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PxX_Blood_N_Gore_PX

Hey guys I have found a wall breach right next to Tequil-La-La. Obviously, you see a open space of nothing but I've found a way to get un-texturized rooms to spawn. All you do is fall through the floor. Do you guys want me to post a video on me doing it? You guys might be able to find a way to get the room to fully texturize...

  • Like 1

Hey guys I have found a wall breach right next to Tequil-La-La. Obviously, you see a open space of nothing but I've found a way to get un-texturized rooms to spawn. All you do is fall through the floor. Do you guys want me to post a video on me doing it? You guys might be able to find a way to get the room to fully texturize...

Yeah do a vid please, maybe we could get the room to spawn by climbing onto something like in the military base tower

PxX_Blood_N_Gore_PX

Military base tower has solid ground even if you dont see it but Tequila-la has scripted interior to that strangers and freaks mission just like North Yankton to Bury the Hatchet and Prologue.

Yes but if you think about it, maybe there's a way to spawn it online similar to the old North Yankton Glitch. (I'll record the video later)
PxX_Blood_N_Gore_PX

Grand Theft Auto V Inside Tequi-La-La Glitch:

This is what I was able to do. Shoot the door and textures pop up.

I think you should go online when replaying tequi la-la strangers mission

I just tried that and now I'm walking around inside an invisible tequilala. Amazing, now all we need is to be able to get the textures to load in. Edited by PxX_Blood_N_Gore_PX

You can get inside as Trevor in free roam if you're doing the S&F mission for the first time. Loose the cops inside with the cheat code, walk away until you're speaking with Nigel, mission is completed, then go back, door should be opened and pedestrians are spawned similar to Maisonette 9/Hercules, interior is loaded. You can stay the time you want, but if you switch or leave the area it goes back to unloaded and closed.

I'm pretty sure this was meant to be open, and possibly to play darts and pool, maybe to drink and dance too.

 

f-T4853da6150001722e3.jpg

f-T4153da6184001722e4.jpg

I tested it like 3 times.

You can get inside as Trevor in free roam if you're doing the S&F mission for the first time. Loose the cops inside with the cheat code, walk away until you're speaking with Nigel, mission is completed, then go back, door should be opened and pedestrians are spawned similar to Maisonette 9/Hercules, interior is loaded. You can stay the time you want, but if you switch or leave the area it goes back to unloaded and closed.

I'm pretty sure this was meant to be open, and possibly to play darts and pool, maybe to drink and dance too.

 

 

 

I tested it like 3 times.

 

I would love to try this :blink:

Look closely, Ron had a different outfit on, and looked taller. Also if you look at Johnny's legs in the background, they are bigger than they were in TLAD, suggesting he was more like 250lbs vs the 230lbs he was in tlad. Not sure how that makes any sense though, as Trevor could barely push down an off guard 120lb meth addicted Johnny k. (In GTA 5 screen shots per going gold)

PxX_Blood_N_Gore_PX

Known Ways To Get Inside Tequilala:

▪Jump through the wall breach, shoot the door and get an untextured room with fall through floors.

▪If it's your first time starting up the mission, do the objectives and use a lower wanted cheat. Now you can explore through out a fully textured Tequilalas.

▪Replay the mission and while in the room you can either:

-go into online with your character spawning near, jump through the wall breach and be inside an invisible Tequilala.

-Have Trevor get killed inside, quit the mission (park outside the door before the replay.) Jump through the wall breach and you'll now be inside an empty Tequilala. NOTE/TRIVIA: If you get a wanted level, cops can enter through the doors and kill you.

Edited by PxX_Blood_N_Gore_PX
AzelfandQuilava

 

If you use the Advanced Rifle during the shootout in Hood Safari, Lamar will act like it's a Sniper rifle, maybe it's left over code from the cut M14 rifle?

M14?

 

Go back about 23 pages or something, or search "GTA V Cut Weapon huds" on Google.

Looking through an updated pause_menu_pages_weapons.gfx file, it looks like this thing is actually the "Programmable A.R.":

6g0UL5t.png
From global.gxt2: AM_H_PROGAR = Press and hold ~INPUT_AIM~ to aim the Programmable A.R. then press ~INPUT_ATTACK~ to set the range.~n~Once the range has been set press ~INPUT_ATTACK~ to fire.

 

Delta India Echo

 

 

If you use the Advanced Rifle during the shootout in Hood Safari, Lamar will act like it's a Sniper rifle, maybe it's left over code from the cut M14 rifle?

M14?

 

Go back about 23 pages or something, or search "GTA V Cut Weapon huds" on Google.

 

I know what you are talking about, but this

 

right_side.jpg

 

and this

 

51.jpg

 

Ain't the same thing tbh.

@Above: That was probably my bad, I originally called the Assault Sniper a M14 alike when I found the HUD texture, but it's more like the M110 (someone on grandtheftwiki corrected me, don't know a lot about guns myself).

BTW, here's pictures of all the cut weapons and their names:

rgl2M0i.png

Top is HUD image (if it doesn't have one then it was probably cut pretty early on), things to the right are add-ons (optics, suppressor, magazine, flashlight, grip). The Assault Sniper and P.A.R. are from textures that don't have any extras at all (ie, if the part is configurable, it isn't shown) so I'm guessing the Assault Sniper would have had a scope by default - you just could upgrade it, so it's not shown here. Also the Rubbergun isn't rendered in-engine, so don't take its blue color as its actual color.

Edited by SonofUgly
  • Like 2

Another thing about the loudspeaker, you can actually see the model in-game which appears to be the same one as the unused HUD icon. It's laying on some boxes in Lester's house. 0_0.jpg

Sorry if this was already mentioned >.<

Edited by Kajjy

I think that ZMB file does not represents any zombies DLC, more Zumba than Zombies.Just think about it, Rockstar has already Aliens models and UFOs, which can make their job easier if they want to bring us some apocalyptic scenarios, as developing zombies would be harder and would take more time.

I am personally full of zombies, you can almost find them in most of the games.I would like to see some alien sh*t more than some tired zombies walking around LS.

Edited by Shmaf

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