Dutchy3010 Posted January 22, 2014 Share Posted January 22, 2014 DYOM Version 8.1 Three weeks ago we released DYOM Version 8.0. Thanks to the DYOM community, we found some (major) bugs. We want to thank you all for reporting these bugs. We can now release DYOM V8.1! Minor Improvements Show objective numbers while browsing for "teleport to objective" Added some new animations, among which a weapon dependant AIM animation. Added quick-browsing (using G/H) for animations. Bug FixesDon't do actor selection for player animations Throwing driver out of car after cutscene with player as passenger. Fix crash, when car or actor used in an "actor" cammode, gets hidden right after the cutscene Improved resposiveness to checkpoints, in complex missions with lots of "must survive" items. Download: http://www.gtagarage.com/mods/download.php?f=35188 Although this is already a bugfix release, more bugs are inevitable. If you encounter them, please report them, with as much detail as possible about the circumstances, in this topic. Enjoy! Of course we would love to hear about your experiences with DYOM V8.1. Platinum Card, Terano, Royal Gamerz and 1 other 4 Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/ Share on other sites More sharing options...
Dr. John Posted January 22, 2014 Share Posted January 22, 2014 Yes. Thanks for a quick release. Will soon give a feedback. Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064580118 Share on other sites More sharing options...
The Odyssey Posted January 22, 2014 Share Posted January 22, 2014 A new aim animation... Noice. I'll check this out when I get back home. Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064580119 Share on other sites More sharing options...
TeMkA69 Posted January 22, 2014 Share Posted January 22, 2014 Nice job, Patrick and Dutchy! I hope you release the next version as soon as possible)) Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064581188 Share on other sites More sharing options...
SlingShot753 Posted January 22, 2014 Share Posted January 22, 2014 This amazing! Thanks for this new version and bug fixes, and for adding the aiming animation Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064582095 Share on other sites More sharing options...
DragonWarrior (DnW) Posted January 23, 2014 Share Posted January 23, 2014 Aiming Anim? Just the anim I was looking for my neW mission pack. Thnks DYOM creators. Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064585381 Share on other sites More sharing options...
Dutchy3010 Posted January 23, 2014 Author Share Posted January 23, 2014 Thank you for the great comments. Too bad we already found (with help of the DYOM community), two more bugs we are able to solve. However, we do think that it is a shame that we did not hear about it earlier. We waited three weeks so that we could release a very stable version with bugs you guys found. Once we released v8.1, within a day we received two quite big bugs which were also in V8.0, so could have been fixed in v8.1... We are going to make a second bug-fix version, and we hope that you will report ALL bugs found, so that we don't need 20 bug-fix versions. Thank you for all your help, we love you guys. TeMkA69 and Alexander 2 Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064587333 Share on other sites More sharing options...
Alexander Posted January 23, 2014 Share Posted January 23, 2014 We are going to make a second bug-fix version, and we hope that you will report ALL bugs found, so that we don't need 20 bug-fix versions. Thank you for all your help, we love you guys. And we love you, and DYOM. So, the new bug-fix version will not come out in a long time, right? Anyway, New version, I'm happy. Thank you Dutchy and Patrick. Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064588639 Share on other sites More sharing options...
kk. Posted January 24, 2014 Share Posted January 24, 2014 Thanks for the aiming animation, good work! Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064592259 Share on other sites More sharing options...
KD himan Posted January 28, 2014 Share Posted January 28, 2014 This is Really great! i loved the V8 and V8.01 . also thanks for adding a aim animation. have some lovely Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064619837 Share on other sites More sharing options...
Chips237 Posted January 28, 2014 Share Posted January 28, 2014 (edited) I don't think the invisible checkpoints bug while designing is still fixed. Another bug I found: After designing and testing your mission, the cars you placed will hover over the ground by a feet. Edited January 28, 2014 by Chips237 Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064619855 Share on other sites More sharing options...
SoftTouch Posted January 28, 2014 Share Posted January 28, 2014 (edited) I don't think the invisible checkpoints bug while designing is still fixed. Another bug I found: After designing and testing your mission, the cars you placed will hover over the ground by a feet. This is an engine limitation it was already stated by Patrick. And the cars go down when you play, so thats not a problem. If they get into the way, just edit them and they go down anyways. Edited January 28, 2014 by SoftTouch Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064622775 Share on other sites More sharing options...
salvadorc17 Posted February 6, 2014 Share Posted February 6, 2014 Im having bug game crash when adding touch objective to the mission. Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1064683353 Share on other sites More sharing options...
reditec Posted November 16, 2014 Share Posted November 16, 2014 When I enter the barber during a mission, the game crashes. When I'm designing it doesnt crash. What's wrong? Please fix it and the invisible checkpoint bug in DYOM 9 Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1066494296 Share on other sites More sharing options...
Chips237 Posted November 17, 2014 Share Posted November 17, 2014 Interiors have been a big issue for quite a while now. Try teleporting your player in as an alternative. As for the invisible checkpoint bug, a temporary fix is by creating a cutscene and looking at the checkpoint. Juice the Joos 1 Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1066500642 Share on other sites More sharing options...
Dutchy3010 Posted November 30, 2014 Author Share Posted November 30, 2014 Interiors have been a big issue for quite a while now. Try teleporting your player in as an alternative. As for the invisible checkpoint bug, a temporary fix is by creating a cutscene and looking at the checkpoint. Sounds like you had to deal with this for many times. Could you please describe the issues with interiors in more detail, so that we can look into it? Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1066581462 Share on other sites More sharing options...
AnDReJ98 Posted November 30, 2014 Share Posted November 30, 2014 Simply, during the mission or free roam in storyline, most of interiors make game crash when you try to enter it. Once i made my storyline with V6, i used to set checkpoints at pizza shop with text 'Enter the pizza shop' and it worked well, unlike the newest version where when you reach yellow arrow, the game crashes. Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1066582732 Share on other sites More sharing options...
gheorgheM Posted December 1, 2014 Share Posted December 1, 2014 Yeah, I have this issue too sometimes: I design a mission, make teleports, all works fine, but soon as I want to test it, it crashes! But I can't always "enter" the location by foot, sometimes I just need to make a cutscene, but still... It's always been there, far as I can remember... Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1066586620 Share on other sites More sharing options...
iDash Posted February 1, 2015 Share Posted February 1, 2015 Ehm, I've never used DYOM before. But I guess, it shouldn't be that if I select "Add Car" the window with the text appears, my char freezes but still nothing happens? Also I can't exit the menu anymore, the only option then is to start a new game. It also doesn't work with CLEO VehicleSpawner, it's select window also just freezes. The normal game works just fine. Maybe it is because of modloader? Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1066906929 Share on other sites More sharing options...
SeanAlgerian Posted December 14, 2017 Share Posted December 14, 2017 The Last version,Waiting V9.0 Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1069984319 Share on other sites More sharing options...
Martinovich Posted December 14, 2017 Share Posted December 14, 2017 The Last version,Waiting V9.0 Dont you understand you bumping the old topic? Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1069984346 Share on other sites More sharing options...
SeanAlgerian Posted December 14, 2017 Share Posted December 14, 2017 Why you always check my postes?can you leave me Alone!You not moderator,You Are Designer!D.E.S.I.G.N.E.R,Do you understand now? Link to comment https://gtaforums.com/topic/677380-release-dyom-version-81/?do=findComment&comment=1069984361 Share on other sites More sharing options...
Recommended Posts