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MAJEST1C_R3

[STORIES/REL] Converted Maps

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pogo_01

Wow, good converted models, maps.

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MAJEST1C_R3

Just checked maps downloads. So prepare for:

 

61 VCS ports

22 LCS ports

 

:colgate:

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Jinx.

Will be cool if VCS PSP map will come for San Andreas Android. Good job!

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zmudziak32

It'll be possible if someone create Map Cleaner.

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Jinx.

It'll be possible if someone create Map Cleaner.

Frank.s have something like this but he doesn't released it. The ideal version of maps for mobile editions are the PSP ones I think. Why I need VCS map on android? I want to make a mobile version, like how Luten did a mod for PC. Something like VCS Mobile Edition with some remastered things.

Edited by darthvader20011

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theNGclan

WELP, there goes older conversions :p

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johnny404

What would it be like to replace GTA 3's LC with Stories' LC?

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Jason Statham

Great work @MAJESTIC_R3. And what about original ped and cars paths ?

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El Dorado

Off topic, but may I ask... anyone here knows how to convert PS2 dff's to PC (GTA SA?) If so, send me a PM.

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MAJEST1C_R3

Great work @MAJESTIC_R3. And what about original ped and cars paths ?

Maybe later

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elMarcoPL

Great job on that. But I'm having some issues. Firstly, I konw that you just converted files without any corrections. That means that models' IDs are counted from 1000, what makes them incompatibile, without doing any fixes. But that's not the main problem. After giving +10000 to IDs' score, it seemed to work. :p But only up until loading (I can see the map while the loading screen flickers due to low range of definitons in gta.dat), and in the end game crashes. I tried to see whether it will work with at least 1 object on map. It did. It still works with a half of beach.ipl lines (I was doing my tests only on that part). I also tought that it may be caused with too high distance of drawing SuperLODs. My program corrected them all to 30 and it still crashes. Any ideas?

 

PS: I'm talking about SA's version.

Edited by elMarcoPL

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MAJEST1C_R3

Great job on that. But I'm having some issues. Firstly, I konw that you just converted files without any corrections. That means that models' IDs are counted from 1000, what makes them incompatibile, without doing any fixes. But that's not the main problem. After giving +10000 to IDs' score, it seemed to work. :p But only up until loading (I can see the map while the loading screen flickers due to low range of definitons in gta.dat), and in the end game crashes. I tried to see whether it will work with at least 1 object on map. It did. It still works with a half of beach.ipl lines (I was doing my tests only on that part). I also tought that it may be caused with too high distance of drawing SuperLODs. My program corrected them all to 30 and it still crashes. Any ideas?

 

PS: I'm talking about SA's version.

Game crashing because my COLs have large amount of collisions. You can fix this just dividing IDE and COL to few separate IDEs and COLs

 

About ID counting:

 

When I'll release my tool you'll can reconvert the map with ID counting from any value

Edited by Silent

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Usman55

I'm confused. What's the purpose of this topic and these mods.

 

Aren't there mods already which convert Stories' maps to VC, SA and even III?

 

Or is Majestic doing it just because he can and wants to show his capabilities?

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MAJEST1C_R3

I'm confused. What's the purpose of this topic and these mods.

 

Aren't there mods already which convert Stories' maps to VC, SA and even III?

 

Or is Majestic doing it just because he can and wants to show his capabilities?

 

It sounds like I doing bad giving converted stuff to the community

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KNN.

Oh shut up Usman, if he want to show and give something good then what's wrong?

Edited by HackMan128

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sharpie_eastern

I'm experiencing a lot of crashing around COMMER in the LCS PSP map. Any ideas? Bad models?

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MAJEST1C_R3

Does it constantly crashing near some area?

 

I'm doubt that some models can be bad because my tool convert them in same algorythm so if one model good -> all models must be good.

I also have installed whole map on sa and don't have any crashing (except crash when exiting the game because of collisions)

Edited by MAJEST1C_R3

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sharpie_eastern

Yeah, right after I cross the bridge I crash everytime

 

vcs_android_logore_zps260f20f3.png

crHzmhU.png

Grand Theft Auto: Vice City Stories is a Vice City total conversion which attempts to bring back the stories classic. As most people know, the stories games seem to have a base of Vice City, it only made sense to port this game to the Vice City engine. Thanks to help from many progress has been quick and the mod is currently on BETA II. We aim to reach 100% for our standards and complete work as often as possible.


JFYnq4L.png

Darthvader20011 - Mod Leader
Pogo_01 - FX and general game control
MMProductions - Modeller

Special Thanks to:

SaL_Leone - VCS to VC resources
HackMan128 - For his timecyc, PS2 Map
MAJEST1C_R3 - Tools, Models, Map
XEPOMAHT007 - For his peds and cars
FunnySynchro (Pre-Beta 1) - For extracting things
TheNGclan - For his anims
Gtaguy234 - For his weapons
Perfect Blade xD - For His Cars

Silent - Animations

Dageron - Tools

MMProductions - Modeled beta vehicles
TommyCJFaann - For making weapon icons
ACCOUNT_missing (Alpha 1) - For VCS Style PCJ
The community

tQTTjHn.png

PS2 Map: WIP

KCO95V6.png

MAINLA: ?%
BEACH: ?%
MALL: ?%

Missions:

  • Chapter One

Jerry Martinez:
[ ] Soldier
[ ] Cleaning House

[ ] Conduct Unbecoming
Phil Cassidy:
[ ] Cholo Victory
[ ] Boomshine Blowout

[ ] Truck Stop

[ ] Marked Men

Marty Jay Williams:

[ ] Shakedown

[ ] Fear the Repo

[ ] Waking Up the Neighbors

[ ] O, Brothel, Where Art Thou?
[ ] Got Protection?
Louise Cassidy-Williams:
[ ] When Funday

[ ] Takin' Out the White Trash

[ ] D.I.V.O.R.C.E
[ ] To Victor, the Spoils

  • Chapter Two

Lance Vance:
[ ] Jive Drive
Louise Cassidy-Williams:

[ ] Hose the Hoes

[ ] Robbing the Cradle

Lance Vance:

[ ] The Audition

Umberto Robina:

[ ] Nice Package

[ ] Balls
[ ] Papi Don't Screech
[ ] Havana Good Time

Bryan Forbes:

[ ] Money for Nothing

Lance Vance:

[ ] Snitch Hitch
[ ] From Zero to Hero

  • Chapter Three

Lance Vance:

[ ] Brawn of the Dead
[ ] Blitzkrieg
Mendez Brothers:
[ ] The Mugshot Longshot
[ ] Hostile Takeover
[ ] Unfriendly Competition
[ ] High Wire
Lance Vance:
[ ] Turn On, Tune In, Bug Out

[ ] Taking the Fall
[ ] White Lies
[ ] Where it Hurt Most
Reni Wassulmaier:
[ ] Accidents Will Happen
[ ] The Colonel's Coke
[ ] Kill Phil
[ ] Say Cheese
[ ] Kill Phil: Part 2
Gonzales:
[ ] Home's on the Range

[ ] Purple Haze
[ ] Farewell to Arms

Ricardo Diaz:
[ ] Steal the Deal
[ ] The Exchange

Mendez Brothers:
[ ] Buring Bridges
Lance Vance:
[ ] Blitzkrieg Strikes Again
[ ] Lost and Found
Ricardo Diaz
[ ] Domo Arigato Domestoboto
Reni Wassulmaier:
[ ] So long Schlong
[ ] In the Air Tonight
Lance Vance:
[ ] Light My Pyre
Ricardo Diaz:
[ ] Over the Top
[ ] Last Stand

Peds:
[ ] plr
[ ] cop
[ ] swat
[ ] fbi
[ ] army
[ ] medic
[ ] fireman
[ ] male01
[ ] special01
[ ] HFYST
[ ] HFOST
[ ] HMYST
[ ] HMOST
[ ] HFYRI
[ ] HFORI
[ ] HMYRI
[ ] HMORI
[ ] HFYBE
[ ] HFOBE
[ ] HMYBE
[ ] HMOBE
[ ] HFYBU
[ ] HFYMD
[ ] HFYCG
[ ] HFYPR
[ ] HFOTR
[ ] HMOTR
[ ] HMYAP
[ ] HMOCA
[ ] BMODK
[ ] BMYCR
[ ] BFYST
[ ] BFOST
[ ] BMYST
[ ] BMOST
[ ] BFYRI
[ ] BFORI
[ ] BMYRI
[ ] BFYBE
[ ] BMYBE
[ ] BFOBE
[X] BMOBE
[X] BMYBU
[ ] BFYPR
[ ] BFOTR
[ ] BMOTR
[ ] BMYPI
[ ] BMYBB
[ ] WMYCR
[ ] WFYST
[ ] WFOST
[ ] WMYST
[ ] WMOST
[ ] WFYRI
[ ] WFORI
[ ] WMYRI
[ ] WMORI
[ ] WFYBE
[ ] WMYBE
[ ] WFOBE
[ ] WMOBE
[ ] WMYCW
[ ] WFOGO
[ ] WMOGO
[ ] WFYLG
[ ] WMYLG
[ ] WFYBU
[ ] WMYBU
[ ] WMOBU
[ ] WFYPR
[ ] WFOTR
[ ] WMOTR
[ ] WMYPI
[ ] WMOCA
[ ] WFYJG
[ ] WMYJG
[ ] WFYSK
[ ] WMYSK
[ ] WFYSH
[ ] WFOSH
[ ] JFOTO
[ ] JMOTO
[ ] PGang7A
[ ] PGang7B
[ ] Gang1A
[ ] Gang1B
[ ] Gang2A
[ ] Gang2B
[ ] Gang3A
[ ] Gang3B
[ ] Gang4A
[ ] Gang4B
[ ] Gang5A
[ ] Gang5B
[ ] Gang6A
[ ] Gang6B
[ ] Gang7A
[ ] Gang7B
[ ] Gang8A
[ ] Gang8B
[ ] Gang9A
[ ] Gang9B
[ ] DiaGgA
[ ] DiaGgB
[ ] GonGgA
[ ] GonGgB
[ ] MenGgA
[ ] MenGgB
[ ] DEA1
[ ] DEA2
[ ] vice1
[ ] vice2
[ ] BCop
[ ] Alberto
[ ] Arman
[ ] Barry
[ ] Burger
[ ] Bry
[ ] BryB
[ ] BryE
[ ] Cokhed
[ ] Diaz
[ ] Diego
[ ] FlmCrw
[ ] Gtr1
[ ] Gonz
[ ] Hitman
[ ] Gtr2
[ ] Jerry
[ ] LanSm
[ ] lanst
[ ] Lou
[ ] PhCol2
[ ] LouB
[ ] LouM
[ ] Marty
[ ] ShpKpr3
[ ] GayBiA
[ ] GayBiB
[ ] PhCol
[ ] Phil
[ ] Reni
[ ] RenOp
[ ] Robber
[ ] Sarge
[ ] ShopKpr
[ ] umber
[ ] ZomA
[ ] plr2
[ ] Plr3
[ ] Plr4
[ ] Plr5
[ ] Plr6
[ ] Plr7
[ ] Plr8
[ ] Plr9
[ ] Plr10
[ ] Plr11
[ ] Plr12
[ ] Plr13
[ ] plr14

CSObjs
[ ] CSArman
[ ] CSBarry
[ ] CSbobcat
[ ] CSBry
[ ] CSCub1
[ ] CSCub2
[ ] CSCub3
[ ] CSCub4
[ ] CSDAss1
[ ] CSDAss2
[ ] CSDiaz
[ ] CSDiego
[ ] CSEmMan
[ ] CSEmWom
[ ] CSFrank
[ ] CSHank
[ ] CSJanet
[ ] CSJavie
[ ] CSJerry
[ ] CSLanSm
[ ] CSLanSt
[ ] CSLou
[ ] CSLouA
[ ] CSLouM
[ ] CSLouS
[ ] CSMarty
[ ] CSMaryJ
[ ] CSMenG1
[ ] CSMenG2
[ ] CSPed1
[ ] CSPhCol
[ ] CSPhCol2
[ ] CSPhil
[ ] CSPlr
[ ] CSPlr10
[ ] CSPlr11
[ ] CSPlr12
[ ] CSPlr13
[ ] CSPlr14
[ ] CSPlr2
[ ] CSPlr3
[ ] CSPlr4
[ ] CSPlr5
[ ] CSPlr6
[ ] CSPlr7
[ ] CSPlr8
[ ] CSPlr9
[ ] CSReni
[ ] CSRenOp
[ ] CSstinger
[ ] cstest
[ ] CSTester
[ ] CSTroy
[ ] CSUmb
[ ] CSUmber
[ ] CSWFWom
[ ] CS_357Box
[ ] CS_armchair
[ ] CS_Baby
[ ] CS_BabyBottle
[ ] CS_bat
[ ] CS_beretta
[ ] CS_beretta2
[ ] CS_berettahack
[ ] CS_bigSpoon
[ ] CS_bobcat
[ ] CS_book
[ ] CS_bottle
[ ] CS_cane
[ ] CS_card
[ ] CS_cash
[ ] CS_cashCounter
[ ] CS_ChessSet
[ ] CS_cigar
[ ] CS_Clipboard
[ ] CS_coke
[ ] CS_Crate
[ ] CS_HackChair1
[ ] CS_JerDrw
[ ] CS_joint
[ ] CS_lanDoor
[ ] CS_Maverick
[ ] CS_pen
[ ] CS_phone
[ ] CS_plasticChair
[ ] CS_python
[ ] CS_radioPhone
[ ] CS_receiver
[ ] CS_rifleM16
[ ] CS_shotgun
[ ] CS_soapbox
[ ] CS_stinger
[ ] CS_swivChair
[ ] CS_tallGlass
[ ] CS_TV
[ ] CS_uzi

Cars: w/ normals and reflections.
[x] 6atv
[x] admiral
[x] cheetah
[x] autogyro
[x] baggage
[x] banshee
[x] peren
[x] blistac
[ ] bmxboy
[ ] bmxgirl
[x] bobcat
[ ] bulldoze
[x] burrito
[x] cabbie
[x] caddy
[ ] speeder2
[ ] pimp
[x] deluxo
[ ] huey
[ ] hueyhosp
[x] electrag
[ ] electrap
[x] esperant
[ ] fbicar
[x] firetruk
[x] glendale
[x] greenwoo
[x] hermes
[ ] hovercr
[ ] idaho
[ ] landstal
[ ] manana
[ ] mop50
[ ] oceanic
[ ] vicechee
[x] sanchez
[x] stallion
[ ] policem
[ ] bobo
[x] patriot
[x] pony
[x] sentinel
[x] pcj600
[ ] maverick
[ ] reefer
[ ] speeder
[ ] linerun
[ ] walton
[ ] barracks
[ ] predator
[x] flatbed
[ ] ammotruk
[ ] biplane
[x] moonbeam
[x] rumpo
[ ] yola
[x] taxi
[x] ambulan
[x] stretch
[x] faggio
[ ] quad
[ ] angel
[x] freeway
[ ] jetski
[x] enforce
[x] boxvil
[x] benson
[ ] coach
[ ] mule
[x] voodoo
[x] securica
[x] trash
[x] topfun
[x] yankee
[x] mrwhoo
[x] sandking
[x] rhino
[ ] dinghy
[ ] marquis
[ ] rio
[ ] tropic
[ ] forklift
[ ] streetfi
[x] virgo
[x] stinger
[x] bfinject
[x] pheonix
[ ] squalo
[ ] jetmax
[x] mesa
[ ] vcnmav
[ ] polmav
[ ] sparrow
[ ] sesparow
[ ] scarab
[ ] chollo
[x] comet
[x] cuban
[ ] fbiran
[x] gangbur
[x] infernus
[ ] regina
[x] sabre
[x] sabretb
[x] sentxs
[ ] hunter
[ ] washin
[ ] coastg
[ ] skimmer
[ ] chopper
[ ] airtrain

Fan Cars:
[ ] devo

Weapons:
[ ] cellphone
[ ] brassknuckle
[ ] butt_knife
[ ] golfclub
[ ] nitestick
[ ] knifecur
[ ] bat
[ ] handaxe
[ ] gaff
[ ] machete
[ ] katana
[ ] chnsaw
[ ] grenade
[ ] teargas
[ ] molotov
[ ] missile
[ ] beretta
[ ] python
[ ] ak47
[ ] chromegun
[ ] shotgspa
[ ] buddyshot
[ ] M16
[ ] skorpion
[ ] uzi
[ ] ingramsl
[ ] mplng
[ ] sniper
[ ] laser
[ ] rocketla
[ ] flame
[ ] m249
[ ] minigun
[ ] bomb
[ ] camera
[ ] fingers
[ ] minigun2
[ ] binoculars
[ ] landmine

MISC:
[X] Reflections
[X] Paths.IPL
[ ] Water
[ ] Weapon data
[ ] HUD
[ ] GXT (ENGLISH, FRENCH, GERMAN, ITALIAN, SPANISH)
[ ] Movies

[ ] Empire System
[ ] Plane paths
[X] PS2 Timecyc
[X] PS2 Wheels
[ ] Corrected FOV and Aspect Ratio
[ ] Speed adjusting FOV
.zon data: 100%
Default: 0%
Carcols: 0%
Handling 0%
Animations: 5%
Radio: 90% (Need to build an extra station)
Audio: 5%
General VCS aspects: 25%

Screenshots:

Videos:

 

Edited by sharpie_eastern

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MAJEST1C_R3

Can someone else install PSP map too and check this?

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sharpie_eastern

Here you go:


Windows Error:
1qREnyP.png Edited by sharpie_eastern

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tehSpitefulPotato

Well, this may sound like a stupid question, but how do I install it? (LCS PS2 for SA)

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MAJEST1C_R3

@sharpie_eastern

Is game crash if you fly from Portland's ferry port to Staunton's ferry port?

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sharpie_eastern

No that area is completely fine. If I start to fly near the bridge it crashes tho

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MAJEST1C_R3

It will be helpful if someone install the map too and check this area.

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theNGclan

I'll check the map when I get home tonight.

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sharpie_eastern

How to get your map working:
You will need G-IMG.
After you download the map and G-IMG, in G-IMG make a new IMG for the correct game and put all the DFF's and TXD's into the IMG inside the folder you're using (INDUST.IMG, BEACH.IMG, ETC.)
Now put those somewhere in MODELS folder
Then go to DATA and open up DEFAULT.DAT and add in

CDIMAGE MODELS\(YOURIMG).IMG

after that open up MAPS and make a folder for your map
Copy the IDE, IPL, and COL into that folder
Next open up GTA_VC.dat and add in the correct lines for your map

IDE DATA\MAPS\(YOURIDE).IDECOLFILE 0 DATA\MAPS\(YOURCOL).COLIPL DATA\MAPS\(YOURIPL).IPL

after that your map should run correctly. I do not suggest trying to run the whole map in one go. I suggest testing by parts because you can never know if there is an error or not.

Edited by sharpie_eastern

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MAJEST1C_R3

Thanks

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Ash_735

Great work :)

Edited by SilentPL

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sharpie_eastern

Losing hope 101.

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sharpie_eastern

I can stand on the road, I generated collisions based on models.

Yup this is normal. The COL's are blank. Had to do the same.

Edited by sharpie_eastern

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