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Do YOU Support Cash Cards


BaM BooZeLLed
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Do YOU Support Cash Cards  

277 members have voted

  1. 1. Do YOU Support Cash Cards



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BaM BooZeLLed

8

 

 

How many of these threads do we need?

we don't NEED any.

 

like at all

Agreed but you gotta give the people what they want. How me yes or no polls are on here huh?huh?

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

Edited by Odesza
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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

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While I don't support them, I don't have a problem with people who do.

Just not my thing, I prefer earning it legitimately

*Hides*

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you pay money to get virtual money, just like you paid for a virtual game. You are not forced to buy them and you can progress just the same without.

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

 

I get what you're saying and I agree the xbox one is bullsh*t, there's no way in hell I want to pay $100 more for the kinect, I never wanted the kinect and never will I shouldn't be forced to buy it. But I don't see how GTA would ever become pay to win I mean think about the items in this game, it's a lot different than most RPG/MMO games that use the pay to win structure, at the most they could sell what? Cheap weapons and cars? No real incentive to pay a lot other than not having time to play the game.

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Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

 

 

 

Difference is, Microsoft would gain more money if they listen to their fanbase. If not, the fans will just go for the opposition which is sony. Rockstar though, won't get jack sh*t if they listen to us or not because there *is no opposition. Good money making scheme on their part. History is written by the victor cause no one can beat the king. We just gotta pay.

Edited by ezfaun
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Some people don't have the time to accumulate the large amounts of money required for the more expensive items in the game, so yes.

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

 

And a lot longer than people realise, too. Micro-transactions in online games have been a 'thing' since at least the late 90's and perhaps even earlier. Yes, even the pay-to-win variety.

Edited by Insert-Coin-To-Continue
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I got no problem with 'em as long as you can get around 'em by playing the game. If it comes to the point where it would cost me 15 mil for another Oracle, then I won't like 'em no morez.

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Cash is worthless to me and thus cash cards are even more worthless.

 

Have all the guns and attachments I need. Except minigun not 120 yet. Got an apartment. Had all the cars I wanted even before the glitched money came in. Had a buzzard and rhino. And didnt need anything else.

 

At present im blowing my money on platinum gun skins and pegasus boats and bulldozers I don't really want and buying just because money is useless and theres nothing else to spend it on. As long as ive got 50grand to pay insurance premiums ammo costs and merryweather heli pickups anything else is useless.

 

Theres nothing I need money for so cash cards are worthless.

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

 

I get what you're saying and I agree the xbox one is bullsh*t, there's no way in hell I want to pay $100 more for the kinect, I never wanted the kinect and never will I shouldn't be forced to buy it. But I don't see how GTA would ever become pay to win I mean think about the items in this game, it's a lot different than most RPG/MMO games that use the pay to win structure, at the most they could sell what? Cheap weapons and cars? No real incentive to pay a lot other than not having time to play the game.

 

I'm sure they could find a way. Take the reduced pay-outs as an early example and yes i know this is a dodgy subject, I'm only using it as an example. So they made it harder and harder to get the big money in a short time frame which does effect alot of players in a big way. Money is the inner most core that GTA V runs on so while the gameplay methods are reduced there is another simple solution, pay for your money. It's just the start i mean look at the Assault Shotgun, it's a WMD up close so just imagine if it or other super weapons were microtransaction weapons. Just think about that it would do the PVP game modes. You may not think it would have a big impact but i beg to differ. There are alotof people out there that love the combat system, myself included, in this game and pay to win weapons would ruin it. Then you start seeing micro transaction missions and it will only progress deeper and deeper into the core of the game.

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

 

I get what you're saying and I agree the xbox one is bullsh*t, there's no way in hell I want to pay $100 more for the kinect, I never wanted the kinect and never will I shouldn't be forced to buy it. But I don't see how GTA would ever become pay to win I mean think about the items in this game, it's a lot different than most RPG/MMO games that use the pay to win structure, at the most they could sell what? Cheap weapons and cars? No real incentive to pay a lot other than not having time to play the game.

 

I'm sure they could find a way. Take the reduced pay-outs as an early example and yes i know this is a dodgy subject, I'm only using it as an example. So they made it harder and harder to get the big money in a short time frame which does effect alot of players in a big way. Money is the inner most core that GTA V runs on so while the gameplay methods are reduced there is another simple solution, pay for your money. It's just the start i mean look at the Assault Shotgun, it's a WMD up close so just imagine if it or other super weapons were microtransaction weapons. Just think about that it would do the PVP game modes. You may not think it would have a big impact but i beg to differ. There are alotof people out there that love the combat system, myself included, in this game and pay to win weapons would ruin it. Then you start seeing micro transaction missions and it will only progress deeper and deeper into the core of the game.

 

As someone who plays a lot of DMs I can safely say the assault shotgun while extremely annoying has it's disadvantages while some may argue it has a really long range it's not that hard to deal with on free aim especially if you have an assault rifle and are playing smart. But the weapons are already easily obtainable I mean you can practically buy every weapon with 1 good easy mission for each weapon. And I get you were using the nerfed payouts as an example but I'd just like to point out that money was way too easy to obtain during launch and I mean let's be honest if things kept going that way we could have all been billionaires by now legitimately.

 

Now if they added PVP boosts for microtransactions I could see that being a problem, or weapons that can only be purchased through microtransactions (only if they were actually good of course) but weapons that are already in the game are just way too easy to be obtained and maxed out in terms of ammo.

Edited by Odesza
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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

 

I get what you're saying and I agree the xbox one is bullsh*t, there's no way in hell I want to pay $100 more for the kinect, I never wanted the kinect and never will I shouldn't be forced to buy it. But I don't see how GTA would ever become pay to win I mean think about the items in this game, it's a lot different than most RPG/MMO games that use the pay to win structure, at the most they could sell what? Cheap weapons and cars? No real incentive to pay a lot other than not having time to play the game.

 

I'm sure they could find a way. Take the reduced pay-outs as an early example and yes i know this is a dodgy subject, I'm only using it as an example. So they made it harder and harder to get the big money in a short time frame which does effect alot of players in a big way. Money is the inner most core that GTA V runs on so while the gameplay methods are reduced there is another simple solution, pay for your money. It's just the start i mean look at the Assault Shotgun, it's a WMD up close so just imagine if it or other super weapons were microtransaction weapons. Just think about that it would do the PVP game modes. You may not think it would have a big impact but i beg to differ. There are alotof people out there that love the combat system, myself included, in this game and pay to win weapons would ruin it. Then you start seeing micro transaction missions and it will only progress deeper and deeper into the core of the game.

 

As someone who plays a lot of DMs I can safely say the assault shotgun while extremely annoying has it's disadvantages while some may argue it has a really long range it's not that hard to deal with on free aim especially if you have an assault rifle and are playing smart. But the weapons are already easily obtainable I mean you can practically buy every weapon with 1 good easy mission for each weapon. And I get you were using the nerfed payouts as an example but I'd just like to point out that money was way too easy to obtain during launch and I mean let's be honest if things kept going that way we could have all been billionaires by now legitimately.

 

Now if they added PVP boosts for microtransactions I could see that being a problem, or weapons that can only be purchased through microtransactions (only if they were actually good of course) but weapons that are already in the game are just way too easy to be obtained and maxed out in terms of ammo.

 

Thats what I'm saying about the weapons. If they were to add weapons packs for say $5-10 and all of the weapons were devistating it would break the PVP system. What i mean is imagine if the Assault shotgun could only be gotten though a microtransaction. If we allow them now then more are sure to come in the future and that is not a good path to take. They may be cheap but they add up and soon you are paying way more than the normal two or three beefy expansions most games have now-a-days.

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

 

I get what you're saying and I agree the xbox one is bullsh*t, there's no way in hell I want to pay $100 more for the kinect, I never wanted the kinect and never will I shouldn't be forced to buy it. But I don't see how GTA would ever become pay to win I mean think about the items in this game, it's a lot different than most RPG/MMO games that use the pay to win structure, at the most they could sell what? Cheap weapons and cars? No real incentive to pay a lot other than not having time to play the game.

 

I'm sure they could find a way. Take the reduced pay-outs as an early example and yes i know this is a dodgy subject, I'm only using it as an example. So they made it harder and harder to get the big money in a short time frame which does effect alot of players in a big way. Money is the inner most core that GTA V runs on so while the gameplay methods are reduced there is another simple solution, pay for your money. It's just the start i mean look at the Assault Shotgun, it's a WMD up close so just imagine if it or other super weapons were microtransaction weapons. Just think about that it would do the PVP game modes. You may not think it would have a big impact but i beg to differ. There are alotof people out there that love the combat system, myself included, in this game and pay to win weapons would ruin it. Then you start seeing micro transaction missions and it will only progress deeper and deeper into the core of the game.

 

As someone who plays a lot of DMs I can safely say the assault shotgun while extremely annoying has it's disadvantages while some may argue it has a really long range it's not that hard to deal with on free aim especially if you have an assault rifle and are playing smart. But the weapons are already easily obtainable I mean you can practically buy every weapon with 1 good easy mission for each weapon. And I get you were using the nerfed payouts as an example but I'd just like to point out that money was way too easy to obtain during launch and I mean let's be honest if things kept going that way we could have all been billionaires by now legitimately.

 

Now if they added PVP boosts for microtransactions I could see that being a problem, or weapons that can only be purchased through microtransactions (only if they were actually good of course) but weapons that are already in the game are just way too easy to be obtained and maxed out in terms of ammo.

 

Thats what I'm saying about the weapons. If they were to add weapons packs for say $5-10 and all of the weapons were devistating it would break the PVP system. What i mean is imagine if the Assault shotgun could only be gotten though a microtransaction. If we allow them now then more are sure to come in the future and that is not a good path to take. They may be cheap but they add up and soon you are paying way more than the normal two or three beefy expansions most games have now-a-days.

 

Well if they do disappointingly decide to go down that path then I wouldn't feel the same as I do now about cash cards. Although I don't think boycotting them to "stop it before it happens" is going to go anywhere or get much ground considering the large number they have already made off of them.

 

But agreed weapon packs are ridiculous, especially if they are better than weapons already in the game.

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I would pay £20 really money to get an extra 10 car garage, no problem

That's reasonable though, a 10 car garage doesn't really add any actual advantages to a player.

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No. I think if we accept the microtranactions at this point then they will only get worse in the future. Sure they do no harm right now but whos to say online funtions in future titles wont start to have a pay to win structure.

That's already been happening for a long long time in online games.

 

Not sure how it would work on GTA though.

 

Exactly. That is why we shouldn't support them now. Stop it before it begins. If we all stood against then it would never progress. I mean if the people got Microsoft to backpeddle on their own greedy bullsh*t with the X1 then anything is possible.

 

I get what you're saying and I agree the xbox one is bullsh*t, there's no way in hell I want to pay $100 more for the kinect, I never wanted the kinect and never will I shouldn't be forced to buy it. But I don't see how GTA would ever become pay to win I mean think about the items in this game, it's a lot different than most RPG/MMO games that use the pay to win structure, at the most they could sell what? Cheap weapons and cars? No real incentive to pay a lot other than not having time to play the game.

 

I'm sure they could find a way. Take the reduced pay-outs as an early example and yes i know this is a dodgy subject, I'm only using it as an example. So they made it harder and harder to get the big money in a short time frame which does effect alot of players in a big way. Money is the inner most core that GTA V runs on so while the gameplay methods are reduced there is another simple solution, pay for your money. It's just the start i mean look at the Assault Shotgun, it's a WMD up close so just imagine if it or other super weapons were microtransaction weapons. Just think about that it would do the PVP game modes. You may not think it would have a big impact but i beg to differ. There are alotof people out there that love the combat system, myself included, in this game and pay to win weapons would ruin it. Then you start seeing micro transaction missions and it will only progress deeper and deeper into the core of the game.

 

As someone who plays a lot of DMs I can safely say the assault shotgun while extremely annoying has it's disadvantages while some may argue it has a really long range it's not that hard to deal with on free aim especially if you have an assault rifle and are playing smart. But the weapons are already easily obtainable I mean you can practically buy every weapon with 1 good easy mission for each weapon. And I get you were using the nerfed payouts as an example but I'd just like to point out that money was way too easy to obtain during launch and I mean let's be honest if things kept going that way we could have all been billionaires by now legitimately.

 

Now if they added PVP boosts for microtransactions I could see that being a problem, or weapons that can only be purchased through microtransactions (only if they were actually good of course) but weapons that are already in the game are just way too easy to be obtained and maxed out in terms of ammo.

 

Thats what I'm saying about the weapons. If they were to add weapons packs for say $5-10 and all of the weapons were devistating it would break the PVP system. What i mean is imagine if the Assault shotgun could only be gotten though a microtransaction. If we allow them now then more are sure to come in the future and that is not a good path to take. They may be cheap but they add up and soon you are paying way more than the normal two or three beefy expansions most games have now-a-days.

 

Well if they do disappointingly decide to go down that path then I wouldn't feel the same as I do now about cash cards. Although I don't think boycotting them to "stop it before it happens" is going to go anywhere or get much ground considering the large number they have already made off of them.

 

But agreed weapon packs are ridiculous, especially if they are better than weapons already in the game.

 

I don't mean boycotting the company, dear god no, i love Rockstar in all their faults. I just mean deny the microtransactions. I just don't want them to go down that path because i do hold them in high regards as a game development company and it would be a shame to have that shattered.

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Yeah I figured you meant boycott the transactions themselves, not Rockstar, trust me I assumed you wouldn't be suggesting to boycott the company if you were on forums dedicated to their games lol.

Edited by Odesza
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I hate micro-transactions of any sort. And i do not support cash cards (Yeah, i see how you worded it). But, as long as that's the only revenue in GTAO that R* wish to use, then i am not bothered about them being there, as they cause no interruption with me and the game. I'm happy to find my own way to make money in the world, so there's no restrictions there.

 

So that said, my answer is Yes: I do not mind cash cards in GTAO.

 

If the whole GTA community thought the same way, then there wouldn't be a cash card, there'd be a different structure to entice people. They need to make money off of GTAO some how.

Edited by DuPz0r
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Yeah I meant boycott the transactions themselves, not Rockstar, trust me I assumed you wouldn't be suggesting to boycott the company if you were on forums dedicated to their games lol.

Never. They have yet to really do wrong by their fan-base except for the whole GTA IV DLC wait time for PS3... that was some bs. They wouldn't deserve a full boycott over a few little microtransactions. However if it were to get ot that pay-to-win path then i will most likely change my tune. For now my faith in them remains strong.

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old-man.jpeg Let me get my glasses on..ahh yes..I remember when this poll only had one vote cast!

Time sure does fly... :( What's that! Cash cards? I'm not sure I follow you

Edited by Tabula Rasa
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well lets see

what will last longer... a cash card or a new game for the same price.

for the price of 500k gta dollars you can get BioShock 1 on ps3 digital from amazon($10)

For the price of $1 million you can get just cause 2, saints row 2, max payne 3, red dead, gta iv, and others instead lol. I think I know which one I will take instead

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CantThinkOfOne2013

I don't mind them being in the game, as you can still earn money without them, I have earned lots of money without them and I know others who have also. I have never purchased one as I have never felt the need and I don't feel comfortable paying for digital downloads. I voted for 'Yes', but I would have voted for a 'Don't Care' option if there was one.

 

On a side not about cash card hate, back in 2008, Metal Gear Solid 4 was released with a (now closed) online mode which required you to pay for extra content (think of it like compulsory cash cards) and you even had to pay for additional character slots, and all this is in a game with only 4 hours of single player gameplay, and no one complained about this cash grabbing, since a great story entitles a game to get away with anything. People need to learn what developers are greedy and what developers aren't, GTA V is a game with a 25 hour + single player mode, as well as completely free online (cash cards are an option, they are not required to obtain content) and has had free DLC released for it, yet apparently Rockstar is greedy with GTA V, people need to get there facts right, there is no matter of opinon here.

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