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Scripthook iterating over every vehicle


formel117
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InfamousSabre

World.GetAllVehicles returns an Array of all currently spawned Vehicles.

from there you can loop through them using a foreach loop

you can exclude your players vehicle by checking for equality with Game.LocalPlayer.CurrentVehicle

and before you do ANYTHING with the Vehicles (including the above check for equality) always make sure it exists first with Game.Exists(Vehicle)

Again, most of this is in the Scripthook.net documentation. It even comes in a handy .chm help file.

Many general C# questions can be found pre-answered on http://stackoverflow.com/ or your favorite search engine. :)

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I'm sorry for any confusion, but this question was in regand to Aru's Scripthook(C++). Thank you anyway.

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