretch

Friend Request

Casing The Jewel Store Job

Bugzstar

BZ gas

The Jewel Store Job. 16 missions

 

Chapter 2

 

Mr. Philips

TP Industries

Nervous Ron

Crystal Maze

Friends Reunited. 5 missions

 

Chapter 3

 

Fame or Shame

Dead Man Walking

Did Somebody Say Yoga?

Three's Company

By the Book

Scouting The Port

Minisub

The Merryweather Heist

Hotel Assassination

Multi Target Assassination

Hood Safari

Trash Truck

Tow Truck

Getaway Car

Boiler Suits

Masks ( seriously what the Hell is this?. but then again the heist is pulled in badass way)

Blitz Play

I Fought The Law

Mr. Richards

Vice Assassination

Bus Assassination

Caida Libre (freefall) man rockstar tries to use our language too much. 22 missions

 

Chapter 4

 

Deep Inside

Minor Turbulence

Paleto Score Setup

Predator

Military Hardware (anybody see a sir yes sir reference)

Paleto Score

The Construction Assassination

Derailed

Monkey Business. 9 missions

 

Chapter 5

 

Hang Ten

Surveying the Score

Burry the Hatchet

Pack Man (007 here)

Fresh Meat

The Ballad of Rocco

Cleaning Out the Bureau

Architect Plans

Reuniting the Family

Doting Dad

The Bureau Raid

The Wrap Up

Legal Trouble

Lamar Down

Meltdown

Parenting 101

Getaway Car

Driller

Derailed

The Big Score

The Third Way. 21 missions

 

In total there are 73 missions. In Iv there was 86 missions in total as well.

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In previous GTAs you could run around shooting cops like no tomorrow and end up with 100 health and 40 armor. In V you try to do the very same thing and you'll end up on the ground in less than 5 seconds.

 

Missions are way harder too. The checkpoints give you the illussion that they are easier, but they are not. Try to pass all the missions without using checkpoints, in other words, you die, you start the mission all over. There you will see how unforgiving V's missions are.

 

Run around like no tomorrow?

Did you remember III? As soon as the FBI got involved your ass was going down...and the 6 star, M16 toting military was just overkill; you were not surviving that for more than 3 seconds unless you had cheats.

Do you remember VC? Where the cops spawned their cars in perfect timing to ram into yours from an oncoming street, effectively slowing you down and giving them enough time to mp5 your ass?

 

SA & IV had a much lenient law system, and I'm glad V tries to go back to some of that hardcore difficulty, but III & VC are much more difficult & intense in that area than V is.

The missions in V are longer, not harder. Unless you are trying to Rambo through it all, it's a breeze. IV was harder. VCS was harder.

It may seem V is harder, but it's actually a cheap hard since the AI in V is so dead-aimed.

 

 

In Iv there was 86 missions in total as well.

 

88.

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^San Andreas's police were just as bad as III and VC when you reached 4 or more stars. If you were on foot you were assaulted with an insane amount of pistol toting cops that just so happened to be in the vicinity all at once. As well as the SWAT, FBI and Military roadblocks where they shot at you with Uzis, MP5s, and M4s respectively.

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I laugh when people say things like "this may be my last GTA I buy". Of course you'll buy another one, and another one, and another one after that. Guess what? You'll buy every one of them, at least all from the main series. You won't be able to stand the hype Rockstar Games manages to produce. They're simply geniuses at that, and you know that well.

Yes, because you can totally predict what I will do in the future

-_______-

 

as for the hype thing you were talking about, they will not hype me up this time. I will remember all of the disappointments V brought, and will think if the next gta is worth getting or not

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GTAgamerWyald

 

 

In previous GTAs you could run around shooting cops like no tomorrow and end up with 100 health and 40 armor. In V you try to do the very same thing and you'll end up on the ground in less than 5 seconds.

 

Missions are way harder too. The checkpoints give you the illussion that they are easier, but they are not. Try to pass all the missions without using checkpoints, in other words, you die, you start the mission all over. There you will see how unforgiving V's missions are.

 

Run around like no tomorrow?

Did you remember III? As soon as the FBI got involved your ass was going down...and the 6 star, M16 toting military was just overkill; you were not surviving that for more than 3 seconds unless you had cheats.

Do you remember VC? Where the cops spawned their cars in perfect timing to ram into yours from an oncoming street, effectively slowing you down and giving them enough time to mp5 your ass?

 

SA & IV had a much lenient law system, and I'm glad V tries to go back to some of that hardcore difficulty, but III & VC are much more difficult & intense in that area than V is.

The missions in V are longer, not harder. Unless you are trying to Rambo through it all, it's a breeze. IV was harder. VCS was harder.

It may seem V is harder, but it's actually a cheap hard since the AI in V is so dead-aimed.

 

 

In Iv there was 86 missions in total as well.

 

88.

 

 

86. One last thing is just a cutscene and Ramson is still i'll take her.

Edited by GTAgamerCR7
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