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GTAV feels less open-world than GTAIV and RDR


Above
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This impression hit me after a few days of playing back in September but I decided to give the game some months to be updated and settle in my mind. My points follows below.

 

1. Random events only occur in specific spots.

Where are the dynamic encounters from RDR?

 

2. Patrolling police only appears in a limited number of areas.

Police spawned randomly in GTAIV's traffic.

 

3. Hikers, fishermen, planes, park rangers, bicycles, motorbikes, etc. always appear in the exact same spots.

What happened to the variety of dynamic spawning?

 

4. Many vehicles do not spawn randomly. Some cars always spawn in the exact same spots while others do not spawn at all, at least not dynamically. The latter are dependent upon appearance in missions or garage storage. Finally, a reboot of the game might put these "rare" cars into the initial rotation but the limited scope of dynamic spawning will eventually phase them out of the session.

Traffic was inherently random in GTAIV and rare cars were capable of spawning dynamically.

 

5. Peds always have the same one-liners. How often haven't you heard these? "Heay wassup", "your car is the sh*t, so hot", "hey girl", etc.?

Sure, GTAIV and RDR had repetition too but seemingly more variety, thus repetition was less noticeable.

 

6. Weather changeability is imbalanced. While cloud formations do change consistently and occasional rain showers do occur, real thunderstorms with multiple lightning strokes can only be triggered off-mission when leaving hospitals after being "wasted".

Weather changeability was fully dynamic in both GTAIV and RDR.

 

7. There is hardly any difference in audible ambience between downtown LS and the countryside.

Where is that buzzing metropolitan background noise we had in GTAIV?

 

8. Interactivity with the game world off-mission is hardly expanded upon. We can rob stores and carry fuel cans but what happened to leaving cars with their engines on and doors open?

Small fine details from GTAIV that are nowhere to be seen in GTAV, not to mention enterable fast food restaurants.

 

Each one of these points more or less indicate that the game is ridiculously scripted and lackluster in keeping up with the open-world standards set by GTAIV and RDR. Instead, it seems to focus on a big world with impressive graphics and draw distance. From an open world perspective, it's just not very immersive in the long run.

Edited by Above
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GTA IV didn't have a countryside and RDR didn't have a fully detailed city. I mean come on people..

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TheTechPoTaToCHIP

Well, scripted isn't exactly always bad, for starters with a bigger map it is inevitable that some ped spawns and car spawns are scripted. To keep up realism (do you seriously expect an Adder to spawn in the sticks?)

And another reason why I think being scripted isn't bad is by simply looking at the Saints Row Games

Saints Row 2 had over 200 scripted ped spawn points and it felt like stilwater was very alive

Saints Row 3 claims to have dynamic events and pedestrians and that game felt like a model of a city rather than a real city.

Edited by TheTechPoTaToCHIP
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So what the point of this pointless thread? afterall we got 500 of these.I hope it gets lock,IMO it just pointless.

Edited by Blood-Is-in-Diamond
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Officer Ronson

I wanna know whats all the rambling with leaving your engine on, it just takes a second for the character to turn on the said vehicle. If you want to leave it on you can always go on the combat stance.

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Most people on here will find just about anything to complain about.

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I think your nostalgia is kicking in a little too hard OP.. traffic spawns were painfully predictable in 4. The only way to get random spawn was driving a taxi.

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Agree with OP.

 

Get out the car and let the lights on;

The dynamic random event from RDR was amazing. there's no "dynamic" on GTA. The random events are "unique" events, I NEVER saw an event two times...;

The car spawn points was better in IV, well, we have to think in Adder like the "V" version of Sultan RS, that on IV, only spawns on the old mansion.

Bout the peds, on IV we have a lot of types of speak lines, the people of bohan (guetto guys), suburb guys from dukes, executives from algonquin, immigrants from hove beach (russians and eastern europeans) and alderney (asians, portuguese, italians..). On V I only see the guetto guys, the rich guys and the rednecks...

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Detective Phelps

GTAV feels less open-world than GTAIV and RDR...

... despite GTA V having the biggest map R* have ever made so far...

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Obviously we have another pointless hate thread. Next time its ''GTA V has less realistic weapon sound than GTA San Andreas!!!! WAAAAAWHWHHWHAHAHAHWHSAAWHAHWHAWHWAHWA! f*ck COCKSTAR GAMESSSSSS''

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ViceCityStalker

FACT : f*ck this noise it is the most open world game to date

 

KIFFLOM!

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So what the point of this pointless thread? afterall we got 500 of these.I hope it gets lock,IMO it just pointless.

Then theres's no need for you to comment on them.
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LTHpH7H.png

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RominOctane

I agree with every one of OPs points except the one about ped conversations. If you stick around some of them actually have full fledged conversations. And unlike iv, a peds response to another ped is always relevant to the conversation. Yesterday, a woman I found at the beach had a full phone call. And sometimes the player can even have a small conversation with a ped. Like a bum I saw near the impound.

 

Everything else OP said tho are legit. I played RDR for the first time a week ago and i was surprised how absolutely random everything happened. I saw what looked like a gang hanging around a house so I decided to kill them for the heck of it. Next thing I know I was saving a woman that was tied up in the house. And unlike gta v when I went back the event didn't respawn. Even though RDR is an empty wasteland, it is way more interactive than gta Vs so called "sprawling metropolis"

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Officer Ronson

To the first point itself, it is the same sh*t, different spot albet there are some unique events but those only happen once.

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I agree with every one of OPs points except the one about ped conversations. If you stick around some of them actually have full fledged conversations. And unlike iv, a peds response to another ped is always relevant to the conversation. Yesterday, a woman I found at the beach had a full phone call. And sometimes the player can even have a small conversation with a ped. Like a bum I saw near the impound.

Everything else OP said tho are legit. I played RDR for the first time a week ago and i was surprised how absolutely random everything happened. I saw what looked like a gang hanging around a house so I decided to kill them for the heck of it. Next thing I know I was saving a woman that was tied up in the house. And unlike gta v when I went back the event didn't respawn. Even though RDR is an empty wasteland, it is way more interactive than gta Vs so called "sprawling metropolis"

RDR isn't even an empty wasteland. It's filled with small communities with unique, named characters throughout and there are towns also scattered about. An empty wasteland is the last thing I would call it. Edited by PhilosophicalZebra
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Detective Phelps

 

I agree with every one of OPs points except the one about ped conversations. If you stick around some of them actually have full fledged conversations. And unlike iv, a peds response to another ped is always relevant to the conversation. Yesterday, a woman I found at the beach had a full phone call. And sometimes the player can even have a small conversation with a ped. Like a bum I saw near the impound.

Everything else OP said tho are legit. I played RDR for the first time a week ago and i was surprised how absolutely random everything happened. I saw what looked like a gang hanging around a house so I decided to kill them for the heck of it. Next thing I know I was saving a woman that was tied up in the house. And unlike gta v when I went back the event didn't respawn. Even though RDR is an empty wasteland, it is way more interactive than gta Vs so called "sprawling metropolis"

RDR isn't even an empty wasteland. It's filled with small communities with unique, named characters throughout and there are towns also scattered about. An empty wasteland is the last thing I would call it.

 

Named characters that could be killed over and over again... like Herbert Moon! :lol:

 

 

Well, V could have had more towns in the countryside, but overall, I like the map.

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Well, scripted isn't exactly always bad, for starters with a bigger map it is inevitable that some ped spawns and car spawns are scripted. To keep up realism (do you seriously expect an Adder to spawn in the sticks?)

And another reason why I think being scripted isn't bad is by simply looking at the Saints Row Games

Saints Row 2 had over 200 scripted ped spawn points and it felt like stilwater was very alive

Saints Row 3 claims to have dynamic events and pedestrians and that game felt like a model of a city rather than a real city.

Play that then

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richard1997jones

I agree realism isn't up to the standard of IV and freedom doesn't feel as relaxed as say San Andreas but it's still a great game.

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I think GTA V is the best open world game out.

 

You can go from cycling around gang neighbourhoods to sailing on the ocean (or even diving under and exploring sunken ships). If you want you can fly a plane from the noisy/crowded city and land in the almost silent desert area. It's a totally different enviroment. If you want to go hiking up mountains then you can or you can go hunting in the forest. You can spend time sitting on the beach soaking up the sun or you can go exploring the tunnels beneath the city.

 

And that's not even it all.

 

What other game even comes close to GTA V in terms of open world? I think it personally blows GTA IV (mostly city) and RDR (mostly desert/countryside) right out the water.

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I agree realism isn't up to the standard of IV and freedom doesn't feel as relaxed as say San Andreas but it's still a great game.

*Watching TV

*Drinking in my apartment (GTA 5 and GTAO)

*Training Chop

*The Wanted Cones

*The Attention to Details in the World

*Taking A Pic of yourself

Now tell me isnt that realism like IV? infact V balance Realism and Fun (wackiness)

 

OP:As i said before and i will say it again,this is a "LOL Pointless Thread",infact you shouldnt be comparing GTA 5 with a "GTA-Cowboy"RDR,lol you cant even swim in that game and it Linear with the Invisible Wall,It a Great Game but it Linear than many "GTA Clones" i ever played so dont compared V with a non-GTA game.

Edited by Blood-Is-in-Diamond
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Detective Phelps

 

I agree realism isn't up to the standard of IV and freedom doesn't feel as relaxed as say San Andreas but it's still a great game.

 

*Watching TV

*Drinking in my apartment (GTA 5 and GTAO)

*Training Chop

*The Wanted Cones

*The Attention to Details in the World

*Taking A Pic of yourself

Now tell me isnt that realism like IV? infact V balance Realism and Fun (wackiness)

 

Don't forget the option to smoke whilst watching TV (in Mike's house).

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killahmatic

GTA IV didn't have a countryside and RDR didn't have a fully detailed city. I mean come on people..

 

Plus neither had planes & submarines. In RDR you couldn't even swim No random events in IV. Both land sizes were smaller. There was a much smaller variety in things you could do. No hanging out with friends in RDR. In RDR there was no way of keeping multiple horses at once, and couldn't save buggies. No properties; Marston's ranch looked promising and ended up being nothing but a safehouse.

 

I like IV, it was a fun game, I love RDR, I consider it one of the best games of all time, but in terms of an open world, V wins by a landslide. So many forms of transportation, so many things to do.

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I agree realism isn't up to the standard of IV and freedom doesn't feel as relaxed as say San Andreas but it's still a great game.

*Watching TV

*Drinking in my apartment (GTA 5 and GTAO)

*Training Chop

*The Wanted Cones

*The Attention to Details in the World

*Taking A Pic of yourself

Now tell me isnt that realism like IV? infact V balance Realism and Fun (wackiness)

 

Don't forget the option to smoke whilst watching TV (in Mike's house).God i love that option,thanks for adding it :)

 

Edit:and GTA 5 brought that to the Genre (even though it a silly thing to say) :)

Edited by Blood-Is-in-Diamond
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@killahmatic

True bro,plus you couldnt even ride that car we saw in the first cut-scene what a dissapointment.Bro the OP

didnt even title it as "IV vs V" but went far by adding "RDR" what a joke.

 

Edit:RDR didnt even have Sharks and i am sure boat existed in 1911 what a disappointment also.

Edited by Blood-Is-in-Diamond
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This impression hit me after a few days of playing

3. Hikers, fishermen, planes, park rangers, bicycles, motorbikes, etc. always appear in the exact same spots.

 

 

What? As in:

 

Hikers always appear on mountain trails?

 

Fishermen always appear on fishing jettys?

 

Planes always appear in the sky?

 

Park Rangers always appear in National Parks?

 

Bicycles & Motorbikes appear on or near roads?

 

 

How can you possibly have a problem with this?

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This impression hit me after a few days of playing

3. Hikers, fishermen, planes, park rangers, bicycles, motorbikes, etc. always appear in the exact same spots.

 

What? As in:

 

Hikers always appear on mountain trails?

 

Fishermen always appear on fishing jettys?

 

Planes always appear in the sky?

 

Park Rangers always appear in National Parks?

 

Bicycles & Motorbikes appear on or near roads?

 

 

How can you possibly have a problem with this?

The OP is a [email protected] butthating for no reason,man i was shocked when some CoD Fanboys told me V was the Greatest Openworld Game Ever (and i am not lying) even my classmate who plays Fifa alot and as only Played SA told me he love GTA 5 i was just surprised.Tbh this forum is full of negatives.

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gta iv and rdr are indeed more open world than gta v

 

v felt way too conscriptive if that's even a word

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RominOctane

 

This impression hit me after a few days of playing

 

3. Hikers, fishermen, planes, park rangers, bicycles, motorbikes, etc. always appear in the exact same spots.

 

What? As in:

 

Hikers always appear on mountain trails?

 

Fishermen always appear on fishing jettys?

 

Planes always appear in the sky?

 

Park Rangers always appear in National Parks?

 

Bicycles & Motorbikes appear on or near roads?

 

 

How can you possibly have a problem with this?

That's not what he means. He means literally the exact same spot. For example, there is a chubby guy in a white shirt walking his dog that always spawns in front of Trevor's hanger, ALWAYS. They always start at the exact same spot. You never see them as they are making their way to the airstrip. Always right in front of the right side of his hanger.

 

The train always spawns passing the hospital in sandy shores right after you get killed. ALWAYS

 

There is always a mail truck turning out of the building opposite one of the construction sites downtown. On the other side of the same building, their is always a taco truck turning out.

 

There is always a small jet landing at the airport when you are heading to los santos customs from the marina. Every single time. It always shows up just when you pass the small fence.

 

I could go on

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gta v its the truman show lol

 

guy in the white walking his dog; that f*cking guy is always there!

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