sharpie_eastern Posted July 22, 2014 Share Posted July 22, 2014 (edited) You have no idea how dumb you look right now. And repeating the same phrase time after time again doesn't make you look dumb? How long was I gone....Simply lookin if he could post a mirror up or not. Why do you post these pointless post, it literally results in nothing. Get over your angst against me. Edited July 22, 2014 by sharpie_eastern 871761 and Agem 2 Link to comment Share on other sites More sharing options...
bahraini_carguy Posted July 23, 2014 Share Posted July 23, 2014 I'm really noob at installing this on VC, even when i install the map after cleaning it, it doesn't load it and to check i used med and the map is there. Tried on SA and it crash at loading new game. i must've done wrong thing so anyone can tell me the tutorial on how i install this? on all versions (mainly Vice city). Link to comment Share on other sites More sharing options...
guard3 Posted July 23, 2014 Share Posted July 23, 2014 You're gonna need knowledge in editing gtavc.dat, and default.dat in case you're installing it in a separate img. Link to comment Share on other sites More sharing options...
KBG Posted July 23, 2014 Share Posted July 23, 2014 I'm really noob at installing this on VC, even when i install the map after cleaning it, it doesn't load it and to check i used med and the map is there. Tried on SA and it crash at loading new game. i must've done wrong thing so anyone can tell me the tutorial on how i install this? on all versions (mainly Vice city). There is a little tutorial which you can find a few pages back. Hope it would help for ya. 871761 1 Link to comment Share on other sites More sharing options...
guard3 Posted July 24, 2014 Share Posted July 24, 2014 There's also VC Limit Aduster... Link to comment Share on other sites More sharing options...
KBG Posted July 24, 2014 Share Posted July 24, 2014 Yeah. Link to comment Share on other sites More sharing options...
bahraini_carguy Posted July 24, 2014 Share Posted July 24, 2014 (edited) Okay here's steps i used to install it: Map cleaner. converted commer as test with id offset as 640 (first free id was 639). culling patcher. coll map convert with game.dtz, gta3ps2.img and nothing on dff (since it says you don't need the dff for vc). added the files to gta3.img and rebuilt it. edited gta_vc.dat for col, ipl and ide. used la 2.0 to allow more..... test it (new game) and results are...........game crash....... i can see the map with med. btw last time i did it, there was no map loaded in game. Edited July 24, 2014 by ToyGT_one Link to comment Share on other sites More sharing options...
guard3 Posted July 24, 2014 Share Posted July 24, 2014 (edited) Med reads gta_vc.dat, so if you wrote everything correctly, Med will display the map. If you messed up with LA or with matching ids and wrong IDE id offsets, the game will crash. What you should do (or at least what I did): 1 Map Cleaner, making sure Read only of the game directory is unchecked before cleaning 2 Convert colmap selecting game.dtz and gta3ps2.img, Vice City output, id 640 3 Put "colmap" in data\maps 4 Convert ex. COMMER, Vice City output, id (check colmap.IDE and use the next id, ex. colmap:2180 -> commer id:2181), build img, optimise mesh and all that stuff 5 Put COMMER.IMG in models and commer directory in data maps 6 gta_vc.dat: IDE DATA\MAPS\COLMAP\colmap.IDE IDE DATA\MAPS\COMMER\commer.IDE COLFILE 0 DATA\MAPS\COLMAP\COLMAP.COL COLFILE 0 DATA\MAPS\COMMER\COMMER.COL IPL DATA\MAPS\COLMAP\colmap.ipl IPL DATA\MAPS\COMMER\commer.ipl 7 default.dat: #data images CDIMAGE MODELS\COMMER.IMG 8 Use VC Limit Adjuster 9 Voilà! But, if you do what you previously did, then everything should run well... So you must be doing something wrong with the Limit Adjuster. I recommend using LA v1.0 by steve-m, which is more stable, and change the limits. LA v2 beta 6 is used only in neccessity... Or, you must be doing something wrong with the colmap id offset if you didn't previously check on commer.IDE last entry id. Edited July 24, 2014 by guard3 bahraini_carguy and MAJEST1C_R3 2 Link to comment Share on other sites More sharing options...
bahraini_carguy Posted July 25, 2014 Share Posted July 25, 2014 Thanks for help. guard3 1 Link to comment Share on other sites More sharing options...
guard3 Posted July 25, 2014 Share Posted July 25, 2014 No problem... But any map and LOD errors need to be fixed by hand... Check previous posts. Link to comment Share on other sites More sharing options...
bahraini_carguy Posted July 25, 2014 Share Posted July 25, 2014 No problem... But any map and LOD errors need to be fixed by hand... Check previous posts. Like Portland LOD + Normal at the same time? i already know that. Thanks again btw. Link to comment Share on other sites More sharing options...
shake93 Posted July 29, 2014 Share Posted July 29, 2014 (edited) Hi ! first i want to say awesome job dude and in the second place can you please tell me the name of dff and txd files of Joey's garage from GTA:III LCS ? here is a picture to understand exactly what i mean: Since it's a lot of files in archive and i just want this garage to import in SA Edited July 29, 2014 by shake93 Link to comment Share on other sites More sharing options...
guard3 Posted July 29, 2014 Share Posted July 29, 2014 Open in med... Link to comment Share on other sites More sharing options...
ClaudX Posted July 29, 2014 Share Posted July 29, 2014 I don't believe that an interior of Joey's Garage appears in LCS. Correct me if I'm wrong. SaL_Leone 1 Link to comment Share on other sites More sharing options...
guard3 Posted July 29, 2014 Share Posted July 29, 2014 Oh yep! You're right! Missed that... Link to comment Share on other sites More sharing options...
KBG Posted July 30, 2014 Share Posted July 30, 2014 I think the garage interior files are in GTA III.. Link to comment Share on other sites More sharing options...
guard3 Posted August 16, 2014 Share Posted August 16, 2014 @Maject1c_R3, is there any progress with the LCS cars? Link to comment Share on other sites More sharing options...
sharpie_eastern Posted August 16, 2014 Share Posted August 16, 2014 Heaven forbid one of us ask for a mirror ClaudX 1 Link to comment Share on other sites More sharing options...
_CP_ Posted August 16, 2014 Share Posted August 16, 2014 Since it's a lot of files in archive and i just want this garage to import in SA I always thought, that Joey's garage is used in Transfener car mod shop in SA. Link to comment Share on other sites More sharing options...
Kalvin Posted August 16, 2014 Share Posted August 16, 2014 (edited) I always thought, that Joey's garage is used in Transfener car mod shop in SA. It is, they reused Joey's Garage's interior for the Transfender Mod Shop in SA, with a few edits. Edited August 16, 2014 by Kalvin Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
MAJEST1C_R3 Posted August 17, 2014 Author Share Posted August 17, 2014 http://www.mediafire.com/download/k29ruih423j3i52/LCS_Vehicles_Big_Pack.rar Gummy , Jago, KBG and 3 others 6 Link to comment Share on other sites More sharing options...
Johnny_D Posted August 17, 2014 Share Posted August 17, 2014 (edited) He has made his return! Edited August 17, 2014 by Johnny_D guard3 1 Link to comment Share on other sites More sharing options...
KBG Posted August 18, 2014 Share Posted August 18, 2014 Cool. Link to comment Share on other sites More sharing options...
MAJEST1C_R3 Posted August 20, 2014 Author Share Posted August 20, 2014 Tired to wait gtagarage moderators guard3, 871761 and GeneralSteve93 3 Link to comment Share on other sites More sharing options...
GeneralSteve93 Posted August 20, 2014 Share Posted August 20, 2014 You're right!!! guard3 1 Link to comment Share on other sites More sharing options...
guard3 Posted August 20, 2014 Share Posted August 20, 2014 (edited) 100% agree! And to get back to maps, I have noticed that when I convert the VCS colmap, my game crashes... Edited August 20, 2014 by guard3 871761 and GeneralSteve93 2 Link to comment Share on other sites More sharing options...
MAJEST1C_R3 Posted August 21, 2014 Author Share Posted August 21, 2014 100% agree! And to get back to maps, I have noticed that when I convert the VCS colmap, my game crashes... First collision (large stretched cube) is broken. Delete this cube, optimise collision and game will run guard3 and 871761 2 Link to comment Share on other sites More sharing options...
guard3 Posted August 30, 2014 Share Posted August 30, 2014 Also, is it possible to make it convert dummies too? And, how to get Pinetrees in VCS map?!?!? 871761 and Sweet Bellic 2 Link to comment Share on other sites More sharing options...
sharpie_eastern Posted August 30, 2014 Share Posted August 30, 2014 (edited) Not a dummy but yes. Convert the dynamic collision objects, replace objects accordingly. Just like you did for LCS. Edited August 30, 2014 by sharpie_eastern 871761 1 Link to comment Share on other sites More sharing options...
MAJEST1C_R3 Posted August 31, 2014 Author Share Posted August 31, 2014 Also, is it possible to make it convert dummies too? And, how to get Pinetrees in VCS map?!?!? In ps2 all trees models located in gta3ps2.img and placed through DTZ. You can use col map to restore missing trees 871761 1 Link to comment Share on other sites More sharing options...
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