b0ssVenom Posted February 1, 2014 Share Posted February 1, 2014 Hi, Ive got a little problem while making my weapon mod. Im making silenced version of the pistol and the silencer looks too bright in game. 3ds Max render: In game picture: GIMS material settings that i use (note that i tried to reduce specularity to very low values but nothing works): I hope somebody experienced can help. Link to comment Share on other sites More sharing options...
Frank.s Posted February 4, 2014 Share Posted February 4, 2014 Vertex Colours. Link to comment Share on other sites More sharing options...
b0ssVenom Posted February 5, 2014 Author Share Posted February 5, 2014 (edited) Vertex Colours. Can you describe it to me exactly ? 2 words answer is not enough. Anyway I dont think it has something to do with vertex coloring because in renderer it looks perfect. Edited February 5, 2014 by Bone34 Link to comment Share on other sites More sharing options...
indraCG Posted February 8, 2014 Share Posted February 8, 2014 yea..you need to edit the vertex color..in the modifier list choose vertex color..then fill your silenced vertex color with the same color as the gun model... Link to comment Share on other sites More sharing options...
b0ssVenom Posted February 12, 2014 Author Share Posted February 12, 2014 (edited) yea..you need to edit the vertex color..in the modifier list choose vertex color..then fill your silenced vertex color with the same color as the gun model... Thanks man, i will try that. Edited February 12, 2014 by Bone34 Link to comment Share on other sites More sharing options...
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