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gta 5 converted to iv


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The next bit of off-topic drivel I see in this topic gets you a week's temp ban.

What, what and what is being converted? I already know most of the map is going to be converted, except for some of the countryside as it won't fit. Are the peds, cars, weapons, timecyc and all other things going to be converted.

 

This is a GTA IV total conversion to V, basically it will include as much as we can from V.

 

What, what and what is being converted? I already know most of the map is going to be converted, except for some of the countryside as it won't fit. Are the peds, cars, weapons, timecyc and all other things going to be converted.

 

This is a GTA IV total conversion to V, basically it will include as much as we can from V.

 

Has mission scripting been made possible yet? And if you make missions, will the cutscenes be in-game or pre-rendered? Pre-rendered would look odd, comparing the graphics to the actual gameplay, don't you think?

MichaelPayneV

 

 

 

GTA V PC STREAM --> me and the team

 

 

Don't call it "GTA V PC Stream " just call it "GTA IV Los Santos Stream" if you don't mind!

 

 

I was told to call it that, out of my hands.

 

O.K. then sorry!

friendly luggage

Cool, how ever. Now, what about low pc's? I wrote my post some time ago.

Can you make ENB for low PC's? (Only reflections and timecyc).

I'm sure on the installer you'll be able to unselect ENB. A modified timecyc can look good anyway

  • Like 2

Are there going to be missions too? Has mission scripting been made possible yet?

 

If you're going to make missions, will the cutscenes be pre-rendered or in-game?

 

Please update the topic post with progress on map, vehicles and other things and things to do. That would make the 'wait for release' easier and impart patience in those who're really interested, like me.

just to let everyone know the reason buildings look flat and off aswell as car reflections is because the entire map is too high up in the air so enb thinks this is up in the sky

 

ice la glace told me this some time ago so i let them know again of this

 

it is causing alot of visual errors

Edited by ZZCOOL
  • Like 2

just to let everyone know the reason buildings look flat and off aswell as car reflections is because the entire map is too high up in the air so enb thinks this is up in the sky

 

ice la glace told me this some time ago so i let them know again of this

 

it is causing alot of visual error

How can we adjust this with other Enb's ?

 

just to let everyone know the reason buildings look flat and off aswell as car reflections is because the entire map is too high up in the air so enb thinks this is up in the sky

 

ice la glace told me this some time ago so i let them know again of this

 

it is causing alot of visual error

How can we adjust this with other Enb's ?

 

the map simply needs to be lowered

  • Like 2

 

 

just to let everyone know the reason buildings look flat and off aswell as car reflections is because the entire map is too high up in the air so enb thinks this is up in the sky

 

ice la glace told me this some time ago so i let them know again of this

 

it is causing alot of visual error

How can we adjust this with other Enb's ?

 

the map simply needs to be lowered

 

I mean are you guys gonna set it to get all Enb's working on it ? or we have to figure it out our selvers ?

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