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why don't rockstar fix the blinking glitch that players are doing.


JclynJean
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I don't mind you having a tank killing as long as you're chatting with the tank so I can snipe you out.I ran into a guy last night he got explosive round.that is some b.s.

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The invincibility glitch where you keep blinking like you respawned but can't be hit. Someone below me will explain it better I've read about it on here and seen it once but idk how its done

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I hate when OPs post something when they don't even care to elaborate what they're on about.... Do you mean the flashing glitch that happens when a player spawns after getting killed?

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I don't mind you having a tank killing as long as you're chatting with the tank so I can snipe you out.I ran into a guy last night he got explosive round.that is some b.s.

 

probably because fixing itatm would mean no spawn protection at all when you respawn, making it even easier for people to spawnkill you.... rockstar changed the way respawn works to spawn you further from the person who kills you to prevent spawnkilling.... removing the spawn protection would totally undo all of this and then everyone would complain...

 

the only alternative would be recoding how the transition between MP and SP

 

cant please all people all the time, can only please some people some of the time.

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One fix would be to not ask you if your sure you want to go to single player. Just do it. It would suck if you truely did not intend to but it would solve the godmode issue.

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For all we know they could be working on a fix right now, to be honest we have no idea of what is going on in the development/bug fixing and I doubt if you ever will.

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I saw someone blinking on the map when I was playing yesterday I went to my phone to see if I had them highlighter, didnt so I highlighted them then undid it and walked up and shot them. Worked for me.

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They don't fix it because it doesn't directly affect Cash Cards.

 

R* only fixes glitches that directly cost them real life money.....

 

As a matter of fact, this glitch actually favors R*. Someone might waste a ton of ammo (rockets, grenades, etc..) trying to kill someone who can't be killed and ammo can get expensive... which means over the course of millions of people.... some are bound to buy those Cash Cards because they have spent so much money on ammo and have no in-game money left.

 

THAT is why R* doesn't fix it.

 

There is a difference between running a business and making a hefty profit on your product compared to just being plain greedy touch-holes

Edited by fish61324
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I saw someone blinking on the map when I was playing yesterday I went to my phone to see if I had them highlighter, didnt so I highlighted them then undid it and walked up and shot them. Worked for me.

it's different when someone blinks on the minimap.

I think it just highlights your current "enemy" or IDK. at least it usually happens to me when I do some pvp with someone

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i dont know what is blinking glitch, care to explain?

It's an invincibility it's done by selecting a sp character n back out do it over n over again.when they do that they can't get kill by bullets you can only melee them, by the time you get that close they gonna shoot you.

They don't fix it because it doesn't directly affect Cash Cards.

 

R* only fixes glitches that directly cost them real life money.....

 

As a matter of fact, this glitch actually favors R*. Someone might waste a ton of ammo (rockets, grenades, etc..) and ammo can get expensive... which means over the course of millions of people.... some are bound to buy those Cash Cards because they have spent so much money on ammo and have no in-game money left.

 

THAT is why R* doesn't fix it.

 

There is a difference between running a business and making a hefty profit on your product compared to just being plain greedy touch-holes

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I don't mind you having a tank killing as long as you're chatting with the tank so I can snipe you out.I ran into a guy last night he got explosive round.that is some b.s.

 

probably because fixing itatm would mean no spawn protection at all when you respawn, making it even easier for people to spawnkill you.... rockstar changed the way respawn works to spawn you further from the person who kills you to prevent spawnkilling.... removing the spawn protection would totally undo all of this and then everyone would complain...

 

the only alternative would be recoding how the transition between MP and SP

 

cant please all people all the time, can only please some people some of the time.

 

 

nice to see a well thought out response to the topic.

 

but they could simply restrict the blinking to actually joining a session by respawn or actual new session (so post-loading screen)... it's only an exploit because it kicks in when you simply express an interest in leaving a session. fix that, fix problem Shirley

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Themonsterhunter

They don't fix it because it doesn't directly affect Cash Cards.

 

R* only fixes glitches that directly cost them real life money.....

 

As a matter of fact, this glitch actually favors R*. Someone might waste a ton of ammo (rockets, grenades, etc..) and ammo can get expensive... which means over the course of millions of people.... some are bound to buy those Cash Cards because they have spent so much money on ammo and have no in-game money left.

 

THAT is why R* doesn't fix it.

 

There is a difference between running a business and making a hefty profit on your product compared to just being plain greedy touch-holes

Lol this had to be brought up eventually

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nice to see a well thought out response to the topic.

 

but they could simply restrict the blinking to actually joining a session by respawn or actual new session (so post-loading screen)... it's only an exploit because it kicks in when you simply express an interest in leaving a session. fix that, fix problem Shirley

 

I agree, they could improve it in that regard..since you aren't leaving or coming they should make the option sensitive to the scenario its applied too.

I am serious,

and Don't call me Shirley.

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They don't fix it because it doesn't directly affect Cash Cards.

 

R* only fixes glitches that directly cost them real life money.....

 

As a matter of fact, this glitch actually favors R*. Someone might waste a ton of ammo (rockets, grenades, etc..) trying to kill someone who can't be killed and ammo can get expensive... which means over the course of millions of people.... some are bound to buy those Cash Cards because they have spent so much money on ammo and have no in-game money left.

 

THAT is why R* doesn't fix it.

 

There is a difference between running a business and making a hefty profit on your product compared to just being plain greedy touch-holes

Exactly, these money hungry arse wipes are only concerned with glitches if it affects the sale of their cash cards. [email protected] OP for thinking that Rockstar give a f*cking sh*t about their player base. Rockstar: 'f*ck anybody who bought our game. Buy our f*cking cash cards as well. Don't ask us to hurry with the heists or mission creators though, because you can all go and f*ck yourselves, you insignificant peasant c*nts, we have 2 billion dollars of your accumulated money. We have what we want, why the f*ck should we do anything that benefits you pricks now?' - This is how their actions would sound if they were put into words. True story.

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Rockstar are probably working on a fix at the moment. Also, the players who are using this glitch are not immortal, they just have more health.

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Basically it's just invincibility mode which will be activated for a short moment after you respawned.

 

And yeah, this doesn't affect Rockstar's money gaining crap sh*t so they won't patch it. Just look at how they ignore the hair losing mask and slot 1 garage bug. I mean, they really ignore and never talked about it. Why? Because that makes them closer to money.

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There hasn't even been a patch since it was really discovered.

I fail to see how they are not fixing it. They have had no chance to do so yet.

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FasterThanYou

While there´s not a fix, report, and convince others in the session to do the same. You´ll get a result even sweeter than a fix: taking a twat away from the normal lobbies.

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They don't fix it because it doesn't directly affect Cash Cards.

 

R* only fixes glitches that directly cost them real life money.....

 

As a matter of fact, this glitch actually favors R*. Someone might waste a ton of ammo (rockets, grenades, etc..) trying to kill someone who can't be killed and ammo can get expensive... which means over the course of millions of people.... some are bound to buy those Cash Cards because they have spent so much money on ammo and have no in-game money left.

 

THAT is why R* doesn't fix it.

 

There is a difference between running a business and making a hefty profit on your product compared to just being plain greedy touch-holes

They fixed the glitch that allowed players to store and insure police vehicles. If anything that reduced the likelyhood of cash card purchases.

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A player was trying this sh*t on me today, but the auto shottie was still taking him down. :)

Does it give them more health or are they only able to be hit when the character is there? ie. the "on" portion of blinking on and off.

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I ran into this problem yesterday by two assholes in a car. One drove and glitched, the other shot at me. Tried to report them, console froze. I've never been so f*cking pissed playing this game than yesterday. The entire f*ckING CAR was blinking and immune from damage.

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Last week I was in a DM with some piece of sh*t doing this....I mean what is the f*cking point of chasing someone who you can't kill?

Do it in Free roam....I could care less.

 

But in a DM? Go f*ck yourself asshole.

Now you might be saying, oh you just mad bro cause he was doing it and you can't.

 

Actually not true, see the massive assf*ck was actually telling us how to do it.

So I had the ability also but what is the f*cking point?

The thrill of the game is HUNT or be HUNTED....so I just f*cking quit.

I said f*ck Rockstar if they ban me for quitting or bad sport me---I'll send them a nice f*ck you letter. But amazingly enough once I got back to online, I was given 2K for good sport...lol. Go figure.

 

Anyways this invincibility flashing gimmick is for assholes and the moment I see it in a DM----I'm out you "needing cheats" pussies.

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They don't fix it because it doesn't directly affect Cash Cards.

 

R* only fixes glitches that directly cost them real life money.....

 

As a matter of fact, this glitch actually favors R*. Someone might waste a ton of ammo (rockets, grenades, etc..) trying to kill someone who can't be killed and ammo can get expensive... which means over the course of millions of people.... some are bound to buy those Cash Cards because they have spent so much money on ammo and have no in-game money left.

 

THAT is why R* doesn't fix it.

 

There is a difference between running a business and making a hefty profit on your product compared to just being plain greedy touch-holes

They fixed the glitch that allowed players to store and insure police vehicles. If anything that reduced the likelyhood of cash card purchases.

 

Also, they reduced the cost of medical bills.

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They don't fix it because it doesn't directly affect Cash Cards.

 

R* only fixes glitches that directly cost them real life money.....

 

As a matter of fact, this glitch actually favors R*. Someone might waste a ton of ammo (rockets, grenades, etc..) trying to kill someone who can't be killed and ammo can get expensive... which means over the course of millions of people.... some are bound to buy those Cash Cards because they have spent so much money on ammo and have no in-game money left.

 

THAT is why R* doesn't fix it.

 

There is a difference between running a business and making a hefty profit on your product compared to just being plain greedy touch-holes

They fixed the glitch that allowed players to store and insure police vehicles. If anything that reduced the likelyhood of cash card purchases.

 

Also, they reduced the cost of medical bills.

 

They also gave you cash for racing alone. Gave you cash for being on the losing team and gave you cash for failing missions.

They also fixed a glitch that stopped players being over charged for a full Grenade Launcher refill when only needing 1 shell

. .

Edited by GTARACER93
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