Meheraj7 Posted January 24, 2014 Author Share Posted January 24, 2014 Updated Lawn and Lae2 Soon with pictures tomorow Link to comment Share on other sites More sharing options...
Marty McFly Posted January 24, 2014 Share Posted January 24, 2014 (edited) I will give other types screenshots tomorrow . Two Extra Screenshots for today On this pic, the stone texture of the building on the right looks a bit tiled, I mean you see how it gets repeated, can you reduce this? Edited January 24, 2014 by Marty McFly Link to comment Share on other sites More sharing options...
El Dorado Posted January 24, 2014 Share Posted January 24, 2014 Don't get me wrong, but please, stop using render for screenshots. CharlesVercetti, RyanDri3957V and SilverRST 3 Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 24, 2014 Author Share Posted January 24, 2014 Marty Mcfly I will reduse that I use Render because I am currently working on the Render Edition map so it has a really odd look without Render MasterHK 1 Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 25, 2014 Author Share Posted January 25, 2014 Two New Pictures are added in the 1st Page ! The Latest Updates: Dock Roads : New Corners : New Grass : New Cathway Textures : Thanks to GTA IV Los Santos Creator who helped me alot Jinx. and In45do 2 Link to comment Share on other sites More sharing options...
TJGM Posted January 25, 2014 Share Posted January 25, 2014 Mipmaps.. mipmappssss... MIPMAPSSSSSS! God dammit, we need mipmaps, no point in making a texture mod without any mipmaps. Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 25, 2014 Author Share Posted January 25, 2014 Mipmaps are having some bugs , so I will try fixing it before uploading pictures with it , so sorry Link to comment Share on other sites More sharing options...
CharlesVercetti Posted January 25, 2014 Share Posted January 25, 2014 (edited) Don't get me wrong, but please, stop using render for screenshots. I told him that days ago. BTW,Meheraj7, Why not enable anti-aliasing for images,the tree leaves look like they disappeared from less distance itself Edited January 25, 2014 by TommyCJFaann Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 25, 2014 Author Share Posted January 25, 2014 Anti-Aliasing causes Problems in Render. And as I said The textures look Odd without Render ! Link to comment Share on other sites More sharing options...
CharlesVercetti Posted January 25, 2014 Share Posted January 25, 2014 Anyway,roads look really cool! Meheraj7 1 Link to comment Share on other sites More sharing options...
Danikov Posted January 25, 2014 Share Posted January 25, 2014 Anti-Aliasing causes Problems in Render. And as I said The textures look Odd without Render ! Why not working your way without SA::Render??? Its kinda silly that you make the textures depend on a graphical mod...its like you're forcing the people who want to have this modification use SA::Render to enjoy it,which is not working the very best for some users(like me),so... SilverRST 1 Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 25, 2014 Author Share Posted January 25, 2014 (edited) Anti-Aliasing causes Problems in Render. And as I said The textures look Odd without Render ! Why not working your way without SA::Render??? Its kinda silly that you make the textures depend on a graphical mod...its like you're forcing the people who want to have this modification use SA::Render to enjoy it,which is not working the very best for some users(like me),so... Render Works perfectly in mine too , Anyways , I am Making both " Render Edition " and " Normal Edition " but mainly focused on Render Edition because looks beautiful Edited January 25, 2014 by Meheraj7 Link to comment Share on other sites More sharing options...
SilverRST Posted January 25, 2014 Share Posted January 25, 2014 Render Edition? Rofl just like people writing sh*t like Ultra ENB or ENB Ultra or Next-Gen ENB or ENB-Next. And to the topic. IMHO, those screenshots looks outstanding ugly with SA Render. You completely destroy the graphical mod. Textures aren't looking any better with SA Render, shadows are very ugly, too blocky, too pixelated and some building like the gray building seriously looks like from Mincecraft. Why won't you make screenshots without SA Render? I'm intersted in this mod but those screenshots makes it lose my interest. Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 25, 2014 Author Share Posted January 25, 2014 ok Tomorrow uploading Normal Edition Screenshots Link to comment Share on other sites More sharing options...
Death2Drugs Posted January 25, 2014 Share Posted January 25, 2014 Could you possibly take pictures of Ganton and Watts and the poor areas as well? Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 26, 2014 Author Share Posted January 26, 2014 I took but didnt upload here I will upload today later Link to comment Share on other sites More sharing options...
Jinx. Posted January 26, 2014 Share Posted January 26, 2014 I like this mod a lot but SA::Render makes it ugly. And why we need Lod Mod for this? Could you make it without Lod Mod? Anyways awesome screens. Will you edit Area 69 to look like that military base from V? Link to comment Share on other sites More sharing options...
Gramps Posted January 26, 2014 Share Posted January 26, 2014 Cos its a modpack, with him putting a few new objects on the map, and ripping textures from a different game. RyanDri3957V 1 Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 26, 2014 Author Share Posted January 26, 2014 (edited) A modpack?? What made you say that , The beta release was with some mods , I get that , but this is not mod Pack ! Its GTA V map and Textures mod for GTA SA , its not taken from any other different games. @Darthvader it needs LOD because I did a mistake starting to mod with LOD installed , So now its too late to change , or redo the map again. The Map also adds some Extra LODs Edit: It looks ugly because of shadows but the textures are Sharped to make it look like GTA V . And Sharped textures without Render gives a glitchy Effect Edited January 26, 2014 by Meheraj7 Link to comment Share on other sites More sharing options...
Jinx. Posted January 26, 2014 Share Posted January 26, 2014 (edited) A modpack?? What made you say that , The beta release was with some mods , I get that , but this is not mod Pack ! Its GTA V map and Textures mod for GTA SA , its not taken from any other different games. @Darthvader it needs LOD because I did a mistake starting to mod with LOD installed , So now its too late to change , or redo the map again. The Map also adds some Extra LODs Edit: It looks ugly because of shadows but the textures are Sharped to make it look like GTA V . And Sharped textures without Render gives a glitchy Effect Okay... But I can't get it working ( EDIT: At LS don't forget that Epsilon building and that orange balls. Edited January 26, 2014 by darthvader20011 Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 26, 2014 Author Share Posted January 26, 2014 Darthvader , I have set the renders in a different working and less lag way, so it will work (no guaranty) Can you give a picture of the Orange Ball Link to comment Share on other sites More sharing options...
Jinx. Posted January 26, 2014 Share Posted January 26, 2014 @Meheraj7 http://www.youtube.com/results?search_query=gta+v+orange+balls (I just searched), and I'm talking about the Lod Mod (I can't get it working). Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 26, 2014 Author Share Posted January 26, 2014 Owh , Mine are working , but I cant upload LOD mod with my MAP Mod because BLITZ doesnt give permission for that. If only he allows Link to comment Share on other sites More sharing options...
Jinx. Posted January 26, 2014 Share Posted January 26, 2014 @Meheraj7 I get it from GTAGarage, but when I install it in SA, it crashes. Link to comment Share on other sites More sharing options...
rokistaking187 Posted January 27, 2014 Share Posted January 27, 2014 Too bad to say this but same problem as above the problem is with your data/maps <<< in there ! Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 27, 2014 Author Share Posted January 27, 2014 (edited) Crashes because LOD or Cleo 4 is not installed or not installed properlyYou need to install Cleo 4 then LOD in order to run the map without crash Install the map after installing Cleo 4 and LOD properly. If still any problem , Then PM me. BTW The next Version will be Released this February 2014 Edited January 27, 2014 by Meheraj7 Link to comment Share on other sites More sharing options...
rokistaking187 Posted January 27, 2014 Share Posted January 27, 2014 @m7 my cleo is perfect didn't cath any error back then but now boom... btw will try the Lod now that i think about it i haven't installed it yet :3 ... Link to comment Share on other sites More sharing options...
_CP_ Posted January 27, 2014 Share Posted January 27, 2014 Death2Drugs you are correct , some GTA V textures were recycled from SA . Example: Lawn= First Pavement for Graveyards Lan= Some Buildings Law2 = Some Unknown Textures Oh, really? Can you provide photos from GTA V? Link to comment Share on other sites More sharing options...
Meheraj7 Posted January 28, 2014 Author Share Posted January 28, 2014 (edited) _CP_ I will Provide Comparing Photos Later.Latest NEWSThis Friday , Releasing the Textures Edition (No LOD Required) and Map Edition(LOD Required) It will be The Normal/ENB Edition Edited January 28, 2014 by Meheraj7 Link to comment Share on other sites More sharing options...
Jinx. Posted January 28, 2014 Share Posted January 28, 2014 Waiting for Textures Edition . Meheraj7 1 Link to comment Share on other sites More sharing options...
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