Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (85,674 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

OnceAgainYoungFitzpatrick

Kingdome Come: Deliverance

Recommended Posts

hornedturtle

 

 

 

Video update #3 (Horses)

 

 

Animation looks great for these horses! Nice to see that these horses will be intelligent too and not just "mindless drones".

ok. I see several problems. with the horses head down all they see is the ground right infront of them. if it was "realistic" the horse won't be able to see the tree or cliff to avoid it in time.

 

Again... this is a very early build. The horses are just placeholders. They are going to motion capture the horses later on. So, the horses are going to look amazing in the final game.

 

Never understood why people complain about a pre-alpha build of a game.

because that is all the information we have. if there going to release gameplay footage than one would assume that is the gameplay. it is not safe to assume they have the skill/time to make it look awesome. atm all your doing is believing their pr spin that they will make it look better.

Share this post


Link to post
Share on other sites
OnceAgainYoungFitzpatrick

 

 

 

Video update #3 (Horses)

 

 

Animation looks great for these horses! Nice to see that these horses will be intelligent too and not just "mindless drones".

ok. I see several problems. with the horses head down all they see is the ground right infront of them. if it was "realistic" the horse won't be able to see the tree or cliff to avoid it in time.

 

Again... this is a very early build. The horses are just placeholders. They are going to motion capture the horses later on. So, the horses are going to look amazing in the final game.

 

Never understood why people complain about a pre-alpha build of a game.

because that is all the information we have. if there going to release gameplay footage than one would assume that is the gameplay. it is not safe to assume they have the skill/time to make it look awesome. atm all your doing is believing their pr spin that they will make it look better.

 

Uh.. this game isn't coming out until Q4 2015. They have two years to improve the game. I'm pretty sure they have "time to make it look awesome".

Share this post


Link to post
Share on other sites
iNero

Kickstarter is already over afaik and it was a success.

 

Project Update #17: Consoles and Stretch goals
Posted by Warhorse Studios ♥ Like

 

Coming to Consoles!

 

This is going to be a brief but very important update. We originally announced our game for PC and next gen console. While we never doubted our technical ability to do it, we were not sure about the actual publishing and distribution. In the last console generation, it just wasn’t possible to have a game on console without an official publisher.

In this generation it’s going to be different though. We had lot of discussion with both Microsoft and Sony in the past weeks and we are happy to announce that the game concept of Kingdom Come: Deliverance was approved by both Sony and Microsoft for the next gen platform (PS4 and Xbox One).

 

Both companies are very eager to work with independent developers now and were really helpful in speeding up the whole process. We were provided with devkits and will get cracking on the console version right away.

 

It also appears that we will be able to publish the game on consoles at least digitally ourselves, without publishers. We shall see about the physical/retail publishing, we may be able to do it ourselves, or we may make a deal with another company to do it, this remains to be seen.

 

What does it mean for you?

If you backed a tier with digital copy of the game, you can choose any platform you want, on any tier.
If you backed a tier with boxed copy and want a console version, we can send you the box and other goodies, depending on your tier. If at all possible, we will give you the disk with the game, otherwise you will get the digital version.

The Alpha version access is confirmed for Windows version only. We are working with other platform holders to see if it could be made available there, but we cannot promise anything yet.
The Beta access will be available on Windows, Linux and Mac at least; it may also be available on consoles but we cannot confirm it yet.

We will inform you about the availability of the game on different platforms as we get closer to these dates and you will be able to adjust your choice of platforms accordingly

 

 

 

There was already a Live Stream with gameplay and Q&A like 2 weeks ago.

 

 

 

 

 

Some Info:

 

- Plattforms: X1, PS4, PC

- NO Fantasy Stuff

- 3 Games (chapters?) planned

 

 

Since someone brought up this game in another thread and as there was no thread about it, I made one. :D

Edited by iNero

Share this post


Link to post
Share on other sites
Fireman

There's another topic already, but this opening post is a lot better, so I vote for this topic to stay open and close the other (http://gtaforums.com/topic/678046-kingdome-come-deliverance-fans-of-skyrim/?hl=%2Bkingdom+%2Bcome%26%23092%3B).

 

 

I didn't back it, because the combat was dissapointing, the game was divided into three parts and nbecause it was only first-person mode.

Share this post


Link to post
Share on other sites
iNero

There's another topic already, but this opening post is a lot better, so I vote for this topic to stay open and close the other (http://gtaforums.com/topic/678046-kingdome-come-deliverance-fans-of-skyrim/?hl=%2Bkingdom+%2Bcome%26%23092%3B).

 

 

I didn't back it, because the combat was dissapointing, the game was divided into three parts and nbecause it was only first-person mode.

 

Damnit. :(

I google searched it for the forum, but there only was a thread about a GTA3 mission.

Share this post


Link to post
Share on other sites
Kalvin

From the first two minutes of the trailer (I don't have time to watch it all); I can only say a few things.

1- The graphics seem somewhat nice, no need to be better as it seems to do what it should.
2- The voice acting doesn't seem that good, it sounds rather odd, it doesn't sound like there was much effort put in to it. (Case in point 0:55)
3- The large scale battles seem like it would be rather fun to play in, the huge crowds seem like it would lag a bit, but that depends on the optimisation.
4- The combat system; I can't quite give an opinion, at various points in the video it looks more QTE than proper button mashing :p

But as I said this is just from watching the first two minutes of the Kickstarter Trailer so in the actual gameplay video and such all my points may be proven against.

Share this post


Link to post
Share on other sites
iNero

I now reported the thread for a title change. Hopefully it doesnt get locked.

Share this post


Link to post
Share on other sites
Voodoo

I merged them and pasted your excellent first post in, iNero.

Share this post


Link to post
Share on other sites
iNero

I merged them and pasted your excellent first post in, iNero.

 

Thanks. :cookie:

Share this post


Link to post
Share on other sites
OnceAgainYoungFitzpatrick

There's another topic already, but this opening post is a lot better, so I vote for this topic to stay open and close the other (http://gtaforums.com/topic/678046-kingdome-come-deliverance-fans-of-skyrim/?hl=%2Bkingdom+%2Bcome%26%23092%3B).

 

 

I didn't back it, because the combat was dissapointing, the game was divided into three parts and nbecause it was only first-person mode.

Bit ridiculous you're complaining about the game when they have two years to develop and flesh it out more.

Share this post


Link to post
Share on other sites
Fireman

 

There's another topic already, but this opening post is a lot better, so I vote for this topic to stay open and close the other (http://gtaforums.com/topic/678046-kingdome-come-deliverance-fans-of-skyrim/?hl=%2Bkingdom+%2Bcome%26%23092%3B).

 

 

I didn't back it, because the combat was dissapointing, the game was divided into three parts and nbecause it was only first-person mode.

Bit ridiculous you're complaining about the game when they have two years to develop and flesh it out more.

 

DURPAHURP DA HURPADURPIEDURPIE DARP DURP?

 

DURPAHEIDIRRIEHEIRNRIN!!

 

AOOOOPP!!!

Edited by Fireman

Share this post


Link to post
Share on other sites
Cosmic Gypsy

Just reminded myself of this game and remembered how amazing it looked. Is that bump worthy?

Share this post


Link to post
Share on other sites
RyanBurnsRed

I think a bump should only be done unless there's some new information or something to actually justify the bump.

But I'm looking forward to this game too. Was going to Kickstart it, but couldn't. So now I'm gonna wait awhile.

Share this post


Link to post
Share on other sites
OnceAgainYoungFitzpatrick

I think a bump should only be done unless there's some new information or something to actually justify the bump.

But I'm looking forward to this game too. Was going to Kickstart it, but couldn't. So now I'm gonna wait awhile.

You can still contribute money to them and get some of the Kickstarter rewards. Just go to their main website...

http://pledge.kingdomcomerpg.com/

 

Next pledge goal is using the money to hire the best voice actors possible.

Share this post


Link to post
Share on other sites
RyanBurnsRed

Ah they finally have their store up! Great I'll definitely purchase a pledge when I get the chance :D

Share this post


Link to post
Share on other sites
Cyper

VIDEO UPDATES AND NEWS:

 

 

I just heard about this - and I am going to buy it. The developers behind it have worked with ARMA franchise. That tells a lot. Then you have Daniel Vavrá, the designer and storywriter of MAFIA.

Share this post


Link to post
Share on other sites
Fireman

And the Early Alpha starts on the 22nd

 

 

 

Don't know what to expect, haven't backed or bought it yet for the reasons mentioned before, maybe the Alpha will change my mind.

Share this post


Link to post
Share on other sites
DeafMetal

This game looks SWEEEET

Share this post


Link to post
Share on other sites
Majestic81

It looks good visually, but it gotta have something new to compete with other games, like TES, Witcher, Dragon Age (although this one went to sh*t now). i guess their angle is that there is no fantasy stuff and its more of a realistic medieval times game. Part of what i liked about Mafia 2 is that it had solid and intense story/characters different than in any other game. if this is the same then it'll be awesome.

Edited by Majestic81

Share this post


Link to post
Share on other sites
Homemade Dynamite

It looks good visually, but it gotta have something new to compete with other games, like TES, Witcher, Dragon Age (although this one went to sh*t now). i guess their angle is that there is no fantasy stuff and its more of a realistic medieval times game. Part of what i liked about Mafia 2 is that it had solid and intense story/characters different than in any other game. if this is the same then it'll be awesome.

That's the angle they're going for. No fantasy, but a complete authentic medieval experience.

Share this post


Link to post
Share on other sites
RyanBurnsRed

I'm about to buy the $45 package for alpha and beta access.

I've been meaning to fund this game ever since the Kickstarter came up. Now that the alpha is technically out, I think I'll get into it and watch it develop in the same way as Star Citizen

 

Edit: Bought it and was genuinely surprised that I had to activate it through Steam.

 

Edit 2: It's REALLY gorgeous. The performance hit on very high isn't that bad. My PC sounds like a commercial airliner though, and it does stutter a bit. I don't know the exact fps that I'm getting, but I think I'll stay oblivious to it and let my eyes be the judges.

Edited by RyanBurnsRed

Share this post


Link to post
Share on other sites
Fireman

Yeah I have to say visually it looks good, animations and models themselves aren't in tip-top shape yet but that'll be fixed.

 

Can't complete the only quest in the alpha though, so that's pretty annoying.

Share this post


Link to post
Share on other sites
RyanBurnsRed

Why not?

Share this post


Link to post
Share on other sites
Fireman

You need to get that gold to bet with for the bow and to get the whistle from the blacksmith (one of the required jobs) you have to talk to him. restarted the game several times, the blacksmith is always mute and stuck in the forge.

Edited by Fireman

Share this post


Link to post
Share on other sites
RyanBurnsRed

Ah. That sucks. I knew about the whistle, but not the gold part of it. I haven't tried the quest myself though. When I bought it and downloaded it last night I just ran around and looked at the scenery.

 

On the forums some members posted a console command to get a broad sword and killed everyone in the village :lol: But as you can guess it makes the game unstable and crashes it on occasion.

Share this post


Link to post
Share on other sites
RedDagger

'One year after Kickstarter' video:

 

 

And if you haven't seen it, a bit of alpha footage!

 

 

 

 

 

 

(Plus a more in-depth look at the alpha:)

 

 

 

 

 

Safe to say the game's coming along well, can't wait to see its progress over the year!

Edited by RedDagger

Share this post


Link to post
Share on other sites
4NT1R3KL4M4

https://www.youtube.com/watch?v=xzRiNZdJwPg

 

The most realistic game graphic yet even uncharted 4 look cartoonish compare to this game. I cant wait for final version.

Vid is not mine.

Share this post


Link to post
Share on other sites
Fireman

It depends on how you record it, when you're playing it, some places look absolutely beautiful, but a lot of places have terrible jumping textures that load in and out, unless you put everything to the maximum, which my PC can't handle.

 

kingdomcum.jpg\

 

However the way forest are assembled with the very dense grass, lots of plants and stuff. It's just beautiful.

Edited by Fireman

Share this post


Link to post
Share on other sites
Osho

Its still in the beta stage ( The beta is not optimised ); too early to comment, and no point in complaining. I don't care about the graphics, and never ever will. The key thing about KCD is the amazing commitment to focus on the details and authenticity in giving the players the sense of the time and place that aims to be historically accurate, and grounded in a realistic world.

Its the same developer who created Mafia 1 and that's why I'm really desperate to play the final version.

Share this post


Link to post
Share on other sites
Osho

Sorry for the double post, but this is very important.

Here's an interesting read regarding the Mafia Writer talking about the KCD game sharing some exciting details with the audience at the Reboot Develop conference.

Some excerpts:

*. According to Dan, the quests in RPGs all more or less boiled down to "Chicken & Cock" problem:- Chicken needs a key to Open Door -> Chicken is told that the Cock has the key -> Chicken goes to the Cock for the key, the Cock tells it that it needs to bring the Cock some grain in exchange, and that the Cow has the grain -> Chicken goes to the Cow, Cow sends it to the Dog -> ad infinitum. In KCD, they decided against this approach in favor of non-linear quests.

 

*. Another key note about their approach to writing were SOULS and ROLES, where a ROLE (eg., an NPC saying good morning) would be connected to the SOUL (ie., a character) who would say it in a way unique to them, and them only, and would depend on other factors such as weather, if everyone in the village is dead (for example), the surroundings, relation to the player character and other NPCs, and so forth.

 

*. Adding into the quests for realism is the concept of time: if you were asked to meet an NPC tomorrow noon, but are late, the NPC might have been killed off, resulting in a twist in the quest arc; if you are early, perhaps you'll have time to prepare for the meeting better, and so forth.

 

*. Adding a feature where, should you kill off a number of quest-giver NPCs, the cities and villages would later become populated with NPCs that have the same quests, but would look differently. This is to avoid breaking the game should you decide to just murder everyone in your path.

 

*. Too keep this crazily-branching story under control, Dan said that the team had written a custom tool they'd called "Skald". It keeps track of story branches, quests, characters, translations, and much more. The dialogs aren't made in form of dialog trees but, rather, of "topics" due to the extremely dynamic structure of the game's narrative. It keeps track of NPCs shouts, social standing, barks, reactions, occupations, etc. So far have over 500,000 words in the script, out of which 300,000 words is pure dialog.

 

My god ... All those superb ideas and features are absolutely awesome, not some Skyrim-level garbage, but really an intelligent and smart concept right there. The game appears to be my dream RPG in the making.

Just brilliant. Can't f*ckin wait.

 

E: Corrected typos!

Edited by Osho

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.