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DeadHunter1911

Deathmatch sucks now.

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DeadHunter1911

Everyone plays the same 3 matches, Seal Team 6, Saving Ryans Privates, and Prison Thugz Fight. They were ok at 1st, but now thats all there is. No one plays anything else.

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ToJaDarek

Prison Thugz Fight every time...

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gtaocicat

Everyone plays the same 3 matches, Seal Team 6, Saving Ryans Privates, and Prison Thugz Fight. They were ok at 1st, but now thats all there is. No one plays anything else.

i hate prison thugs fights , i never win that since i ant hit anyone with melee weapons to save my life . the other two are fun though since they have tanks and all

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Malibu454

Try cypress flats.

They force you to play that one when starting new character.

There was some higher levels mixed in there

When I started another character couple weeks ago.

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gtaocicat

Try cypress flats.

They force you to play that one when starting new character.

There was some higher levels mixed in there

When I started another character couple weeks ago.

you can skip it and join other missions

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Malibu454

Who knew?

Apparently, I didn't....

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gtaocicat

Who knew?

Apparently, I didn't....

yeah i joined other missions and races until i got to level 5 . then got the call from simeon and then the regular missions starting coming up. none from gerald yet though. remember you get a notification that you are on your own after you get sent to that one forced mission from that text from gerald

Edited by gtaocicat

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710_Holidayz

They need to make seperate categories.

1.User created Deathmatches/Races Non verified.

2.User created Deathmatch/Races R* verified.

3. R* Created Deathmatches/Races.

 

But make it to where its not a cluster f*ck looking through the list. So it doesn't take forever to get what you want, and so you dont accidentally click the wrong job etc.

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DMadS

what pisses me off is that you can't find anyone else other than extreme low level players on these... so only choise left is deathroaming

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am30

What do you mean "now"?

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SuperJude™

PvP has been a really weak point in this game since it came out.

 

At first, they pretty much killed PvP by charging $2000 every single time you died. Playing DM's with your friends was an exercise in being broke.

 

When I say playing "with" your friends I don't mean literally as in on the same team. Far be it for them to have included the fabulous "Posse Up" option from Red Dead.

 

Spawns insure that every single map is tiny, there is no room for variation and even years and years into making Multiplayer games, we are STILL spawned right next to an enemy who has their back turned.

 

Did I mention how newer players are constantly outclassed by people with better weapons and health bars?

 

Should we talk about that alone, how a level 10 can in no possible way compete with a level 100 due to health bar alone?

 

Or should we talk about the annoying and much hated color changes that occur during a kill or deathstreak? That one feature alone made so many people hate PvP.

 

Too bad they couldn't just:

 

- Remove color filter

- Increase spawn distances

- Make all weapons FORCED since this was never an issue before

- STOP charging $$ to enter these games

- Reduce the price of ammunition in the lobby window

 

 

Etc.

 

 

 

 

Really, their lack of concern for these modes is probably the #1 issue that pissed off my crew, that and losing their cars/characters at the start of this Online experiment.

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ConGamePro

I wish the game would learn my preferences and not send me stupid Prison Thugz Fight garbage. I've never played it, never will, as soon as I'm allowed to Quit---I can't click on that confirm faster. Why can't the quick job option remember what DMs I never play. All those minutes I lose having to Quit, instead of being in actual gameplay if I didn't have to waste time quitting Prison Thugz at least 10 times a night.

Also, if you are creating MELEE content, please put the word Melee in the damn description and not just use the word "Kill" or use the word "Brawl" like some of the kinder creators have done.

Edited by Day Reaper

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