Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
      4. Frontier Pursuits
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Diamond Casino & Resort
      2. DLC
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA 6

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA IV Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA SA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA VC Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA III Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules.
GunWrath

Share Your Xbox Creations

Recommended Posts

sleepwalk1980

This race is the one that I spent the most time on. Took me the longest time to build and refine.

It got featured twice in Broughy's streams.

 

 

TONGVA! TONGVA! TONGVA!

 

2_0.jpg

 

// Customs OFF - use the OMNIS //

Once a peaceful and picturesque haven for those looking to escape the madness of Los Santos; the Tongva Hills are now the ultimate playground for All Terrain Rally Car nutjobs.

 

1-30 players / LINK

 

My tracks starts at 15.52

 

Edited by sleepwalk1980

Share this post


Link to post
Share on other sites
sleepwalk1980

Go! Fun! Kart! Yeah!

Much Race! Very Stunt! So Golf Kart!

 

1 - 30 players

GOLF BUGGY

 

2_2.jpg

 

http://rsg.ms/38b6ebb

 

 

I'll try and get a video of this asap

Edited by sleepwalk1980

Share this post


Link to post
Share on other sites
Kiethblacklion

Gamertag: KiethBlackLion

 

Platform: XBox One

 

Game Mode: Stunt Race

 

Link: http://rsg.ms/d56ac49

 

http://rsg.ms/fdd42d8

 

http://rsg.ms/af445a9

 

http://rsg.ms/b6eb105

 

Description: I thought it would be cool to pay tribute to one of my favorite racing games of all time, F-Zero on the SNES. The links above are for the tracks in my F-Zero series. These are basic race tracks, ie no stunt jumps, obstacles, etc...just straight up asphalt track racing. Each track is named and designed after a track in the original F-Zero game. As of right now, there are only 4 tracks completed but I will eventually include every track. The tracks are built as close to the exact shape as the original tracks (taking into a account some variation due to the nature of GTA's stunt track props). All vehicles (excluding special vehicles) are available on all the tracks to allow for race customization. All tracks are lap tracks, the default is 1 lap but obviously, you can add as many as you want to your race. Enjoy and I would appreciate any feedback you might provide.

Edited by Kiethblacklion

Share this post


Link to post
Share on other sites
NitrousXTR777

Has anyone made a replica of any existing Rockstar Stunt tracks to use for more than just the current class of the cars.

Share this post


Link to post
Share on other sites
Nugsy

'Tis the season to be inundated with all things football.

 

Football being the correct name for what you foreigners call 'soccer'.

 

Now I hate it and will avoid it as best I can, but when it comes to CAR FOOTBALL, I'm up for it!

 

Xbox One Capture for 2 - 22 players : http://rsg.ms/5ebded7

 

 

 

Edited by Nugsy

Share this post


Link to post
Share on other sites
sleepwalk1980

WET & DIRTY

Tarmac, dirt, hill, creek, rock, swamp, river... you name it, we got it. All terrain race that pits the Brawler, the Trophy and the Raid against each other.

http://rsg.ms/5c42121

2_0.jpg

 

 

CIRCLE JERKS

[Slipstream ON] Much like thinking of your nan during lovemaking to delay yet another premature embarrassment; this race is all about control.

This track is one continuous corner, so get into the slipstream of the car in front of you, close enough to choke on their fumes, and time your overtake to perfection.

http://rsg.ms/cd87f0e

2_0.jpg

 

 

FREEFALL

They say the best way to appreciate the majestic beauty of the Chiliad State Wilderness is from the top of Mount Chiliad itself.

And with almost 15 seconds of freefall from the top of the mountain, you'll have plenty of time to take in the views before

you black out from the stomach churning realization that you just drove a car off of a mountain. Transform Race for the Ruiner 2000 and Retinue.

http://rsg.ms/ca9de45

2_1.jpg

Share this post


Link to post
Share on other sites
sleepwalk1980

I'll go toe-to-toe with R* and their races any day of the week.

I'll big myself up and say mine are better.

 

V FOR VINEWOOD

2_4.jpg

Vinewood Hills; home to Los Santos' beautiful, rich and famous. Lucky for you, this racetrack is far enough above their homes that the restraining order against you doesn't apply up here.

http://rsg.ms/74638d0

 

 

BLUEBERRY LIME

2_3.jpg

Look, you haven't got control of your life, your marriage, your finances, or your rapidly receeding hairline; so you better have

control of your vehicles (and your bladder) if you're to have any chance of surviving this eyewatering, freefalling, gravity defying transform race

http://rsg.ms/9ccdad1

 

 

GO! FUN! KART! PLEASE!

2_0.jpg

Much Race! Very Stunt! So Golf Kart! Now Will You Warp!

http://rsg.ms/fe70c2d

 

 

DOUBLE DIPPING

2_2.jpg

There's nothing quite like smell of the Los Santos Docks on a warm day; the polluted water, the rotting fish, the diesel generators, the workers' sweat.

Just what you need when your stomach is already churning from a mid-air transformation with nothing but the oily sludge of the ocean to break your fall.

Transform Race for Muscle Cars and the Blazer Aqua.

http://rsg.ms/c4df301

 

 

ZANCUDO CROSSOVERS

2_1.jpg

Don't look down as you fly through the air over Fort Zancudo wondering exactly which poor life choices bought you to this moment.

Best not look up either... Or sideways. In fact just close your eyes, it'll all be over soon. [Transform / Massacro, Ruiner 2000, Bati 801]

http://rsg.ms/f8273fc

 

 

PLUM SATSUMA

2_3.jpg

Transform Race / Who needs overpriced illegal powder, hard liquor and the dead-eyed stare of a bored lapdancer to get their kicks anymore?

This transform race for the Retinue, Savestra and Buzzard is going to feel like a shot of adrenaline straight to your cold dead heart.

http://rsg.ms/9c4e5c8

 

 

SHOTARO LIGHT CYCLES

2_0.jpg

Jeff Bridges.

http://rsg.ms/202ec2a

Share this post


Link to post
Share on other sites
CallAGoat

Xbox One

WorldWarX  LTS

Two sides known as Allies and Central Powers. Each team with a base and weapons. It's up to the players to determine who wins the World War. 

Share this post


Link to post
Share on other sites
Dustingene

Do u have to have a PC or can you play role play on PS4

 

Share this post


Link to post
Share on other sites
adamaaaaaa

I've made some 30-player land races for GTA Online, on XBox One, based on races in GTA San Andreas. I'll let you lot be the judge of how true they are to the originals in GTA:SA.

 

Here is the playlist (link)

Here are the jobs:

Lowrider Race

Little Loop

Backroad Wanderer

Vinewood

City Circuit

Into The Country

 

Enjoy at will, all feedback is appreciated.

Share this post


Link to post
Share on other sites
Zak Ras

Game Mode: Survival
Link: SPANKed Up Madmen

 

This is one for fans of the GTAIII mission "Kingdom Come".

The Diamond Casino Parking Lot, no obstacles or props (except to keep vans out of the lot and a callback), 10 waves of Avon Security, minimum health, lowest accuracy but all armed with Homing Missiles.

Share this post


Link to post
Share on other sites
JackCarter

Platform: X1

Game Mode: Survival

Link: MACV-SOG 0.1



Description: The very first version of this survival. I'm gonna put a lot more work into it and possibly modify the map quite a bit over time... 

--Inspired by the operations of SOG recon teams in the secret war that was happening over the fence during the Vietnam war. While SOG had teams around the same size as modern day A-Teams, they also had recon teams as small as 4 men and would face up to tens of thousands of NVA in a single day. With over 100%, SOG holds the highest casualty rate in US Military history since the Civil War, while also holding the highest kill ratio in US Military history with 158 to 1. The triple canopy jungle was so dense and thick that you could be 2 feet from the enemy and neither one of you would know it. SOG inspired a rich pop culture history in regards to the Green Berets who filled the majority of it's teams, the most notable influence being the character of John Rambo. For the sake of history, I'd also like to add that the average SOG team consisted of, in some cases, nearly half the team being South Vietnamese, or other local rebels, villagers, etc.. As for Americans, while it was primarly Green Berets backed up by the Air Force, there were also SEALS, Recon Marines & CIA...

--As for this survival, I put it in Lago Zancudo. I had the idea when making an entirely different survival in the same place. There is no traditional cover; I maxed out the amount of trees and bushes the creator allows into a 150 circular region across both swamp lands and water. This allows for a lot of terrain usage and the ability to hug trees and work cover with the evironment. Each wave has 3 aircrafts and 15 knife wielding heavies, with the maximum amount of standard ground units allowable. The aircrafts differ across each wave; you may face 3 Valkyrie, or 3 B-11's. Most waves have a variety of aircrafts. I tried to get it as close to time period correct as I could while still giving a genuine variety. I didn't want every aircraft in the survival to be the exact same. The goal of this was to provide the most chaotic hell raining experience possible. If it's nothing but Valkyrie, you'd be able to adapt much easier and that goes against the concept, so I at least kept it somewhat around that time period, though obviously, not all the way true. 

Dealing with aircrafts is supposed to be very difficult, the amount of tree coverage takes away a lot of your options as it does in a triple canopy jungle, though just like in real life, they can still fire for effect on your position. To give it the extra, I made all of the aircrafts matte earth and set the primary weather and time to midnight and raining. 

The standard ground units are divided between various Merryweather options and some NOOSE, I threw NOOSE in the mix because of the color of their gear being completely dark. Ground units will be carrying AK's and I think I may have even put an MP5 in there somewhere. Heavy Units are Marines all armed with knives. The enemy does not have any armor, because, well, go talk to any vietnam vet about body armor in the jungle.. 

All of the weapon pickups are either homing missles or RPGs, during the testing I ran out of missles and was incapable of handling the aircrafts as some of them were too far off and difficult to track in the dark; so I tossed a bunch of missles & RPG pickups on the map as well as some health and armor scattered about.

Player spawn points are all seperated across the map, mostly around the edge. You will NOT spawn with your team. Enemy spawn points are also scattered around, though there are many close to eachother so to give a more realistic effect of what SOG would run into. You can either regroup with your team or try and control a section of the map. Take note however, it is very easy for a single player to get overrun despite skill level. 

I do not advise playing this with less than 3 players. If you play it, please send me your feedback. This is a concept I'm interested in running with across multiple survivals and this will always be a work in progress from my perspective. It is currently only set to 5 Waves. I've completed all original survivals solo and I was incapable of completing Wave 1 of this survival by myself, it wasn't the ground units that gave me trouble, but the aircrafts; this is why I advise at least 3 players. With such a small area, with so many enemies on the ground and with heavy fire power in the air, with the trees blocking most of your vision.... it's not built for you to succeed, especially not by yourself. There is a lot of firepower, ground shaking, explosive action and all that.


Again, this is a concept in line with the SOG operations, it is not meant to be a safe and protected easy day in the park. There are no perfect positions. If you try this, take that into account. 

Share this post


Link to post
Share on other sites
Del Paco

Platform: Xbox One

Game Mode: King of the Hill

Link: Virtual Mortality

Description: 2 teams battle it out in a symmetrical wargames arena. 2 "base" hills and 2 flags each worth 1 point per tick, and 1 "middle ground" hill worth 3.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 2 Users Currently Viewing
    0 members, 0 Anonymous, 2 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.