TableTennisChamp Posted February 9, 2014 Share Posted February 9, 2014 (edited) So everyone who played GTA IV remembers those dramatic executions Niko, Johnny, and Luis could pull off on certain enemies in the single player right? Well why didn't Rockstar include them in GTA V? I felt they added a certain sense of drama, epic flair, and in some cases hilariousness that is absent from GTA V. Remember when Niko killed Luca after searching for him in bathroom stalls and trying to find the diamonds. He shoots him with a pistol and Luca falls down and flushes the toilet. I don't know why, but I found that kind of humorous and dramatic at the same time especially in slow motion. You always get to hear some banter between the player and the target. It provided more emotion to the person you were trying to kill. I felt that antagonists in GTA V lacked the personal connection to the protagonists. That connection being that feeling players are supposed to get. Players are supposed to hate the antagonists and want to kill them at the very end of story. It is so satisfying. Yet in GTA V, Stretch and Cheng Sr are killed by Michael and Franklin. It isn't personal because they don't even really know each other. This was probably one of the biggest step backs for GTA V which has to do with poor character development for antagonists in my opinion. They show up in few missions and you don't grow to hate them like antagonists of previous games.They just roll up and kill them. It isn't dramatic and there is no slow motion either. I mean everyone wanted to kill Dimitri at the end of the game. Here are some standouts that made the singleplayer really awesome for me personally in GTA IV, TLAD, and TBoGT. Niko killing that Mexican drug dealer by making him fall off a building. Niko killing Playboy. I thought I changed the game? You didn't change the game Playboy, the game changed you. Shooting Darko Brevic in cold revenge so many times with a pistol. You could Niko's anger as he pulled the trigger each time and Johnny killing Brian when he says "I'm Sorry! Please!" to Johnny who responds to Brian with "Come on for once do not be a [email protected]#ch. You've got to take it like a man!" Shoots Brian, falls and dies. Johnny says " F#%$ you Brian." I loved the one when Luis kills the business man and pushes him out the building. When Luis kills Bulgarin and remarks "I'll take my chances!" EPIC. Even with these people you never met, it felt personal. Also the cheesy screams they made added to the hilariousness of it especially since they used pedestrian screams. Thoughts? Edited February 10, 2014 by AddamHusayin Itzreality, Shah Sam, theGTAking101 and 1 other 4 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted February 9, 2014 Share Posted February 9, 2014 yea I miss that.. Wanted to execute random gang members just to dick around on the game... but I still do it my way by shootin they leg then standing over and delivering 2 to the brain... theGTAking101 1 Link to comment Share on other sites More sharing options...
Shah Sam Posted February 9, 2014 Share Posted February 9, 2014 They should also have included the executions from RDR. You could use them in free roam, which kind of gave free roam a dramatic feeling. poklane and theGTAking101 2 Link to comment Share on other sites More sharing options...
Guest Posted February 9, 2014 Share Posted February 9, 2014 Now I really want to replay through IV... IV was truly a masterpiece. Link to comment Share on other sites More sharing options...
razorsharkhead Posted February 9, 2014 Share Posted February 9, 2014 why aren't vigilante missions in gta 5?why aren't restaurant interiors in gta 5? why can't we pick up items like rocks to throw at people in gta 5? why isn't crouch in gta 5? Who knows? They just decided not to add a bunch of great features from iv to v Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. Anzand17, SonofYankton, Woll Smoth and 7 others 10 Link to comment Share on other sites More sharing options...
TableTennisChamp Posted February 9, 2014 Author Share Posted February 9, 2014 (edited) why aren't vigilante missions in gta 5? why aren't restaurant interiors in gta 5? why can't we pick up items like rocks to throw at people in gta 5? why isn't crouch in gta 5? Who knows? They just decided not to add a bunch of great features from iv to v Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. I would trade the ability to even go underwater for vigilante missions, restaurant interiors, crouching, and picking up objects like bricks to be in GTA V. Edited February 9, 2014 by AddamHusayin theGTAking101 and Ixnay 2 Link to comment Share on other sites More sharing options...
HalfOfZero Posted February 9, 2014 Share Posted February 9, 2014 Some little dramatic things have been ditched. There's only so many animations and attacks when stabbing someone for example. A little bit of me would like something a little more Manhunt-esque (Shard of glass plz.). But that's just me. I can live without it. Would be kindda nice to add one day though.. Link to comment Share on other sites More sharing options...
Fallcreek Posted February 9, 2014 Share Posted February 9, 2014 (edited) I just wish GTA V was a little more serious, the story was seriously lacking since they had to shift the narrative between all 3 characters. It's darker in some aspects, gave pedesterians a little more depth, which is great.. but just I wish they would expand on that. That's why I support the way GTA IV handled 3 protaganists, it gave them a singular story to focus on their character, and their atmosphere ..which is in the same city! It was f*cking awesome. Edited February 9, 2014 by Fallcreek Link to comment Share on other sites More sharing options...
Officer Ronson Posted February 9, 2014 Share Posted February 9, 2014 Because there are no special circumstances in the game where you kill somebody. So pretty much all you got is the Meele executions and those are pretty kewl actually... And also we have shops if you want to eat, you can rob them too. Link to comment Share on other sites More sharing options...
BLOOD Posted February 10, 2014 Share Posted February 10, 2014 OP something arent meant to be in a new installment of a Legendary Franchise like GTA or in Other Game Franchises in General.i could mention stuffs that SA had that didnt appear in IV and returned later in TLAD or TBoGT or V,vice versa. *[email protected] (internet Cafes) didnt return in GTA 5 *Pay n Spray didnt return,instead was replace with Los Santos Customs. *Hot Dog Stands returned but we couldnt get food like in SA and GTA 4,instead we have 24 stores. *Executions didnt make the cut,and we got Special Abilities. But that doesnt mean most of these wouldnt return with DLCs (Expansion packs),future Installments (Spin-offs/Main Games). Link to comment Share on other sites More sharing options...
universetwisters Posted February 10, 2014 Share Posted February 10, 2014 Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. Four bounty missions, silly. Link to comment Share on other sites More sharing options...
Hodgey. Posted February 10, 2014 Share Posted February 10, 2014 why aren't vigilante missions in gta 5? why aren't restaurant interiors in gta 5? why can't we pick up items like rocks to throw at people in gta 5? why isn't crouch in gta 5? Who knows? They just decided not to add a bunch of great features from iv to v Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. Well if R* kept everything the same from game to game then we might as well change the name of the series from GTA to CoD. I understand that they could of kept more stuff in the game than they did but you always have to try new stuff to reinvent the game and for it to have a selling point. R* unlike most gaming companies are willing to take that chance with there biggest game. Link to comment Share on other sites More sharing options...
BLOOD Posted February 10, 2014 Share Posted February 10, 2014 I just wish GTA V was a little more serious, the story was seriously lacking since they had to shift the narrative between all 3 characters. It's darker in some aspects, gave pedesterians a little more depth, which is great.. but just I wish they would expand on that. That's why I support the way GTA IV handled 3 protaganists, it gave them a singular story to focus on their character, and their atmosphere ..which is in the same city! It was f*cking awesome. GTA 4 didnt have 3 Protagonists,TLAD and TBoGT are two separate entities,with their own storylines,weapons,gameplay mechanics,new areas to go etc.the only thing they both share with GTA 4 was Liberty City and some intertwine missions (even the City look colour with TBoGT and Badass Dirty with TLAD).in fact TLAD and TBoGT influenced GTA 5's 3 Characters Real-time Switching in one game rather than 3 different games with some intertwine moments.that why TLAD and TBoGT had a stand-alone disc (EFLC). Link to comment Share on other sites More sharing options...
razorsharkhead Posted February 10, 2014 Share Posted February 10, 2014 why aren't vigilante missions in gta 5? why aren't restaurant interiors in gta 5? why can't we pick up items like rocks to throw at people in gta 5? why isn't crouch in gta 5? Who knows? They just decided not to add a bunch of great features from iv to v Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. Well if R* kept everything the same from game to game then we might as well change the name of the series from GTA to CoD. I understand that they could of kept more stuff in the game than they did but you always have to try new stuff to reinvent the game and for it to have a selling point. R* unlike most gaming companies are willing to take that chance with there biggest game. True but what i'm trying to say is that these new features they added really aren't that good. Wouldn't you much rather want endless vigilante missions than 4 bounty missions? wouldn't you want more interiors than a useless under water area? Wouldn't you want to be able to crouch instead of slightly bending over? they pretty much replaced cool stuff with sh*tty stuff. you feel me? Link to comment Share on other sites More sharing options...
Mr_Goldcard Posted February 10, 2014 Share Posted February 10, 2014 Because Rockstar wanted to be completly different from IV because it was too "Gritty and Dark and Boring". Why do you think they changed everything, from the weapon wheel, to the way you change the radio stations, even the timer sound of the grenade changed. f*ck THOSE FANBOYS THAT COMPLAINED. Lil_B_The Basedgod 1 Link to comment Share on other sites More sharing options...
BLOOD Posted February 10, 2014 Share Posted February 10, 2014 why aren't vigilante missions in gta 5? why aren't restaurant interiors in gta 5? why can't we pick up items like rocks to throw at people in gta 5? why isn't crouch in gta 5? Who knows? They just decided not to add a bunch of great features from iv to v Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. Well if R* kept everything the same from game to game then we might as well change the name of the series from GTA to CoD. I understand that they could of kept more stuff in the game than they did but you always have to try new stuff to reinvent the game and for it to have a selling point. R* unlike most gaming companies are willing to take that chance with there biggest game. True but what i'm trying to say is that these new features they added really aren't that good. Wouldn't you much rather want endless vigilante missions than 4 bounty missions?wouldn't you want more interiors than a useless under water area? Wouldn't you want to be able to crouch instead of slightly bending over? they pretty much replaced cool stuff with sh*tty stuff. you feel me? *TLAD and TBoGT didnt have Vigilante missions and no-one complained. *The Underwater Areas was mapped for sea explorations. and in case you never notice,any interior enter in the game has been 3.5D Mapped including 24 Stores,Safehouses,Ammunation Stores,The Cinema,Strip Club,LS Customs etc. *IV (4) didnt have many interiors to enter not until the release of TLAD and TBoGT. *They even brought back the Store Robbery from GTA Vice City (circa.2002) *IV (4) didnt have Ammunation,i know it made sense because it was banned in Liberty City by the Mayor.but it returned in GTA 5. i could go on but that just a few of it. Link to comment Share on other sites More sharing options...
BLOOD Posted February 10, 2014 Share Posted February 10, 2014 (edited) @Mr_ Goldcard The "Grittness and too Grounded in Realism" is between GTA 4 and TLAD,in short the latter is "More" Realistic in every sense than GTA 4.even though Every GTA are realistic and grounded to earth (unlike Saints Row,Assassins Creed or Sleeping Dogs or other GTA Clones) there is still a balance of Fun,but in the series GTA 4 and TLAD hold it as the most "Grittest". Edited February 10, 2014 by Blood-Is-in-Diamond Link to comment Share on other sites More sharing options...
Hodgey. Posted February 10, 2014 Share Posted February 10, 2014 why aren't vigilante missions in gta 5? why aren't restaurant interiors in gta 5? why can't we pick up items like rocks to throw at people in gta 5? why isn't crouch in gta 5? Who knows? They just decided not to add a bunch of great features from iv to v Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. Well if R* kept everything the same from game to game then we might as well change the name of the series from GTA to CoD. I understand that they could of kept more stuff in the game than they did but you always have to try new stuff to reinvent the game and for it to have a selling point. R* unlike most gaming companies are willing to take that chance with there biggest game. True but what i'm trying to say is that these new features they added really aren't that good. Wouldn't you much rather want endless vigilante missions than 4 bounty missions? wouldn't you want more interiors than a useless under water area? Wouldn't you want to be able to crouch instead of slightly bending over? they pretty much replaced cool stuff with sh*tty stuff. you feel me? I agree that some of the options added by R* weren't as good as the stuff that we had in GTA IV. I'll just use your examples however. Vigilante Missions - Now there is nothing wrong with them but I've never felt like they fitted in with the characters that we have played as. Im a protag that kills 1000's of people for all the wrong reasons but all of a sudden Im the good guy and helping serve the community? Underwater/Interiors - I would like a mix of both to be honest. I think that GTA V should of definetly had more interiors however the underwater could be a great addition to any GTA game if R* used it more other than to collect things. I think if they add underwater again that more missions should take place down there otherwise it really is wasted. Stealth - Its more realistic. You can still crouch in cover but lets say you sneak about in real life do you walk like they do in GTA V or do you crouch down like CJ etc did? Link to comment Share on other sites More sharing options...
Lil_B_The Basedgod Posted February 10, 2014 Share Posted February 10, 2014 I don't understand why they would replace anything tho. instead of replacing they could've added stuff. crouching and stealth for example, why would we have to choose between one ore the other? why couldn't we have both? Link to comment Share on other sites More sharing options...
BLOOD Posted February 10, 2014 Share Posted February 10, 2014 @Hodgey True talk bro.Lol,GTA 5 has got alot of complain threads,that it has gotten to the extent that any comparisons between previous installments,there is always a great counter-reply.GTA 4 was a great game,it was also Masterpiece,same is GTA 5 but they both have their flaws. krashr 1 Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted February 10, 2014 Share Posted February 10, 2014 Vigilante Missions - Now there is nothing wrong with them but I've never felt like they fitted in with the characters that we have played as. Im a protag that kills 1000's of people for all the wrong reasons but all of a sudden Im the good guy and helping serve the community? Yeah, but technically we're not playing as the good guy. For some reason people come under the assumption during vigilante missions we're a cop, but a vigilante is still breaking the law. Hence why we still get a wanted level doing them. krashr 1 Link to comment Share on other sites More sharing options...
krashr Posted February 10, 2014 Share Posted February 10, 2014 Vigilante Missions - Now there is nothing wrong with them but I've never felt like they fitted in with the characters that we have played as. Im a protag that kills 1000's of people for all the wrong reasons but all of a sudden Im the good guy and helping serve the community? Yeah, but technically we're not playing as the good guy. For some reason people come under the assumption during vigilante missions we're a cop, but a vigilante is still breaking the law. Hence why we still get a wanted level doing them. hence why it's a fun time to pretend you're batman Link to comment Share on other sites More sharing options...
HOW'S ANNIE? Posted February 10, 2014 Share Posted February 10, 2014 I don't know. I quite loved how dramatic these were in IV. I think we can simply put it down to the fact that Rockstar didn't want to make V dramatic, simply because the majority of the fanbase would rather rocket launcher their arch nemesis dead, simply so they can experience "BOOM BOOM, EXPLOSION, EXPLOSION" for the millionth time. Algonquin Assassin 1 Link to comment Share on other sites More sharing options...
razorsharkhead Posted February 10, 2014 Share Posted February 10, 2014 why aren't vigilante missions in gta 5? why aren't restaurant interiors in gta 5? why can't we pick up items like rocks to throw at people in gta 5? why isn't crouch in gta 5? Who knows? They just decided not to add a bunch of great features from iv to v Instead, they put in 3 bounty missions, a huge, boring, underwater area, and a horrible implemented stealth mode. Well if R* kept everything the same from game to game then we might as well change the name of the series from GTA to CoD. I understand that they could of kept more stuff in the game than they did but you always have to try new stuff to reinvent the game and for it to have a selling point. R* unlike most gaming companies are willing to take that chance with there biggest game. True but what i'm trying to say is that these new features they added really aren't that good. Wouldn't you much rather want endless vigilante missions than 4 bounty missions?wouldn't you want more interiors than a useless under water area? Wouldn't you want to be able to crouch instead of slightly bending over? they pretty much replaced cool stuff with sh*tty stuff. you feel me? *TLAD and TBoGT didnt have Vigilante missions and no-one complained. *The Underwater Areas was mapped for sea explorations. and in case you never notice,any interior enter in the game has been 3.5D Mapped including 24 Stores,Safehouses,Ammunation Stores,The Cinema,Strip Club,LS Customs etc. *IV (4) didnt have many interiors to enter not until the release of TLAD and TBoGT. *They even brought back the Store Robbery from GTA Vice City (circa.2002) *IV (4) didnt have Ammunation,i know it made sense because it was banned in Liberty City by the Mayor.but it returned in GTA 5. i could go on but that just a few of it. * tlad and tbogt were dlc, not a new game. why would they need the same content from the original when they could try out new things * The underwater areas are very boring and a waste of space I'm not sure what you are trying to get across with your next points, partly because of grammar. And I never said gta 5 didn't bring any new content to the series. I'm just saying that a lot of the features they added to v are boring/uninteresting and things from iv could have been an easy replacement for some of the features in v. Algonquin Assassin and Woll Smoth 2 Link to comment Share on other sites More sharing options...
Hodgey. Posted February 10, 2014 Share Posted February 10, 2014 Vigilante Missions - Now there is nothing wrong with them but I've never felt like they fitted in with the characters that we have played as. Im a protag that kills 1000's of people for all the wrong reasons but all of a sudden Im the good guy and helping serve the community? Yeah, but technically we're not playing as the good guy. For some reason people come under the assumption during vigilante missions we're a cop, but a vigilante is still breaking the law. Hence why we still get a wanted level doing them. I know that I'm not a cop but I feel more like a bounty hunter more than anything. I wouldn't complain if they did return in GTA VI but I really never felt like it was the best side mission as I'm basically just chasing and killing a stranger for no apparent reason. I did prefer how they did it with Maude in GTA V and made you feel like a actual bounty hunter rather than just doing it to get 100%. krashr 1 Link to comment Share on other sites More sharing options...
Mr_Goldcard Posted February 10, 2014 Share Posted February 10, 2014 Vigilante Missions - Now there is nothing wrong with them but I've never felt like they fitted in with the characters that we have played as. Im a protag that kills 1000's of people for all the wrong reasons but all of a sudden Im the good guy and helping serve the community? Yeah, but technically we're not playing as the good guy. For some reason people come under the assumption during vigilante missions we're a cop, but a vigilante is still breaking the law. Hence why we still get a wanted level doing them. That is the most awesome signature I have ever seen. Should've been option B. Link to comment Share on other sites More sharing options...
Senor_taco28 Posted February 10, 2014 Share Posted February 10, 2014 They should also have included the executions from RDR. You could use them in free roam, which kind of gave free roam a dramatic feeling. How do you do it in free roam? Link to comment Share on other sites More sharing options...
im_stoned Posted February 10, 2014 Share Posted February 10, 2014 Well if R* kept everything the same from game to game then we might as well change the name of the series from GTA to CoD. I'd say V is more like the wwe games than cod. For a start cod fans enjoy their game every year even if it is recycled and watered down. Gta V reminds me of wwe games because they took out a lot of good features so they can add them to future games so they have something to brag about when VI comes out. V is still an amazing game and I love it don't get me wrong their just little things in the storyline and in gameplay the give you the feeling they rushed throw it. The ending of the storyline is a perfect example Link to comment Share on other sites More sharing options...
BLOOD Posted February 10, 2014 Share Posted February 10, 2014 @razorsharkhead TLAD and TBoGT arent just DLCs,there are new games,with 10hrs each Storyline with new stuffs.yeah there are seen as Dlcs to GTA 4 but are know episodic games,that why they both have a stand-alone Disc know as (Episodes from Liberty City) and are also counted as games in the Franchise. Link to comment Share on other sites More sharing options...
im_stoned Posted February 10, 2014 Share Posted February 10, 2014 Why isn't their a fight club in V ? I love fighting in this game but everytime i start a fight i get a wanted level krashr 1 Link to comment Share on other sites More sharing options...
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