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PS3 Glitched Save Files


DeadYorick
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I didn't know whether or not to post this in Troubleshooting or Cheats and Tricks. But I'm wondering if the Prison Clothes glitch for the PS2 version of GTA3 (The one where you load a saved game after pressing new game) is still applicable for the PS3 port? I'm also wondering if anyone has managed it if they could share their saved game.

Edited by GTAKid667
Moved to Cheats and Tricks.
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  • 2 weeks later...

I haven't tried it but considering the game is a direct port from PS2, I'd assume that the glitch is there.

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The main reason I'm curious is because the PSN port has a specific save file devoted to it, similar to a PS3 game. Rather than having to create a virtual memory card like you would on a non-slim PS3. This is the same with every other PSN port I've seen. So I'm curious if the save file is so different that it doesn't allow for the glitch to occur.

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The main reason I'm curious is because the PSN port has a specific save file devoted to it, similar to a PS3 game. Rather than having to create a virtual memory card like you would on a non-slim PS3. This is the same with every other PSN port I've seen. So I'm curious if the save file is so different that it doesn't allow for the glitch to occur.

I see what you mean - I have the PS3 version of III so I'll give it a try tomorrow or something and let you know.
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  • 1 year later...

I see what you mean - I have the PS3 version of III so I'll give it a try tomorrow or something and let you know.

Sorry for the bump, but does it work?

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I see what you mean - I have the PS3 version of III so I'll give it a try tomorrow or something and let you know.

Sorry for the bump, but does it work?

 

I don't really remember, it's been two years since I wrote that post and for some reason I didn't get back to him. I'll give it a try later today :^:

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I've gave it a try using the method suggested in the opening post, loading a save directly after starting a new game and also the method in

I came across earlier and neither seem to be working, which is interesting. It's either I'm not doing something correctly or as the OP said, it may not work as the PSN port has a specific save file devoted to it, similar to a PS3 game.
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