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Something I dislike strongly


The Angel King
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The Angel King

Dunno if this was in other GTA games, but this really annoys me. Dunno why really. It just feels so stupid;

 

The fact you can move your car(or vehicle) while airborn. Perhaps you guys think it's fun or a nice feature? I just feel it to be unneeded and stupid. Your thoughts?

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It can be helpful sometimes as in trying to land perfectly, especially when every race is Jumps Jumps Jumps. I like it how you can hold A/X and turn your vehicle side to side to land it.So no, I wouldn't say it's an unnecessary or stupid feature.

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TeammateHelper

Well yeah. We like so that we don't crash when we land.

 

Why exactly would you prefer that we can't control the car?

 

EDIT: Basically we like it because we get to jump without consequence, as you have said yourself.

Edited by TeammateAssist
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The Angel King

Imagine trying to do races like jumps, jumps, jumps, with no air control D:

Nope. I hate that race. Dumb AF.

 

Well yeah. We like so that we don't crash when we land.

 

Why exactly would you prefer that we can't control the car?

Not to say the game needs to be realistic......but c'mon. You don't have to have any driving skill and can just launch yourself in a silly manner. I have never played another game that you could do this in. I try to give it a chance or ignore it, but it just seems so silly. Would take skill to do some jumps and flips and such. Not just get speed and flip your joystick on a random direction and land.

 

Not trying to hate on those who like it. Just curious why. Perhaps I found my answer? It's easy?

Edited by The Angel King
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NombreDeLaBeast

i dont mind the in air controls...sometimes i just say f*ck it or crash on purpose to see how many times I roll. But I think that the flip the car while it is upside down is kind of irksome. I know that it has saved many mission vehicles and personal vehicles...but I do miss scrambling out of the vehicle before it blows up. But those moments may be slightly influenced by my rose tinted glasses.

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The Angel King

that is not a stupid feature but this is a stupid thread LAME!!

That must make you even lamer for responding to a lame thread. LAME!!

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TeammateHelper

Yep, you found your answer. Because it's easy.

 

I might come from the Stunt demographic of Burnout Paradise, but I like this controllable mid-air car mechanic. It's easier to do.

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If you don't personally like it, you don't have to use it.. the game doesn't force you to

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The Angel King

If you don't personally like it, you don't have to use it.. the game doesn't force you to

No sh1t? You don't say.....thanks for the worthless asshat post.

Edited by The Angel King
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I know why it's there. They took it out for GTA IV in the pursuit of 'realism' - along with being able to roll your car off its roof. Whilst I agree that removing the feature allowed for a more realistic driving experience, the practical impact (no pun intended) was that one bad turn could end your car.

 

They brought it back for GTA V for the simple fact that if we couldn't adjust while airborne or flip our cars back onto their wheels, we'd be losing our cars within minutes of taking them out. This would discourage us from using them or even being interested in them, and since cars are one of the biggest cash sinks in GTA Online R* doesn't want us ignoring them.

 

So we get some unrealistic aerodynamics - in return we get to keep our cars after some ah-whoo-ing great leap off a mountain top goes slightly off-plan. Personally, it think it's far more fun and far less frustrating this way.

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The Angel King

Okay, relax. You got your answer already dude.

Who says I am not relaxed? I wasn't looking for an answer either. I was asking peoples thoughts. Some ahole "don't use it", post was not needed, but I did ask for it haha

I know why it's there. They took it out for GTA IV in the pursuit of 'realism' - along with being able to roll your car off its roof. Whilst I agree that removing the feature allowed for a more realistic driving experience, the practical impact (no pun intended) was that one bad turn could end your car.

 

They brought it back for GTA V for the simple fact that if we couldn't adjust while airborne or flip our cars back onto their wheels, we'd be losing our cars within minutes of taking them out. This would discourage us from using them or even being interested in them, and since cars are one of the biggest cash sinks in GTA Online R* doesn't want us ignoring them.

 

So we get some unrealistic aerodynamics - in return we get to keep our cars after some ah-whoo-ing great leap off a mountain top goes slightly off-plan. Personally, it think it's far more fun and far less frustrating this way.

Thanks for the legit response. They could have a respawn button though for ruff stuff? I just liked how you had to pay attention to what you are doing more. To each their own though.

Edited by The Angel King
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I wasn't being an asshat, you are. I gave you a perfectly reasonable suggestion. If you don't like something, don't use it. Don't cry like a baby about something you can prevent.

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EarlyLifeFailure

What is a 'asshat'? I keep seeing this word and I know its a put-down. I know maybe its a cross between 'asshole' and another word?...

 

Enlighten my thickness

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LBxFinalDeath

Its stupid but it was needed to make the game easier for the current generation of gamers who are spoiled, I mean from what I'm seeing most current players of GTAO don't even know what GTA 3 was about because they haven't ever played it, they'd break their controllers because they won't be able to flip their cars back over when they flip them. (the same ability to move the car in the air is the reason why you can also flip your car over when flipped for the record)

 

It'd be too hard for them.

Edited by LBxFinalDeath
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I like it being able to control the car in the air... this game isn't supposed to be hyper-realistic. We can grab miniguns and RPGs out of our ass.. how realistic is that?

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UnicornAssassin

I like it being able to control the car in the air... this game isn't supposed to be hyper-realistic. We can grab miniguns and RPGs out of our ass.. how realistic is that?

 

 

Depends on the capacity of your prison pocket.

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What is a 'asshat'? I keep seeing this word and I know its a put-down. I know maybe its a cross between 'asshole' and another word?...

 

Enlighten my thickness

One who has their head up their ass. Thus wearing their ass as a hat. Asshat

Edited by BwBishop
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Old gtas, it wasn't possible. It was hope you don't flip over and blow up

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EarlyLifeFailure

 

What is a 'asshat'? I keep seeing this word and I know its a put-down. I know maybe its a cross between 'asshole' and another word?...

 

Enlighten my thickness

One who has their head up their ass. Thus wearing their ass as a hat. Asshat

 

 

Aha brilliant, so obvious in the way you explained it. Thanks.

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We might as well have unrealistic air controls since the physics for car jumping are already unrealistic thus requiring it out of necessity.

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CorruptedVision

We might as well have unrealistic air controls since the physics for car jumping are already unrealistic thus requiring it out of necessity.

Yea lets do some jumps off solid rock in the country and land on satellite dishes while we're at it.

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