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GTA V PROGRAMMING Language


Maro Hannover
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Maro Hannover

HI,

 

Some people opened Some DLC's Game Files OF GTA V it is written In XML

but it is written

#DLCMANAGEMENT#<?xml version="1.0" encoding="UTF-8"?><CDataFileMgr__ContentsOfDataFileXml>	<disabledFiles/>	<includedXmlFiles/>	<dataFiles>		<Item platform="xbox360">			<filename>platform:/data/cdimages/DLC/North_Yankton.rpf</filename>			<fileType>RPF_FILE</fileType>		</Item><Item>      <Name>BS_NIKO</Name>      <TargetRadius value="2.500000" />      <KeepMovingWhilePathingDistance value="4.000000" />      <MaxDistanceMayAdjustPathEndPosition value="1.500000" />      <SeekModeScanTimeMin value="500" />      <SeekModeScanTimeMax value="3000" />      <MeleeMovementMBR value="2.000000" />      <AttackFrequencyWorstFighterMinInMs value="500" />      <AttackFrequencyWorstFighterMaxInMs value="2000" />      <AttackFrequencyBestFighterMinInMs value="100" />      <AttackFrequencyBestFighterMaxInMs value="1500" />      <AttackRangeMax value="3.000000" />      <AttackProbabilityToComboMin value="0.600000" />      <AttackProbabilityToComboMax value="0.850000" />      <ProbabilityToBeDazedMin value="0.300000" />      <ProbabilityToBeDazedMax value="0.100000" />      <BlockProbabilityMin value="0.050000" />      <BlockProbabilityMax value="0.350000" />      <CounterProbabilityMin value="0.050000" />      <CounterProbabilityMax value="0.350000" />      <TauntFrequencyMinInMs value="3000" />      <TauntFrequencyMaxInMs value="5000" />      <TauntProbability value="0.900000" />      <TauntFrequencyQueuedMinInMs value="1000" />      <TauntFrequencyQueuedMaxInMs value="2500" />      <TauntProbabilityQueued value="0.600000" />      <PlayTauntBeforeAttacking value="false" />    </Item><?xml version="1.0" encoding="UTF-8"?><For>North_Yankton_DLC</For><rage__ptxgpuDropEmitterSettings>  <boxCentreOffset x="0.000000" y="10.000000" z="5.000000" />  <boxSize x="22.000000" y="22.000000" z="18.000000" />  <lifeMinMax x="6.000000" y="9.000000" />  <velocityMin x="-0.200000" y="-0.200000" z="-3.000000" />  <velocityMax x="1.000000" y="1.800000" z="-6.000000" /></rage__ptxgpuDropEmitterSettings

If 3D Universe games Programming (mission) Language Is SCM

And GTA IV Is believed to be C++

But what is GTA V Proggramming (mission) Language

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That code is fake.

 

E: GTA V was most likely made in C++ launguage.

Edited by WildBrick142
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