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Too bright texture


b0ssVenom
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Hi, Ive got a little problem while making my weapon mod. Im making silenced version of the pistol and the silencer looks too bright in game.

 

3ds Max render:

 

render.png

 

In game picture:

 

image.png

 

GIMS material settings that i use (note that i tried to reduce specularity to very low values but nothing works):

 

window.png

 

I hope somebody experienced can help.

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Vertex Colours. ;)

 

Can you describe it to me exactly ? 2 words answer is not enough. Anyway I dont think it has something to do with vertex coloring because in renderer it looks perfect.

Edited by Bone34
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yea..you need to edit the vertex color..in the modifier list choose vertex color..then fill your silenced vertex color with the same color as the gun model...

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yea..you need to edit the vertex color..in the modifier list choose vertex color..then fill your silenced vertex color with the same color as the gun model...

Thanks man, i will try that.

Edited by Bone34
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