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Do YOU Support Cash Cards


BaM BooZeLLed
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Do YOU Support Cash Cards  

277 members have voted

  1. 1. Do YOU Support Cash Cards



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Ghost trolling another thread. What an insipid fellow. Go do something more productive with your time.

like chime in with off topic posts? Or should I just like all yours?

 

thanks, but no thanks. please vote.

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Ghost trolling another thread. What an insipid fellow. Go do something more productive with your time.

No idea why you're attacking him.

But I wouldn't be surprised. GTA FORUMS got ignorant and turnt into 4CHAN ever since 2011.

I think this'll be my last post on the "Kiddie" section aka GTA ONLINE / GTA V sections and go back to modding section because people can't grow up and not derail topics,

Edited by xxRichter
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Ghost trolling another thread. What an insipid fellow. Go do something more productive with your time.

 

I think this'll be my last post on the "Kiddie" thread sections and go back to modding section

 

Thank god.

Edited by Odesza
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Ghost trolling another thread. What an insipid fellow. Go do something more productive with your time.

like chime in with off topic posts? Or should I just like all yours?

 

thanks, but no thanks. please vote.

 

Meh, just ignore ignorant comments. No need to get yourself into trouble with the moderators mate.

Besides, GTA V full of whiny people who would argue on the game itself. Lol I'm done.

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Ghost trolling another thread. What an insipid fellow. Go do something more productive with your time.

like chime in with off topic posts? Or should I just like all yours?

 

thanks, but no thanks. please vote.

 

 

I've already voted. Can't vote more than once.

 

 

Ghost trolling another thread. What an insipid fellow. Go do something more productive with your time.

No idea why you're attacking him.

But I wouldn't be surprised. GTA FORUMS got ignorant and turnt into 4CHAN ever since 2011.

I think this'll be my last post on the "Kiddie" section aka GTA ONLINE / GTA V sections and go back to modding section because people can't grow up and not derail topics,

 

 

Quid pro quo.

 

And issuing forth an insult in the direction of the general populace certainly does your argument no wonders, and merely serves to further derail this topic.

Edited by Insert-Coin-To-Continue
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also, why does your opinion count, and mine would not?

 

 

Because I am not forcing anyone to think the same way I think... you on the other hand are explicitly telling people what to think.

I just said in my previous post i respect your opinion no matter how batsh*t insane it appears to me... all you do is throw anyone down who does not see the way you see.

 

 

no one forced you to come to a yes or no poll, and try to devour it with witty mediums.

 

And who the hell forced you to come and target my beliefs and views? what gives you the right to think you are the sole authority on everything?

The guy I replied to even liked my reply....then you come along and stir sh*t up because you're an asshole.

 

Go die.

 

classy... again.

 

I'm not going to do this back and forth with you Xyn, I refuse to stoop to your level, or those in my sig. which is why you are there.

 

or did you forget that you quoted my comment and qued this whole thread? you overthink life, and it shows in the quality of your posts. I already know I am an asshole, but I never forced my opinions on anyone, You couple people have been non stop against everything I say, not me at you. stop being a hypocrite, and get over yourself. also, stop threatening me. how can you sit there and act like I am focing myself on you, when you say things like Go Die? lmfao.. you are truly complex and confused.

 

Oh God, No....I'm on your sig! The cruelty of it all!!!!

Is that supposed to be some kind of bad thing for me? I couldn't care less.

In fact, it's almost flattering you post my name in your sig...that way everyone who knows you're a vapid, odious, abhorrent, ornery, invidious, catty piece of narcissist trailer park trash knows they are not alone on their feelings. In fact, it's almost as if you a carry a "my ass has been handed to me by..." message on your sig.

 

 

 

 

I'm not going to do this back and forth with you Xyn,

Then stop stalking me you irreverent f*ck...you're the one who started it.

I refuse to repeat the same thing I've done on 2 other threads with your asinine ass.

 

 

 

 

or did you forget that you quoted my comment and qued this whole thread?

Is your optic cranial nerve in check? You quoted me first and started harassing me. I never even once mentioned anything to do with your pestilent form.

Why do you follow me so much? Is the fact you cannot stand people who think differently too much for you to grasp?

 

 

 

I never forced my opinions on anyone,

....

 

So wtf is this??

 

 

don't fall victim to the derailers btw....

 

Is that an order?

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The arguing stops here. If I see any more flaming or abusive comments there will be temp bans.

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fV9tG4b.gif

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...that way everyone who knows you're a vapid, odious, abhorrent, ornery, invidious, catty piece of narcissist trailer park trash knows they are not alone on their feelings.

 

Wowzers. Invidious.

 

Now you know.

Edited by ellenjanuary
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BaM BooZeLLed

Yes is winning? I am going to tell myself a lot of trolls voted yes. Yup, thats it.

Still pretty close, dont forget to vote please.

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cash cards are becoming common in almost every game now just look at some of the stupid ones in recent next gen or last gen games. Gran Turismo for example you can buy cash with real money and the same with Forza and Ryse though the purpose of not doing anything yourself in those games is beyond me.

Yes i support them, Not everybody has the time to grind cash up or glitch so the option is there + it gives rockstar some revenue which might give more stuff or funds to gta online or w/e.

Do i use them? no, I like doing everything myself if i buy a cash card it defeats the purpose of me playing the game even if i cant play as much as everybody else, dont glitch, and only earn alittle bit... though i just bought the 750k roosevelt and have a cheetah on my main character the house across from bahama mamas and the other max house on my second character, so i really have everything i need anyway im already up 100k after buying the roosevelt so money doesnt really matter to me... im not a person that buys a tank buzzard etc, i dont care for them vehicles..

I dont see a problem with these cards honestly, they are not mandatory and its easy enough to earn money in this game.

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still wonders me that people are so willing to empty their wallets for a game they already paid for...

 

It's been said a billion times before but

  1. We paid for GTA V. We got GTA Online as a bonus - you can not use cash cards for the game that we paid for - GTA V.
  2. It costs money to keep an online game going. Most good online games charge subscription fees - World of Warcraft for example. Cash Cards are more than fair compared to the alternative of making EVERYONE pay to play.

Imagine you are the developer of a game. You sold a game and made money. That is YOUR profit. Now you have an online expansion of the game. Do you give that away at a cost to you and your profit? What kind of stupid business would do that.

Edited by Sangers
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still wonders me that people are so willing to empty their wallets for a game they already paid for...

 

 

  1. We paid for GTA V. We got GTA Online as a bonus - you can not use cash cards for the game that we paid for - GTA V.

 

if you need cash cards in single player, you should really try a walk through for your next playthrough.

 

online was not just a free add on we happened to be lucky enough to get... they planned for online play. not well, obviously.

 

I would be more than happy to pay a subscription fee, or season pass, rather than give players the option to buy currency. That way no matter how much time you have, the playing field is level.

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I wonder how many of the against, were around for the Wild 90s, or have at least done some research on the subject of micro-transactions? Back when these things were actually new, there was one game (still running today actually) that utilised pay-to-win instead of subs to pay the bills and their most expensive item worked out to be US$750. Yes, SEVEN HUNDRED AND FIFTY US DOLLARS for a single item.

 

We've come a long way from those dark, dark days.

Edited by Insert-Coin-To-Continue
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still wonders me that people are so willing to empty their wallets for a game they already paid for...

 

It's been said a billion times before but

  1. We paid for GTA V. We got GTA Online as a bonus - you can not use cash cards for the game that we paid for - GTA V.
  2. It costs money to keep an online game going. Most good online games charge subscription fees - World of Warcraft for example. Cash Cards are more than fair compared to the alternative of making EVERYONE pay to play.

Imagine you are the developer of a game. You sold a game and made money. That is YOUR profit. Now you have an online expansion of the game. Do you give that away at a cost to you and your profit? What kind of stupid business would do that.

 

 

GTA Online is the multiplayer component of the game. It is not independent of V nor a bonus. This is not an MMO so comparing it to WOW isn't valid. It is no more online than RDR or GTA IV. The correct alternative model to compare it to would have been the paid DLC model which IMO is a lot better alternative then diluting the core of GTA to fit the cash card model.

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still wonders me that people are so willing to empty their wallets for a game they already paid for...

 

It's been said a billion times before but

  1. We paid for GTA V. We got GTA Online as a bonus - you can not use cash cards for the game that we paid for - GTA V.
  2. It costs money to keep an online game going. Most good online games charge subscription fees - World of Warcraft for example. Cash Cards are more than fair compared to the alternative of making EVERYONE pay to play.

Imagine you are the developer of a game. You sold a game and made money. That is YOUR profit. Now you have an online expansion of the game. Do you give that away at a cost to you and your profit? What kind of stupid business would do that.

 

 

GTA Online is the multiplayer component of the game. It is not independent of V nor a bonus. This is not an MMO so comparing it to WOW isn't valid. It is no more online than RDR or GTA IV. The correct alternative model to compare it to would have been the paid DLC model which IMO is a lot better alternative then diluting the core of GTA to fit the cash card model.

 

They've already announced they're going to add paid DLCs.

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GTA Online is the multiplayer component of the game. It is not independent of V nor a bonus. This is not an MMO so comparing it to WOW isn't valid. It is no more online than RDR or GTA IV. The correct alternative model to compare it to would have been the paid DLC model which IMO is a lot better alternative then diluting the core of GTA to fit the cash card model.

 

 

boom. So many people fail to realize this, and bring up the some people don't have time. It never changes the core of what cash cards represent.... there are many other ways to support online play than buying the very backbone of everything you are supposed to work for in a game.

 

and yes, times change coin. still irrelevant.

 

Edited by iiGh0STt
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I wonder how many of the against, were around for the Wild 90s, or have at least done some research on the subject of micro-transactions? Back when these things were actually new, there was one game (still running today actually) that utilised pay-to-win instead of subs to pay the bills and their most expensive item worked out to be US$750. Yes, SEVEN HUNDRED AND FIFTY US DOLLARS for a single item.

 

We've come a long way from those dark, dark days.

 

Most games didn't have micro-transactions in the 90s and those were the good old days when companies actually worked to earn gamers' money versus trying to milk them dry (at least at home, arcades were a different story).

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I wonder how many of the against, were around for the Wild 90s, or have at least done some research on the subject of micro-transactions? Back when these things were actually new, there was one game (still running today actually) that utilised pay-to-win instead of subs to pay the bills and their most expensive item worked out to be US$750. Yes, SEVEN HUNDRED AND FIFTY US DOLLARS for a single item.

 

We've come a long way from those dark, dark days.

http://www.pcgamer.com/2013/12/16/mechwarrior-online-announces-clan-collection-with-500-gold-mechs-ui-2-0-still-coming/

 

Sadly we haven't come as far as some might think lol.

Edited by Odesza
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still wonders me that people are so willing to empty their wallets for a game they already paid for...

 

It's been said a billion times before but

  1. We paid for GTA V. We got GTA Online as a bonus - you can not use cash cards for the game that we paid for - GTA V.
  2. It costs money to keep an online game going. Most good online games charge subscription fees - World of Warcraft for example. Cash Cards are more than fair compared to the alternative of making EVERYONE pay to play.

Imagine you are the developer of a game. You sold a game and made money. That is YOUR profit. Now you have an online expansion of the game. Do you give that away at a cost to you and your profit? What kind of stupid business would do that.

 

 

GTA Online is the multiplayer component of the game. It is not independent of V nor a bonus. This is not an MMO so comparing it to WOW isn't valid. It is no more online than RDR or GTA IV. The correct alternative model to compare it to would have been the paid DLC model which IMO is a lot better alternative then diluting the core of GTA to fit the cash card model.

 

They've already announced they're going to add paid DLCs.

 

 

And that would be fine, except that it's likely going to be on top of the cash card model they already have in place. IMO should have been paid DLC from the start.

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still wonders me that people are so willing to empty their wallets for a game they already paid for...

 

It's been said a billion times before but

  1. We paid for GTA V. We got GTA Online as a bonus - you can not use cash cards for the game that we paid for - GTA V.
  2. It costs money to keep an online game going. Most good online games charge subscription fees - World of Warcraft for example. Cash Cards are more than fair compared to the alternative of making EVERYONE pay to play.

Imagine you are the developer of a game. You sold a game and made money. That is YOUR profit. Now you have an online expansion of the game. Do you give that away at a cost to you and your profit? What kind of stupid business would do that.

 

 

GTA Online is the multiplayer component of the game. It is not independent of V nor a bonus. This is not an MMO so comparing it to WOW isn't valid. It is no more online than RDR or GTA IV. The correct alternative model to compare it to would have been the paid DLC model which IMO is a lot better alternative then diluting the core of GTA to fit the cash card model.

 

They've already announced they're going to add paid DLCs.

 

 

And that would be fine, except that it's likely going to be on top of the cash card model they already have in place. IMO should have been paid DLC from the start.

 

All depends what the DLC adds, considering how easy it is to make money in this game I don't think the cash cards are as bad when in comparison to a weapon pack (with OP weapons) paid DLC. That would be actually be unbalanced as opposed to the illusion of cash cards being unbalanced.

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Biohazard Abyss

And that would be fine, except that it's likely going to be on top of the cash card model they already have in place. IMO should have been paid DLC from the start.

 

 

Cash card model is dissipating dude.

 

Hence why Rooftop Rumble can be played whenever the hell you want, with the same payout and RP.

 

Same with Coveted. It even gives more CASH now.

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All depends what the DLC adds, considering how easy it is to make money in this game I don't think the cash cards are as bad when in comparison to a weapon pack (with OP weapons) paid DLC. That would be actually be unbalanced as opposed to the illusion of cash cards being unbalanced.

 

what?

 

how would getting extra content be more unbalanced than giving someone the money to buy anything? you buy a season pass you get the content... you don't get any advantage. do you think a NEW weapon is going to give someone the advantage over the entire fleet of old ones? you have no strategy if this is your argument. and probably why you did not understand what he was talking about. your answer makes no sense.

Edited by iiGh0STt
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And that would be fine, except that it's likely going to be on top of the cash card model they already have in place. IMO should have been paid DLC from the start.

 

 

 

Same with Coveted. It even gives more CASH now.

 

Does it actually? Good to know.

Edited by Odesza
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I wonder how many of the against, were around for the Wild 90s, or have at least done some research on the subject of micro-transactions? Back when these things were actually new, there was one game (still running today actually) that utilised pay-to-win instead of subs to pay the bills and their most expensive item worked out to be US$750. Yes, SEVEN HUNDRED AND FIFTY US DOLLARS for a single item.

 

We've come a long way from those dark, dark days.

 

Most games didn't have micro-transactions in the 90s and those were the good old days when companies actually worked to earn gamers' money versus trying to milk them dry (at least at home, arcades were a different story).

 

 

Well, of course not. Most games in the 90s were lucky to even have an online component, or to be 'fully online' (AKA MMO-territory) during that period. With the costs of servers back then, and the (lack of) ability to bring in big numbers not everyone could justify using subs as the preferred method (some even did both, as they do now). Mostly just a history lesson, though. And on that, AOL had some pretty pricey online games back in the day for their MMO-precursors, possibly the worst of the lot.

 

 

I wonder how many of the against, were around for the Wild 90s, or have at least done some research on the subject of micro-transactions? Back when these things were actually new, there was one game (still running today actually) that utilised pay-to-win instead of subs to pay the bills and their most expensive item worked out to be US$750. Yes, SEVEN HUNDRED AND FIFTY US DOLLARS for a single item.

 

We've come a long way from those dark, dark days.

http://www.pcgamer.com/2013/12/16/mechwarrior-online-announces-clan-collection-with-500-gold-mechs-ui-2-0-still-coming/

 

Sadly we haven't come as far as some might think lol.

 

 

That's just terrible, lol.

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All depends what the DLC adds, considering how easy it is to make money in this game I don't think the cash cards are as bad when in comparison to a weapon pack (with OP weapons) paid DLC. That would be actually be unbalanced as opposed to the illusion of cash cards being unbalanced.

 

what?

 

how would getting extra content be more unbalanced than giving someone the money to buy anything? you buy a season pass you get the content... you don't get any advantage. do you think a NEW weapon is going to give someone the advantage over the etire fleet of old ones? you have no strategy if this is your argument.

 

Read the whole thread, it's already been discussed a few pages back, not really worth reposting or discussing again.

Edited by Odesza
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Biohazard Abyss

Does it actually? Good to know.

 

 

Yeah it gives $18K now or something like that. They increased the payout in the V-day update.

 

Money is very easy to make now.

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And that would be fine, except that it's likely going to be on top of the cash card model they already have in place. IMO should have been paid DLC from the start.

 

All depends what the DLC adds, considering how easy it is to make money in this game I don't think the cash cards are as bad when in comparison to a weapon pack (with OP weapons) paid DLC. That would be actually be unbalanced as opposed to the illusion of cash cards being unbalanced.

 

 

It isn't easy to make money unless you grind specific missions over and over again. That's much worse than money being easy to make across all modes without grinding and having the choice to buy new stuff in DLC

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Does it actually? Good to know.

 

 

Yeah it gives $18K now or something like that. They increased the payout in the V-day update.

 

Money is very easy to make now.

 

 

Yeah, just a little over $18k on hard.

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And that would be fine, except that it's likely going to be on top of the cash card model they already have in place. IMO should have been paid DLC from the start.

 

All depends what the DLC adds, considering how easy it is to make money in this game I don't think the cash cards are as bad when in comparison to a weapon pack (with OP weapons) paid DLC. That would be actually be unbalanced as opposed to the illusion of cash cards being unbalanced.

 

 

It isn't easy to make money unless you grind specific missions over and over again. That's much worse than money being easy to make across all modes without grinding and having the choice to buy new stuff in DLC

 

Well, since you can start all the missions from the start menu now you can choose to do whatever missions you want and I can tell you that there are quite a few with good payouts of over 16k+ that take like 5-10 minutes to complete. So it's not like you'd have to invest hours on end "grinding" and it's not like you are forced to do the same exact mission 20 times.

Edited by Odesza
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